// -*- C++ -*- // #ifndef MAP_WIN_H #define MAP_WIN_H class MapWin; #include "all_include.h" #include "graph_displayer_canvas.h" #include "mapstorage.h" #include "new_map_win.h" #include "mapselector.h" #include #include ///This class is responsible for creating a window, ///on which the visualization attributes can be ///assigned to maps. class MapWin : public Gtk::Window { protected: ///The \ref GraphDisplayerCanvas on which the graph will be drawn. ///It has to be known for this class, because ///when a map assigned to a certain attribute ///a function of the \ref GraphDisplayerCanvas will be called. GraphDisplayerCanvas & gdc; ///The \ref MapStorage in which the visualizable maps are stored MapStorage & ms; NewMapWin & nmw; Gtk::Table * table; MapSelector ** e_combo_array, ** n_combo_array; Gtk::Label * label; Gtk::VBox vbox; public: ///Constructor of MapWin creates the widgets shown in MapWin. MapWin(const std::string& title, MapStorage &, GraphDisplayerCanvas &, NewMapWin &); ///This function is created to set the appropriate maps on the newly created node void updateNode(Graph::Node); ///This function is created to set the appropriate maps on the newly created edge void updateEdge(Graph::Edge); ///This function inserts name of the new edgemap in the list in the combo box void registerNewEdgeMap(std::string); ///This function inserts name of the new nodemap in the list in the combo box void registerNewNodeMap(std::string); virtual bool closeIfEscapeIsPressed(GdkEventKey*); void update(); }; #endif //MAP_WIN_H