/* -*- C++ -*- * * This file is a part of LEMON, a generic C++ optimization library * * Copyright (C) 2003-2006 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport * (Egervary Research Group on Combinatorial Optimization, EGRES). * * Permission to use, modify and distribute this software is granted * provided that this copyright notice appears in all copies. For * precise terms see the accompanying LICENSE file. * * This software is provided "AS IS" with no warranty of any kind, * express or implied, and with no claim as to its suitability for any * purpose. * */ #ifndef LEMON_DFS_H #define LEMON_DFS_H ///\ingroup flowalgs ///\file ///\brief Dfs algorithm. #include #include #include #include #include #include namespace lemon { ///Default traits class of Dfs class. ///Default traits class of Dfs class. ///\param GR Graph type. template struct DfsDefaultTraits { ///The graph type the algorithm runs on. typedef GR Graph; ///\brief The type of the map that stores the last ///edges of the %DFS paths. /// ///The type of the map that stores the last ///edges of the %DFS paths. ///It must meet the \ref concept::WriteMap "WriteMap" concept. /// typedef typename Graph::template NodeMap PredMap; ///Instantiates a PredMap. ///This function instantiates a \ref PredMap. ///\param G is the graph, to which we would like to define the PredMap. ///\todo The graph alone may be insufficient to initialize static PredMap *createPredMap(const GR &G) { return new PredMap(G); } ///The type of the map that indicates which nodes are processed. ///The type of the map that indicates which nodes are processed. ///It must meet the \ref concept::WriteMap "WriteMap" concept. ///\todo named parameter to set this type, function to read and write. typedef NullMap ProcessedMap; ///Instantiates a ProcessedMap. ///This function instantiates a \ref ProcessedMap. ///\param g is the graph, to which ///we would like to define the \ref ProcessedMap #ifdef DOXYGEN static ProcessedMap *createProcessedMap(const GR &g) #else static ProcessedMap *createProcessedMap(const GR &) #endif { return new ProcessedMap(); } ///The type of the map that indicates which nodes are reached. ///The type of the map that indicates which nodes are reached. ///It must meet the \ref concept::WriteMap "WriteMap" concept. ///\todo named parameter to set this type, function to read and write. typedef typename Graph::template NodeMap ReachedMap; ///Instantiates a ReachedMap. ///This function instantiates a \ref ReachedMap. ///\param G is the graph, to which ///we would like to define the \ref ReachedMap. static ReachedMap *createReachedMap(const GR &G) { return new ReachedMap(G); } ///The type of the map that stores the dists of the nodes. ///The type of the map that stores the dists of the nodes. ///It must meet the \ref concept::WriteMap "WriteMap" concept. /// typedef typename Graph::template NodeMap DistMap; ///Instantiates a DistMap. ///This function instantiates a \ref DistMap. ///\param G is the graph, to which we would like to define the \ref DistMap static DistMap *createDistMap(const GR &G) { return new DistMap(G); } }; ///%DFS algorithm class. ///\ingroup flowalgs ///This class provides an efficient implementation of the %DFS algorithm. /// ///\param GR The graph type the algorithm runs on. The default value is ///\ref ListGraph. The value of GR is not used directly by Dfs, it ///is only passed to \ref DfsDefaultTraits. ///\param TR Traits class to set various data types used by the algorithm. ///The default traits class is ///\ref DfsDefaultTraits "DfsDefaultTraits". ///See \ref DfsDefaultTraits for the documentation of ///a Dfs traits class. /// ///\author Jacint Szabo and Alpar Juttner #ifdef DOXYGEN template #else template > #endif class Dfs { public: /** * \brief \ref Exception for uninitialized parameters. * * This error represents problems in the initialization * of the parameters of the algorithms. */ class UninitializedParameter : public lemon::UninitializedParameter { public: virtual const char* what() const throw() { return "lemon::Dfs::UninitializedParameter"; } }; typedef TR Traits; ///The type of the underlying graph. typedef typename TR::Graph Graph; ///\e typedef typename Graph::Node Node; ///\e typedef typename Graph::NodeIt NodeIt; ///\e typedef typename Graph::Edge Edge; ///\e typedef typename Graph::OutEdgeIt OutEdgeIt; ///\brief The type of the map that stores the last ///edges of the %DFS paths. typedef typename TR::PredMap PredMap; ///The type of the map indicating which nodes are reached. typedef typename TR::ReachedMap ReachedMap; ///The type of the map indicating which nodes are processed. typedef typename TR::ProcessedMap ProcessedMap; ///The type of the map that stores the dists of the nodes. typedef typename TR::DistMap DistMap; private: /// Pointer to the underlying graph. const Graph *G; ///Pointer to the map of predecessors edges. PredMap *_pred; ///Indicates if \ref _pred is locally allocated (\c true) or not. bool local_pred; ///Pointer to the map of distances. DistMap *_dist; ///Indicates if \ref _dist is locally allocated (\c true) or not. bool local_dist; ///Pointer to the map of reached status of the nodes. ReachedMap *_reached; ///Indicates if \ref _reached is locally allocated (\c true) or not. bool local_reached; ///Pointer to the map of processed status of the nodes. ProcessedMap *_processed; ///Indicates if \ref _processed is locally allocated (\c true) or not. bool local_processed; std::vector _stack; int _stack_head; ///Creates the maps if necessary. ///\todo Better memory allocation (instead of new). void create_maps() { if(!