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| 1 | // -*- C++ -*- // | 
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| 2 |  | 
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| 3 | #ifndef MAIN_WIN_H | 
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| 4 | #define MAIN_WIN_H | 
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| 5 |  | 
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| 6 | #include "all_include.h" | 
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| 7 | #include "mapstorage.h" | 
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| 8 | #include "map_win.h" | 
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| 9 | #include "new_map_win.h" | 
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| 10 | #include "graph_displayer_canvas.h" | 
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| 11 | #include <libgnomecanvasmm.h> | 
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| 12 | #include <libgnomecanvasmm/polygon.h> | 
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| 13 |  | 
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| 14 | ///This class is the main window of GUI. | 
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| 15 | ///It has menus, but the main part of it is the canvas. | 
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| 16 | class MainWin : public Gtk::Window | 
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| 17 | { | 
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| 18 | public: | 
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| 19 | ///Constructor of the \ref MainWin. It creates the menu and the \ref GraphDisplayerCanvas on which the graph will be drawn. | 
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| 20 | ///\param title is the title of the window | 
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| 21 | MainWin(const std::string& title); | 
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| 22 |  | 
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| 23 | MapStorage mapstorage; | 
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| 24 |  | 
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| 25 | void readFile(const std::string &); | 
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| 26 |  | 
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| 27 | protected: | 
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| 28 | ///Window of map-showing setup. Its type is \ref MapWin | 
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| 29 | MapWin mapwin; | 
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| 30 |  | 
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| 31 | ///We need to store newmapwin, to be able to set the appropriate values for properties of new map. | 
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| 32 | NewMapWin newmapwin; | 
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| 33 |  | 
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| 34 | ///The graph will be drawn on this \ref GraphDisplayerCanvas | 
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| 35 | GraphDisplayerCanvas gd_canvas; | 
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| 36 |  | 
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| 37 | ///ActionGroup for menu | 
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| 38 | Glib::RefPtr<Gtk::ActionGroup> ag; | 
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| 39 |  | 
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| 40 | ///UIManager for menu | 
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| 41 | Glib::RefPtr<Gtk::UIManager> uim; | 
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| 42 |  | 
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| 43 | ///Container | 
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| 44 | Gtk::VBox vbox; | 
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| 45 |  | 
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| 46 | ///Tooltips | 
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| 47 | Gtk::Tooltips tooltips; | 
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| 48 |  | 
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| 49 | ///Callback for 'FileNew' action. | 
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| 50 | virtual void newFile(); | 
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| 51 | ///Callback for 'FileOpen' action. | 
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| 52 | virtual void openFile(); | 
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| 53 | ///Callback for 'FileSave' action. | 
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| 54 | virtual void saveFile(); | 
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| 55 | ///Callback for 'FileSaveAs' action. | 
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| 56 | virtual void saveFileAs(); | 
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| 57 | ///Callback for 'Close' action. | 
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| 58 | virtual void close(); | 
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| 59 | }; | 
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| 60 |  | 
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| 61 | #endif //MAIN_WIN_H | 
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