/* -*- C++ -*- * lemon/graph_extender.h - Part of LEMON, a generic C++ optimization library * * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi * Kutatocsoport (Egervary Research Group on Combinatorial Optimization, * EGRES). * * Permission to use, modify and distribute this software is granted * provided that this copyright notice appears in all copies. For * precise terms see the accompanying LICENSE file. * * This software is provided "AS IS" with no warranty of any kind, * express or implied, and with no claim as to its suitability for any * purpose. * */ #ifndef LEMON_GRAPH_EXTENDER_H #define LEMON_GRAPH_EXTENDER_H #include #include namespace lemon { template class GraphExtender : public _Base { public: typedef _Base Parent; typedef GraphExtender Graph; typedef typename Parent::Node Node; typedef typename Parent::Edge Edge; int maxId(Node) const { return Parent::maxNodeId(); } int maxId(Edge) const { return Parent::maxEdgeId(); } Node fromId(int id, Node) const { return Parent::nodeFromId(id); } Edge fromId(int id, Edge) const { return Parent::edgeFromId(id); } Node oppositeNode(const Node &n, const Edge &e) const { if (n == Parent::source(e)) return Parent::target(e); else if(n==Parent::target(e)) return Parent::source(e); else return INVALID; } }; template class UndirGraphExtender : public _Base { typedef _Base Parent; typedef UndirGraphExtender Graph; public: typedef typename Parent::Edge UndirEdge; typedef typename Parent::Node Node; class Edge : public UndirEdge { friend class UndirGraphExtender; protected: // FIXME: Marci use opposite logic in his graph adaptors. It would // be reasonable to syncronize... bool forward; Edge(const UndirEdge &ue, bool _forward) : UndirEdge(ue), forward(_forward) {} public: Edge() {} /// Invalid edge constructor Edge(Invalid i) : UndirEdge(i), forward(true) {} bool operator==(const Edge &that) const { return forward==that.forward && UndirEdge(*this)==UndirEdge(that); } bool operator!=(const Edge &that) const { return forward!=that.forward || UndirEdge(*this)!=UndirEdge(that); } bool operator<(const Edge &that) const { return forward> 1), bool(id & 1)); } UndirEdge undirEdgeFromId(int id) const { return Parent::edgeFromId(id >> 1); } Node fromId(int id, Node) const { return nodeFromId(id); } Edge fromId(int id, Edge) const { return edgeFromId(id); } UndirEdge fromId(int id, UndirEdge) const { return undirEdgeFromId(id); } Edge findEdge(Node source, Node target, Edge prev) const { if (prev == INVALID) { UndirEdge edge = Parent::findEdge(source, target); if (edge != INVALID) return direct(edge, true); edge = Parent::findEdge(target, source); if (edge != INVALID) return direct(edge, false); } else if (direction(prev)) { UndirEdge edge = Parent::findEdge(source, target, prev); if (edge != INVALID) return direct(edge, true); edge = Parent::findEdge(target, source); if (edge != INVALID) return direct(edge, false); } else { UndirEdge edge = Parent::findEdge(target, source, prev); if (edge != INVALID) return direct(edge, false); } return INVALID; } UndirEdge findUndirEdge(Node source, Node target, UndirEdge prev) const { if (prev == INVALID) { UndirEdge edge = Parent::findEdge(source, target); if (edge != INVALID) return edge; edge = Parent::findEdge(target, source); if (edge != INVALID) return edge; } else if (Parent::source(prev) == source) { UndirEdge edge = Parent::findEdge(source, target, prev); if (edge != INVALID) return edge; edge = Parent::findEdge(target, source); if (edge != INVALID) return edge; } else { UndirEdge edge = Parent::findEdge(target, source, prev); if (edge != INVALID) return edge; } return INVALID; } }; template class UndirBipartiteGraphExtender : public _Base { public: typedef _Base Parent; typedef UndirBipartiteGraphExtender Graph; typedef typename Parent::Node Node; typedef typename Parent::Edge UndirEdge; using Parent::first; using Parent::next; using Parent::id; Node source(const UndirEdge& edge) const { return upperNode(edge); } Node target(const UndirEdge& edge) const { return lowerNode(edge); } void firstInc(UndirEdge& edge, bool& direction, const Node& node) const { if (Parent::upper(node)) { Parent::firstDown(edge, node); direction = true; } else { Parent::firstUp(edge, node); direction = static_cast(edge) == INVALID; } } void nextInc(UndirEdge& edge, bool& direction) const { if (direction) { Parent::nextDown(edge); } else { Parent::nextUp(edge); if (edge == INVALID) direction = true; } } int maxUndirEdgeId() const { return Parent::maxEdgeId(); } UndirEdge undirEdgeFromId(int id) const { return Parent::edgeFromId(id); } class Edge : public UndirEdge { friend class UndirBipartiteGraphExtender; protected: bool forward; Edge(const UndirEdge& edge, bool _forward) : UndirEdge(edge), forward(_forward) {} public: Edge() {} Edge (Invalid) : UndirEdge(INVALID), forward(true) {} bool operator==(const Edge& i) const { return UndirEdge::operator==(i) && forward == i.forward; } bool operator!