[948] | 1 | /* -*- C++ -*- |
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[1435] | 2 | * lemon/list_graph.h - Part of LEMON, a generic C++ optimization library |
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[948] | 3 | * |
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[1164] | 4 | * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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[1359] | 5 | * (Egervary Research Group on Combinatorial Optimization, EGRES). |
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[948] | 6 | * |
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| 7 | * Permission to use, modify and distribute this software is granted |
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| 8 | * provided that this copyright notice appears in all copies. For |
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| 9 | * precise terms see the accompanying LICENSE file. |
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| 10 | * |
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| 11 | * This software is provided "AS IS" with no warranty of any kind, |
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| 12 | * express or implied, and with no claim as to its suitability for any |
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| 13 | * purpose. |
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| 14 | * |
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| 15 | */ |
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[395] | 16 | |
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[921] | 17 | #ifndef LEMON_LIST_GRAPH_H |
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| 18 | #define LEMON_LIST_GRAPH_H |
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[395] | 19 | |
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[948] | 20 | ///\ingroup graphs |
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| 21 | ///\file |
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[1692] | 22 | ///\brief ListGraph, UndirListGraph classes. |
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[948] | 23 | |
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[1307] | 24 | #include <lemon/bits/erasable_graph_extender.h> |
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| 25 | #include <lemon/bits/clearable_graph_extender.h> |
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| 26 | #include <lemon/bits/extendable_graph_extender.h> |
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| 27 | #include <lemon/bits/iterable_graph_extender.h> |
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| 28 | #include <lemon/bits/alteration_notifier.h> |
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| 29 | #include <lemon/bits/default_map.h> |
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[395] | 30 | |
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[1307] | 31 | #include <lemon/bits/undir_graph_extender.h> |
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[782] | 32 | |
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[1011] | 33 | #include <list> |
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[782] | 34 | |
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[921] | 35 | namespace lemon { |
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[395] | 36 | |
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[946] | 37 | class ListGraphBase { |
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[406] | 38 | |
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[949] | 39 | protected: |
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[946] | 40 | struct NodeT { |
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[1470] | 41 | int first_in, first_out; |
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[397] | 42 | int prev, next; |
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[395] | 43 | }; |
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[946] | 44 | |
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| 45 | struct EdgeT { |
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[986] | 46 | int target, source; |
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[397] | 47 | int prev_in, prev_out; |
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| 48 | int next_in, next_out; |
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[395] | 49 | }; |
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| 50 | |
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| 51 | std::vector<NodeT> nodes; |
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[946] | 52 | |
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[397] | 53 | int first_node; |
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[946] | 54 | |
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[397] | 55 | int first_free_node; |
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[946] | 56 | |
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[395] | 57 | std::vector<EdgeT> edges; |
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[946] | 58 | |
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[397] | 59 | int first_free_edge; |
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[395] | 60 | |
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[782] | 61 | public: |
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[395] | 62 | |
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[946] | 63 | typedef ListGraphBase Graph; |
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[397] | 64 | |
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[946] | 65 | class Node { |
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[975] | 66 | friend class ListGraphBase; |
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[946] | 67 | protected: |
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[395] | 68 | |
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[946] | 69 | int id; |
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| 70 | Node(int pid) { id = pid;} |
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[395] | 71 | |
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[946] | 72 | public: |
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| 73 | Node() {} |
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| 74 | Node (Invalid) { id = -1; } |
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| 75 | bool operator==(const Node& node) const {return id == node.id;} |
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| 76 | bool operator!=(const Node& node) const {return id != node.id;} |
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| 77 | bool operator<(const Node& node) const {return id < node.id;} |
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| 78 | }; |
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[782] | 79 | |
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[946] | 80 | class Edge { |
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[975] | 81 | friend class ListGraphBase; |
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[946] | 82 | protected: |
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[782] | 83 | |
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[946] | 84 | int id; |
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| 85 | Edge(int pid) { id = pid;} |
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[395] | 86 | |
