| [395] | 1 | // -*- mode:C++ -*- | 
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|  | 2 |  | 
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| [405] | 3 | #ifndef HUGO_LIST_GRAPH_H | 
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|  | 4 | #define HUGO_LIST_GRAPH_H | 
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| [395] | 5 |  | 
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| [491] | 6 | ///\ingroup graphs | 
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| [395] | 7 | ///\file | 
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| [405] | 8 | ///\brief ListGraph, SymListGraph, NodeSet and EdgeSet classes. | 
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| [395] | 9 |  | 
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|  | 10 | #include <vector> | 
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| [782] | 11 | #include <climits> | 
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| [395] | 12 |  | 
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| [542] | 13 | #include <hugo/invalid.h> | 
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| [395] | 14 |  | 
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| [782] | 15 | #include <hugo/map_registry.h> | 
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| [822] | 16 | #include <hugo/default_map.h> | 
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| [782] | 17 |  | 
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| [822] | 18 | #include <hugo/sym_map.h> | 
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| [782] | 19 |  | 
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|  | 20 | #include <hugo/map_defines.h> | 
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|  | 21 |  | 
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|  | 22 |  | 
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| [395] | 23 | namespace hugo { | 
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|  | 24 |  | 
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| [406] | 25 | /// \addtogroup graphs | 
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|  | 26 | /// @{ | 
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|  | 27 |  | 
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| [401] | 28 | ///A list graph class. | 
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| [395] | 29 |  | 
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| [397] | 30 | ///This is a simple and fast erasable graph implementation. | 
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|  | 31 | /// | 
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| [395] | 32 | ///It conforms to the graph interface documented under | 
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| [827] | 33 | ///the description of | 
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|  | 34 | ///\ref skeleton::ErasableGraphSkeleton "ErasableGraphSkeleton". | 
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|  | 35 | ///\sa skeleton::ErasableGraphSkeleton. | 
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| [397] | 36 | class ListGraph { | 
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| [395] | 37 |  | 
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| [397] | 38 | //Nodes are double linked. | 
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|  | 39 | //The free nodes are only single linked using the "next" field. | 
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| [395] | 40 | struct NodeT | 
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|  | 41 | { | 
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| [397] | 42 | int first_in,first_out; | 
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|  | 43 | int prev, next; | 
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| [395] | 44 | }; | 
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| [397] | 45 | //Edges are double linked. | 
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|  | 46 | //The free edges are only single linked using the "next_in" field. | 
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| [395] | 47 | struct EdgeT | 
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|  | 48 | { | 
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| [397] | 49 | int head, tail; | 
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|  | 50 | int prev_in, prev_out; | 
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|  | 51 | int next_in, next_out; | 
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| [395] | 52 | }; | 
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|  | 53 |  | 
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|  | 54 | std::vector<NodeT> nodes; | 
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| [397] | 55 | //The first node | 
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|  | 56 | int first_node; | 
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|  | 57 | //The first free node | 
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|  | 58 | int first_free_node; | 
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| [395] | 59 | std::vector<EdgeT> edges; | 
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| [397] | 60 | //The first free edge | 
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|  | 61 | int first_free_edge; | 
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| [395] | 62 |  | 
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| [782] | 63 | public: | 
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| [395] | 64 |  | 
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| [782] | 65 | typedef ListGraph Graph; | 
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| [397] | 66 |  | 
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| [395] | 67 | class Node; | 
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|  | 68 | class Edge; | 
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|  | 69 |  | 
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|  | 70 |  | 
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|  | 71 | public: | 
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|  | 72 |  | 
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|  | 73 | class NodeIt; | 
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|  | 74 | class EdgeIt; | 
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|  | 75 | class OutEdgeIt; | 
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|  | 76 | class InEdgeIt; | 
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| [782] | 77 |  | 
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| [822] | 78 | /// Creating map registries. | 
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| [782] | 79 | CREATE_MAP_REGISTRIES; | 
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| [822] | 80 | /// Creating node and edge maps. | 
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| [827] | 81 |  | 
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|  | 82 | /// \todo | 
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|  | 83 | /// It apears in the documentation as if it were a function definition. | 
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| [822] | 84 | CREATE_MAPS(DefaultMap); | 
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| [782] | 85 |  | 
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| [395] | 86 | public: | 
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|  | 87 |  | 
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| [782] | 88 | ListGraph() | 
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|  | 89 | : nodes(), first_node(-1), | 
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|  | 90 | first_free_node(-1), edges(), first_free_edge(-1) {} | 
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|  | 91 |  | 
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|  | 92 | ListGraph(const ListGraph &_g) | 
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|  | 93 | : nodes(_g.nodes), first_node(_g.first_node), | 
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|  | 94 | first_free_node(_g.first_free_node), edges(_g.edges), | 
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|  | 95 | first_free_edge(_g.first_free_edge) {} | 
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| [395] | 96 |  | 
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| [813] | 97 | ///Number of nodes. | 
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|  | 98 | int nodeNum() const { return nodes.size(); } | 
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|  | 99 | ///Number of edges. | 
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|  | 100 | int edgeNum() const { return edges.size(); } | 
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| [395] | 101 |  | 
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| [813] | 102 | ///Set the expected maximum number of edges. | 
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| [695] | 103 |  | 
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|  | 104 | ///With this function, it is possible to set the expected number of edges. | 
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|  | 105 | ///The use of this fasten the building of the graph and makes | 
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|  | 106 | ///it possible to avoid the superfluous memory allocation. | 
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|  | 107 | void reserveEdge(int n) { edges.reserve(n); }; | 
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|  | 108 |  | 
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| [813] | 109 | /// Maximum node ID. | 
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|  | 110 |  | 
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|  | 111 | /// Maximum node ID. | 
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|  | 112 | ///\sa id(Node) | 
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|  | 113 | int maxNodeId() const { return nodes.size()-1; } | 
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|  | 114 | /// Maximum edge ID. | 
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|  | 115 |  | 
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|  | 116 | /// Maximum edge ID. | 
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|  | 117 | ///\sa id(Edge) | 
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|  | 118 | int maxEdgeId() const { return edges.size()-1; } | 
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| [395] | 119 |  | 
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|  | 120 | Node tail(Edge e) const { return edges[e.n].tail; } | 
