COIN-OR::LEMON - Graph Library

source: lemon-0.x/lemon/bits/base_extender.h @ 2006:00d59f733817

Last change on this file since 2006:00d59f733817 was 1999:2ff283124dfc, checked in by Balazs Dezso, 18 years ago

Clarifing alteration observing system
It is directly connected now to a container

File size: 11.3 KB
Line 
1/* -*- C++ -*-
2 *
3 * This file is a part of LEMON, a generic C++ optimization library
4 *
5 * Copyright (C) 2003-2006
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8 *
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
12 *
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
15 * purpose.
16 *
17 */
18
19#ifndef LEMON_BITS_BASE_EXTENDER_H
20#define LEMON_BITS_BASE_EXTENDER_H
21
22#include <lemon/bits/invalid.h>
23#include <lemon/error.h>
24
25#include <lemon/bits/map_extender.h>
26#include <lemon/bits/default_map.h>
27
28#include <lemon/concept_check.h>
29#include <lemon/concept/maps.h>
30
31///\ingroup graphbits
32///\file
33///\brief Extenders for the graph types
34namespace lemon {
35
36  /// \ingroup graphbits
37  ///
38  /// \brief BaseExtender for the UGraphs
39  template <typename Base>
40  class UGraphBaseExtender : public Base {
41
42  public:
43
44    typedef Base Parent;
45    typedef typename Parent::Edge UEdge;
46    typedef typename Parent::Node Node;
47
48    typedef True UndirectedTag;
49
50    class Edge : public UEdge {
51      friend class UGraphBaseExtender;
52
53    protected:
54      bool forward;
55
56      Edge(const UEdge &ue, bool _forward) :
57        UEdge(ue), forward(_forward) {}
58
59    public:
60      Edge() {}
61
62      /// Invalid edge constructor
63      Edge(Invalid i) : UEdge(i), forward(true) {}
64
65      bool operator==(const Edge &that) const {
66        return forward==that.forward && UEdge(*this)==UEdge(that);
67      }
68      bool operator!=(const Edge &that) const {
69        return forward!=that.forward || UEdge(*this)!=UEdge(that);
70      }
71      bool operator<(const Edge &that) const {
72        return forward<that.forward ||
73          (!(that.forward<forward) && UEdge(*this)<UEdge(that));
74      }
75    };
76
77
78
79    using Parent::source;
80
81    /// Source of the given Edge.
82    Node source(const Edge &e) const {
83      return e.forward ? Parent::source(e) : Parent::target(e);
84    }
85
86    using Parent::target;
87
88    /// Target of the given Edge.
89    Node target(const Edge &e) const {
90      return e.forward ? Parent::target(e) : Parent::source(e);
91    }
92
93    /// \brief Directed edge from an undirected edge.
94    ///
95    /// Returns a directed edge corresponding to the specified UEdge.
96    /// If the given bool is true the given undirected edge and the
97    /// returned edge have the same source node.
98    static Edge direct(const UEdge &ue, bool d) {
99      return Edge(ue, d);
100    }
101
102    /// Returns whether the given directed edge is same orientation as the
103    /// corresponding undirected edge.
104    ///
105    /// \todo reference to the corresponding point of the undirected graph
106    /// concept. "What does the direction of an undirected edge mean?"
107    static bool direction(const Edge &e) { return e.forward; }
108
109
110    using Parent::first;
111    using Parent::next;
112
113    void first(Edge &e) const {
114      Parent::first(e);
115      e.forward=true;
116    }
117
118    void next(Edge &e) const {
119      if( e.forward ) {
120        e.forward = false;
121      }
122      else {
123        Parent::next(e);
124        e.forward = true;
125      }
126    }
127
128    void firstOut(Edge &e, const Node &n) const {
129      Parent::firstIn(e,n);
130      if( UEdge(e) != INVALID ) {
131        e.forward = false;
132      }
133      else {
134        Parent::firstOut(e,n);
135        e.forward = true;
136      }
137    }
138    void nextOut(Edge &e) const {
139      if( ! e.forward ) {
140        Node n = Parent::target(e);
141        Parent::nextIn(e);
142        if( UEdge(e) == INVALID ) {
143          Parent::firstOut(e, n);
144          e.forward = true;
145        }
146      }
147      else {
148        Parent::nextOut(e);
149      }
150    }
151
152    void firstIn(Edge &e, const Node &n) const {
153      Parent::firstOut(e,n);
154      if( UEdge(e) != INVALID ) {
155        e.forward = false;
156      }
157      else {
158        Parent::firstIn(e,n);
159        e.forward = true;
160      }
161    }
162    void nextIn(Edge &e) const {
163      if( ! e.forward ) {