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[946] | 87 | public: |
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| 88 | Edge() {} |
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| 89 | Edge (Invalid) { id = -1; } |
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| 90 | bool operator==(const Edge& edge) const {return id == edge.id;} |
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| 91 | bool operator!=(const Edge& edge) const {return id != edge.id;} |
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| 92 | bool operator<(const Edge& edge) const {return id < edge.id;} |
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| 93 | }; |
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| 94 | |
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| 95 | |
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| 96 | |
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| 97 | ListGraphBase() |
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[782] | 98 | : nodes(), first_node(-1), |
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| 99 | first_free_node(-1), edges(), first_free_edge(-1) {} |
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| 100 | |
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[395] | 101 | |
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[813] | 102 | /// Maximum node ID. |
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| 103 | |
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| 104 | /// Maximum node ID. |
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| 105 | ///\sa id(Node) |
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[980] | 106 | int maxId(Node = INVALID) const { return nodes.size()-1; } |
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[946] | 107 | |
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[813] | 108 | /// Maximum edge ID. |
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| 109 | |
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| 110 | /// Maximum edge ID. |
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| 111 | ///\sa id(Edge) |
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[980] | 112 | int maxId(Edge = INVALID) const { return edges.size()-1; } |
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[395] | 113 | |
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[986] | 114 | Node source(Edge e) const { return edges[e.id].source; } |
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| 115 | Node target(Edge e) const { return edges[e.id].target; } |
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[395] | 116 | |
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| 117 | |
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[946] | 118 | void first(Node& node) const { |
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| 119 | node.id = first_node; |
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| 120 | } |
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| 121 | |
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| 122 | void next(Node& node) const { |
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| 123 | node.id = nodes[node.id].next; |
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| 124 | } |
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| 125 | |
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| 126 | |
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| 127 | void first(Edge& e) const { |
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| 128 | int n; |
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| 129 | for(n = first_node; |
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| 130 | n!=-1 && nodes[n].first_in == -1; |
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| 131 | n = nodes[n].next); |
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| 132 | e.id = (n == -1) ? -1 : nodes[n].first_in; |
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| 133 | } |
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| 134 | |
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| 135 | void next(Edge& edge) const { |
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| 136 | if (edges[edge.id].next_in != -1) { |
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| 137 | edge.id = edges[edge.id].next_in; |
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| 138 | } else { |
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| 139 | int n; |
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[986] | 140 | for(n = nodes[edges[edge.id].target].next; |
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[946] | 141 | n!=-1 && nodes[n].first_in == -1; |
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| 142 | n = nodes[n].next); |
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| 143 | edge.id = (n == -1) ? -1 : nodes[n].first_in; |
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| 144 | } |
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| 145 | } |
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| 146 | |
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| 147 | void firstOut(Edge &e, const Node& v) const { |
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| 148 | e.id = nodes[v.id].first_out; |
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| 149 | } |
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| 150 | void nextOut(Edge &e) const { |
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| 151 | e.id=edges[e.id].next_out; |
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| 152 | } |
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| 153 | |
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| 154 | void firstIn(Edge &e, const Node& v) const { |
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| 155 | e.id = nodes[v.id].first_in; |
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| 156 | } |
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| 157 | void nextIn(Edge &e) const { |
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| 158 | e.id=edges[e.id].next_in; |
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| 159 | } |
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| 160 | |
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[813] | 161 | |
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[946] | 162 | static int id(Node v) { return v.id; } |
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| 163 | static int id(Edge e) { return e.id; } |
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[395] | 164 | |
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[1106] | 165 | static Node fromId(int id, Node) { return Node(id);} |
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| 166 | static Edge fromId(int id, Edge) { return Edge(id);} |
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| 167 | |
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[397] | 168 | /// Adds a new node to the graph. |
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| 169 | |
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[813] | 170 | /// \warning It adds the new node to the front of the list. |
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[397] | 171 | /// (i.e. the lastly added node becomes the first.) |
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[946] | 172 | Node addNode() { |