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|  | 121 | Node head(Edge e) const { return edges[e.n].head; } | 
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|  | 122 |  | 
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| [713] | 123 | NodeIt& first(NodeIt& v) const { | 
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| [395] | 124 | v=NodeIt(*this); return v; } | 
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| [713] | 125 | EdgeIt& first(EdgeIt& e) const { | 
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| [395] | 126 | e=EdgeIt(*this); return e; } | 
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| [713] | 127 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { | 
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| [395] | 128 | e=OutEdgeIt(*this,v); return e; } | 
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| [713] | 129 | InEdgeIt& first(InEdgeIt& e, const Node v) const { | 
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| [395] | 130 | e=InEdgeIt(*this,v); return e; } | 
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|  | 131 |  | 
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| [813] | 132 | /// Node ID. | 
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|  | 133 |  | 
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|  | 134 | /// The ID of a valid Node is a nonnegative integer not greater than | 
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|  | 135 | /// \ref maxNodeId(). The range of the ID's is not surely continuous | 
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|  | 136 | /// and the greatest node ID can be actually less then \ref maxNodeId(). | 
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|  | 137 | /// | 
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|  | 138 | /// The ID of the \ref INVALID node is -1. | 
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|  | 139 | ///\return The ID of the node \c v. | 
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| [713] | 140 | static int id(Node v) { return v.n; } | 
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| [813] | 141 | /// Edge ID. | 
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|  | 142 |  | 
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|  | 143 | /// The ID of a valid Edge is a nonnegative integer not greater than | 
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|  | 144 | /// \ref maxEdgeId(). The range of the ID's is not surely continuous | 
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|  | 145 | /// and the greatest edge ID can be actually less then \ref maxEdgeId(). | 
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|  | 146 | /// | 
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|  | 147 | /// The ID of the \ref INVALID edge is -1. | 
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|  | 148 | ///\return The ID of the edge \c e. | 
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| [713] | 149 | static int id(Edge e) { return e.n; } | 
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| [395] | 150 |  | 
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| [397] | 151 | /// Adds a new node to the graph. | 
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|  | 152 |  | 
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| [813] | 153 | /// \warning It adds the new node to the front of the list. | 
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| [397] | 154 | /// (i.e. the lastly added node becomes the first.) | 
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| [395] | 155 | Node addNode() { | 
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| [397] | 156 | int n; | 
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|  | 157 |  | 
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|  | 158 | if(first_free_node==-1) | 
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|  | 159 | { | 
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|  | 160 | n = nodes.size(); | 
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|  | 161 | nodes.push_back(NodeT()); | 
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|  | 162 | } | 
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|  | 163 | else { | 
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|  | 164 | n = first_free_node; | 
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|  | 165 | first_free_node = nodes[n].next; | 
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|  | 166 | } | 
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|  | 167 |  | 
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|  | 168 | nodes[n].next = first_node; | 
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|  | 169 | if(first_node != -1) nodes[first_node].prev = n; | 
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|  | 170 | first_node = n; | 
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|  | 171 | nodes[n].prev = -1; | 
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|  | 172 |  | 
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|  | 173 | nodes[n].first_in = nodes[n].first_out = -1; | 
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|  | 174 |  | 
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|  | 175 | Node nn; nn.n=n; | 
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| [395] | 176 |  | 
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| [397] | 177 | //Update dynamic maps | 
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| [782] | 178 | node_maps.add(nn); | 
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| [395] | 179 |  | 
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| [397] | 180 | return nn; | 
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| [395] | 181 | } | 
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|  | 182 |  | 
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|  | 183 | Edge addEdge(Node u, Node v) { | 
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| [397] | 184 | int n; | 
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|  | 185 |  | 
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|  | 186 | if(first_free_edge==-1) | 
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|  | 187 | { | 
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|  | 188 | n = edges.size(); | 
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|  | 189 | edges.push_back(EdgeT()); | 
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|  | 190 | } | 
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|  | 191 | else { | 
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|  | 192 | n = first_free_edge; | 
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|  | 193 | first_free_edge = edges[n].next_in; | 
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|  | 194 | } | 
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|  | 195 |  | 
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|  | 196 | edges[n].tail = u.n; edges[n].head = v.n; | 
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| [395] | 197 |  | 
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| [397] | 198 | edges[n].next_out = nodes[u.n].first_out; | 
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|  | 199 | if(nodes[u.n].first_out != -1) edges[nodes[u.n].first_out].prev_out = n; | 
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|  | 200 | edges[n].next_in = nodes[v.n].first_in; | 
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|  | 201 | if(nodes[v.n].first_in != -1) edges[nodes[v.n].first_in].prev_in = n; | 
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|  | 202 | edges[n].prev_in = edges[n].prev_out = -1; | 
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|  | 203 |  | 
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|  | 204 | nodes[u.n].first_out = nodes[v.n].first_in = n; | 
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|  | 205 |  | 
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|  | 206 | Edge e; e.n=n; | 
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|  | 207 |  | 
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|  | 208 | //Update dynamic maps | 
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| [782] | 209 | edge_maps.add(e); | 
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| [395] | 210 |  | 
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|  | 211 | return e; | 
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|  | 212 | } | 
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| [774] | 213 |  | 
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|  | 214 | /// Finds an edge between two nodes. | 
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| [395] | 215 |  | 
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| [774] | 216 | /// Finds an edge from node \c u to node \c v. | 
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|  | 217 | /// | 
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|  | 218 | /// If \c prev is \ref INVALID (this is the default value), then | 
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|  | 219 | /// It finds the first edge from \c u to \c v. Otherwise it looks for | 
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|  | 220 | /// the next edge from \c u to \c v after \c prev. | 
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|  | 221 | /// \return The found edge or INVALID if there is no such an edge. | 
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|  | 222 | Edge findEdge(Node u,Node v, Edge prev = INVALID) | 
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|  | 223 | { | 
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|  | 224 | int e = (prev.n==-1)? nodes[u.n].first_out : edges[prev.n].next_out; | 
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|  | 225 | while(e!=-1 && edges[e].tail!=v.n) e = edges[e].next_out; | 
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|  | 226 | prev.n=e; | 
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|  | 227 | return prev; | 
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|  | 228 | } | 
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|  | 229 |  | 
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| [397] | 230 | private: | 
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|  | 231 | void eraseEdge(int n) { | 
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|  | 232 |  | 
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|  | 233 | if(edges[n].next_in!=-1) | 
