| 1 | // -*- C++ -*- | 
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| 2 | #ifndef HUGO_DIJKSTRA_H | 
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| 3 | #define HUGO_DIJKSTRA_H | 
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| 4 |  | 
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| 5 | ///\ingroup galgs | 
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| 6 | ///\file | 
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| 7 | ///\brief Dijkstra algorithm. | 
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| 8 |  | 
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| 9 | #include <hugo/bin_heap.h> | 
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| 10 | #include <hugo/invalid.h> | 
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| 11 |  | 
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| 12 | namespace hugo { | 
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| 13 |  | 
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| 14 | /// \addtogroup galgs | 
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| 15 | /// @{ | 
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| 16 |  | 
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| 17 |   ///%Dijkstra algorithm class. | 
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| 18 |  | 
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| 19 |   ///This class provides an efficient implementation of %Dijkstra algorithm. | 
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| 20 |   ///The edge lengths are passed to the algorithm using a | 
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| 21 |   ///\ref ReadMapSkeleton "readable map", | 
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| 22 |   ///so it is easy to change it to any kind of length. | 
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| 23 |   /// | 
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| 24 |   ///The type of the length is determined by the \c ValueType of the length map. | 
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| 25 |   /// | 
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| 26 |   ///It is also possible to change the underlying priority heap. | 
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| 27 |   /// | 
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| 28 |   ///\param GR The graph type the algorithm runs on. | 
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| 29 |   ///\param LM This read-only | 
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| 30 |   ///EdgeMap | 
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| 31 |   ///determines the | 
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| 32 |   ///lengths of the edges. It is read once for each edge, so the map | 
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| 33 |   ///may involve in relatively time consuming process to compute the edge | 
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| 34 |   ///length if it is necessary. The default map type is | 
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| 35 |   ///\ref GraphSkeleton::EdgeMap "Graph::EdgeMap<int>" | 
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| 36 |   ///\param Heap The heap type used by the %Dijkstra | 
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| 37 |   ///algorithm. The default | 
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| 38 |   ///is using \ref BinHeap "binary heap". | 
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| 39 |   /// | 
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| 40 |   ///\author Jacint Szabo | 
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| 41 |   ///\todo We need a typedef-names should be standardized. | 
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| 42 |  | 
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| 43 | #ifdef DOXYGEN | 
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| 44 |   template <typename GR, | 
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| 45 |             typename LM, | 
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| 46 |             typename Heap> | 
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| 47 | #else | 
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| 48 |   template <typename GR, | 
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| 49 |             typename LM=typename GR::template EdgeMap<int>, | 
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| 50 |             template <class,class,class,class> class Heap = BinHeap > | 
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| 51 | #endif | 
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| 52 |   class Dijkstra{ | 
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| 53 |   public: | 
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| 54 |     ///The type of the underlying graph. | 
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| 55 |     typedef GR Graph; | 
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| 56 |     typedef typename Graph::Node Node; | 
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| 57 |     typedef typename Graph::NodeIt NodeIt; | 
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| 58 |     typedef typename Graph::Edge Edge; | 
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| 59 |     typedef typename Graph::OutEdgeIt OutEdgeIt; | 
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| 60 |      | 
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| 61 |     ///The type of the length of the edges. | 
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| 62 |     typedef typename LM::ValueType ValueType; | 
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| 63 |     ///The the type of the map that stores the edge lengths. | 
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| 64 |     typedef LM LengthMap; | 
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| 65 |     ///\brief The the type of the map that stores the last | 
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| 66 |     ///edges of the shortest paths. | 
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| 67 |     typedef typename Graph::template NodeMap<Edge> PredMap; | 
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| 68 |     ///\brief The the type of the map that stores the last but one | 
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| 69 |     ///nodes of the shortest paths. | 
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| 70 |     typedef typename Graph::template NodeMap<Node> PredNodeMap; | 
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| 71 |     ///The the type of the map that stores the dists of the nodes. | 
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| 72 |     typedef typename Graph::template NodeMap<ValueType> DistMap; | 
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| 73 |  | 
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| 74 |   private: | 
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| 75 |     const Graph& G; | 
