COIN-OR::LEMON - Graph Library

source: lemon-0.x/lemon/full_graph.h @ 2093:ff241247e157

Last change on this file since 2093:ff241247e157 was 2076:10681ee9d8ae, checked in by Balazs Dezso, 18 years ago

Extenders modified

UGraphBaseExtender => UndirGraphExtender?
BpUGraphBaseExtender merged into BpUGraphExtender

File size: 18.8 KB
RevLine 
[906]1/* -*- C++ -*-
2 *
[1956]3 * This file is a part of LEMON, a generic C++ optimization library
4 *
5 * Copyright (C) 2003-2006
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
[1359]7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
[906]8 *
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
12 *
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
15 * purpose.
16 *
17 */
[591]18
[921]19#ifndef LEMON_FULL_GRAPH_H
20#define LEMON_FULL_GRAPH_H
[591]21
[983]22#include <cmath>
23
[1999]24#include <lemon/bits/base_extender.h>
[1791]25#include <lemon/bits/graph_extender.h>
[1566]26
[1993]27#include <lemon/bits/invalid.h>
28#include <lemon/bits/utility.h>
[977]29
30
[591]31///\ingroup graphs
32///\file
[1909]33///\brief FullGraph and FullUGraph classes.
[591]34
35
[921]36namespace lemon {
[591]37
[1986]38  /// \brief Base of the FullGrpah.
39  ///
40  /// Base of the FullGrpah.
[946]41  class FullGraphBase {
[1566]42    int _nodeNum;
43    int _edgeNum;
[591]44  public:
[782]45
[946]46    typedef FullGraphBase Graph;
[591]47
48    class Node;
49    class Edge;
[782]50
[591]51  public:
52
[946]53    FullGraphBase() {}
54
55
[591]56    ///Creates a full graph with \c n nodes.
[1566]57    void construct(int n) { _nodeNum = n; _edgeNum = n * n; }
[591]58   
[977]59    typedef True NodeNumTag;
60    typedef True EdgeNumTag;
61
[1986]62    /// \brief Returns the node with the given index.
63    ///
64    /// Returns the node with the given index. Because it is a
65    /// static size graph the node's of the graph can be indiced
66    /// by the range from 0 to \e nodeNum()-1 and the index of
67    /// the node can accessed by the \e index() member.
68    Node operator()(int index) const { return Node(index); }
69
70    /// \brief Returns the index of the node.
71    ///
72    /// Returns the index of the node. Because it is a
73    /// static size graph the node's of the graph can be indiced
74    /// by the range from 0 to \e nodeNum()-1 and the index of
75    /// the node can accessed by the \e index() member.
76    int index(const Node& node) const { return node.id; }
77
[813]78    ///Number of nodes.
[1566]79    int nodeNum() const { return _nodeNum; }
[813]80    ///Number of edges.
[1566]81    int edgeNum() const { return _edgeNum; }
[591]82
[813]83    /// Maximum node ID.
84   
85    /// Maximum node ID.
86    ///\sa id(Node)
[1791]87    int maxNodeId() const { return _nodeNum-1; }
[813]88    /// Maximum edge ID.
89   
90    /// Maximum edge ID.
91    ///\sa id(Edge)
[1791]92    int maxEdgeId() const { return _edgeNum-1; }
[591]93
[1566]94    Node source(Edge e) const { return e.id % _nodeNum; }
95    Node target(Edge e) const { return e.id / _nodeNum; }
[591]96
97
[813]98    /// Node ID.
99   
100    /// The ID of a valid Node is a nonnegative integer not greater than
101    /// \ref maxNodeId(). The range of the ID's is not surely continuous
102    /// and the greatest node ID can be actually less then \ref maxNodeId().
103    ///
104    /// The ID of the \ref INVALID node is -1.
105    ///\return The ID of the node \c v.
[946]106
107    static int id(Node v) { return v.id; }
[813]108    /// Edge ID.
109   
110    /// The ID of a valid Edge is a nonnegative integer not greater than
111    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
112    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
113    ///
114    /// The ID of the \ref INVALID edge is -1.
115    ///\return The ID of the edge \c e.
