| 1 | // -*- c++ -*- | 
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| 2 |  | 
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| 3 | #ifndef HUGO_FULL_GRAPH_H | 
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| 4 | #define HUGO_FULL_GRAPH_H | 
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| 5 |  | 
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| 6 | ///\ingroup graphs | 
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| 7 | ///\file | 
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| 8 | ///\brief FullGraph and SymFullGraph classes. | 
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| 9 |  | 
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| 10 | #include <vector> | 
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| 11 | #include <limits.h> | 
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| 12 |  | 
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| 13 | #include <hugo/invalid.h> | 
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| 14 |  | 
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| 15 | namespace hugo { | 
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| 16 |  | 
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| 17 | /// \addtogroup graphs | 
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| 18 | /// @{ | 
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| 19 |  | 
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| 20 | ///A full graph class. | 
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| 21 |  | 
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| 22 | ///This is a simple and fast directed full graph implementation. | 
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| 23 | ///It is completely static, so you can neither add nor delete either | 
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| 24 | ///edges or nodes. | 
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| 25 | ///Otherwise it conforms to the graph interface documented under | 
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| 26 | ///the description of \ref GraphSkeleton. | 
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| 27 | ///\sa \ref GraphSkeleton. | 
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| 28 | ///\todo Shouldn't we avoid loops? | 
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| 29 | /// | 
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| 30 | ///\author Alpar Juttner | 
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| 31 | class FullGraph { | 
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| 32 | int NodeNum; | 
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| 33 | int EdgeNum; | 
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| 34 | public: | 
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| 35 | template <typename T> class EdgeMap; | 
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| 36 | template <typename T> class NodeMap; | 
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| 37 |  | 
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| 38 | class Node; | 
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| 39 | class Edge; | 
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| 40 | class NodeIt; | 
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| 41 | class EdgeIt; | 
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| 42 | class OutEdgeIt; | 
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| 43 | class InEdgeIt; | 
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| 44 |  | 
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| 45 | template <typename T> class NodeMap; | 
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| 46 | template <typename T> class EdgeMap; | 
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| 47 |  | 
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| 48 | public: | 
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| 49 |  | 
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| 50 | ///Creates a full graph with \c n nodes. | 
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| 51 | FullGraph(int n) : NodeNum(n), EdgeNum(NodeNum*NodeNum) { } | 
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| 52 | /// | 
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| 53 | FullGraph(const FullGraph &_g) | 
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| 54 | : NodeNum(_g.nodeNum()), EdgeNum(NodeNum*NodeNum) { } | 
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| 55 |  | 
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| 56 | int nodeNum() const { return NodeNum; }  //FIXME: What is this? | 
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| 57 | int edgeNum() const { return EdgeNum; }  //FIXME: What is this? | 
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| 58 |  | 
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| 59 | int maxNodeId() const { return NodeNum; }  //FIXME: What is this? | 
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| 60 | int maxEdgeId() const { return EdgeNum; }  //FIXME: What is this? | 
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| 61 |  | 
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| 62 | Node tail(Edge e) const { return e.n%NodeNum; } | 
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| 63 | Node head(Edge e) const { return e.n/NodeNum; } | 
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| 64 |  | 
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| 65 | Node aNode(OutEdgeIt e) const { return tail(e); } | 
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| 66 | Node aNode(InEdgeIt e) const { return head(e); } | 
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| 67 |  | 
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| 68 | Node bNode(OutEdgeIt e) const { return head(e); } | 
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| 69 | Node bNode(InEdgeIt e) const { return tail(e); } | 
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| 70 |  | 
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| 71 | NodeIt& first(NodeIt& v) const { | 
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| 72 | v=NodeIt(*this); return v; } | 
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| 73 | EdgeIt& first(EdgeIt& e) const { | 
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| 74 | e=EdgeIt(*this); return e; } | 
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| 75 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { | 
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| 76 | e=OutEdgeIt(*this,v); return e; } | 
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| 77 | InEdgeIt& first(InEdgeIt& e, const Node v) const { | 
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| 78 | e=InEdgeIt(*this,v); return e; } | 
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| 79 |  | 
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| 80 | bool valid(Edge e) const { return e.n!=-1; } | 
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| 81 | bool valid(Node n) const { return n.n!=-1; } | 
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| 82 |  | 
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| 83 | template <typename It> It getNext(It it) const | 
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| 84 | { It tmp(it); return next(tmp); } | 
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| 85 |  | 
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| 86 | NodeIt& next(NodeIt& it) const { | 
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| 87 | it.n=(it.n+2)%(NodeNum+1)-1; | 
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| 88 | return it; | 
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| 89 | } | 
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| 90 | OutEdgeIt& next(OutEdgeIt& it) const | 
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| 91 | { it.n+=NodeNum; if(it.n>=EdgeNum) it.n=-1; return it; } | 
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| 92 | InEdgeIt& next(InEdgeIt& it) const | 
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| 93 | { if(!((++it.n)%NodeNum)) it.n=-1; return it; } | 
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| 94 | EdgeIt& next(EdgeIt& it) const { --it.n; return it; } | 
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| 95 |  | 
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| 96 | int id(Node v) const { return v.n; } | 
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| 97 | int id(Edge e) const { return e.n; } | 
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| 98 |  | 
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| 99 | class Node { | 
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| 100 | friend class FullGraph; | 