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[397] | 173 | int n; |
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| 174 | |
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[946] | 175 | if(first_free_node==-1) { |
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| 176 | n = nodes.size(); |
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| 177 | nodes.push_back(NodeT()); |
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| 178 | } else { |
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[397] | 179 | n = first_free_node; |
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| 180 | first_free_node = nodes[n].next; |
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| 181 | } |
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| 182 | |
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| 183 | nodes[n].next = first_node; |
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| 184 | if(first_node != -1) nodes[first_node].prev = n; |
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| 185 | first_node = n; |
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| 186 | nodes[n].prev = -1; |
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| 187 | |
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| 188 | nodes[n].first_in = nodes[n].first_out = -1; |
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| 189 | |
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[946] | 190 | return Node(n); |
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[395] | 191 | } |
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| 192 | |
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| 193 | Edge addEdge(Node u, Node v) { |
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[946] | 194 | int n; |
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| 195 | |
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| 196 | if (first_free_edge == -1) { |
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| 197 | n = edges.size(); |
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| 198 | edges.push_back(EdgeT()); |
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| 199 | } else { |
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[397] | 200 | n = first_free_edge; |
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| 201 | first_free_edge = edges[n].next_in; |
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| 202 | } |
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| 203 | |
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[986] | 204 | edges[n].source = u.id; |
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| 205 | edges[n].target = v.id; |
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[395] | 206 | |
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[946] | 207 | edges[n].next_out = nodes[u.id].first_out; |
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| 208 | if(nodes[u.id].first_out != -1) { |
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| 209 | edges[nodes[u.id].first_out].prev_out = n; |
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| 210 | } |
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| 211 | |
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| 212 | edges[n].next_in = nodes[v.id].first_in; |
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| 213 | if(nodes[v.id].first_in != -1) { |
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| 214 | edges[nodes[v.id].first_in].prev_in = n; |
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| 215 | } |
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| 216 | |
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[397] | 217 | edges[n].prev_in = edges[n].prev_out = -1; |
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| 218 | |
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[946] | 219 | nodes[u.id].first_out = nodes[v.id].first_in = n; |
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[397] | 220 | |
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[946] | 221 | return Edge(n); |
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[395] | 222 | } |
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[774] | 223 | |
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[946] | 224 | void erase(const Node& node) { |
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| 225 | int n = node.id; |
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| 226 | |
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| 227 | if(nodes[n].next != -1) { |
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| 228 | nodes[nodes[n].next].prev = nodes[n].prev; |
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| 229 | } |
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| 230 | |
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| 231 | if(nodes[n].prev != -1) { |
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| 232 | nodes[nodes[n].prev].next = nodes[n].next; |
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| 233 | } else { |
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| 234 | first_node = nodes[n].next; |
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| 235 | } |
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| 236 | |
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| 237 | nodes[n].next = first_free_node; |
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| 238 | first_free_node = n; |
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[395] | 239 | |
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[774] | 240 | } |
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| 241 | |
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[946] | 242 | void erase(const Edge& edge) { |
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| 243 | int n = edge.id; |
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[397] | 244 | |
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[946] | 245 | if(edges[n].next_in!=-1) { |
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[397] | 246 | edges[edges[n].next_in].prev_in = edges[n].prev_in; |
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[946] | 247 | } |
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| 248 | |
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| 249 | if(edges[n].prev_in!=-1) { |
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[397] | 250 | edges[edges[n].prev_in].next_in = edges[n].next_in; |
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[946] | 251 | } else { |
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[986] | 252 | nodes[edges[n].target].first_in = edges[n].next_in; |
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[946] | 253 | } |
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| 254 | |
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[397] | 255 | |
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[946] | 256 | if(edges[n].next_out!=-1) { |
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[397] | 257 | edges[edges[n].next_out].prev_out = edges[n].prev_out; |
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[946] | 258 | } |
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| 259 | |
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| 260 | if(edges[n].prev_out!=-1) { |