[946]116    static int id(Edge e) { return e.id; }
[591]117
[1791]118    static Node nodeFromId(int id) { return Node(id);}
[1106]119   
[1791]120    static Edge edgeFromId(int id) { return Edge(id);}
[1106]121
[1566]122    typedef True FindEdgeTag;
123
[774]124    /// Finds an edge between two nodes.
125   
126    /// Finds an edge from node \c u to node \c v.
127    ///
128    /// If \c prev is \ref INVALID (this is the default value), then
129    /// It finds the first edge from \c u to \c v. Otherwise it looks for
130    /// the next edge from \c u to \c v after \c prev.
131    /// \return The found edge or INVALID if there is no such an edge.
[1566]132    Edge findEdge(Node u,Node v, Edge prev = INVALID) const {
[946]133      return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
[774]134    }
135   
136     
[591]137    class Node {
[946]138      friend class FullGraphBase;
[591]139
140    protected:
[946]141      int id;
[1643]142      Node(int _id) : id(_id) {}
[591]143    public:
144      Node() {}
[1643]145      Node (Invalid) : id(-1) {}
[946]146      bool operator==(const Node node) const {return id == node.id;}
147      bool operator!=(const Node node) const {return id != node.id;}
148      bool operator<(const Node node) const {return id < node.id;}
[591]149    };
150   
[946]151
152
153    class Edge {
154      friend class FullGraphBase;
155     
156    protected:
[1566]157      int id;  // _nodeNum * target + source;
[946]158
159      Edge(int _id) : id(_id) {}
160
[986]161      Edge(const FullGraphBase& _graph, int source, int target)
[1566]162        : id(_graph._nodeNum * target+source) {}
[591]163    public:
[946]164      Edge() { }
165      Edge (Invalid) { id = -1; }
166      bool operator==(const Edge edge) const {return id == edge.id;}
167      bool operator!=(const Edge edge) const {return id != edge.id;}
168      bool operator<(const Edge edge) const {return id < edge.id;}
[591]169    };
170
[946]171    void first(Node& node) const {
[1566]172      node.id = _nodeNum-1;
[946]173    }
[591]174
[946]175    static void next(Node& node) {
176      --node.id;
177    }
178
179    void first(Edge& edge) const {
[1566]180      edge.id = _edgeNum-1;
[946]181    }
182
183    static void next(Edge& edge) {
184      --edge.id;
185    }
186
187    void firstOut(Edge& edge, const Node& node) const {
[1566]188      edge.id = _edgeNum + node.id - _nodeNum;
[946]189    }
190
191    void nextOut(Edge& edge) const {
[1566]192      edge.id -= _nodeNum;
[946]193      if (edge.id < 0) edge.id = -1;
194    }
195
196    void firstIn(Edge& edge, const Node& node) const {
[1566]197      edge.id = node.id * _nodeNum;
[946]198    }
[591]199   
[946]200    void nextIn(Edge& edge) const {
201      ++edge.id;
[1566]202      if (edge.id % _nodeNum == 0) edge.id = -1;
[946]203    }
[591]204
205  };
206
[1979]207  typedef GraphExtender<FullGraphBase> ExtendedFullGraphBase;
[946]208
[1566]209  /// \ingroup graphs
[951]210  ///
[1566]211  /// \brief A full graph class.
212  ///
213  /// This is a simple and fast directed full graph implementation.
214  /// It is completely static, so you can neither add nor delete either
215  /// edges or nodes.
216  /// Thus it conforms to
217  /// the \ref concept::StaticGraph "StaticGraph" concept
218  /// \sa concept::StaticGraph.
219  ///
[1986]220  /// \sa FullGraphBase
221  /// \sa FullUGraph
222  ///
[1566]223  /// \author Alpar Juttner
[1669]224  class FullGraph : public ExtendedFullGraphBase {
[946]225  public:
226
[1979]227    typedef ExtendedFullGraphBase Parent;
228
229    /// \brief Constructor
[1987]230    FullGraph() { construct(0); }
231
232    /// \brief Constructor
[1979]233    ///
[946]234    FullGraph(int n) { construct(n); }
[1979]235
236    /// \brief Resize the graph
237    ///
[1986]238    /// Resize the graph. The function will fully destroy and build the graph.
