// -*- C++ -*- // #ifndef MAP_WIN_H #define MAP_WIN_H class MapWin; #include "all_include.h" #include "graph_displayer_canvas.h" #include "mapstorage.h" #include "new_map_win.h" #include #include ///This class is responsible for creating a window, ///on which the visualization attributes can be ///assigned to maps. class MapWin : public Gtk::Window { class MapSelector : public Gtk::HBox { protected: GraphDisplayerCanvas & gdc; ///The \ref MapStorage in which the visualizable maps are stored MapStorage & ms; int id; bool itisedge; bool default_state; bool set_new_map; Gtk::ComboBoxText cbt; Gtk::Button * newbut, * defbut; Gtk::HBox hbox; Gtk::Label * label; Node node_to_update; Edge edge_to_update; public: MapSelector(GraphDisplayerCanvas &, MapStorage &, int, bool); void update_list(); ///If a radiobutton is clicked, this function determines ///which button was that and after that calls the ///appropriate function of the \ref GraphDisplayerCanvas ///to change the visible values of that attribute. virtual void comboChanged(); virtual void new_but_pressed(); virtual void reset(); virtual void update(Node node); virtual void update(Edge edge); Glib::ustring get_active_text(); void set_active_text(Glib::ustring); void append_text(Glib::ustring); }; protected: ///The \ref GraphDisplayerCanvas on which the graph will be drawn. ///It has to be known for this class, because ///when a map assigned to a certain attribute ///a function of the \ref GraphDisplayerCanvas will be called. GraphDisplayerCanvas & gdc; ///The \ref MapStorage in which the visualizable maps are stored MapStorage & ms; Gtk::Table * table; MapSelector ** e_combo_array, ** n_combo_array; Gtk::Label * label; Gtk::VBox vbox; public: ///Constructor of MapWin creates the widgets shown in MapWin. MapWin(const std::string& title, MapStorage &, GraphDisplayerCanvas &); ///This function is created to set the appropriate maps on the newly created node void updateNode(Graph::Node); ///This function is created to set the appropriate maps on the newly created edge void updateEdge(Graph::Edge); ///This function inserts name of the new edgemap in the list in the combo box void registerNewEdgeMap(std::string); ///This function inserts name of the new nodemap in the list in the combo box void registerNewNodeMap(std::string); virtual bool closeIfEscapeIsPressed(GdkEventKey*); void update(); }; #endif //MAP_WIN_H