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[397] | 261 | edges[edges[n].prev_out].next_out = edges[n].next_out; |
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[946] | 262 | } else { |
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[986] | 263 | nodes[edges[n].source].first_out = edges[n].next_out; |
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[946] | 264 | } |
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[397] | 265 | |
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| 266 | edges[n].next_in = first_free_edge; |
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[695] | 267 | first_free_edge = n; |
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[397] | 268 | |
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| 269 | } |
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| 270 | |
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| 271 | void clear() { |
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[782] | 272 | edges.clear(); |
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| 273 | nodes.clear(); |
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[946] | 274 | first_node = first_free_node = first_free_edge = -1; |
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[937] | 275 | } |
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| 276 | |
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[949] | 277 | protected: |
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[1546] | 278 | void _changeTarget(Edge e, Node n) |
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[949] | 279 | { |
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| 280 | if(edges[e.id].next_in != -1) |
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| 281 | edges[edges[e.id].next_in].prev_in = edges[e.id].prev_in; |
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| 282 | if(edges[e.id].prev_in != -1) |
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| 283 | edges[edges[e.id].prev_in].next_in = edges[e.id].next_in; |
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[986] | 284 | else nodes[edges[e.id].target].first_in = edges[e.id].next_in; |
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[1702] | 285 | if (nodes[n.id].first_in != -1) { |
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| 286 | edges[nodes[n.id].first_in].prev_in = e.id; |
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| 287 | } |
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[986] | 288 | edges[e.id].target = n.id; |
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[949] | 289 | edges[e.id].prev_in = -1; |
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| 290 | edges[e.id].next_in = nodes[n.id].first_in; |
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| 291 | nodes[n.id].first_in = e.id; |
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| 292 | } |
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[1546] | 293 | void _changeSource(Edge e, Node n) |
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[949] | 294 | { |
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| 295 | if(edges[e.id].next_out != -1) |
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| 296 | edges[edges[e.id].next_out].prev_out = edges[e.id].prev_out; |
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| 297 | if(edges[e.id].prev_out != -1) |
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| 298 | edges[edges[e.id].prev_out].next_out = edges[e.id].next_out; |
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[986] | 299 | else nodes[edges[e.id].source].first_out = edges[e.id].next_out; |
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[1702] | 300 | if (nodes[n.id].first_out != -1) { |
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| 301 | edges[nodes[n.id].first_out].prev_out = e.id; |
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| 302 | } |
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[986] | 303 | edges[e.id].source = n.id; |
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[949] | 304 | edges[e.id].prev_out = -1; |
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| 305 | edges[e.id].next_out = nodes[n.id].first_out; |
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| 306 | nodes[n.id].first_out = e.id; |
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| 307 | } |
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| 308 | |
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[919] | 309 | }; |
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[909] | 310 | |
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[946] | 311 | typedef AlterableGraphExtender<ListGraphBase> AlterableListGraphBase; |
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| 312 | typedef IterableGraphExtender<AlterableListGraphBase> IterableListGraphBase; |
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[1669] | 313 | typedef MappableGraphExtender<IterableListGraphBase> MappableListGraphBase; |
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[946] | 314 | typedef ExtendableGraphExtender<MappableListGraphBase> ExtendableListGraphBase; |
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| 315 | typedef ClearableGraphExtender<ExtendableListGraphBase> ClearableListGraphBase; |
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[1669] | 316 | typedef ErasableGraphExtender< |
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| 317 | ClearableGraphExtender< |
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| 318 | ExtendableGraphExtender< |
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| 319 | MappableGraphExtender< |
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| 320 | IterableGraphExtender< |
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| 321 | AlterableGraphExtender<ListGraphBase> > > > > > ExtendedListGraphBase; |
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[400] | 322 | |
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[948] | 323 | /// \addtogroup graphs |
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| 324 | /// @{ |
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[400] | 325 | |
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[948] | 326 | ///A list graph class. |
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[400] | 327 | |
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[948] | 328 | ///This is a simple and fast erasable graph implementation. |
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| 329 | /// |
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[1010] | 330 | ///It addition that it conforms to the |
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| 331 | ///\ref concept::ErasableGraph "ErasableGraph" concept, |
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| 332 | ///it also provides several additional useful extra functionalities. |
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[959] | 333 | ///\sa concept::ErasableGraph. |
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[782] | 334 | |
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[1669] | 335 | class ListGraph : public ExtendedListGraphBase |
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[948] | 336 | { |
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| 337 | public: |
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[1546] | 338 | /// Changes the target of \c e to \c n |