_pred) { local_pred = true; _pred = Traits::createPredMap(*G); } if(!_dist) { local_dist = true; _dist = Traits::createDistMap(*G); } if(!_reached) { local_reached = true; _reached = Traits::createReachedMap(*G); } if(!_processed) { local_processed = true; _processed = Traits::createProcessedMap(*G); } } protected: Dfs() {} public: typedef Dfs Create; ///\name Named template parameters ///@{ template struct DefPredMapTraits : public Traits { typedef T PredMap; static PredMap *createPredMap(const Graph &G) { throw UninitializedParameter(); } }; ///\ref named-templ-param "Named parameter" for setting PredMap type ///\ref named-templ-param "Named parameter" for setting PredMap type /// template struct DefPredMap : public Dfs > { typedef Dfs > Create; }; template struct DefDistMapTraits : public Traits { typedef T DistMap; static DistMap *createDistMap(const Graph &) { throw UninitializedParameter(); } }; ///\ref named-templ-param "Named parameter" for setting DistMap type ///\ref named-templ-param "Named parameter" for setting DistMap type /// template struct DefDistMap { typedef Dfs > Create; }; template struct DefReachedMapTraits : public Traits { typedef T ReachedMap; static ReachedMap *createReachedMap(const Graph &) { throw UninitializedParameter(); } }; ///\ref named-templ-param "Named parameter" for setting ReachedMap type ///\ref named-templ-param "Named parameter" for setting ReachedMap type /// template struct DefReachedMap : public Dfs< Graph, DefReachedMapTraits > { typedef Dfs< Graph, DefReachedMapTraits > Create; }; template struct DefProcessedMapTraits : public Traits { typedef T ProcessedMap; static ProcessedMap *createProcessedMap(const Graph &) { throw UninitializedParameter(); } }; ///\ref named-templ-param "Named parameter" for setting ProcessedMap type ///\ref named-templ-param "Named parameter" for setting ProcessedMap type /// template struct DefProcessedMap : public Dfs< Graph, DefProcessedMapTraits > { typedef Dfs< Graph, DefProcessedMapTraits > Create; }; struct DefGraphProcessedMapTraits : public Traits { typedef typename Graph::template NodeMap ProcessedMap; static ProcessedMap *createProcessedMap(const Graph &G) { return new ProcessedMap(G); } }; ///\brief \ref named-templ-param "Named parameter" ///for setting the ProcessedMap type to be Graph::NodeMap. /// ///\ref named-templ-param "Named parameter" ///for setting the ProcessedMap type to be Graph::NodeMap. ///If you don't set it explicitely, it will be automatically allocated. template class DefProcessedMapToBeDefaultMap : public Dfs< Graph, DefGraphProcessedMapTraits> { typedef Dfs< Graph, DefGraphProcessedMapTraits> Create; }; ///@} public: ///Constructor. ///\param _G the graph the algorithm will run on. /// Dfs(const Graph& _G) : G(&_G), _pred(NULL), local_pred(false), _dist(NULL), local_dist(false), _reached(NULL), local_reached(false), _processed(NULL), local_processed(false) { } ///Destructor. ~Dfs() { if(local_pred) delete _pred; if(local_dist) delete _dist; if(local_reached) delete _reached; if(local_processed) delete _processed; } ///Sets the map storing the predecessor edges. ///Sets the map storing the predecessor edges. ///If you don't use this function before calling \ref run(), ///it will allocate one. The destuctor deallocates this ///automatically allocated map, of course. ///\return (*this) Dfs &predMap(PredMap &m) { if(local_pred) { delete _pred; local_pred=false; } _pred = &m; return *this; } ///Sets the map storing the distances calculated by the algorithm. ///Sets the map storing the distances calculated by the algorithm. ///If you don't use this function before calling \ref run(), ///it will allocate one. The destuctor deallocates this ///automatically allocated map, of course. ///\return (*this) Dfs &distMap(DistMap &m) { if(local_dist) { delete _dist; local_dist=false; } _dist = &m; return *this; } ///Sets the map indicating if a node is reached. ///Sets the map indicating if a node is reached. ///If you don't use this function before calling \ref run(), ///it will allocate one. The destuctor deallocates this ///automatically allocated map, of course. ///\return (*this) Dfs &reachedMap(ReachedMap &m) { if(local_reached) { delete _reached; local_reached=false; } _reached = &m; return *this; } ///Sets the map indicating if a node is processed. ///Sets the map indicating if a node is processed. ///If you don't use this function before calling \ref run(), ///it will allocate one. The destuctor deallocates this ///automatically allocated map, of course. ///\return (*this) Dfs &processedMap(ProcessedMap &m) { if(local_processed) { delete _processed; local_processed=false; } _processed = &m; return *this; } public: ///\name Execution control ///The simplest way to execute the algorithm is to use ///one of the member functions called \c run(...). ///\n ///If you need more control on the execution, ///first you must call \ref init(), then you can add a source node ///with \ref addSource(). ///Finally \ref start() will perform the actual path ///computation. ///@{ ///Initializes the internal data structures. ///Initializes the internal data structures. /// void init() { create_maps(); _stack.resize(countNodes(*G)); _stack_head=-1; for ( NodeIt u(*G) ; u!=INVALID ; ++u ) { _pred->set(u,INVALID); // _predNode->set(u,INVALID); _reached->set(u,false); _processed->set(u,false); } } ///Adds a new source node. ///Adds a new source node to the set of nodes to be processed. /// ///\warning dists are wrong (or at least strange) ///in case of multiple sources. void addSource(Node s) { if(!(*_reached)[s]) { _reached->set(s,true); _pred->set(s,INVALID); OutEdgeIt e(*G,s); if(e!=INVALID) { _stack[++_stack_head]=e; _dist->set(s,_stack_head); } else { _processed->set(s,true); _dist->set(s,0); } } } ///Processes the next edge. ///Processes the next edge. /// ///\return The processed edge. /// ///\pre The stack must not be empty! Edge processNextEdge() { Node m; Edge e=_stack[_stack_head]; if(!(*_reached)[m=G->target(e)]) { _pred->set(m,e); _reached->set(m,true); ++_stack_head; _stack[_stack_head] = OutEdgeIt(*G, m); _dist->set(m,_stack_head); } else { m=G->source(e); ++_stack[_stack_head]; } while(_stack_head>=0 && _stack[_stack_head]==INVALID) { _processed->set(m,true); --_stack_head; if(_stack_head>=0) { m=G->source(_stack[_stack_head]); ++_stack[_stack_head]; } } return e; } ///Next edge to be processed. ///Next edge to be processed. /// ///\return The next edge to be processed or INVALID if the stack is /// empty. OutEdgeIt nextEdge() { return _stack_head>=0?_stack[_stack_head]:INVALID; } ///\brief Returns \c false if there are nodes ///to be processed in the queue /// ///Returns \c false if there are nodes ///to be processed in the queue bool emptyQueue() { return _stack_head<0; } ///Returns the number of the nodes to be processed. ///Returns the number of the nodes to be processed in the queue. int queueSize() { return _stack_head+1; } ///Executes the algorithm. ///Executes the algorithm. /// ///\pre init() must be called and at least one node should be added ///with addSource() before using this function. /// ///This method runs the %DFS algorithm from the root node(s) ///in order to ///compute the ///%DFS path to each node. The algorithm computes ///- The %DFS tree. ///- The distance of each node from the root(s) in the %DFS tree. /// void start() { while ( !emptyQueue() ) processNextEdge(); } ///Executes the algorithm until \c dest is reached. ///Executes the algorithm until \c dest is reached. /// ///\pre init() must be called and at least one node should be added ///with addSource() before using this function. /// ///This method runs the %DFS algorithm from the root node(s) ///in order to ///compute the ///%DFS path to \c dest. The algorithm computes ///- The %DFS path to \c dest. ///- The distance of \c dest from the root(s) in the %DFS tree. /// void start(Node dest) { while ( !emptyQueue() && G->target(_stack[_stack_head])!=dest ) processNextEdge(); } ///Executes the algorithm until a condition is met. ///Executes the algorithm until a condition is met. /// ///\pre init() must be called and at least one node should be added ///with addSource() before using this function. /// ///\param em must be a bool (or convertible) edge map. The algorithm ///will stop when it reaches an edge \c e with \code em[e]==true \endcode. /// ///\warning Contrary to \ref Dfs and \ref Dijkstra, \c em is an edge map, ///not a node map. template void start(const EM &em) { while ( !emptyQueue() && !em[_stack[_stack_head]] ) processNextEdge(); } ///Runs %DFS algorithm to visit all nodes in the graph. ///This method runs the %DFS algorithm in order to ///compute the ///%DFS path to each node. The algorithm computes ///- The %DFS tree. ///- The distance of each node from the root in the %DFS tree. /// ///\note d.run() is just a shortcut of the following code. ///\code /// d.init(); /// for (NodeIt it(graph); it != INVALID; ++it) { /// if (!d.reached(it)) { /// d.addSource(it); /// d.start(); /// } /// } ///\endcode void run() { init(); for (NodeIt it(*G); it != INVALID; ++it) { if (!reached(it)) { addSource(it); start(); } } } ///Runs %DFS algorithm from node \c s. ///This method runs the %DFS algorithm from a root node \c s ///in order to ///compute the ///%DFS path to each node. The algorithm computes ///- The %DFS tree. ///- The distance of each node from the root in the %DFS tree. /// ///\note d.run(s) is just a shortcut of the following code. ///\code /// d.init(); /// d.addSource(s); /// d.start(); ///\endcode void run(Node s) { init(); addSource(s); start(); } ///Finds the %DFS path between \c s and \c t. ///Finds the %DFS path between \c s and \c t. /// ///\return The length of the %DFS s---t path if there exists one, ///0 otherwise. ///\note Apart from the return value, d.run(s,t) is ///just a shortcut of the following code. ///\code /// d.init(); /// d.addSource(s); /// d.start(t); ///\endcode int run(Node s,Node t) { init(); addSource(s); start(t); return reached(t)?_stack_head+1:0; } ///@} ///\name Query Functions ///The result of the %DFS algorithm can be obtained using these ///functions.\n ///Before the use of these functions, ///either run() or start() must be called. ///@{ ///Copies the path to \c t on the DFS tree into \c p ///This function copies the path to \c t on the DFS tree into \c p. ///If \c t is a source itself or unreachable, then it does not ///alter \c p. /// ///\return Returns \c true if a path to \c t was actually copied to \c p, ///\c false otherwise. ///\sa DirPath template bool getPath(P &p,Node t) { if(reached(t)) { p.clear(); typename P::Builder b(p); for(b.setStartNode(t);predEdge(t)!=INVALID;t=predNode(t)) b.pushFront(predEdge(t)); b.commit(); return true; } return false; } ///The distance of a node from the root(s). ///Returns the distance of a node from the root(s). ///\pre \ref run() must be called before using this function. ///\warning If node \c v is unreachable from the root(s) then the return ///value of this funcion is undefined. int dist(Node v) const { return (*_dist)[v]; } ///Returns the 'previous edge' of the %DFS tree. ///For a node \c v it returns the 'previous edge' ///of the %DFS path, ///i.e. it returns the last edge of a %DFS path from the root(s) to \c ///v. It is \ref INVALID ///if \c v is unreachable from the root(s) or \c v is a root. The ///%DFS tree used here is equal to the %DFS tree used in ///\ref predNode(). ///\pre Either \ref run() or \ref start() must be called before using ///this function. Edge predEdge(Node v) const { return (*_pred)[v];} ///Returns the 'previous node' of the %DFS tree. ///For a node \c v it returns the 'previous node' ///of the %DFS tree, ///i.e. it returns the last but one node from a %DFS path from the ///root(s) to \c v. ///It is INVALID if \c v is unreachable from the root(s) or ///if \c v itself a root. ///The %DFS tree used here is equal to the %DFS ///tree used in \ref predEdge(). ///\pre Either \ref run() or \ref start() must be called before ///using this function. Node predNode(Node v) const { return (*_pred)[v]==INVALID ? INVALID: G->source((*_pred)[v]); } ///Returns a reference to the NodeMap of distances. ///Returns a reference to the NodeMap of distances. ///\pre Either \ref run() or \ref init() must ///be called before using this function. const DistMap &distMap() const { return *_dist;} ///Returns a reference to the %DFS edge-tree map. ///Returns a reference to the NodeMap of the edges of the ///%DFS tree. ///\pre Either \ref run() or \ref init() ///must be called before using this function. const PredMap &predMap() const { return *_pred;} ///Checks if a node is reachable from the root. ///Returns \c true if \c v is reachable from the root(s). ///\warning The source nodes are inditated as unreachable. ///\pre Either \ref run() or \ref start() ///must be called before using this function. /// bool reached(Node v) { return (*_reached)[v]; } ///@} }; ///Default traits class of Dfs function. ///Default traits class of Dfs function. ///\param GR Graph type. template struct DfsWizardDefaultTraits { ///The graph type the algorithm runs on. typedef GR Graph; ///\brief The type of the map that stores the last ///edges of the %DFS paths. /// ///The type of the map that stores the last ///edges of the %DFS paths. ///It must meet the \ref concept::WriteMap "WriteMap" concept. /// typedef NullMap PredMap; ///Instantiates a PredMap. ///This function instantiates a \ref PredMap. ///\param g is the graph, to which we would like to define the PredMap. ///\todo The graph alone may be insufficient to initialize #ifdef DOXYGEN static PredMap *createPredMap(const GR &g) #else static PredMap *createPredMap(const GR &) #endif { return new PredMap(); } ///The type of the map that indicates which nodes are processed. ///The type of the map that indicates which nodes are processed. ///It must meet the \ref concept::WriteMap "WriteMap" concept. ///\todo named parameter to set this type, function to read and write. typedef NullMap