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| 76 |     const LM& length; | 
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| 77 |     PredMap predecessor; | 
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| 78 |     PredNodeMap pred_node; | 
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| 79 |     DistMap distance; | 
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| 80 |      | 
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| 81 |   public : | 
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| 82 |      | 
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| 83 |     Dijkstra(const Graph& _G, const LM& _length) : | 
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| 84 |       G(_G), length(_length), predecessor(_G), pred_node(_G), distance(_G) { } | 
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| 85 |      | 
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| 86 |     void run(Node s); | 
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| 87 |      | 
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| 88 |     ///The distance of a node from the root. | 
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| 89 |  | 
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| 90 |     ///Returns the distance of a node from the root. | 
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| 91 |     ///\pre \ref run() must be called before using this function. | 
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| 92 |     ///\warning If node \c v in unreachable from the root the return value | 
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| 93 |     ///of this funcion is undefined. | 
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| 94 |     ValueType dist(Node v) const { return distance[v]; } | 
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| 95 |  | 
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| 96 |     ///Returns the 'previous edge' of the shortest path tree. | 
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| 97 |  | 
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| 98 |     ///For a node \c v it returns the 'previous edge' of the shortest path tree, | 
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| 99 |     ///i.e. it returns the last edge from a shortest path from the root to \c | 
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| 100 |     ///v. It is INVALID if \c v is unreachable from the root or if \c v=s. The | 
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| 101 |     ///shortest path tree used here is equal to the shortest path tree used in | 
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| 102 |     ///\ref predNode(Node v).  \pre \ref run() must be called before using | 
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| 103 |     ///this function. | 
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| 104 |     Edge pred(Node v) const { return predecessor[v]; } | 
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| 105 |  | 
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| 106 |     ///Returns the 'previous node' of the shortest path tree. | 
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| 107 |  | 
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| 108 |     ///For a node \c v it returns the 'previous node' of the shortest path tree, | 
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| 109 |     ///i.e. it returns the last but one node from a shortest path from the | 
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| 110 |     ///root to \c /v. It is INVALID if \c v is unreachable from the root or if | 
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| 111 |     ///\c v=s. The shortest path tree used here is equal to the shortest path | 
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| 112 |     ///tree used in \ref pred(Node v).  \pre \ref run() must be called before | 
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| 113 |     ///using this function. | 
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| 114 |     Node predNode(Node v) const { return pred_node[v]; } | 
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| 115 |      | 
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| 116 |     ///Returns a reference to the NodeMap of distances. | 
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| 117 |  | 
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| 118 |     ///Returns a reference to the NodeMap of distances. \pre \ref run() must | 
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| 119 |     ///be called before using this function. | 
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| 120 |     const DistMap &distMap() const { return distance;} | 
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| 121 |   | 
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| 122 |     ///Returns a reference to the shortest path tree map. | 
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| 123 |  | 
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| 124 |     ///Returns a reference to the NodeMap of the edges of the | 
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| 125 |     ///shortest path tree. | 
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| 126 |     ///\pre \ref run() must be called before using this function. | 
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| 127 |     const PredMap &predMap() const { return predecessor;} | 
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| 128 |   | 
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| 129 |     ///Returns a reference to the map of nodes of shortest paths. | 
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| 130 |  | 
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| 131 |     ///Returns a reference to the NodeMap of the last but one nodes of the | 
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| 132 |     ///shortest path tree. | 
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| 133 |     ///\pre \ref run() must be called before using this function. | 
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| 134 |     const PredNodeMap &predNodeMap() const { return pred_node;} | 
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| 135 |  | 
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| 136 |     ///Checks if a node is reachable from the root. | 
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| 137 |  | 
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| 138 |     ///Returns \c true if \c v is reachable from the root. | 
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| 139 |     ///\warning the root node is reported to be unreached! | 
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| 140 |     ///\todo Is this what we want? | 
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| 141 |     ///\pre \ref run() must be called before using this function. | 
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| 142 |     /// | 