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|  | 234 | edges[edges[n].next_in].prev_in = edges[n].prev_in; | 
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|  | 235 | if(edges[n].prev_in!=-1) | 
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|  | 236 | edges[edges[n].prev_in].next_in = edges[n].next_in; | 
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|  | 237 | else nodes[edges[n].head].first_in = edges[n].next_in; | 
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|  | 238 |  | 
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|  | 239 | if(edges[n].next_out!=-1) | 
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|  | 240 | edges[edges[n].next_out].prev_out = edges[n].prev_out; | 
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|  | 241 | if(edges[n].prev_out!=-1) | 
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|  | 242 | edges[edges[n].prev_out].next_out = edges[n].next_out; | 
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|  | 243 | else nodes[edges[n].tail].first_out = edges[n].next_out; | 
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|  | 244 |  | 
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|  | 245 | edges[n].next_in = first_free_edge; | 
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| [695] | 246 | first_free_edge = n; | 
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| [397] | 247 |  | 
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|  | 248 | //Update dynamic maps | 
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|  | 249 | Edge e; e.n=n; | 
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| [782] | 250 | edge_maps.erase(e); | 
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|  | 251 |  | 
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| [397] | 252 | } | 
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|  | 253 |  | 
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|  | 254 | public: | 
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|  | 255 |  | 
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|  | 256 | void erase(Node nn) { | 
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|  | 257 | int n=nn.n; | 
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|  | 258 |  | 
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|  | 259 | int m; | 
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|  | 260 | while((m=nodes[n].first_in)!=-1) eraseEdge(m); | 
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|  | 261 | while((m=nodes[n].first_out)!=-1) eraseEdge(m); | 
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|  | 262 |  | 
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|  | 263 | if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev; | 
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|  | 264 | if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next; | 
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|  | 265 | else first_node = nodes[n].next; | 
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|  | 266 |  | 
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|  | 267 | nodes[n].next = first_free_node; | 
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|  | 268 | first_free_node = n; | 
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|  | 269 |  | 
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|  | 270 | //Update dynamic maps | 
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| [782] | 271 | node_maps.erase(nn); | 
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|  | 272 |  | 
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| [397] | 273 | } | 
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|  | 274 |  | 
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|  | 275 | void erase(Edge e) { eraseEdge(e.n); } | 
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|  | 276 |  | 
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|  | 277 | void clear() { | 
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| [782] | 278 | edge_maps.clear(); | 
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|  | 279 | edges.clear(); | 
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|  | 280 | node_maps.clear(); | 
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|  | 281 | nodes.clear(); | 
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| [397] | 282 | first_node=first_free_node=first_free_edge=-1; | 
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|  | 283 | } | 
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| [395] | 284 |  | 
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|  | 285 | class Node { | 
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| [397] | 286 | friend class ListGraph; | 
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| [395] | 287 | template <typename T> friend class NodeMap; | 
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| [400] | 288 |  | 
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| [395] | 289 | friend class Edge; | 
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|  | 290 | friend class OutEdgeIt; | 
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|  | 291 | friend class InEdgeIt; | 
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|  | 292 | friend class SymEdge; | 
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|  | 293 |  | 
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|  | 294 | protected: | 
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|  | 295 | int n; | 
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| [722] | 296 | friend int ListGraph::id(Node v); | 
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| [395] | 297 | Node(int nn) {n=nn;} | 
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|  | 298 | public: | 
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|  | 299 | Node() {} | 
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| [503] | 300 | Node (Invalid) { n=-1; } | 
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| [395] | 301 | bool operator==(const Node i) const {return n==i.n;} | 
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|  | 302 | bool operator!=(const Node i) const {return n!=i.n;} | 
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|  | 303 | bool operator<(const Node i) const {return n<i.n;} | 
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| [774] | 304 | //      ///Validity check | 
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|  | 305 | //      operator bool() { return n!=-1; } | 
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| [395] | 306 | }; | 
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|  | 307 |  | 
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|  | 308 | class NodeIt : public Node { | 
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| [774] | 309 | const ListGraph *G; | 
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| [397] | 310 | friend class ListGraph; | 
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| [395] | 311 | public: | 
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| [400] | 312 | NodeIt() : Node() { } | 
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|  | 313 | NodeIt(Invalid i) : Node(i) { } | 
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| [774] | 314 | NodeIt(const ListGraph& _G) : Node(_G.first_node), G(&_G) { } | 
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| [579] | 315 | ///\todo Undocumented conversion Node -\> NodeIt. | 
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| [774] | 316 | NodeIt(const ListGraph& _G,Node n) : Node(n), G(&_G) { } | 
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|  | 317 | NodeIt &operator++() { | 
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|  | 318 | n=G->nodes[n].next; | 
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|  | 319 | return *this; | 
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|  | 320 | } | 
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|  | 321 | //      ///Validity check | 
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|  | 322 | //      operator bool() { return Node::operator bool(); } | 
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| [395] | 323 | }; | 
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|  | 324 |  | 
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|  | 325 | class Edge { | 
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| [397] | 326 | friend class ListGraph; | 
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| [395] | 327 | template <typename T> friend class EdgeMap; | 
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|  | 328 |  | 
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| [397] | 329 | //template <typename T> friend class SymListGraph::SymEdgeMap; | 
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|  | 330 | //friend Edge SymListGraph::opposite(Edge) const; | 
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| [395] | 331 |  | 
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|  | 332 | friend class Node; | 
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|  | 333 | friend class NodeIt; | 
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|  | 334 | protected: | 
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|  | 335 | int n; | 
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| [722] | 336 | friend int ListGraph::id(Edge e); | 
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| [395] | 337 |  | 
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| [706] | 338 | public: | 
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|  | 339 | /// An Edge with id \c n. | 
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|  | 340 |  | 
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|  | 341 | /// \bug It should be | 
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|  | 342 | /// obtained by a member function of the Graph. | 
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| [395] | 343 | Edge(int nn) {n=nn;} | 
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| [706] | 344 |  | 
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| [395] | 345 | Edge() { } | 
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|  | 346 | Edge (Invalid) { n=-1; } | 
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|  | 347 | bool operator==(const Edge i) const {return n==i.n;} | 
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|  | 348 | bool operator!=(const Edge i) const {return n!=i.n;} | 
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|  | 349 | bool operator<(const Edge i) const {return n<i.n;} | 