ProcessedMap; ///Instantiates a ProcessedMap. ///This function instantiates a \ref ProcessedMap. ///\param g is the graph, to which ///we would like to define the \ref ProcessedMap #ifdef DOXYGEN static ProcessedMap *createProcessedMap(const GR &g) #else static ProcessedMap *createProcessedMap(const GR &) #endif { return new ProcessedMap(); } ///The type of the map that indicates which nodes are reached. ///The type of the map that indicates which nodes are reached. ///It must meet the \ref concept::WriteMap "WriteMap" concept. ///\todo named parameter to set this type, function to read and write. typedef typename Graph::template NodeMap ReachedMap; ///Instantiates a ReachedMap. ///This function instantiates a \ref ReachedMap. ///\param G is the graph, to which ///we would like to define the \ref ReachedMap. static ReachedMap *createReachedMap(const GR &G) { return new ReachedMap(G); } ///The type of the map that stores the dists of the nodes. ///The type of the map that stores the dists of the nodes. ///It must meet the \ref concept::WriteMap "WriteMap" concept. /// typedef NullMap DistMap; ///Instantiates a DistMap. ///This function instantiates a \ref DistMap. ///\param g is the graph, to which we would like to define the \ref DistMap #ifdef DOXYGEN static DistMap *createDistMap(const GR &g) #else static DistMap *createDistMap(const GR &) #endif { return new DistMap(); } }; /// Default traits used by \ref DfsWizard /// To make it easier to use Dfs algorithm ///we have created a wizard class. /// This \ref DfsWizard class needs default traits, ///as well as the \ref Dfs class. /// The \ref DfsWizardBase is a class to be the default traits of the /// \ref DfsWizard class. template class DfsWizardBase : public DfsWizardDefaultTraits { typedef DfsWizardDefaultTraits Base; protected: /// Type of the nodes in the graph. typedef typename Base::Graph::Node Node; /// Pointer to the underlying graph. void *_g; ///Pointer to the map of reached nodes. void *_reached; ///Pointer to the map of processed nodes. void *_processed; ///Pointer to the map of predecessors edges. void *_pred; ///Pointer to the map of distances. void *_dist; ///Pointer to the source node. Node _source; public: /// Constructor. /// This constructor does not require parameters, therefore it initiates /// all of the attributes to default values (0, INVALID). DfsWizardBase() : _g(0), _reached(0), _processed(0), _pred(0), _dist(0), _source(INVALID) {} /// Constructor. /// This constructor requires some parameters, /// listed in the parameters list. /// Others are initiated to 0. /// \param g is the initial value of \ref _g /// \param s is the initial value of \ref _source DfsWizardBase(const GR &g, Node s=INVALID) : _g((void *)&g), _reached(0), _processed(0), _pred(0), _dist(0), _source(s) {} }; /// A class to make the usage of the Dfs algorithm easier /// This class is created to make it easier to use the Dfs algorithm. /// It uses the functions and features of the plain \ref Dfs, /// but it is much simpler to use it. /// /// Simplicity means that the way to change the types defined /// in the traits class is based on functions that returns the new class /// and not on templatable built-in classes. /// When using the plain \ref Dfs /// the new class with the modified type comes from /// the original class by using the :: /// operator. In the case of \ref DfsWizard only /// a function have to be called and it will /// return the needed class. /// /// It does not have own \ref run method. When its \ref run method is called /// it initiates a plain \ref Dfs object, and calls the \ref Dfs::run /// method of it. template class DfsWizard : public TR { typedef TR Base; ///The type of the underlying graph. typedef typename TR::Graph Graph; //\e typedef typename Graph::Node Node; //\e typedef typename Graph::NodeIt NodeIt; //\e typedef typename Graph::Edge Edge; //\e typedef typename Graph::OutEdgeIt OutEdgeIt; ///\brief The type of the map that stores ///the reached nodes typedef typename TR::ReachedMap ReachedMap; ///\brief The type of the map that stores ///the processed nodes typedef typename TR::ProcessedMap ProcessedMap; ///\brief The type of the map that stores the last ///edges of the %DFS paths. typedef typename TR::PredMap PredMap; ///The type of the map that stores the distances of the nodes. typedef typename TR::DistMap DistMap; public: /// Constructor. DfsWizard() : TR() {} /// Constructor that requires parameters. /// Constructor that requires parameters. /// These parameters will be the default values for the traits class. DfsWizard(const Graph &g, Node s=INVALID) : TR(g,s) {} ///Copy constructor DfsWizard(const TR &b) : TR(b) {} ~DfsWizard() {} ///Runs Dfs algorithm from a given node. ///Runs Dfs algorithm from a given node. ///The node can be given by the \ref source function. void run() { if(Base::_source==INVALID) throw UninitializedParameter(); Dfs