239    /// This cause that the maps of the graph will reallocated
240    /// automatically and the previous values will be lost.
[1979]241    void resize(int n) {
242      Parent::getNotifier(Edge()).clear();
243      Parent::getNotifier(Node()).clear();
244      construct(n);
245      Parent::getNotifier(Node()).build();
246      Parent::getNotifier(Edge()).build();
247    }
[946]248  };
249
[983]250
[1986]251  /// \brief Base of the FullUGrpah.
252  ///
253  /// Base of the FullUGrpah.
[1909]254  class FullUGraphBase {
[1566]255    int _nodeNum;
256    int _edgeNum;
[983]257  public:
258
[1909]259    typedef FullUGraphBase Graph;
[983]260
261    class Node;
262    class Edge;
263
264  public:
265
[1909]266    FullUGraphBase() {}
[983]267
268
269    ///Creates a full graph with \c n nodes.
[1566]270    void construct(int n) { _nodeNum = n; _edgeNum = n * (n - 1) / 2; }
[1986]271
272    /// \brief Returns the node with the given index.
[983]273    ///
[1986]274    /// Returns the node with the given index. Because it is a
275    /// static size graph the node's of the graph can be indiced
276    /// by the range from 0 to \e nodeNum()-1 and the index of
277    /// the node can accessed by the \e index() member.
278    Node operator()(int index) const { return Node(index); }
279
280    /// \brief Returns the index of the node.
281    ///
282    /// Returns the index of the node. Because it is a
283    /// static size graph the node's of the graph can be indiced
284    /// by the range from 0 to \e nodeNum()-1 and the index of
285    /// the node can accessed by the \e index() member.
286    int index(const Node& node) const { return node.id; }
287
[983]288    typedef True NodeNumTag;
289    typedef True EdgeNumTag;
290
291    ///Number of nodes.
[1566]292    int nodeNum() const { return _nodeNum; }
[983]293    ///Number of edges.
[1566]294    int edgeNum() const { return _edgeNum; }
[983]295
296    /// Maximum node ID.
297   
298    /// Maximum node ID.
299    ///\sa id(Node)
[1791]300    int maxNodeId() const { return _nodeNum-1; }
[983]301    /// Maximum edge ID.
302   
303    /// Maximum edge ID.
304    ///\sa id(Edge)
[1791]305    int maxEdgeId() const { return _edgeNum-1; }
[983]306
[2061]307    /// \brief Returns the node from its \c id.
308    ///
309    /// Returns the node from its \c id. If there is not node
310    /// with the given id the effect of the function is undefinied.
311    static Node nodeFromId(int id) { return Node(id);}
312
313    /// \brief Returns the edge from its \c id.
314    ///
315    /// Returns the edge from its \c id. If there is not edge
316    /// with the given id the effect of the function is undefinied.
317    static Edge edgeFromId(int id) { return Edge(id);}
318
[986]319    Node source(Edge e) const {
[983]320      /// \todo we may do it faster
[1643]321      return Node(((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2);
[983]322    }
323
[986]324    Node target(Edge e) const {
325      int source = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;;
[1643]326      return Node(e.id - (source) * (source - 1) / 2);
[983]327    }
328
329
[1986]330    /// \brief Node ID.
331    ///
[983]332    /// The ID of a valid Node is a nonnegative integer not greater than
333    /// \ref maxNodeId(). The range of the ID's is not surely continuous
334    /// and the greatest node ID can be actually less then \ref maxNodeId().
335    ///
336    /// The ID of the \ref INVALID node is -1.
[1986]337    /// \return The ID of the node \c v.
[983]338
339    static int id(Node v) { return v.id; }
[1986]340
341    /// \brief Edge ID.
342    ///
[983]343    /// The ID of a valid Edge is a nonnegative integer not greater than
344    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
345    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
346    ///
347    /// The ID of the \ref INVALID edge is -1.
348    ///\return The ID of the edge \c e.
349    static int id(Edge e) { return e.id; }
350
[1986]351    /// \brief Finds an edge between two nodes.
352    ///
[983]353    /// Finds an edge from node \c u to node \c v.