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|  | 350 | ///\bug This is a workaround until somebody tells me how to | 
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| [397] | 351 | ///make class \c SymListGraph::SymEdgeMap friend of Edge | 
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| [395] | 352 | int &idref() {return n;} | 
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| [774] | 353 | const int &idref() const {return n;} | 
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|  | 354 | //      ///Validity check | 
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|  | 355 | //      operator bool() { return n!=-1; } | 
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|  | 356 | }; | 
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| [395] | 357 |  | 
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|  | 358 | class EdgeIt : public Edge { | 
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| [774] | 359 | const ListGraph *G; | 
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| [397] | 360 | friend class ListGraph; | 
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| [395] | 361 | public: | 
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| [774] | 362 | EdgeIt(const ListGraph& _G) : Edge(), G(&_G) { | 
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| [397] | 363 | int m; | 
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| [774] | 364 | for(m=_G.first_node; | 
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|  | 365 | m!=-1 && _G.nodes[m].first_in == -1; m = _G.nodes[m].next); | 
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|  | 366 | n = (m==-1)?-1:_G.nodes[m].first_in; | 
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| [397] | 367 | } | 
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| [395] | 368 | EdgeIt (Invalid i) : Edge(i) { } | 
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| [774] | 369 | EdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } | 
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| [395] | 370 | EdgeIt() : Edge() { } | 
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|  | 371 | ///\bug This is a workaround until somebody tells me how to | 
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| [397] | 372 | ///make class \c SymListGraph::SymEdgeMap friend of Edge | 
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| [395] | 373 | int &idref() {return n;} | 
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| [774] | 374 | EdgeIt &operator++() { | 
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|  | 375 | if(G->edges[n].next_in!=-1) n=G->edges[n].next_in; | 
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|  | 376 | else { | 
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|  | 377 | int nn; | 
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|  | 378 | for(nn=G->nodes[G->edges[n].head].next; | 
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|  | 379 | nn!=-1 && G->nodes[nn].first_in == -1; | 
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|  | 380 | nn = G->nodes[nn].next) ; | 
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|  | 381 | n = (nn==-1)?-1:G->nodes[nn].first_in; | 
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|  | 382 | } | 
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|  | 383 | return *this; | 
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|  | 384 | } | 
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|  | 385 | //      ///Validity check | 
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|  | 386 | //      operator bool() { return Edge::operator bool(); } | 
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| [395] | 387 | }; | 
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|  | 388 |  | 
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|  | 389 | class OutEdgeIt : public Edge { | 
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| [774] | 390 | const ListGraph *G; | 
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| [397] | 391 | friend class ListGraph; | 
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| [395] | 392 | public: | 
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|  | 393 | OutEdgeIt() : Edge() { } | 
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| [774] | 394 | OutEdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } | 
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| [395] | 395 | OutEdgeIt (Invalid i) : Edge(i) { } | 
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|  | 396 |  | 
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| [774] | 397 | OutEdgeIt(const ListGraph& _G,const Node v) | 
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|  | 398 | : Edge(_G.nodes[v.n].first_out), G(&_G) {} | 
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|  | 399 | OutEdgeIt &operator++() { n=G->edges[n].next_out; return *this; } | 
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|  | 400 | //      ///Validity check | 
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|  | 401 | //      operator bool() { return Edge::operator bool(); } | 
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| [395] | 402 | }; | 
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|  | 403 |  | 
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|  | 404 | class InEdgeIt : public Edge { | 
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| [774] | 405 | const ListGraph *G; | 
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| [397] | 406 | friend class ListGraph; | 
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| [395] | 407 | public: | 
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|  | 408 | InEdgeIt() : Edge() { } | 
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| [774] | 409 | InEdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } | 
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| [395] | 410 | InEdgeIt (Invalid i) : Edge(i) { } | 
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| [774] | 411 | InEdgeIt(const ListGraph& _G,Node v) | 
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|  | 412 | : Edge(_G.nodes[v.n].first_in), G(&_G) { } | 
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|  | 413 | InEdgeIt &operator++() { n=G->edges[n].next_in; return *this; } | 
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|  | 414 | //      ///Validity check | 
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|  | 415 | //      operator bool() { return Edge::operator bool(); } | 
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| [395] | 416 | }; | 
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|  | 417 | }; | 
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|  | 418 |  | 
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|  | 419 | ///Graph for bidirectional edges. | 
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|  | 420 |  | 
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|  | 421 | ///The purpose of this graph structure is to handle graphs | 
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|  | 422 | ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair | 
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|  | 423 | ///of oppositely directed edges. | 
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|  | 424 | ///There is a new edge map type called | 
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| [397] | 425 | ///\ref SymListGraph::SymEdgeMap "SymEdgeMap" | 
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| [395] | 426 | ///that complements this | 
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|  | 427 | ///feature by | 
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|  | 428 | ///storing shared values for the edge pairs. The usual | 
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|  | 429 | ///\ref GraphSkeleton::EdgeMap "EdgeMap" | 
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|  | 430 | ///can be used | 
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|  | 431 | ///as well. | 
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|  | 432 | /// | 
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|  | 433 | ///The oppositely directed edge can also be obtained easily | 
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|  | 434 | ///using \ref opposite. | 
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| [397] | 435 | /// | 
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|  | 436 | ///Here erase(Edge) deletes a pair of edges. | 
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|  | 437 | /// | 
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|  | 438 | ///\todo this date structure need some reconsiderations. Maybe it | 
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|  | 439 | ///should be implemented independently from ListGraph. | 
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| [782] | 440 |  | 
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| [397] | 441 | class SymListGraph : public ListGraph | 
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| [395] | 442 | { | 
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|  | 443 | public: | 
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| [782] | 444 |  | 
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|  | 445 | typedef SymListGraph Graph; | 
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|  | 446 |  | 
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| [822] | 447 | /// Importing maps from the base class ListGraph. | 
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|  | 448 | KEEP_MAPS(ListGraph, SymListGraph); | 
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| [782] | 449 |  | 
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| [822] | 450 | /// Creating symmetric map registry. | 
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| [782] | 451 | CREATE_SYM_EDGE_MAP_REGISTRY; | 
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| [822] | 452 | /// Creating symmetric edge map. | 
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|  | 453 | CREATE_SYM_EDGE_MAP(DefaultMap); | 
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| [395] | 454 |  | 
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| [397] | 455 | SymListGraph() : ListGraph() { } | 
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|  | 456 | SymListGraph(const ListGraph &_g) : ListGraph(_g) { } | 
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|  | 457 | ///Adds a pair of oppositely directed edges to the graph. | 
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| [395] | 458 | Edge addEdge(Node u, Node v) | 