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[948] | 339 | |
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[1546] | 340 | /// Changes the target of \c e to \c n |
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[948] | 341 | /// |
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[1010] | 342 | ///\note The <tt>Edge</tt>'s and <tt>OutEdge</tt>'s |
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[1546] | 343 | ///referencing the changed edge remain |
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[1010] | 344 | ///valid. However <tt>InEdge</tt>'s are invalidated. |
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[1546] | 345 | void changeTarget(Edge e, Node n) { _changeTarget(e,n); } |
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| 346 | /// Changes the source of \c e to \c n |
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[948] | 347 | |
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[1546] | 348 | /// Changes the source of \c e to \c n |
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[948] | 349 | /// |
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[1010] | 350 | ///\note The <tt>Edge</tt>'s and <tt>InEdge</tt>'s |
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[1546] | 351 | ///referencing the changed edge remain |
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[1010] | 352 | ///valid. However <tt>OutEdge</tt>'s are invalidated. |
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[1546] | 353 | void changeSource(Edge e, Node n) { _changeSource(e,n); } |
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[949] | 354 | |
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[1010] | 355 | /// Invert the direction of an edge. |
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| 356 | |
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| 357 | ///\note The <tt>Edge</tt>'s |
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[1546] | 358 | ///referencing the changed edge remain |
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[1010] | 359 | ///valid. However <tt>OutEdge</tt>'s and <tt>InEdge</tt>'s are invalidated. |
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| 360 | void reverseEdge(Edge e) { |
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| 361 | Node t=target(e); |
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[1546] | 362 | _changeTarget(e,source(e)); |
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| 363 | _changeSource(e,t); |
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[1010] | 364 | } |
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| 365 | |
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| 366 | ///Using this it possible to avoid the superfluous memory allocation. |
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| 367 | |
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[949] | 368 | ///Using this it possible to avoid the superfluous memory allocation. |
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| 369 | ///\todo more docs... |
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| 370 | void reserveEdge(int n) { edges.reserve(n); }; |
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[1010] | 371 | |
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| 372 | ///Contract two nodes. |
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| 373 | |
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| 374 | ///This function contracts two nodes. |
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| 375 | /// |
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| 376 | ///Node \p b will be removed but instead of deleting |
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| 377 | ///its neighboring edges, they will be joined to \p a. |
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| 378 | ///The last parameter \p r controls whether to remove loops. \c true |
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| 379 | ///means that loops will be removed. |
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| 380 | /// |
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| 381 | ///\note The <tt>Edge</tt>s |
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[1281] | 382 | ///referencing a moved edge remain |
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[1010] | 383 | ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s |
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| 384 | ///may be invalidated. |
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| 385 | void contract(Node a,Node b,bool r=true) |
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| 386 | { |
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| 387 | for(OutEdgeIt e(*this,b);e!=INVALID;) { |
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| 388 | OutEdgeIt f=e; |
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| 389 | ++f; |
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| 390 | if(r && target(e)==a) erase(e); |
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[1546] | 391 | else changeSource(e,a); |
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[1010] | 392 | e=f; |
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| 393 | } |
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| 394 | for(InEdgeIt e(*this,b);e!=INVALID;) { |
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| 395 | InEdgeIt f=e; |
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| 396 | ++f; |
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| 397 | if(r && source(e)==a) erase(e); |
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[1546] | 398 | else changeTarget(e,a); |
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[1010] | 399 | e=f; |
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| 400 | } |
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| 401 | erase(b); |
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| 402 | } |
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[1011] | 403 | |
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[1281] | 404 | ///Split a node. |
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[1011] | 405 | |
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[1284] | 406 | ///This function splits a node. First a new node is added to the graph, |
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| 407 | ///then the source of each outgoing edge of \c n is moved to this new node. |
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[1281] | 408 | ///If \c connect is \c true (this is the default value), then a new edge |
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| 409 | ///from \c n to the newly created node is also added. |
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| 410 | ///\return The newly created node. |
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| 411 | /// |
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| 412 | ///\note The <tt>Edge</tt>s |
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| 413 | ///referencing a moved edge remain |
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| 414 | ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s |
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| 415 | ///may be invalidated. |