354    ///
355    /// If \c prev is \ref INVALID (this is the default value), then
356    /// It finds the first edge from \c u to \c v. Otherwise it looks for
357    /// the next edge from \c u to \c v after \c prev.
358    /// \return The found edge or INVALID if there is no such an edge.
[1703]359    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
[1986]360      if (prev.id != -1 || u.id <= v.id) return Edge(-1);
[1703]361      return Edge(u.id * (u.id - 1) / 2 + v.id);
[983]362    }
[1703]363
364    typedef True FindEdgeTag;
[983]365   
366     
367    class Node {
[1909]368      friend class FullUGraphBase;
[983]369
370    protected:
371      int id;
372      Node(int _id) { id = _id;}
373    public:
374      Node() {}
375      Node (Invalid) { id = -1; }
376      bool operator==(const Node node) const {return id == node.id;}
377      bool operator!=(const Node node) const {return id != node.id;}
378      bool operator<(const Node node) const {return id < node.id;}
379    };
380   
381
382
383    class Edge {
[1909]384      friend class FullUGraphBase;
[983]385     
386    protected:
[1566]387      int id;  // _nodeNum * target + source;
[983]388
389      Edge(int _id) : id(_id) {}
390
391    public:
392      Edge() { }
393      Edge (Invalid) { id = -1; }
394      bool operator==(const Edge edge) const {return id == edge.id;}
395      bool operator!=(const Edge edge) const {return id != edge.id;}
396      bool operator<(const Edge edge) const {return id < edge.id;}
397    };
398
399    void first(Node& node) const {
[1703]400      node.id = _nodeNum - 1;
[983]401    }
402
403    static void next(Node& node) {
404      --node.id;
405    }
406
407    void first(Edge& edge) const {
[1703]408      edge.id = _edgeNum - 1;
[983]409    }
410
411    static void next(Edge& edge) {
412      --edge.id;
413    }
414
415    void firstOut(Edge& edge, const Node& node) const {     
[1703]416      int src = node.id;
417      int trg = 0;
418      edge.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
[983]419    }
420
421    /// \todo with specialized iterators we can make faster iterating
[1703]422    void nextOut(Edge& edge) const {
423      int src = source(edge).id;
424      int trg = target(edge).id;
425      ++trg;
426      edge.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
[983]427    }
428
429    void firstIn(Edge& edge, const Node& node) const {
[1703]430      int src = node.id + 1;
431      int trg = node.id;
432      edge.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
[983]433    }
434   
[1703]435    void nextIn(Edge& edge) const {
436      int src = source(edge).id;
437      int trg = target(edge).id;
438      ++src;
439      edge.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
[983]440    }
441
442  };
443
[2076]444  typedef UGraphExtender<UndirGraphExtender<FullUGraphBase> >
[1979]445  ExtendedFullUGraphBase;
[1555]446
[1566]447  /// \ingroup graphs
448  ///
449  /// \brief An undirected full graph class.
450  ///
[1726]451  /// This is a simple and fast undirected full graph implementation.
[1566]452  /// It is completely static, so you can neither add nor delete either
453  /// edges or nodes.
454  ///
[1909]455  /// The main difference beetween the \e FullGraph and \e FullUGraph class
[1566]456  /// is that this class conforms to the undirected graph concept and
[1726]457  /// it does not contain the loop edges.
[1566]458  ///
[1986]459  /// \sa FullUGraphBase
[1566]460  /// \sa FullGraph
461  ///
462  /// \author Balazs Dezso
[1909]463  class FullUGraph : public ExtendedFullUGraphBase {
[1566]464  public:
[1979]465
466    typedef ExtendedFullUGraphBase Parent;
467
468    /// \brief Constructor
[1987]469    FullUGraph() { construct(0); }
470
471    /// \brief Constructor
[1909]472    FullUGraph(int n) { construct(n); }
[1979]473
474    /// \brief Resize the graph
475    ///
[1986]476    /// Resize the graph. The function will fully destroy and build the graph.
477    /// This cause that the maps of the graph will reallocated
478    /// automatically and the previous values will be lost.