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|  | 459 | { | 
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| [397] | 460 | Edge e = ListGraph::addEdge(u,v); | 
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| [782] | 461 | Edge f = ListGraph::addEdge(v,u); | 
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|  | 462 | sym_edge_maps.add(e); | 
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|  | 463 | sym_edge_maps.add(f); | 
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|  | 464 |  | 
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| [395] | 465 | return e; | 
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|  | 466 | } | 
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|  | 467 |  | 
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| [782] | 468 | void erase(Node n) { ListGraph::erase(n);} | 
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| [395] | 469 | ///The oppositely directed edge. | 
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|  | 470 |  | 
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|  | 471 | ///Returns the oppositely directed | 
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|  | 472 | ///pair of the edge \c e. | 
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| [713] | 473 | static Edge opposite(Edge e) | 
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| [395] | 474 | { | 
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|  | 475 | Edge f; | 
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|  | 476 | f.idref() = e.idref() - 2*(e.idref()%2) + 1; | 
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|  | 477 | return f; | 
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|  | 478 | } | 
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|  | 479 |  | 
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| [397] | 480 | ///Removes a pair of oppositely directed edges to the graph. | 
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|  | 481 | void erase(Edge e) { | 
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| [782] | 482 | Edge f = opposite(e); | 
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|  | 483 | sym_edge_maps.erase(e); | 
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|  | 484 | sym_edge_maps.erase(f); | 
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|  | 485 | ListGraph::erase(f); | 
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| [397] | 486 | ListGraph::erase(e); | 
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| [782] | 487 | } | 
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|  | 488 | }; | 
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| [395] | 489 |  | 
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| [400] | 490 |  | 
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| [401] | 491 | ///A graph class containing only nodes. | 
|---|
| [400] | 492 |  | 
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| [401] | 493 | ///This class implements a graph structure without edges. | 
|---|
|  | 494 | ///The most useful application of this class is to be the node set of an | 
|---|
|  | 495 | ///\ref EdgeSet class. | 
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| [400] | 496 | /// | 
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|  | 497 | ///It conforms to the graph interface documented under | 
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| [401] | 498 | ///the description of \ref GraphSkeleton with the exception that you cannot | 
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|  | 499 | ///add (or delete) edges. The usual edge iterators are exists, but they are | 
|---|
|  | 500 | ///always \ref INVALID. | 
|---|
|  | 501 | ///\sa \ref GraphSkeleton | 
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| [508] | 502 | ///\sa \ref EdgeSet | 
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| [400] | 503 | class NodeSet { | 
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|  | 504 |  | 
|---|
|  | 505 | //Nodes are double linked. | 
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|  | 506 | //The free nodes are only single linked using the "next" field. | 
|---|
|  | 507 | struct NodeT | 
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|  | 508 | { | 
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|  | 509 | int first_in,first_out; | 
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|  | 510 | int prev, next; | 
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|  | 511 | //      NodeT() {} | 
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|  | 512 | }; | 
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|  | 513 |  | 
|---|
|  | 514 | std::vector<NodeT> nodes; | 
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|  | 515 | //The first node | 
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|  | 516 | int first_node; | 
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|  | 517 | //The first free node | 
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|  | 518 | int first_free_node; | 
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|  | 519 |  | 
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|  | 520 | public: | 
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| [782] | 521 |  | 
|---|
|  | 522 | typedef NodeSet Graph; | 
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| [400] | 523 |  | 
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|  | 524 | class Node; | 
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|  | 525 | class Edge; | 
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|  | 526 |  | 
|---|
|  | 527 | public: | 
|---|
|  | 528 |  | 
|---|
|  | 529 | class NodeIt; | 
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|  | 530 | class EdgeIt; | 
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|  | 531 | class OutEdgeIt; | 
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|  | 532 | class InEdgeIt; | 
|---|
|  | 533 |  | 
|---|
| [822] | 534 | /// Creating node map registry. | 
|---|
|  | 535 | CREATE_NODE_MAP_REGISTRY; | 
|---|
|  | 536 | /// Creating node maps. | 
|---|
|  | 537 | CREATE_NODE_MAP(DefaultMap); | 
|---|
|  | 538 |  | 
|---|
|  | 539 | /// Creating empty map structure for edges. | 
|---|
|  | 540 | template <typename Value> | 
|---|
|  | 541 | class EdgeMap { | 
|---|
|  | 542 | public: | 
|---|
|  | 543 | EdgeMap() {} | 
|---|
|  | 544 | EdgeMap(const Graph&) {} | 
|---|
|  | 545 | EdgeMap(const Graph&, const Value&) {} | 
|---|
|  | 546 |  | 
|---|
|  | 547 | EdgeMap(const EdgeMap&) {} | 
|---|
|  | 548 | template <typename CMap> EdgeMap(const CMap&) {} | 
|---|
|  | 549 |  | 
|---|
|  | 550 | EdgeMap& operator=(const EdgeMap&) {} | 
|---|
|  | 551 | template <typename CMap> EdgeMap& operator=(const CMap&) {} | 
|---|
|  | 552 |  | 
|---|
|  | 553 | class ConstIterator { | 
|---|
|  | 554 | public: | 
|---|
|  | 555 | bool operator==(const ConstIterator&) {return true;} | 
|---|
|  | 556 | bool operator!=(const ConstIterator&) {return false;} | 
|---|
|  | 557 | }; | 
|---|
|  | 558 |  | 
|---|
|  | 559 | typedef ConstIterator Iterator; | 
|---|
|  | 560 |  | 
|---|
|  | 561 | Iterator begin() { return Iterator();} | 
|---|
|  | 562 | Iterator end() { return Iterator();} | 
|---|
|  | 563 |  | 
|---|
|  | 564 | ConstIterator begin() const { return ConstIterator();} | 
|---|
|  | 565 | ConstIterator end() const { return ConstIterator();} | 
|---|
|  | 566 |  | 
|---|
|  | 567 | }; | 
|---|
| [400] | 568 |  | 
|---|
|  | 569 | public: | 
|---|
|  | 570 |  | 
|---|
| [408] | 571 | ///Default constructor | 
|---|
| [782] | 572 | NodeSet() | 
|---|
|  | 573 | : nodes(), first_node(-1), first_free_node(-1) {} | 
|---|
| [408] | 574 | ///Copy constructor | 
|---|
| [782] | 575 | NodeSet(const NodeSet &_g) | 
|---|
|  | 576 | : nodes(_g.nodes), first_node(_g.first_node), | 
|---|
|  | 577 | first_free_node(_g.first_free_node) {} | 
|---|
| [400] | 578 |  | 
|---|
| [813] | 579 | ///Number of nodes. | 
|---|
|  | 580 | int nodeNum() const { return nodes.size(); } | 
|---|
|  | 581 | ///Number of edges. | 
|---|
|  | 582 | int edgeNum() const { return 0; } | 
|---|
| [400] | 583 |  | 
|---|
| [813] | 584 | /// Maximum node ID. | 
|---|
|  | 585 |  | 
|---|
|  | 586 | /// Maximum node ID. | 
|---|
|  | 587 | ///\sa id(Node) | 
|---|
|  | 588 | int maxNodeId() const { return nodes.size()-1; } | 
|---|
|  | 589 | /// Maximum edge ID. | 
|---|
|  | 590 |  | 
|---|
|  | 591 | /// Maximum edge ID. | 
|---|
|  | 592 | ///\sa id(Edge) | 
|---|
|  | 593 | int maxEdgeId() const { return 0; } | 
|---|
| [400] | 594 |  | 
|---|
|  | 595 | Node tail(Edge e) const { return INVALID; } | 
|---|
|  | 596 | Node head(Edge e) const { return INVALID; } | 
|---|
|  | 597 |  | 
|---|
|  | 598 | NodeIt& first(NodeIt& v) const { | 
|---|
|  | 599 | v=NodeIt(*this); return v; } | 
|---|
|  | 600 | EdgeIt& first(EdgeIt& e) const { | 
|---|
|  | 601 | e=EdgeIt(*this); return e; } | 
|---|
|  | 602 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { | 
|---|
|  | 603 | e=OutEdgeIt(*this,v); return e; } | 
|---|
|  | 604 | InEdgeIt& first(InEdgeIt& e, const Node v) const { | 
|---|
|  | 605 | e=InEdgeIt(*this,v); return e; } | 
|---|
|  | 606 |  | 
|---|
| [813] | 607 | /// Node ID. | 
|---|
|  | 608 |  | 
|---|
|  | 609 | /// The ID of a valid Node is a nonnegative integer not greater than | 
|---|
|  | 610 | /// \ref maxNodeId(). The range of the ID's is not surely continuous | 
|---|
|  | 611 | /// and the greatest node ID can be actually less then \ref maxNodeId(). | 
|---|
|  | 612 | /// | 
|---|
|  | 613 | /// The ID of the \ref INVALID node is -1. | 
|---|
|  | 614 | ///\return The ID of the node \c v. | 
|---|
| [400] | 615 | int id(Node v) const { return v.n; } | 
|---|
| [813] | 616 | /// Edge ID. | 
|---|
|  | 617 |  | 
|---|
|  | 618 | /// The ID of a valid Edge is a nonnegative integer not greater than | 
|---|
|  | 619 | /// \ref maxEdgeId(). The range of the ID's is not surely continuous | 
|---|
|  | 620 | /// and the greatest edge ID can be actually less then \ref maxEdgeId(). | 
|---|
|  | 621 | /// | 
|---|
|  | 622 | /// The ID of the \ref INVALID edge is -1. | 
|---|
|  | 623 | ///\return The ID of the edge \c e. | 
|---|
| [400] | 624 | int id(Edge e) const { return -1; } | 
|---|
|  | 625 |  | 
|---|
|  | 626 | /// Adds a new node to the graph. | 
|---|
|  | 627 |  | 
|---|
| [813] | 628 | /// \warning It adds the new node to the front of the list. | 
|---|
| [400] | 629 | /// (i.e. the lastly added node becomes the first.) | 