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| 143 |     bool reached(Node v) { return G.valid(predecessor[v]); } | 
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| 144 |      | 
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| 145 |   }; | 
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| 146 |    | 
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| 147 |  | 
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| 148 |   // ********************************************************************** | 
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| 149 |   //  IMPLEMENTATIONS | 
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| 150 |   // ********************************************************************** | 
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| 151 |  | 
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| 152 |   ///Runs %Dijkstra algorithm from node the root. | 
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| 153 |  | 
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| 154 |   ///This method runs the %Dijkstra algorithm from a root node \c s | 
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| 155 |   ///in order to | 
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| 156 |   ///compute the | 
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| 157 |   ///shortest path to each node. The algorithm computes | 
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| 158 |   ///- The shortest path tree. | 
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| 159 |   ///- The distance of each node from the root. | 
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| 160 |   template <typename GR, typename LM, | 
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| 161 |             template<class,class,class,class> class Heap > | 
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| 162 |   void Dijkstra<GR,LM,Heap>::run(Node s) { | 
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| 163 |      | 
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| 164 |     NodeIt u; | 
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| 165 |     for ( G.first(u) ; G.valid(u) ; G.next(u) ) { | 
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| 166 |       predecessor.set(u,INVALID); | 
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| 167 |       pred_node.set(u,INVALID); | 
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| 168 |     } | 
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| 169 |      | 
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| 170 |     typename GR::template NodeMap<int> heap_map(G,-1); | 
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| 171 |      | 
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| 172 |     typedef Heap<Node, ValueType, typename GR::template NodeMap<int>, | 
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| 173 |       std::less<ValueType> >  | 
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| 174 |       HeapType; | 
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| 175 |      | 
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| 176 |     HeapType heap(heap_map); | 
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| 177 |      | 
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| 178 |     heap.push(s,0);  | 
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| 179 |      | 
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| 180 |       while ( !heap.empty() ) { | 
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| 181 |          | 
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| 182 |         Node v=heap.top();  | 
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| 183 |         ValueType oldvalue=heap[v]; | 
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| 184 |         heap.pop(); | 
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| 185 |         distance.set(v, oldvalue); | 
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| 186 |          | 
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| 187 |         { //FIXME this bracket is for e to be local | 
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| 188 |           OutEdgeIt e; | 
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| 189 |         for(G.first(e, v); | 
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| 190 |             G.valid(e); G.next(e)) { | 
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| 191 |           Node w=G.bNode(e);  | 
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| 192 |            | 
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| 193 |           switch(heap.state(w)) { | 
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| 194 |           case HeapType::PRE_HEAP: | 
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| 195 |             heap.push(w,oldvalue+length[e]);  | 
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| 196 |             predecessor.set(w,e); | 
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| 197 |             pred_node.set(w,v); | 
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| 198 |             break; | 
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| 199 |           case HeapType::IN_HEAP: | 
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| 200 |             if ( oldvalue+length[e] < heap[w] ) { | 
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| 201 |               heap.decrease(w, oldvalue+length[e]);  | 
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| 202 |               predecessor.set(w,e); | 
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| 203 |               pred_node.set(w,v); | 
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| 204 |             } | 
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| 205 |             break; | 
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| 206 |           case HeapType::POST_HEAP: | 
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| 207 |             break; | 
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| 208 |           } | 
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| 209 |         } | 
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| 210 |       } //FIXME tis bracket | 
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| 211 |       } | 
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| 212 |   } | 
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| 213 |  | 
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| 214 | /// @} | 
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| 215 |    | 
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| 216 | } //END OF NAMESPACE HUGO | 
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| 217 |  | 
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| 218 | #endif | 
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| 219 |  | 
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| 220 |  | 
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