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[1284] | 416 | ///\warning This functionality cannot be used together with the SnapShot |
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| 417 | ///feature. |
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[1281] | 418 | ///\todo It could be implemented in a bit faster way. |
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| 419 | Node split(Node n, bool connect = true) |
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| 420 | { |
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| 421 | Node b = addNode(); |
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| 422 | for(OutEdgeIt e(*this,n);e!=INVALID;) { |
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| 423 | OutEdgeIt f=e; |
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| 424 | ++f; |
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[1546] | 425 | changeSource(e,b); |
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[1281] | 426 | e=f; |
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| 427 | } |
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| 428 | if(connect) addEdge(n,b); |
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| 429 | return b; |
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| 430 | } |
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| 431 | |
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[1011] | 432 | ///Class to make a snapshot of the graph and to restrore to it later. |
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| 433 | |
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| 434 | ///Class to make a snapshot of the graph and to restrore to it later. |
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| 435 | /// |
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| 436 | ///The newly added nodes and edges can be removed using the |
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| 437 | ///restore() function. |
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| 438 | /// |
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| 439 | ///\warning Edge and node deletions cannot be restored. |
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| 440 | ///\warning SnapShots cannot be nested. |
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[1035] | 441 | ///\todo \c SnapShot or \c Snapshot? |
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[1039] | 442 | class SnapShot : protected AlterationNotifier<Node>::ObserverBase, |
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| 443 | protected AlterationNotifier<Edge>::ObserverBase |
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[1011] | 444 | { |
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| 445 | protected: |
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| 446 | |
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| 447 | ListGraph *g; |
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| 448 | std::list<Node> added_nodes; |
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| 449 | std::list<Edge> added_edges; |
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| 450 | |
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| 451 | bool active; |
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| 452 | virtual void add(const Node& n) { |
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| 453 | added_nodes.push_back(n); |
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| 454 | }; |
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| 455 | ///\bug Exception... |
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| 456 | /// |
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| 457 | virtual void erase(const Node&) |
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| 458 | { |
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| 459 | exit(1); |
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| 460 | } |
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| 461 | virtual void add(const Edge& n) { |
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| 462 | added_edges.push_back(n); |
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| 463 | }; |
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| 464 | ///\bug Exception... |
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| 465 | /// |
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| 466 | virtual void erase(const Edge&) |
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| 467 | { |
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| 468 | exit(1); |
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| 469 | } |
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| 470 | |
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[1457] | 471 | ///\bug What is this used for? |
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| 472 | /// |
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| 473 | virtual void build() {} |
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| 474 | ///\bug What is this used for? |
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| 475 | /// |
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| 476 | virtual void clear() {} |
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| 477 | |
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[1011] | 478 | void regist(ListGraph &_g) { |
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| 479 | g=&_g; |
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[1039] | 480 | AlterationNotifier<Node>::ObserverBase:: |
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[1040] | 481 | attach(g->getNotifier(Node())); |
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[1039] | 482 | AlterationNotifier<Edge>::ObserverBase:: |
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[1040] | 483 | attach(g->getNotifier(Edge())); |
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[1011] | 484 | } |
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| 485 | |
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| 486 | void deregist() { |
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[1039] | 487 | AlterationNotifier<Node>::ObserverBase:: |
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[1011] | 488 | detach(); |
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[1039] | 489 | AlterationNotifier<Edge>::ObserverBase:: |
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[1011] | 490 | detach(); |
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| 491 | g=0; |
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| 492 | } |
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| 493 | |
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| 494 | public: |
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| 495 | ///Default constructur. |
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| 496 | |
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| 497 | ///Default constructur. |
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| 498 | ///To actually make a snapshot you must call save(). |
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| 499 | /// |
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| 500 | SnapShot() : g(0) {} |
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| 501 | ///Constructor that immediately makes a snapshot. |
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| 502 | |