alg(*(Graph*)Base::_g); if(Base::_reached) alg.reachedMap(*(ReachedMap*)Base::_reached); if(Base::_processed) alg.processedMap(*(ProcessedMap*)Base::_processed); if(Base::_pred) alg.predMap(*(PredMap*)Base::_pred); if(Base::_dist) alg.distMap(*(DistMap*)Base::_dist); alg.run(Base::_source); } ///Runs Dfs algorithm from the given node. ///Runs Dfs algorithm from the given node. ///\param s is the given source. void run(Node s) { Base::_source=s; run(); } template struct DefPredMapBase : public Base { typedef T PredMap; static PredMap *createPredMap(const Graph &) { return 0; }; DefPredMapBase(const TR &b) : TR(b) {} }; ///\brief \ref named-templ-param "Named parameter" ///function for setting PredMap type /// /// \ref named-templ-param "Named parameter" ///function for setting PredMap type /// template DfsWizard > predMap(const T &t) { Base::_pred=(void *)&t; return DfsWizard >(*this); } template struct DefReachedMapBase : public Base { typedef T ReachedMap; static ReachedMap *createReachedMap(const Graph &) { return 0; }; DefReachedMapBase(const TR &b) : TR(b) {} }; ///\brief \ref named-templ-param "Named parameter" ///function for setting ReachedMap /// /// \ref named-templ-param "Named parameter" ///function for setting ReachedMap /// template DfsWizard > reachedMap(const T &t) { Base::_pred=(void *)&t; return DfsWizard >(*this); } template struct DefProcessedMapBase : public Base { typedef T ProcessedMap; static ProcessedMap *createProcessedMap(const Graph &) { return 0; }; DefProcessedMapBase(const TR &b) : TR(b) {} }; ///\brief \ref named-templ-param "Named parameter" ///function for setting ProcessedMap /// /// \ref named-templ-param "Named parameter" ///function for setting ProcessedMap /// template DfsWizard > processedMap(const T &t) { Base::_pred=(void *)&t; return DfsWizard >(*this); } template struct DefDistMapBase : public Base { typedef T DistMap; static DistMap *createDistMap(const Graph &) { return 0; }; DefDistMapBase(const TR &b) : TR(b) {} }; ///\brief \ref named-templ-param "Named parameter" ///function for setting DistMap type /// /// \ref named-templ-param "Named parameter" ///function for setting DistMap type /// template DfsWizard > distMap(const T &t) { Base::_dist=(void *)&t; return DfsWizard >(*this); } /// Sets the source node, from which the Dfs algorithm runs. /// Sets the source node, from which the Dfs algorithm runs. /// \param s is the source node. DfsWizard &source(Node s) { Base::_source=s; return *this; } }; ///Function type interface for Dfs algorithm. /// \ingroup flowalgs ///Function type interface for Dfs algorithm. /// ///This function also has several ///\ref named-templ-func-param "named parameters", ///they are declared as the members of class \ref DfsWizard. ///The following ///example shows how to use these parameters. ///\code /// dfs(g,source).predMap(preds).run(); ///\endcode ///\warning Don't forget to put the \ref DfsWizard::run() "run()" ///to the end of the parameter list. ///\sa DfsWizard ///\sa Dfs template DfsWizard > dfs(const GR &g,typename GR::Node s=INVALID) { return DfsWizard >(g,s); } #ifdef DOXYGEN /// \brief Visitor class for dfs. /// /// It gives a simple interface for a functional interface for dfs /// traversal. The traversal on a linear data structure. template struct DfsVisitor { typedef _Graph Graph; typedef typename Graph::Edge Edge; typedef typename Graph::Node Node; /// \brief Called when the edge reach a node. /// /// It is called when the dfs find an edge which target is not /// reached yet. void discover(const Edge& edge) {} /// \brief Called when the node reached first time. /// /// It is Called when the node reached first time. void reach(const Node& node) {} /// \brief Called when we step back on an edge. /// /// It is called when the dfs should step back on the edge. void backtrack(const Edge& edge) {} /// \brief Called when we step back from the node. /// /// It is called when we step back from the node. void leave(const Node& node) {} /// \brief Called when the edge examined but target of the edge /// already discovered. /// /// It called when the edge examined but the target of the edge /// already discovered. void examine(const Edge& edge) {} /// \brief Called for the source node of the dfs. /// /// It is called for the source node of the dfs. void start(const Node& node) {} /// \brief Called when we leave the source node of the dfs. /// /// It is called when we leave the source node of the dfs. void stop(const Node& node) {} }; #else template struct DfsVisitor { typedef _Graph Graph; typedef typename Graph::Edge Edge; typedef typename Graph::Node Node; void discover(const Edge&) {} void reach(const Node&) {} void backtrack(const Edge&) {} void leave(const Node&) {} void examine(const Edge&) {} void start(const Node&) {} void stop(const Node&) {} template struct Constraints { void constraints() { Edge edge; Node