| 1 | /* -*- C++ -*- | 
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| 2 | * | 
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| 3 | * This file is a part of LEMON, a generic C++ optimization library | 
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| 4 | * | 
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| 5 | * Copyright (C) 2003-2006 | 
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| 6 | * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport | 
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| 7 | * (Egervary Research Group on Combinatorial Optimization, EGRES). | 
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| 8 | * | 
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| 9 | * Permission to use, modify and distribute this software is granted | 
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| 10 | * provided that this copyright notice appears in all copies. For | 
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| 11 | * precise terms see the accompanying LICENSE file. | 
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| 12 | * | 
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| 13 | * This software is provided "AS IS" with no warranty of any kind, | 
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| 14 | * express or implied, and with no claim as to its suitability for any | 
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| 15 | * purpose. | 
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| 16 | * | 
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| 17 | */ | 
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| 18 |  | 
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| 19 | ///\ingroup concept | 
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| 20 | ///\file | 
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| 21 | ///\brief Classes for representing heaps. | 
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| 22 | /// | 
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| 23 |  | 
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| 24 | #ifndef LEMON_CONCEPT_HEAP_H | 
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| 25 | #define LEMON_CONCEPT_HEAP_H | 
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| 26 |  | 
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| 27 | #include <lemon/bits/invalid.h> | 
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| 28 |  | 
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| 29 | namespace lemon { | 
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| 30 | namespace concept { | 
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| 31 | /// \addtogroup concept | 
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| 32 | /// @{ | 
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| 33 |  | 
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| 34 |  | 
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| 35 | /// \brief A concept structure describes the main interface of heaps. | 
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| 36 | /// | 
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| 37 | /// A concept structure describes the main interface of heaps. | 
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| 38 | /// | 
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| 39 | template <typename Item, typename Prio, typename ItemIntMap> | 
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| 40 | class Heap { | 
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| 41 | public: | 
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| 42 |  | 
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| 43 |  | 
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| 44 | /// \brief Type to represent the items states. | 
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| 45 | /// | 
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| 46 | /// Each Item element have a state associated to it. It may be "in heap", | 
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| 47 | /// "pre heap" or "post heap". The later two are indifferent from the | 
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| 48 | /// heap's point of view, but may be useful to the user. | 
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| 49 | /// | 
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| 50 | /// The ItemIntMap _should_ be initialized in such way, that it maps | 
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| 51 | /// PRE_HEAP (-1) to any element to be put in the heap... | 
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| 52 | enum state_enum { | 
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| 53 | IN_HEAP = 0, | 
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| 54 | PRE_HEAP = -1, | 
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| 55 | POST_HEAP = -2 | 
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| 56 | }; | 
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| 57 |  | 
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| 58 | /// \brief The constructor. | 
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| 59 | /// | 
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| 60 | /// The constructor. | 
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| 61 | /// \param _iim should be given to the constructor, since it is used | 
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| 62 | /// internally to handle the cross references. The value of the map | 
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| 63 | /// should be PRE_HEAP (-1) for each element. | 
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| 64 | explicit Heap(ItemIntMap &_iim) {} | 
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| 65 |  | 
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| 66 | /// \brief The number of items stored in the heap. | 
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| 67 | /// | 
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| 68 | /// Returns the number of items stored in the heap. | 
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| 69 | int size() const { return 0; } | 
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| 70 |  | 
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| 71 | /// \brief Checks if the heap stores no items. | 
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| 72 | /// | 
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| 73 | /// Returns \c true if and only if the heap stores no items. | 
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| 74 | bool empty() const { return false; } | 
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| 75 |  | 
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| 76 | /// \brief Makes empty this heap. | 
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| 77 | /// | 
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| 78 | /// Makes this heap empty. | 
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| 79 | void clear(); | 
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| 80 |  | 
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| 81 | /// \brief Insert an item into the heap with the given heap. | 
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| 82 | /// | 
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| 83 | /// Adds \c i to the heap with priority \c p. | 
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| 84 | /// \param i The item to insert. | 
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| 85 | /// \param p The priority of the item. | 
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| 86 | void push(const Item &i, const Prio &p) {} | 
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| 87 |  | 
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| 88 | /// \brief Returns the item with minimum priority. | 
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| 89 | /// | 
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| 90 | /// This method returns the item with minimum priority. | 
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| 91 | /// \pre The heap must be nonempty. | 
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| 92 | Item top() const {} | 
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| 93 |  | 
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| 94 | /// \brief Returns the minimum priority. | 
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| 95 | /// | 
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| 96 | /// It returns the minimum priority. | 
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| 97 | /// \pre The heap must be nonempty. | 
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| 98 | Prio prio() const {} | 
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| 99 |  | 
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| 100 | /// \brief Deletes the item with minimum priority. | 
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| 101 | /// | 
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| 102 | /// This method deletes the item with minimum priority. | 
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| 103 | /// \pre The heap must be non-empty. | 
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| 104 | void pop() {} | 
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| 105 |  | 
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| 106 | /// \brief Deletes \c i from the heap. | 
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| 107 | /// | 
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| 108 | /// This method deletes item \c i from the heap, if \c i was | 
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| 109 | /// already stored in the heap. | 
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| 110 | /// \param i The item to erase. | 
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| 111 | void erase(const Item &i) {} | 