|---|
|  | 630 | Node addNode() { | 
|---|
|  | 631 | int n; | 
|---|
|  | 632 |  | 
|---|
|  | 633 | if(first_free_node==-1) | 
|---|
|  | 634 | { | 
|---|
|  | 635 | n = nodes.size(); | 
|---|
|  | 636 | nodes.push_back(NodeT()); | 
|---|
|  | 637 | } | 
|---|
|  | 638 | else { | 
|---|
|  | 639 | n = first_free_node; | 
|---|
|  | 640 | first_free_node = nodes[n].next; | 
|---|
|  | 641 | } | 
|---|
|  | 642 |  | 
|---|
|  | 643 | nodes[n].next = first_node; | 
|---|
|  | 644 | if(first_node != -1) nodes[first_node].prev = n; | 
|---|
|  | 645 | first_node = n; | 
|---|
|  | 646 | nodes[n].prev = -1; | 
|---|
|  | 647 |  | 
|---|
|  | 648 | nodes[n].first_in = nodes[n].first_out = -1; | 
|---|
|  | 649 |  | 
|---|
|  | 650 | Node nn; nn.n=n; | 
|---|
|  | 651 |  | 
|---|
|  | 652 | //Update dynamic maps | 
|---|
| [782] | 653 | node_maps.add(nn); | 
|---|
| [400] | 654 |  | 
|---|
|  | 655 | return nn; | 
|---|
|  | 656 | } | 
|---|
|  | 657 |  | 
|---|
|  | 658 | void erase(Node nn) { | 
|---|
|  | 659 | int n=nn.n; | 
|---|
|  | 660 |  | 
|---|
|  | 661 | if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev; | 
|---|
|  | 662 | if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next; | 
|---|
|  | 663 | else first_node = nodes[n].next; | 
|---|
|  | 664 |  | 
|---|
|  | 665 | nodes[n].next = first_free_node; | 
|---|
|  | 666 | first_free_node = n; | 
|---|
|  | 667 |  | 
|---|
|  | 668 | //Update dynamic maps | 
|---|
| [782] | 669 | node_maps.erase(nn); | 
|---|
| [400] | 670 | } | 
|---|
|  | 671 |  | 
|---|
| [774] | 672 |  | 
|---|
|  | 673 | Edge findEdge(Node u,Node v, Edge prev = INVALID) | 
|---|
|  | 674 | { | 
|---|
|  | 675 | return INVALID; | 
|---|
|  | 676 | } | 
|---|
|  | 677 |  | 
|---|
| [400] | 678 | void clear() { | 
|---|
| [782] | 679 | node_maps.clear(); | 
|---|
| [400] | 680 | nodes.clear(); | 
|---|
|  | 681 | first_node = first_free_node = -1; | 
|---|
|  | 682 | } | 
|---|
|  | 683 |  | 
|---|
|  | 684 | class Node { | 
|---|
|  | 685 | friend class NodeSet; | 
|---|
|  | 686 | template <typename T> friend class NodeMap; | 
|---|
|  | 687 |  | 
|---|
|  | 688 | friend class Edge; | 
|---|
|  | 689 | friend class OutEdgeIt; | 
|---|
|  | 690 | friend class InEdgeIt; | 
|---|
|  | 691 |  | 
|---|
|  | 692 | protected: | 
|---|
|  | 693 | int n; | 
|---|
|  | 694 | friend int NodeSet::id(Node v) const; | 
|---|
|  | 695 | Node(int nn) {n=nn;} | 
|---|
|  | 696 | public: | 
|---|
|  | 697 | Node() {} | 
|---|
|  | 698 | Node (Invalid i) { n=-1; } | 
|---|
|  | 699 | bool operator==(const Node i) const {return n==i.n;} | 
|---|
|  | 700 | bool operator!=(const Node i) const {return n!=i.n;} | 
|---|
|  | 701 | bool operator<(const Node i) const {return n<i.n;} | 
|---|
|  | 702 | }; | 
|---|
|  | 703 |  | 
|---|
|  | 704 | class NodeIt : public Node { | 
|---|
| [774] | 705 | const NodeSet *G; | 
|---|
| [400] | 706 | friend class NodeSet; | 
|---|
|  | 707 | public: | 
|---|
| [579] | 708 | NodeIt() : Node() { } | 
|---|
| [774] | 709 | NodeIt(const NodeSet& _G,Node n) : Node(n), G(&_G) { } | 
|---|
| [579] | 710 | NodeIt(Invalid i) : Node(i) { } | 
|---|
| [774] | 711 | NodeIt(const NodeSet& _G) : Node(_G.first_node), G(&_G) { } | 
|---|
|  | 712 | NodeIt &operator++() { | 
|---|
|  | 713 | n=G->nodes[n].next; | 
|---|
|  | 714 | return *this; | 
|---|
|  | 715 | } | 
|---|
| [400] | 716 | }; | 
|---|
|  | 717 |  | 
|---|
|  | 718 | class Edge { | 
|---|
|  | 719 | //friend class NodeSet; | 
|---|
|  | 720 | //template <typename T> friend class EdgeMap; | 
|---|
|  | 721 |  | 
|---|
|  | 722 | //template <typename T> friend class SymNodeSet::SymEdgeMap; | 
|---|
|  | 723 | //friend Edge SymNodeSet::opposite(Edge) const; | 
|---|
|  | 724 |  | 
|---|
|  | 725 | //      friend class Node; | 
|---|
|  | 726 | //      friend class NodeIt; | 
|---|
|  | 727 | protected: | 
|---|
|  | 728 | //friend int NodeSet::id(Edge e) const; | 
|---|
|  | 729 | //      Edge(int nn) {} | 
|---|
|  | 730 | public: | 
|---|
|  | 731 | Edge() { } | 
|---|
|  | 732 | Edge (Invalid) { } | 
|---|
|  | 733 | bool operator==(const Edge i) const {return true;} | 
|---|
|  | 734 | bool operator!=(const Edge i) const {return false;} | 
|---|
|  | 735 | bool operator<(const Edge i) const {return false;} | 
|---|
|  | 736 | ///\bug This is a workaround until somebody tells me how to | 
|---|
|  | 737 | ///make class \c SymNodeSet::SymEdgeMap friend of Edge | 
|---|
|  | 738 | //      int idref() {return -1;} | 
|---|
|  | 739 | //      int idref() const {return -1;} | 
|---|
|  | 740 | }; | 
|---|
|  | 741 |  | 
|---|
|  | 742 | class EdgeIt : public Edge { | 
|---|
|  | 743 | //friend class NodeSet; | 
|---|
|  | 744 | public: | 
|---|
|  | 745 | EdgeIt(const NodeSet& G) : Edge() { } | 
|---|
| [774] | 746 | EdgeIt(const NodeSet&, Edge) : Edge() { } | 
|---|
| [400] | 747 | EdgeIt (Invalid i) : Edge(i) { } | 
|---|
|  | 748 | EdgeIt() : Edge() { } | 
|---|
|  | 749 | ///\bug This is a workaround until somebody tells me how to | 
|---|
|  | 750 | ///make class \c SymNodeSet::SymEdgeMap friend of Edge | 
|---|
|  | 751 | //      int idref() {return -1;} | 
|---|
| [774] | 752 | EdgeIt operator++() { return INVALID; } | 
|---|
| [400] | 753 | }; | 
|---|
|  | 754 |  | 
|---|
|  | 755 | class OutEdgeIt : public Edge { | 
|---|
|  | 756 | friend class NodeSet; | 
|---|
|  | 757 | public: | 
|---|
|  | 758 | OutEdgeIt() : Edge() { } | 
|---|
| [774] | 759 | OutEdgeIt(const NodeSet&, Edge) : Edge() { } | 
|---|
| [400] | 760 | OutEdgeIt (Invalid i) : Edge(i) { } | 
|---|
|  | 761 | OutEdgeIt(const NodeSet& G,const Node v)  : Edge() {} | 
|---|
| [774] | 762 | OutEdgeIt operator++() { return INVALID; } | 
|---|
| [400] | 763 | }; | 
|---|
|  | 764 |  | 
|---|
|  | 765 | class InEdgeIt : public Edge { | 
|---|
|  | 766 | friend class NodeSet; | 
|---|
|  | 767 | public: | 
|---|
|  | 768 | InEdgeIt() : Edge() { } | 
|---|
| [774] | 769 | InEdgeIt(const NodeSet&, Edge) : Edge() { } | 
|---|
| [400] | 770 | InEdgeIt (Invalid i) : Edge(i) { } | 
|---|
|  | 771 | InEdgeIt(const NodeSet& G,Node v) :Edge() {} | 
|---|
| [774] | 772 | InEdgeIt operator++() { return INVALID; } | 
|---|
| [400] | 773 | }; | 
|---|
|  | 774 |  | 
|---|
|  | 775 | }; | 
|---|
|  | 776 |  | 
|---|
|  | 777 |  | 
|---|
|  | 778 |  | 
|---|
| [401] | 779 | ///Graph structure using a node set of another graph. | 
|---|
|  | 780 |  | 
|---|
|  | 781 | ///This structure can be used to establish another graph over a node set | 
|---|
|  | 782 | /// of an existing one. The node iterator will go through the nodes of the | 
|---|
|  | 783 | /// original graph, and the NodeMap's of both graphs will convert to | 
|---|
|  | 784 | /// each other. | 
|---|
|  | 785 | /// | 
|---|
| [404] | 786 | ///\warning Adding or deleting nodes from the graph is not safe if an | 
|---|
|  | 787 | ///\ref EdgeSet is currently attached to it! | 
|---|
|  | 788 | /// | 
|---|
|  | 789 | ///\todo Make it possible to add/delete edges from the base graph | 
|---|
|  | 790 | ///(and from \ref EdgeSet, as well) | 
|---|
|  | 791 | /// | 
|---|
| [401] | 792 | ///\param GG The type of the graph which shares its node set with this class. | 
|---|
|  | 793 | ///Its interface must conform with \ref GraphSkeleton. | 
|---|
| [400] | 794 | /// | 
|---|
|  | 795 | ///It conforms to the graph interface documented under | 
|---|
|  | 796 | ///the description of \ref GraphSkeleton. | 
|---|
|  | 797 | ///\sa \ref GraphSkeleton. | 
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| [401] | 798 | ///\sa \ref NodeSet. | 
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| [400] | 799 | template<typename GG> | 
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|  | 800 | class EdgeSet { | 
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|  | 801 |  | 
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|  | 802 | typedef GG NodeGraphType; | 
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|  | 803 |  | 
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|  | 804 | NodeGraphType &G; | 
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|  | 805 |  | 
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| [515] | 806 | public: | 
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| [782] | 807 |  | 
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| [400] | 808 | class Node; | 
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| [705] | 809 | class Edge; | 
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|  | 810 | class OutEdgeIt; | 
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|  | 811 | class InEdgeIt; | 
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|  | 812 | class SymEdge; | 
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| [782] | 813 |  | 
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|  | 814 | typedef EdgeSet Graph; | 
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|  | 815 |  | 
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| [531] | 816 | int id(Node v) const; | 
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|  | 817 |  | 
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|  | 818 | class Node : public NodeGraphType::Node { | 
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|  | 819 | friend class EdgeSet; | 
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|  | 820 | //      template <typename T> friend class NodeMap; | 
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|  | 821 |  | 
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|  | 822 | friend class Edge; | 
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|  | 823 | friend class OutEdgeIt; | 
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|  | 824 | friend class InEdgeIt; | 
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|  | 825 | friend class SymEdge; | 
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|  | 826 |  | 
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|  | 827 | public: | 
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|  | 828 | friend int EdgeSet::id(Node v) const; | 
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|  | 829 | //      Node(int nn) {n=nn;} | 
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|  | 830 | public: | 
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|  | 831 | Node() : NodeGraphType::Node() {} | 
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|  | 832 | Node (Invalid i) : NodeGraphType::Node(i) {} | 
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|  | 833 | Node(const typename NodeGraphType::Node &n) : NodeGraphType::Node(n) {} | 