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| 101 | template <typename T> friend class NodeMap; | 
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| 102 |  | 
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| 103 | friend class Edge; | 
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| 104 | friend class OutEdgeIt; | 
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| 105 | friend class InEdgeIt; | 
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| 106 | friend class SymEdge; | 
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| 107 |  | 
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| 108 | protected: | 
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| 109 | int n; | 
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| 110 | friend int FullGraph::id(Node v) const; | 
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| 111 | Node(int nn) {n=nn;} | 
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| 112 | public: | 
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| 113 | Node() {} | 
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| 114 | Node (Invalid) { n=-1; } | 
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| 115 | bool operator==(const Node i) const {return n==i.n;} | 
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| 116 | bool operator!=(const Node i) const {return n!=i.n;} | 
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| 117 | bool operator<(const Node i) const {return n<i.n;} | 
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| 118 | }; | 
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| 119 |  | 
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| 120 | class NodeIt : public Node { | 
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| 121 | friend class FullGraph; | 
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| 122 | public: | 
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| 123 | NodeIt() : Node() { } | 
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| 124 | NodeIt(Invalid i) : Node(i) { } | 
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| 125 | NodeIt(const FullGraph& G) : Node(G.NodeNum?0:-1) { } | 
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| 126 | ///\todo Undocumented conversion Node -\> NodeIt. | 
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| 127 | NodeIt(const FullGraph& G, const Node &n) : Node(n) { } | 
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| 128 | }; | 
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| 129 |  | 
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| 130 | class Edge { | 
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| 131 | friend class FullGraph; | 
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| 132 | template <typename T> friend class EdgeMap; | 
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| 133 |  | 
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| 134 | friend class Node; | 
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| 135 | friend class NodeIt; | 
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| 136 | protected: | 
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| 137 | int n; //NodeNum*head+tail; | 
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| 138 | friend int FullGraph::id(Edge e) const; | 
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| 139 |  | 
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| 140 | Edge(int nn) {n=nn;} | 
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| 141 | public: | 
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| 142 | Edge() { } | 
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| 143 | Edge (Invalid) { n=-1; } | 
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| 144 | bool operator==(const Edge i) const {return n==i.n;} | 
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| 145 | bool operator!=(const Edge i) const {return n!=i.n;} | 
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| 146 | bool operator<(const Edge i) const {return n<i.n;} | 
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| 147 | ///\bug This is a workaround until somebody tells me how to | 
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| 148 | ///make class \c SymFullGraph::SymEdgeMap friend of Edge | 
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| 149 | int &idref() {return n;} | 
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| 150 | const int &idref() const {return n;} | 
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| 151 | }; | 
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| 152 |  | 
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| 153 | class EdgeIt : public Edge { | 
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| 154 | friend class FullGraph; | 
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| 155 | public: | 
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| 156 | EdgeIt(const FullGraph& G) : Edge(G.EdgeNum-1) { } | 
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| 157 | EdgeIt (Invalid i) : Edge(i) { } | 
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| 158 | EdgeIt() : Edge() { } | 
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| 159 | ///\bug This is a workaround until somebody tells me how to | 
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| 160 | ///make class \c SymFullGraph::SymEdgeMap friend of Edge | 
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| 161 | int &idref() {return n;} | 
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| 162 | }; | 
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| 163 |  | 
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| 164 | class OutEdgeIt : public Edge { | 
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| 165 | friend class FullGraph; | 
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| 166 | public: | 
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| 167 | OutEdgeIt() : Edge() { } | 
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| 168 | OutEdgeIt (Invalid i) : Edge(i) { } | 
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| 169 |  | 
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| 170 | OutEdgeIt(const FullGraph& G,const Node v) | 
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| 171 | : Edge(v.n) {} | 
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| 172 | }; | 
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| 173 |  | 
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| 174 | class InEdgeIt : public Edge { | 
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| 175 | friend class FullGraph; | 
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| 176 | public: | 
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| 177 | InEdgeIt() : Edge() { } | 
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| 178 | InEdgeIt (Invalid i) : Edge(i) { } | 
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| 179 | InEdgeIt(const FullGraph& G,Node v) :Edge(v.n*G.NodeNum){} | 
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| 180 | }; | 
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| 181 |  | 
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| 182 | template <typename T> class NodeMap | 
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| 183 | { | 
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| 184 | std::vector<T> container; | 
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| 185 |  | 
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| 186 | public: | 
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| 187 | typedef T ValueType; | 
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| 188 | typedef Node KeyType; | 
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| 189 |  | 
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| 190 | NodeMap(const FullGraph &_G) : container(_G.NodeNum) { } | 
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| 191 | NodeMap(const FullGraph &_G,const T &t) : container(_G.NodeNum,t) { } | 
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| 192 | NodeMap(const NodeMap<T> &m) : container(m.container) { } | 
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| 193 |  | 
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| 194 | template<typename TT> friend class NodeMap; | 
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| 195 | ///\todo It can copy between different types. | 
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| 196 | template<typename TT> NodeMap(const NodeMap<TT> &m) | 
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| 197 | : container(m.container.size()) | 
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| 198 | { | 