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| 503 | ///This constructor immediately makes a snapshot of the graph. |
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| 504 | ///\param _g The graph we make a snapshot of. |
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| 505 | SnapShot(ListGraph &_g) { |
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| 506 | regist(_g); |
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| 507 | } |
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| 508 | ///\bug Is it necessary? |
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| 509 | /// |
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| 510 | ~SnapShot() |
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| 511 | { |
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| 512 | if(g) deregist(); |
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| 513 | } |
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| 514 | |
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| 515 | ///Make a snapshot. |
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| 516 | |
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| 517 | ///Make a snapshot of the graph. |
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| 518 | /// |
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| 519 | ///This function can be called more than once. In case of a repeated |
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| 520 | ///call, the previous snapshot gets lost. |
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| 521 | ///\param _g The graph we make the snapshot of. |
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| 522 | void save(ListGraph &_g) |
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| 523 | { |
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| 524 | if(g!=&_g) { |
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| 525 | if(g) deregist(); |
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| 526 | regist(_g); |
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| 527 | } |
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| 528 | added_nodes.clear(); |
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| 529 | added_edges.clear(); |
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| 530 | } |
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| 531 | |
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| 532 | ///Undo the changes until the last snapshot. |
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| 533 | |
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| 534 | ///Undo the changes until last snapshot created by save(). |
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| 535 | /// |
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| 536 | ///\todo This function might be called undo(). |
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| 537 | void restore() { |
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[1457] | 538 | ListGraph &old_g=*g; |
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[1011] | 539 | deregist(); |
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| 540 | while(!added_edges.empty()) { |
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[1457] | 541 | old_g.erase(added_edges.front()); |
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[1011] | 542 | added_edges.pop_front(); |
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| 543 | } |
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| 544 | while(!added_nodes.empty()) { |
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[1457] | 545 | old_g.erase(added_nodes.front()); |
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[1011] | 546 | added_nodes.pop_front(); |
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| 547 | } |
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| 548 | } |
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| 549 | }; |
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| 550 | |
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[949] | 551 | }; |
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[1034] | 552 | |
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[1555] | 553 | ///@} |
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[1034] | 554 | |
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| 555 | /**************** Undirected List Graph ****************/ |
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| 556 | |
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| 557 | typedef ErasableUndirGraphExtender< |
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| 558 | ClearableUndirGraphExtender< |
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| 559 | ExtendableUndirGraphExtender< |
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| 560 | MappableUndirGraphExtender< |
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| 561 | IterableUndirGraphExtender< |
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| 562 | AlterableUndirGraphExtender< |
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[1669] | 563 | UndirGraphExtender<ListGraphBase> > > > > > > ExtendedUndirListGraphBase; |
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[1034] | 564 | |
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[1555] | 565 | /// \addtogroup graphs |
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| 566 | /// @{ |
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| 567 | |
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[1035] | 568 | ///An undirected list graph class. |
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| 569 | |
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| 570 | ///This is a simple and fast erasable undirected graph implementation. |
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| 571 | /// |
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| 572 | ///It conforms to the |
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| 573 | ///\ref concept::UndirGraph "UndirGraph" concept. |
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| 574 | /// |
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| 575 | ///\sa concept::UndirGraph. |
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| 576 | /// |
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[1546] | 577 | ///\todo SnapShot, reverseEdge(), changeTarget(), changeSource(), contract() |
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[1161] | 578 | ///haven't been implemented yet. |
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[1035] | 579 | /// |
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[1669] | 580 | class UndirListGraph : public ExtendedUndirListGraphBase { |
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[1034] | 581 | }; |
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| 582 | |
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[949] | 583 | |
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[948] | 584 | /// @} |
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| 585 | } //namespace lemon |
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[946] | 586 | |
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[400] | 587 | |
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[946] | 588 | #endif |
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