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|  | 834 | }; | 
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|  | 835 |  | 
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|  | 836 | class NodeIt : public NodeGraphType::NodeIt { | 
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|  | 837 | friend class EdgeSet; | 
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|  | 838 | public: | 
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|  | 839 | NodeIt() : NodeGraphType::NodeIt() { } | 
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| [774] | 840 | NodeIt(const EdgeSet& _G,Node n) : NodeGraphType::NodeIt(_G.G,n) { } | 
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| [531] | 841 | NodeIt (Invalid i) : NodeGraphType::NodeIt(i) {} | 
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|  | 842 | NodeIt(const EdgeSet& _G) : NodeGraphType::NodeIt(_G.G) { } | 
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|  | 843 | NodeIt(const typename NodeGraphType::NodeIt &n) | 
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|  | 844 | : NodeGraphType::NodeIt(n) {} | 
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| [579] | 845 |  | 
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| [531] | 846 | operator Node() { return Node(*this);} | 
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| [774] | 847 | NodeIt &operator++() | 
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|  | 848 | { this->NodeGraphType::NodeIt::operator++(); return *this;} | 
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| [531] | 849 | }; | 
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| [515] | 850 |  | 
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|  | 851 | private: | 
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| [400] | 852 | //Edges are double linked. | 
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|  | 853 | //The free edges are only single linked using the "next_in" field. | 
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|  | 854 | struct NodeT | 
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|  | 855 | { | 
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|  | 856 | int first_in,first_out; | 
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|  | 857 | NodeT() : first_in(-1), first_out(-1) { } | 
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|  | 858 | }; | 
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|  | 859 |  | 
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|  | 860 | struct EdgeT | 
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|  | 861 | { | 
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|  | 862 | Node head, tail; | 
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|  | 863 | int prev_in, prev_out; | 
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|  | 864 | int next_in, next_out; | 
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|  | 865 | }; | 
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|  | 866 |  | 
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|  | 867 |  | 
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| [515] | 868 | typename NodeGraphType::template NodeMap<NodeT> nodes; | 
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| [400] | 869 |  | 
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|  | 870 | std::vector<EdgeT> edges; | 
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|  | 871 | //The first free edge | 
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|  | 872 | int first_free_edge; | 
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|  | 873 |  | 
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|  | 874 | public: | 
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|  | 875 |  | 
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|  | 876 | class Node; | 
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|  | 877 | class Edge; | 
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|  | 878 |  | 
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|  | 879 | class NodeIt; | 
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|  | 880 | class EdgeIt; | 
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|  | 881 | class OutEdgeIt; | 
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|  | 882 | class InEdgeIt; | 
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| [782] | 883 |  | 
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|  | 884 |  | 
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| [822] | 885 | /// Creating edge map registry. | 
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| [782] | 886 | CREATE_EDGE_MAP_REGISTRY; | 
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| [822] | 887 | /// Creating edge maps. | 
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|  | 888 | CREATE_EDGE_MAP(DefaultMap); | 
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|  | 889 |  | 
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|  | 890 | /// Importing node maps from the NodeGraphType. | 
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|  | 891 | IMPORT_NODE_MAP(NodeGraphType, graph.G, EdgeSet, graph); | 
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| [400] | 892 |  | 
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|  | 893 |  | 
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|  | 894 | public: | 
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|  | 895 |  | 
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| [408] | 896 | ///Constructor | 
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|  | 897 |  | 
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|  | 898 | ///Construates a new graph based on the nodeset of an existing one. | 
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|  | 899 | ///\param _G the base graph. | 
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|  | 900 | ///\todo It looks like a copy constructor, but it isn't. | 
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| [782] | 901 | EdgeSet(NodeGraphType &_G) | 
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|  | 902 | : G(_G), nodes(_G), edges(), | 
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|  | 903 | first_free_edge(-1) {} | 
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| [408] | 904 | ///Copy constructor | 
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|  | 905 |  | 
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|  | 906 | ///Makes a copy of an EdgeSet. | 
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|  | 907 | ///It will be based on the same graph. | 
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| [782] | 908 | EdgeSet(const EdgeSet &_g) | 
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|  | 909 | : G(_g.G), nodes(_g.G), edges(_g.edges), | 
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|  | 910 | first_free_edge(_g.first_free_edge) {} | 
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| [400] | 911 |  | 
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| [813] | 912 | ///Number of nodes. | 
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|  | 913 | int nodeNum() const { return G.nodeNum(); } | 
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|  | 914 | ///Number of edges. | 
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|  | 915 | int edgeNum() const { return edges.size(); } | 
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| [400] | 916 |  | 
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| [813] | 917 | /// Maximum node ID. | 
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|  | 918 |  | 
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|  | 919 | /// Maximum node ID. | 
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|  | 920 | ///\sa id(Node) | 
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|  | 921 | int maxNodeId() const { return G.maxNodeId(); } | 
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|  | 922 | /// Maximum edge ID. | 
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|  | 923 |  | 
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|  | 924 | /// Maximum edge ID. | 
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|  | 925 | ///\sa id(Edge) | 
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|  | 926 | int maxEdgeId() const { return edges.size()-1; } | 
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| [400] | 927 |  | 
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|  | 928 | Node tail(Edge e) const { return edges[e.n].tail; } | 
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|  | 929 | Node head(Edge e) const { return edges[e.n].head; } | 
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|  | 930 |  | 
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|  | 931 | NodeIt& first(NodeIt& v) const { | 
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|  | 932 | v=NodeIt(*this); return v; } | 
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|  | 933 | EdgeIt& first(EdgeIt& e) const { | 
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|  | 934 | e=EdgeIt(*this); return e; } | 
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|  | 935 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { | 
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|  | 936 | e=OutEdgeIt(*this,v); return e; } | 
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|  | 937 | InEdgeIt& first(InEdgeIt& e, const Node v) const { | 
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|  | 938 | e=InEdgeIt(*this,v); return e; } | 
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|  | 939 |  | 
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| [813] | 940 | /// Node ID. | 
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|  | 941 |  | 
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|  | 942 | /// The ID of a valid Node is a nonnegative integer not greater than | 
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|  | 943 | /// \ref maxNodeId(). The range of the ID's is not surely continuous | 
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|  | 944 | /// and the greatest node ID can be actually less then \ref maxNodeId(). | 
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|  | 945 | /// | 
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|  | 946 | /// The ID of the \ref INVALID node is -1. | 
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|  | 947 | ///\return The ID of the node \c v. | 
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|  | 948 | int id(Node v) { return G.id(v); } | 