164        Node n = Parent::source(e);
165        Parent::nextOut(e);
166        if( UEdge(e) == INVALID ) {
167          Parent::firstIn(e, n);
168          e.forward = true;
169        }
170      }
171      else {
172        Parent::nextIn(e);
173      }
174    }
175
176    void firstInc(UEdge &e, bool &d, const Node &n) const {
177      d = true;
178      Parent::firstOut(e, n);
179      if (e != INVALID) return;
180      d = false;
181      Parent::firstIn(e, n);
182    }
183
184    void nextInc(UEdge &e, bool &d) const {
185      if (d) {
186        Node s = Parent::source(e);
187        Parent::nextOut(e);
188        if (e != INVALID) return;
189        d = false;
190        Parent::firstIn(e, s);
191      } else {
192        Parent::nextIn(e);
193      }
194    }
195
196    Node nodeFromId(int id) const {
197      return Parent::nodeFromId(id);
198    }
199
200    Edge edgeFromId(int id) const {
201      return direct(Parent::edgeFromId(id >> 1), bool(id & 1));
202    }
203
204    UEdge uEdgeFromId(int id) const {
205      return Parent::edgeFromId(id >> 1);
206    }
207
208    int id(const Node &n) const {
209      return Parent::id(n);
210    }
211
212    int id(const UEdge &e) const {
213      return Parent::id(e);
214    }
215
216    int id(const Edge &e) const {
217      return 2 * Parent::id(e) + int(e.forward);
218    }
219
220    int maxNodeId() const {
221      return Parent::maxNodeId();
222    }
223
224    int maxEdgeId() const {
225      return 2 * Parent::maxEdgeId() + 1;
226    }
227
228    int maxUEdgeId() const {
229      return Parent::maxEdgeId();
230    }
231
232
233    int edgeNum() const {
234      return 2 * Parent::edgeNum();
235    }
236
237    int uEdgeNum() const {
238      return Parent::edgeNum();
239    }
240
241    Edge findEdge(Node source, Node target, Edge prev) const {
242      if (prev == INVALID) {
243        UEdge edge = Parent::findEdge(source, target);
244        if (edge != INVALID) return direct(edge, true);
245        edge = Parent::findEdge(target, source);
246        if (edge != INVALID) return direct(edge, false);
247      } else if (direction(prev)) {
248        UEdge edge = Parent::findEdge(source, target, prev);
249        if (edge != INVALID) return direct(edge, true);
250        edge = Parent::findEdge(target, source);
251        if (edge != INVALID) return direct(edge, false);       
252      } else {
253        UEdge edge = Parent::findEdge(target, source, prev);
254        if (edge != INVALID) return direct(edge, false);             
255      }
256      return INVALID;
257    }
258
259    UEdge findUEdge(Node source, Node target, UEdge prev) const {
260      if (prev == INVALID) {
261        UEdge edge = Parent::findEdge(source, target);
262        if (edge != INVALID) return edge;
263        edge = Parent::findEdge(target, source);
264        if (edge != INVALID) return edge;
265      } else if (Parent::source(prev) == source) {
266        UEdge edge = Parent::findEdge(source, target, prev);
267        if (edge != INVALID) return edge;
268        edge = Parent::findEdge(target, source);
269        if (edge != INVALID) return edge;       
270      } else {
271        UEdge edge = Parent::findEdge(target, source, prev);
272        if (edge != INVALID) return edge;             
273      }
274      return INVALID;
275    }
276  };
277
278
279  /// \ingroup graphbits
280  ///
281  /// \brief BaseExtender for the BpUGraphs
282  template <typename Base>
283  class BpUGraphBaseExtender : public Base {
284  public:
285    typedef Base Parent;
286    typedef BpUGraphBaseExtender Graph;
287
288    typedef typename Parent::Node Node;
289    typedef typename Parent::Edge UEdge;
290
291
292    using Parent::first;
293    using Parent::next;
294
295    using Parent::id;
296
297    class ANode : public Node {
298      friend class BpUGraphBaseExtender;
299    public:
300      ANode() {}
301      ANode(const Node& node) : Node(node) {
302        LEMON_ASSERT(Parent::aNode(node) || node == INVALID,
303                     typename Parent::NodeSetError());
304      }
305      ANode(Invalid) : Node(INVALID) {}
306    };
307
308    void first(ANode& node) const {
309      Parent::firstANode(static_cast<Node&>(node));
310    }
311    void next(ANode& node) const {
312      Parent::nextANode(static_cast<Node&>(node));
313    }
314
315    int id(const ANode& node) const {
316      return Parent::aNodeId(node);
317    }
318
319    class BNode : public Node {
320      friend class BpUGraphBaseExtender;