[1979]479    void resize(int n) {
480      Parent::getNotifier(Edge()).clear();
481      Parent::getNotifier(UEdge()).clear();
482      Parent::getNotifier(Node()).clear();
483      construct(n);
484      Parent::getNotifier(Node()).build();
485      Parent::getNotifier(UEdge()).build();
486      Parent::getNotifier(Edge()).build();
487    }
[1566]488  };
[591]489
[1820]490
[1910]491  class FullBpUGraphBase {
[1820]492  protected:
493
[1910]494    int _aNodeNum;
495    int _bNodeNum;
[1820]496
497    int _edgeNum;
498
499  public:
500
501    class NodeSetError : public LogicError {
502      virtual const char* exceptionName() const {
[1910]503        return "lemon::FullBpUGraph::NodeSetError";
[1820]504      }
505    };
506 
507    class Node {
[1910]508      friend class FullBpUGraphBase;
[1820]509    protected:
510      int id;
511
512      Node(int _id) : id(_id) {}
513    public:
514      Node() {}
515      Node(Invalid) { id = -1; }
516      bool operator==(const Node i) const {return id==i.id;}
517      bool operator!=(const Node i) const {return id!=i.id;}
518      bool operator<(const Node i) const {return id<i.id;}
519    };
520
[2076]521    class UEdge {
[1910]522      friend class FullBpUGraphBase;
[1820]523    protected:
524      int id;
525
[2076]526      UEdge(int _id) { id = _id;}
[1820]527    public:
[2076]528      UEdge() {}
529      UEdge (Invalid) { id = -1; }
530      bool operator==(const UEdge i) const {return id==i.id;}
531      bool operator!=(const UEdge i) const {return id!=i.id;}
532      bool operator<(const UEdge i) const {return id<i.id;}
[1820]533    };
534
[1910]535    void construct(int aNodeNum, int bNodeNum) {
536      _aNodeNum = aNodeNum;
537      _bNodeNum = bNodeNum;
538      _edgeNum = aNodeNum * bNodeNum;
[1820]539    }
540
[1910]541    void firstANode(Node& node) const {
542      node.id = 2 * _aNodeNum - 2;
[1820]543      if (node.id < 0) node.id = -1;
544    }
[1910]545    void nextANode(Node& node) const {
[1820]546      node.id -= 2;
547      if (node.id < 0) node.id = -1;
548    }
549
[1910]550    void firstBNode(Node& node) const {
551      node.id = 2 * _bNodeNum - 1;
[1820]552    }
[1910]553    void nextBNode(Node& node) const {
[1820]554      node.id -= 2;
555    }
556
557    void first(Node& node) const {
[1910]558      if (_aNodeNum > 0) {
559        node.id = 2 * _aNodeNum - 2;
[1820]560      } else {
[1910]561        node.id = 2 * _bNodeNum - 1;
[1820]562      }
563    }
564    void next(Node& node) const {
565      node.id -= 2;
566      if (node.id == -2) {
[1910]567        node.id = 2 * _bNodeNum - 1;
[1820]568      }
569    }
570 
[2076]571    void first(UEdge& edge) const {
[1820]572      edge.id = _edgeNum - 1;
573    }
[2076]574    void next(UEdge& edge) const {
[1820]575      --edge.id;
576    }
577
[2076]578    void firstFromANode(UEdge& edge, const Node& node) const {
[1820]579      LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
[1910]580      edge.id = (node.id >> 1) * _bNodeNum;
[1820]581    }
[2076]582    void nextFromANode(UEdge& edge) const {
[1820]583      ++(edge.id);
[1910]584      if (edge.id % _bNodeNum == 0) edge.id = -1;
[1820]585    }
586
[2076]587    void firstFromBNode(UEdge& edge, const Node& node) const {
[1820]588      LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
589      edge.id = (node.id >> 1);
590    }
[2076]591    void nextFromBNode(UEdge& edge) const {
[1910]592      edge.id += _bNodeNum;
[1820]593      if (edge.id >= _edgeNum) edge.id = -1;
594    }
595
596    static int id(const Node& node) {
597      return node.id;
598    }
599    static Node nodeFromId(int id) {
600      return Node(id);
601    }
602    int maxNodeId() const {
[1910]603      return _aNodeNum > _bNodeNum ?