node; visitor.discover(edge); visitor.reach(node); visitor.backtrack(edge); visitor.leave(node); visitor.examine(edge); visitor.start(node); visitor.stop(edge); } _Visitor& visitor; }; }; #endif /// \brief Default traits class of DfsVisit class. /// /// Default traits class of DfsVisit class. /// \param _Graph Graph type. template struct DfsVisitDefaultTraits { /// \brief The graph type the algorithm runs on. typedef _Graph Graph; /// \brief The type of the map that indicates which nodes are reached. /// /// The type of the map that indicates which nodes are reached. /// It must meet the \ref concept::WriteMap "WriteMap" concept. /// \todo named parameter to set this type, function to read and write. typedef typename Graph::template NodeMap ReachedMap; /// \brief Instantiates a ReachedMap. /// /// This function instantiates a \ref ReachedMap. /// \param graph is the graph, to which /// we would like to define the \ref ReachedMap. static ReachedMap *createReachedMap(const Graph &graph) { return new ReachedMap(graph); } }; /// %DFS Visit algorithm class. /// \ingroup flowalgs /// This class provides an efficient implementation of the %DFS algorithm /// with visitor interface. /// /// The %DfsVisit class provides an alternative interface to the Dfs /// class. It works with callback mechanism, the DfsVisit object calls /// on every dfs event the \c Visitor class member functions. /// /// \param _Graph The graph type the algorithm runs on. The default value is /// \ref ListGraph. The value of _Graph is not used directly by Dfs, it /// is only passed to \ref DfsDefaultTraits. /// \param _Visitor The Visitor object for the algorithm. The /// \ref DfsVisitor "DfsVisitor<_Graph>" is an empty Visitor which /// does not observe the Dfs events. If you want to observe the dfs /// events you should implement your own Visitor class. /// \param _Traits Traits class to set various data types used by the /// algorithm. The default traits class is /// \ref DfsVisitDefaultTraits "DfsVisitDefaultTraits<_Graph>". /// See \ref DfsVisitDefaultTraits for the documentation of /// a Dfs visit traits class. /// /// \author Jacint Szabo, Alpar Juttner and Balazs Dezso #ifdef DOXYGEN template #else template , typename _Traits = DfsDefaultTraits<_Graph> > #endif class DfsVisit { public: /// \brief \ref Exception for uninitialized parameters. /// /// This error represents problems in the initialization /// of the parameters of the algorithms. class UninitializedParameter : public lemon::UninitializedParameter { public: virtual const char* what() const throw() { return "lemon::DfsVisit::UninitializedParameter"; } }; typedef _Traits Traits; typedef typename Traits::Graph Graph; typedef _Visitor Visitor; ///The type of the map indicating which nodes are reached. typedef typename Traits::ReachedMap ReachedMap; private: typedef typename Graph::Node Node; typedef typename Graph::NodeIt NodeIt; typedef typename Graph::Edge Edge; typedef typename Graph::OutEdgeIt OutEdgeIt; /// Pointer to the underlying graph. const Graph *_graph; /// Pointer to the visitor object. Visitor *_visitor; ///Pointer to the map of reached status of the nodes. ReachedMap *_reached; ///Indicates if \ref _reached is locally allocated (\c true) or not. bool local_reached; std::vector _stack; int _stack_head; /// \brief Creates the maps if necessary. /// /// Creates the maps if necessary. void create_maps() { if(!_reached) { local_reached = true; _reached = Traits::createReachedMap(*_graph); } } protected: DfsVisit() {} public: typedef DfsVisit Create; /// \name Named template parameters ///@{ template struct DefReachedMapTraits : public Traits { typedef T ReachedMap; static ReachedMap *createReachedMap(const Graph &graph) { throw UninitializedParameter(); } }; /// \brief \ref named-templ-param "Named parameter" for setting /// ReachedMap type /// /// \ref named-templ-param "Named parameter" for setting ReachedMap type template struct DefReachedMap : public DfsVisit< Graph, Visitor, DefReachedMapTraits > { typedef DfsVisit< Graph, Visitor, DefReachedMapTraits > Create; }; ///@} public: /// \brief Constructor. /// /// Constructor. /// /// \param graph the graph the algorithm will run on. /// \param visitor The visitor of the algorithm. /// DfsVisit(const Graph& graph, Visitor& visitor) : _graph(&graph), _visitor(&visitor), _reached(0), local_reached(false) {} /// \brief Destructor. /// /// Destructor. ~DfsVisit() { if(local_reached) delete _reached; } /// \brief Sets the map indicating if a node is reached. /// /// Sets the map indicating if a node is reached. /// If you don't use this function before calling \ref run(), /// it will allocate one. The destuctor deallocates this /// automatically allocated map, of course. /// \return (*this) DfsVisit &reachedMap(ReachedMap &m) { if(local_reached) { delete _reached; local_reached=false; } _reached = &m; return *this; } public: /// \name Execution control /// The simplest way to execute the algorithm is to use /// one of the member functions called \c run(...). /// \n /// If you need more control on the execution, /// first you must call \ref init(), then you can adda source node /// with \ref addSource(). /// Finally \ref start() will perform the actual path /// computation. /// @{ /// \brief Initializes the internal data structures. /// /// Initializes the internal data structures. /// void init() { create_maps(); _stack.resize(countNodes(*_graph)); _stack_head = -1; for (NodeIt u(*_graph) ; u != INVALID ; ++u) { _reached->set(u, false); } } /// \brief Adds a new source node. /// /// Adds a new source node to the set of nodes to be processed. void addSource(Node s) { if(!