321    public:
322      BNode() {}
323      BNode(const Node& node) : Node(node) {
324        LEMON_ASSERT(Parent::bNode(node) || node == INVALID,
325                     typename Parent::NodeSetError());
326      }
327      BNode(Invalid) : Node(INVALID) {}
328    };
329
330    void first(BNode& node) const {
331      Parent::firstBNode(static_cast<Node&>(node));
332    }
333    void next(BNode& node) const {
334      Parent::nextBNode(static_cast<Node&>(node));
335    }
336 
337    int id(const BNode& node) const {
338      return Parent::aNodeId(node);
339    }
340
341    Node source(const UEdge& edge) const {
342      return aNode(edge);
343    }
344    Node target(const UEdge& edge) const {
345      return bNode(edge);
346    }
347
348    void firstInc(UEdge& edge, bool& direction, const Node& node) const {
349      if (Parent::aNode(node)) {
350        Parent::firstOut(edge, node);
351        direction = true;
352      } else {
353        Parent::firstIn(edge, node);
354        direction = static_cast<UEdge&>(edge) == INVALID;
355      }
356    }
357    void nextInc(UEdge& edge, bool& direction) const {
358      if (direction) {
359        Parent::nextOut(edge);
360      } else {
361        Parent::nextIn(edge);
362        if (edge == INVALID) direction = true;
363      }
364    }
365
366    int maxUEdgeId() const {
367      return Parent::maxEdgeId();
368    }
369
370    UEdge uEdgeFromId(int id) const {
371      return Parent::edgeFromId(id);
372    }
373
374    class Edge : public UEdge {
375      friend class BpUGraphBaseExtender;
376    protected:
377      bool forward;
378
379      Edge(const UEdge& edge, bool _forward)
380        : UEdge(edge), forward(_forward) {}
381
382    public:
383      Edge() {}
384      Edge (Invalid) : UEdge(INVALID), forward(true) {}
385      bool operator==(const Edge& i) const {
386        return UEdge::operator==(i) && forward == i.forward;
387      }
388      bool operator!=(const Edge& i) const {
389        return UEdge::operator!=(i) || forward != i.forward;
390      }
391      bool operator<(const Edge& i) const {
392        return UEdge::operator<(i) ||
393          (!(i.forward<forward) && UEdge(*this)<UEdge(i));
394      }
395    };
396
397    void first(Edge& edge) const {
398      Parent::first(static_cast<UEdge&>(edge));
399      edge.forward = true;
400    }
401
402    void next(Edge& edge) const {
403      if (!edge.forward) {
404        Parent::next(static_cast<UEdge&>(edge));
405      }
406      edge.forward = !edge.forward;
407    }
408
409    void firstOut(Edge& edge, const Node& node) const {
410      if (Parent::aNode(node)) {
411        Parent::firstOut(edge, node);
412        edge.forward = true;
413      } else {
414        Parent::firstIn(edge, node);
415        edge.forward = static_cast<UEdge&>(edge) == INVALID;
416      }
417    }
418    void nextOut(Edge& edge) const {
419      if (edge.forward) {
420        Parent::nextOut(edge);
421      } else {
422        Parent::nextIn(edge);
423        edge.forward = static_cast<UEdge&>(edge) == INVALID;
424      }
425    }
426
427    void firstIn(Edge& edge, const Node& node) const {
428      if (Parent::bNode(node)) {
429        Parent::firstIn(edge, node);
430        edge.forward = true;   
431      } else {
432        Parent::firstOut(edge, node);
433        edge.forward = static_cast<UEdge&>(edge) == INVALID;
434      }
435    }
436    void nextIn(Edge& edge) const {
437      if (edge.forward) {
438        Parent::nextIn(edge);
439      } else {
440        Parent::nextOut(edge);
441        edge.forward = static_cast<UEdge&>(edge) == INVALID;
442      }
443    }
444
445    Node source(const Edge& edge) const {
446      return edge.forward ? Parent::aNode(edge) : Parent::bNode(edge);
447    }
448    Node target(const Edge& edge) const {
449      return edge.forward ? Parent::bNode(edge) : Parent::aNode(edge);
450    }
451
452    int id(const Edge& edge) const {
453      return (Parent::id(edge) << 1) + (edge.forward ? 0 : 1);
454    }
455    Edge edgeFromId(int id) const {
456      return Edge(Parent::fromId(id >> 1, UEdge()), (id & 1) == 0);
457    }
458    int maxEdgeId() const {
459      return (Parent::maxId(UEdge()) << 1) + 1;
460    }
461
462    bool direction(const Edge& edge) const {
463      return edge.forward;
464    }
465
466    Edge direct(const UEdge& edge, bool direction) const {
467      return Edge(edge, direction);
468    }
469  };
470
471}
472
473#endif
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