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| 199 | typename std::vector<TT>::const_iterator i; | 
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| 200 | for(typename std::vector<TT>::const_iterator i=m.container.begin(); | 
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| 201 | i!=m.container.end(); | 
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| 202 | i++) | 
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| 203 | container.push_back(*i); | 
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| 204 | } | 
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| 205 | void set(Node n, T a) { container[n.n]=a; } | 
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| 206 | //'T& operator[](Node n)' would be wrong here | 
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| 207 | typename std::vector<T>::reference | 
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| 208 | operator[](Node n) { return container[n.n]; } | 
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| 209 | //'const T& operator[](Node n)' would be wrong here | 
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| 210 | typename std::vector<T>::const_reference | 
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| 211 | operator[](Node n) const { return container[n.n]; } | 
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| 212 |  | 
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| 213 | ///\warning There is no safety check at all! | 
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| 214 | ///Using operator = between maps attached to different graph may | 
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| 215 | ///cause serious problem. | 
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| 216 | ///\todo Is this really so? | 
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| 217 | ///\todo It can copy between different types. | 
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| 218 | const NodeMap<T>& operator=(const NodeMap<T> &m) | 
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| 219 | { | 
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| 220 | container = m.container; | 
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| 221 | return *this; | 
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| 222 | } | 
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| 223 | template<typename TT> | 
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| 224 | const NodeMap<T>& operator=(const NodeMap<TT> &m) | 
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| 225 | { | 
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| 226 | std::copy(m.container.begin(), m.container.end(), container.begin()); | 
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| 227 | return *this; | 
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| 228 | } | 
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| 229 |  | 
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| 230 | void update() {}    //Useless for Dynamic Maps | 
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| 231 | void update(T a) {}  //Useless for Dynamic Maps | 
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| 232 | }; | 
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| 233 |  | 
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| 234 | template <typename T> class EdgeMap | 
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| 235 | { | 
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| 236 | std::vector<T> container; | 
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| 237 |  | 
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| 238 | public: | 
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| 239 | typedef T ValueType; | 
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| 240 | typedef Edge KeyType; | 
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| 241 |  | 
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| 242 | EdgeMap(const FullGraph &_G) : container(_G.EdgeNum) { } | 
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| 243 | EdgeMap(const FullGraph &_G,const T &t) : container(_G.EdgeNum,t) { } | 
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| 244 | EdgeMap(const EdgeMap<T> &m) : container(m.container) { } | 
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| 245 |  | 
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| 246 | template<typename TT> friend class EdgeMap; | 
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| 247 | ///\todo It can copy between different types. | 
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| 248 | ///\todo We could use 'copy' | 
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| 249 | template<typename TT> EdgeMap(const EdgeMap<TT> &m) : | 
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| 250 | container(m.container.size()) | 
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| 251 | { | 
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| 252 | typename std::vector<TT>::const_iterator i; | 
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| 253 | for(typename std::vector<TT>::const_iterator i=m.container.begin(); | 
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| 254 | i!=m.container.end(); | 
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| 255 | i++) | 
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| 256 | container.push_back(*i); | 
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| 257 | } | 
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| 258 | void set(Edge n, T a) { container[n.n]=a; } | 
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| 259 | //T get(Edge n) const { return container[n.n]; } | 
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| 260 | typename std::vector<T>::reference | 
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| 261 | operator[](Edge n) { return container[n.n]; } | 
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| 262 | typename std::vector<T>::const_reference | 
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| 263 | operator[](Edge n) const { return container[n.n]; } | 
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| 264 |  | 
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| 265 | ///\warning There is no safety check at all! | 
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| 266 | ///Using operator = between maps attached to different graph may | 
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| 267 | ///cause serious problem. | 
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| 268 | ///\todo Is this really so? | 
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| 269 | ///\todo It can copy between different types. | 
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| 270 | const EdgeMap<T>& operator=(const EdgeMap<T> &m) | 
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| 271 | { | 
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| 272 | container = m.container; | 
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| 273 | return *this; | 
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| 274 | } | 
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| 275 | template<typename TT> | 
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| 276 | const EdgeMap<T>& operator=(const EdgeMap<TT> &m) | 
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| 277 | { | 
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| 278 | std::copy(m.container.begin(), m.container.end(), container.begin()); | 
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| 279 | return *this; | 
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| 280 | } | 
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| 281 |  | 
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| 282 | void update() {} | 
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| 283 | void update(T a) {} | 
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| 284 | }; | 
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| 285 |  | 
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| 286 | }; | 
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| 287 |  | 
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| 288 | /// @} | 
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| 289 |  | 
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| 290 | } //namespace hugo | 
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| 291 |  | 
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| 292 |  | 
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| 293 |  | 
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| 294 |  | 
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| 295 | #endif //HUGO_FULL_GRAPH_H | 
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