(*_reached)[s]) { _reached->set(s,true); _visitor->start(s); _visitor->reach(s); Edge e; _graph->firstOut(e, s); if (e != INVALID) { _stack[++_stack_head] = e; } else { _visitor->leave(s); } } } /// \brief Processes the next edge. /// /// Processes the next edge. /// /// \return The processed edge. /// /// \pre The stack must not be empty! Edge processNextEdge() { Edge e = _stack[_stack_head]; Node m = _graph->target(e); if(!(*_reached)[m]) { _visitor->discover(e); _visitor->reach(m); _reached->set(m, true); _graph->firstOut(_stack[++_stack_head], m); } else { _visitor->examine(e); m = _graph->source(e); _graph->nextOut(_stack[_stack_head]); } while (_stack_head>=0 && _stack[_stack_head] == INVALID) { _visitor->leave(m); --_stack_head; if (_stack_head >= 0) { _visitor->backtrack(_stack[_stack_head]); m = _graph->source(_stack[_stack_head]); _graph->nextOut(_stack[_stack_head]); } else { _visitor->stop(m); } } return e; } /// \brief Next edge to be processed. /// /// Next edge to be processed. /// /// \return The next edge to be processed or INVALID if the stack is /// empty. Edge nextEdge() { return _stack_head >= 0 ? _stack[_stack_head] : INVALID; } /// \brief Returns \c false if there are nodes /// to be processed in the queue /// /// Returns \c false if there are nodes /// to be processed in the queue bool emptyQueue() { return _stack_head < 0; } /// \brief Returns the number of the nodes to be processed. /// /// Returns the number of the nodes to be processed in the queue. int queueSize() { return _stack_head + 1; } /// \brief Executes the algorithm. /// /// Executes the algorithm. /// /// \pre init() must be called and at least one node should be added /// with addSource() before using this function. void start() { while ( !emptyQueue() ) processNextEdge(); } /// \brief Executes the algorithm until \c dest is reached. /// /// Executes the algorithm until \c dest is reached. /// /// \pre init() must be called and at least one node should be added /// with addSource() before using this function. void start(Node dest) { while ( !emptyQueue() && _graph->target(_stack[_stack_head]) != dest) processNextEdge(); } /// \brief Executes the algorithm until a condition is met. /// /// Executes the algorithm until a condition is met. /// /// \pre init() must be called and at least one node should be added /// with addSource() before using this function. /// /// \param em must be a bool (or convertible) edge map. The algorithm /// will stop when it reaches an edge \c e with \code nm[e]==true \endcode. /// /// \warning Contrary to \ref Dfs and \ref Dijkstra, \c em is an edge map, /// not a node map. template void start(const EM &em) { while (!emptyQueue() && !em[_stack[_stack_head]]) processNextEdge(); } /// \brief Runs %DFSVisit algorithm from node \c s. /// /// This method runs the %DFS algorithm from a root node \c s. /// \note d.run(s) is just a shortcut of the following code. ///\code /// d.init(); /// d.addSource(s); /// d.start(); ///\endcode void run(Node s) { init(); addSource(s); start(); } /// \brief Runs %DFSVisit algorithm to visit all nodes in the graph. /// This method runs the %DFS algorithm in order to /// compute the %DFS path to each node. The algorithm computes /// - The %DFS tree. /// - The distance of each node from the root in the %DFS tree. /// ///\note d.run() is just a shortcut of the following code. ///\code /// d.init(); /// for (NodeIt it(graph); it != INVALID; ++it) { /// if (!d.reached(it)) { /// d.addSource(it); /// d.start(); /// } /// } ///\endcode void run() { init(); for (NodeIt it(*_graph); it != INVALID; ++it) { if (!reached(it)) { addSource(it); start(); } } } ///@} /// \name Query Functions /// The result of the %DFS algorithm can be obtained using these /// functions.\n /// Before the use of these functions, /// either run() or start() must be called. ///@{ /// \brief Checks if a node is reachable from the root. /// /// Returns \c true if \c v is reachable from the root(s). /// \warning The source nodes are inditated as unreachable. /// \pre Either \ref run() or \ref start() /// must be called before using this function. /// bool reached(Node v) { return (*_reached)[v]; } ///@} }; } //END OF NAMESPACE LEMON #endif