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| 112 |  | 
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| 113 | /// \brief Returns the priority of \c i. | 
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| 114 | /// | 
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| 115 | /// This function returns the priority of item \c i. | 
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| 116 | /// \pre \c i must be in the heap. | 
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| 117 | /// \param i The item. | 
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| 118 | Prio operator[](const Item &i) const {} | 
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| 119 |  | 
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| 120 | /// \brief \c i gets to the heap with priority \c p independently | 
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| 121 | /// if \c i was already there. | 
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| 122 | /// | 
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| 123 | /// This method calls \ref push(\c i, \c p) if \c i is not stored | 
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| 124 | /// in the heap and sets the priority of \c i to \c p otherwise. | 
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| 125 | /// It may throw an \e UnderFlowPriorityException. | 
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| 126 | /// \param i The item. | 
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| 127 | /// \param p The priority. | 
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| 128 | void set(const Item &i, const Prio &p) {} | 
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| 129 |  | 
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| 130 | /// \brief Decreases the priority of \c i to \c p. | 
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| 131 | /// | 
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| 132 | /// This method decreases the priority of item \c i to \c p. | 
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| 133 | /// \pre \c i must be stored in the heap with priority at least \c p. | 
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| 134 | /// \param i The item. | 
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| 135 | /// \param p The priority. | 
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| 136 | void decrease(const Item &i, const Prio &p) {} | 
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| 137 |  | 
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| 138 | /// \brief Increases the priority of \c i to \c p. | 
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| 139 | /// | 
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| 140 | /// This method sets the priority of item \c i to \c p. | 
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| 141 | /// \pre \c i must be stored in the heap with priority at most \c | 
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| 142 | /// p relative to \c Compare. | 
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| 143 | /// \param i The item. | 
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| 144 | /// \param p The priority. | 
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| 145 | void increase(const Item &i, const Prio &p) {} | 
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| 146 |  | 
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| 147 | /// \brief Returns if \c item is in, has already been in, or has | 
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| 148 | /// never been in the heap. | 
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| 149 | /// | 
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| 150 | /// This method returns PRE_HEAP if \c item has never been in the | 
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| 151 | /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP | 
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| 152 | /// otherwise. In the latter case it is possible that \c item will | 
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| 153 | /// get back to the heap again. | 
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| 154 | /// \param i The item. | 
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| 155 | state_enum state(const Item &i) const {} | 
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| 156 |  | 
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| 157 | /// \brief Sets the state of the \c item in the heap. | 
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| 158 | /// | 
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| 159 | /// Sets the state of the \c item in the heap. It can be used to | 
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| 160 | /// manually clear the heap when it is important to achive the | 
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| 161 | /// better time complexity. | 
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| 162 | /// \param i The item. | 
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| 163 | /// \param st The state. It should not be \c IN_HEAP. | 
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| 164 | void state(const Item& i, state_enum st) {} | 
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| 165 |  | 
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| 166 |  | 
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| 167 | template <typename _Heap> | 
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| 168 | struct Constraints { | 
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| 169 | public: | 
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| 170 |  | 
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| 171 | void constraints() { | 
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| 172 | Item item; | 
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| 173 | Prio prio; | 
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| 174 |  | 
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| 175 | item=Item(); | 
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| 176 | prio=Prio(); | 
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| 177 |  | 
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| 178 | ignore_unused_variable_warning(item); | 
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| 179 | ignore_unused_variable_warning(prio); | 
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| 180 |  | 
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| 181 | typedef typename _Heap::state_enum state_enum; | 
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| 182 | state_enum state; | 
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| 183 |  | 
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| 184 | ignore_unused_variable_warning(state); | 
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| 185 |  | 
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| 186 | _Heap heap1 = _Heap(map); | 
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| 187 |  | 
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| 188 | ignore_unused_variable_warning(heap1); | 
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| 189 |  | 
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| 190 | heap.push(item, prio); | 
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| 191 |  | 
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| 192 | prio = heap.prio(); | 
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| 193 | item = heap.top(); | 
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| 194 |  | 
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| 195 | heap.pop(); | 
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| 196 |  | 
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| 197 | heap.set(item, prio); | 
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| 198 | heap.decrease(item, prio); | 
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| 199 | heap.increase(item, prio); | 
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| 200 | prio = heap[item]; | 
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| 201 |  | 
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| 202 | heap.erase(item); | 
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| 203 |  | 
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| 204 | state = heap.state(item); | 
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| 205 |  | 
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| 206 | state = _Heap::PRE_HEAP; | 
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| 207 | state = _Heap::IN_HEAP; | 
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| 208 | state = _Heap::POST_HEAP; | 
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| 209 |  | 
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| 210 | heap.clear(); | 
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| 211 | } | 
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| 212 |  | 
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| 213 | _Heap& heap; | 
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| 214 | ItemIntMap& map; | 
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| 215 |  | 
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| 216 | Constraints() : heap(0), map(0) {} | 
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| 217 | }; | 
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| 218 | }; | 
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| 219 |  | 
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| 220 | /// @} | 
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| 221 | } // namespace lemon | 
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| 222 | } | 
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| 223 | #endif // LEMON_CONCEPT_PATH_H | 
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