604        _aNodeNum * 2 - 2 : _bNodeNum * 2 - 1;
[1820]605    }
606 
[2076]607    static int id(const UEdge& edge) {
[1820]608      return edge.id;
609    }
[2076]610    static UEdge uEdgeFromId(int id) {
611      return UEdge(id);
[1820]612    }
[2076]613    int maxUEdgeId() const {
[1820]614      return _edgeNum - 1;
615    }
616 
[1910]617    static int aNodeId(const Node& node) {
[1820]618      return node.id >> 1;
619    }
[1995]620    static Node fromANodeId(int id) {
[1820]621      return Node(id << 1);
622    }
[1910]623    int maxANodeId() const {
624      return _aNodeNum;
[1820]625    }
626
[1910]627    static int bNodeId(const Node& node) {
[1820]628      return node.id >> 1;
629    }
[1910]630    static Node fromBNodeId(int id) {
[1820]631      return Node((id << 1) + 1);
632    }
[1910]633    int maxBNodeId() const {
634      return _bNodeNum;
[1820]635    }
636
[2076]637    Node aNode(const UEdge& edge) const {
[1910]638      return Node((edge.id / _bNodeNum) << 1);
[1820]639    }
[2076]640    Node bNode(const UEdge& edge) const {
[1910]641      return Node(((edge.id % _bNodeNum) << 1) + 1);
[1820]642    }
643
[1910]644    static bool aNode(const Node& node) {
[1820]645      return (node.id & 1) == 0;
646    }
647
[1910]648    static bool bNode(const Node& node) {
[1820]649      return (node.id & 1) == 1;
650    }
651
[1910]652    static Node aNode(int index) {
[1820]653      return Node(index << 1);
654    }
655
[1910]656    static Node bNode(int index) {
[1820]657      return Node((index << 1) + 1);
658    }
659
[2031]660    typedef True NodeNumTag;
661    int nodeNum() const { return _aNodeNum + _bNodeNum; }
662    int aNodeNum() const { return _aNodeNum; }
663    int bNodeNum() const { return _bNodeNum; }
664
665    typedef True EdgeNumTag;
[2076]666    int uEdgeNum() const { return _edgeNum; }
[2031]667
[1820]668  };
669
670
[2076]671  typedef BpUGraphExtender<FullBpUGraphBase> ExtendedFullBpUGraphBase;
[1820]672
673
[1910]674  /// \ingroup graphs
675  ///
676  /// \brief An undirected full bipartite graph class.
677  ///
678  /// This is a simple and fast bipartite undirected full graph implementation.
679  /// It is completely static, so you can neither add nor delete either
680  /// edges or nodes.
681  ///
[1986]682  /// \sa FullUGraphBase
[1910]683  /// \sa FullGraph
684  ///
685  /// \author Balazs Dezso
686  class FullBpUGraph :
687    public ExtendedFullBpUGraphBase {
[1820]688  public:
[1979]689
[1910]690    typedef ExtendedFullBpUGraphBase Parent;
[1979]691
[1987]692    FullBpUGraph() {
693      Parent::construct(0, 0);
694    }
695
[1910]696    FullBpUGraph(int aNodeNum, int bNodeNum) {
697      Parent::construct(aNodeNum, bNodeNum);
[1820]698    }
[1987]699
[1979]700    /// \brief Resize the graph
701    ///
702    void resize(int n, int m) {
703      Parent::getNotifier(Edge()).clear();
704      Parent::getNotifier(UEdge()).clear();
705      Parent::getNotifier(Node()).clear();
[1987]706      Parent::getNotifier(ANode()).clear();
707      Parent::getNotifier(BNode()).clear();
[1979]708      construct(n, m);
[1987]709      Parent::getNotifier(ANode()).build();
710      Parent::getNotifier(BNode()).build();
[1979]711      Parent::getNotifier(Node()).build();
712      Parent::getNotifier(UEdge()).build();
713      Parent::getNotifier(Edge()).build();
714    }
[1820]715  };
716
[921]717} //namespace lemon
[591]718
719
[921]720#endif //LEMON_FULL_GRAPH_H
Note: See TracBrowser for help on using the repository browser.