=(const Edge& i) const { return UndirEdge::operator!=(i) || forward != i.forward; } bool operator<(const Edge& i) const { return UndirEdge::operator<(i) || (!(i.forward(edge)); edge.forward = true; } void next(Edge& edge) const { if (!edge.forward) { Parent::next(static_cast(edge)); } edge.forward = !edge.forward; } void firstOut(Edge& edge, const Node& node) const { if (Parent::upper(node)) { Parent::firstDown(edge, node); edge.forward = true; } else { Parent::firstUp(edge, node); edge.forward = static_cast(edge) == INVALID; } } void nextOut(Edge& edge) const { if (edge.forward) { Parent::nextDown(edge); } else { Parent::nextUp(edge); edge.forward = static_cast(edge) == INVALID; } } void firstIn(Edge& edge, const Node& node) const { if (Parent::lower(node)) { Parent::firstUp(edge, node); edge.forward = true; } else { Parent::firstDown(edge, node); edge.forward = static_cast(edge) == INVALID; } } void nextIn(Edge& edge) const { if (edge.forward) { Parent::nextUp(edge); } else { Parent::nextDown(edge); edge.forward = static_cast(edge) == INVALID; } } Node source(const Edge& edge) const { return edge.forward ? Parent::upperNode(edge) : Parent::lowerNode(edge); } Node target(const Edge& edge) const { return edge.forward ? Parent::lowerNode(edge) : Parent::upperNode(edge); } bool direction(const Edge& edge) const { return edge.forward; } Edge direct(const UndirEdge& edge, const Node& node) const { return Edge(edge, node == Parent::source(edge)); } Edge direct(const UndirEdge& edge, bool direction) const { return Edge(edge, direction); } Node oppositeNode(const UndirEdge& edge, const Node& node) const { return source(edge) == node ? target(edge) : source(edge); } Edge oppositeEdge(const Edge& edge) const { return Edge(edge, !edge.forward); } int id(const Edge& edge) const { return (Parent::id(edge) << 1) + (edge.forward ? 0 : 1); } Edge edgeFromId(int id) const { return Edge(Parent::fromId(id >> 1, UndirEdge()), (id & 1) == 0); } int maxEdgeId() const { return (Parent::maxId(UndirEdge()) << 1) + 1; } class UpperNode : public Node { friend class UndirBipartiteGraphExtender; public: UpperNode() {} UpperNode(const Node& node) : Node(node) { LEMON_ASSERT(Parent::upper(node) || node == INVALID, typename Parent::NodeSetError()); } UpperNode(Invalid) : Node(INVALID) {} }; void first(UpperNode& node) const { Parent::firstUpper(static_cast(node)); } void next(UpperNode& node) const { Parent::nextUpper(static_cast(node)); } int id(const UpperNode& node) const { return Parent::upperId(node); } class LowerNode : public Node { friend class UndirBipartiteGraphExtender; public: LowerNode() {} LowerNode(const Node& node) : Node(node) { LEMON_ASSERT(Parent::lower(node) || node == INVALID, typename Parent::NodeSetError()); } LowerNode(Invalid) : Node(INVALID) {} }; void first(LowerNode& node) const { Parent::firstLower(static_cast(node)); } void next(LowerNode& node) const { Parent::nextLower(static_cast(node)); } int id(const LowerNode& node) const { return Parent::upperId(node); } int maxId(Node) const { return Parent::maxNodeId(); } int maxId(LowerNode) const { return Parent::maxLowerId(); } int maxId(UpperNode) const { return Parent::maxUpperId(); } int maxId(Edge) const { return maxEdgeId(); } int maxId(UndirEdge) const { return maxUndirEdgeId(); } Node fromId(int id, Node) const { return Parent::nodeFromId(id); } UpperNode fromId(int id, UpperNode) const { return Parent::fromUpperId(id); } LowerNode fromId(int id, LowerNode) const { return Parent::fromLowerId(id); } Edge fromId(int id, Edge) const { return edgeFromId(id); } UndirEdge fromId(int id, UndirEdge) const { return undirEdgeFromId(id); } }; } #endif // LEMON_UNDIR_GRAPH_EXTENDER_H