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|  | 949 | /// Edge ID. | 
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|  | 950 |  | 
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|  | 951 | /// The ID of a valid Edge is a nonnegative integer not greater than | 
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|  | 952 | /// \ref maxEdgeId(). The range of the ID's is not surely continuous | 
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|  | 953 | /// and the greatest edge ID can be actually less then \ref maxEdgeId(). | 
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|  | 954 | /// | 
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|  | 955 | /// The ID of the \ref INVALID edge is -1. | 
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|  | 956 | ///\return The ID of the edge \c e. | 
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| [400] | 957 | int id(Edge e) const { return e.n; } | 
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|  | 958 |  | 
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|  | 959 | /// Adds a new node to the graph. | 
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| [579] | 960 | Node addNode() { return G.addNode(); } | 
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| [400] | 961 |  | 
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|  | 962 | Edge addEdge(Node u, Node v) { | 
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|  | 963 | int n; | 
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|  | 964 |  | 
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|  | 965 | if(first_free_edge==-1) | 
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|  | 966 | { | 
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|  | 967 | n = edges.size(); | 
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|  | 968 | edges.push_back(EdgeT()); | 
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|  | 969 | } | 
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|  | 970 | else { | 
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|  | 971 | n = first_free_edge; | 
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|  | 972 | first_free_edge = edges[n].next_in; | 
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|  | 973 | } | 
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|  | 974 |  | 
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| [401] | 975 | edges[n].tail = u; edges[n].head = v; | 
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| [400] | 976 |  | 
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| [401] | 977 | edges[n].next_out = nodes[u].first_out; | 
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|  | 978 | if(nodes[u].first_out != -1) edges[nodes[u].first_out].prev_out = n; | 
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|  | 979 | edges[n].next_in = nodes[v].first_in; | 
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|  | 980 | if(nodes[v].first_in != -1) edges[nodes[v].first_in].prev_in = n; | 
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| [400] | 981 | edges[n].prev_in = edges[n].prev_out = -1; | 
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|  | 982 |  | 
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| [401] | 983 | nodes[u].first_out = nodes[v].first_in = n; | 
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| [400] | 984 |  | 
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|  | 985 | Edge e; e.n=n; | 
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|  | 986 |  | 
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|  | 987 | //Update dynamic maps | 
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| [782] | 988 | edge_maps.add(e); | 
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| [400] | 989 |  | 
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|  | 990 | return e; | 
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|  | 991 | } | 
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|  | 992 |  | 
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| [774] | 993 | /// Finds an edge between two nodes. | 
|---|
|  | 994 |  | 
|---|
|  | 995 | /// Finds an edge from node \c u to node \c v. | 
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|  | 996 | /// | 
|---|
|  | 997 | /// If \c prev is \ref INVALID (this is the default value), then | 
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|  | 998 | /// It finds the first edge from \c u to \c v. Otherwise it looks for | 
|---|
|  | 999 | /// the next edge from \c u to \c v after \c prev. | 
|---|
|  | 1000 | /// \return The found edge or INVALID if there is no such an edge. | 
|---|
|  | 1001 | Edge findEdge(Node u,Node v, Edge prev = INVALID) | 
|---|
|  | 1002 | { | 
|---|
|  | 1003 | int e = (prev.n==-1)? nodes[u].first_out : edges[prev.n].next_out; | 
|---|
|  | 1004 | while(e!=-1 && edges[e].tail!=v) e = edges[e].next_out; | 
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|  | 1005 | prev.n=e; | 
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|  | 1006 | return prev; | 
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|  | 1007 | } | 
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|  | 1008 |  | 
|---|
| [400] | 1009 | private: | 
|---|
|  | 1010 | void eraseEdge(int n) { | 
|---|
|  | 1011 |  | 
|---|
|  | 1012 | if(edges[n].next_in!=-1) | 
|---|
|  | 1013 | edges[edges[n].next_in].prev_in = edges[n].prev_in; | 
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|  | 1014 | if(edges[n].prev_in!=-1) | 
|---|
|  | 1015 | edges[edges[n].prev_in].next_in = edges[n].next_in; | 
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|  | 1016 | else nodes[edges[n].head].first_in = edges[n].next_in; | 
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|  | 1017 |  | 
|---|
|  | 1018 | if(edges[n].next_out!=-1) | 
|---|
|  | 1019 | edges[edges[n].next_out].prev_out = edges[n].prev_out; | 
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|  | 1020 | if(edges[n].prev_out!=-1) | 
|---|
|  | 1021 | edges[edges[n].prev_out].next_out = edges[n].next_out; | 
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|  | 1022 | else nodes[edges[n].tail].first_out = edges[n].next_out; | 
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|  | 1023 |  | 
|---|
|  | 1024 | edges[n].next_in = first_free_edge; | 
|---|
|  | 1025 | first_free_edge = -1; | 
|---|
|  | 1026 |  | 
|---|
|  | 1027 | //Update dynamic maps | 
|---|
| [782] | 1028 | Edge e; e.n = n; | 
|---|
|  | 1029 | edge_maps.erase(e); | 
|---|
| [400] | 1030 | } | 
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|  | 1031 |  | 
|---|
|  | 1032 | public: | 
|---|
|  | 1033 |  | 
|---|
|  | 1034 | //     void erase(Node nn) { | 
|---|
|  | 1035 | //       int n=nn.n; | 
|---|
|  | 1036 | //       int m; | 
|---|
|  | 1037 | //       while((m=nodes[n].first_in)!=-1) eraseEdge(m); | 
|---|
|  | 1038 | //       while((m=nodes[n].first_out)!=-1) eraseEdge(m); | 
|---|
|  | 1039 | //     } | 
|---|
|  | 1040 |  | 
|---|
|  | 1041 | void erase(Edge e) { eraseEdge(e.n); } | 
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|  | 1042 |  | 
|---|
| [579] | 1043 | ///Clear all edges. (Doesn't clear the nodes!) | 
|---|
|  | 1044 | void clear() { | 
|---|
| [782] | 1045 | edge_maps.clear(); | 
|---|
| [579] | 1046 | edges.clear(); | 
|---|
|  | 1047 | first_free_edge=-1; | 
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|  | 1048 | } | 
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|  | 1049 |  | 
|---|
|  | 1050 |  | 
|---|
| [400] | 1051 | class Edge { | 
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| [579] | 1052 | public: | 
|---|
| [400] | 1053 | friend class EdgeSet; | 
|---|
|  | 1054 | template <typename T> friend class EdgeMap; | 
|---|
|  | 1055 |  | 
|---|
|  | 1056 | friend class Node; | 
|---|
|  | 1057 | friend class NodeIt; | 
|---|
| [579] | 1058 | public: | 
|---|
| [774] | 1059 | ///\bug It should be at least protected | 
|---|
| [579] | 1060 | /// | 
|---|
|  | 1061 | int n; | 
|---|
| [400] | 1062 | protected: | 
|---|
|  | 1063 | friend int EdgeSet::id(Edge e) const; | 
|---|
|  | 1064 |  | 
|---|
|  | 1065 | Edge(int nn) {n=nn;} | 
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|  | 1066 | public: | 
|---|
|  | 1067 | Edge() { } | 
|---|
|  | 1068 | Edge (Invalid) { n=-1; } | 
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|  | 1069 | bool operator==(const Edge i) const {return n==i.n;} | 
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|  | 1070 | bool operator!=(const Edge i) const {return n!=i.n;} | 
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|  | 1071 | bool operator<(const Edge i) const {return n<i.n;} | 
|---|
|  | 1072 | ///\bug This is a workaround until somebody tells me how to | 
|---|
|  | 1073 | ///make class \c SymEdgeSet::SymEdgeMap friend of Edge | 
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|  | 1074 | int &idref() {return n;} | 
|---|
|  | 1075 | const int &idref() const {return n;} | 
|---|
|  | 1076 | }; | 
|---|
|  | 1077 |  | 
|---|
|  | 1078 | class EdgeIt : public Edge { | 
|---|
|  | 1079 | friend class EdgeSet; | 
|---|
| [579] | 1080 | template <typename T> friend class EdgeMap; | 
|---|
|  | 1081 |  | 
|---|
| [774] | 1082 | const EdgeSet *G; | 
|---|
| [400] | 1083 | public: | 
|---|
| [774] | 1084 | EdgeIt(const EdgeSet& _G) : Edge(), G(&_G) { | 
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| [503] | 1085 | //              typename NodeGraphType::Node m; | 
|---|
|  | 1086 | NodeIt m; | 
|---|
| [774] | 1087 | for(G->first(m); | 
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|  | 1088 | m!=INVALID && G->nodes[m].first_in == -1;  ++m); | 
|---|
|  | 1089 | ///\bug AJJAJ! This is a non sense!!!!!!! | 
|---|
|  | 1090 | this->n = m!=INVALID?-1:G->nodes[m].first_in; | 
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| [400] | 1091 | } | 
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| [774] | 1092 | EdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } | 
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| [400] | 1093 | EdgeIt (Invalid i) : Edge(i) { } | 
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|  | 1094 | EdgeIt() : Edge() { } | 
|---|
| [774] | 1095 | ///. | 
|---|
|  | 1096 |  | 
|---|
|  | 1097 | ///\bug UNIMPLEMENTED!!!!! | 
|---|
|  | 1098 | // | 
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|  | 1099 | EdgeIt &operator++() { | 
|---|
|  | 1100 | return *this; | 
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|  | 1101 | } | 
|---|
|  | 1102 | ///\bug This is a workaround until somebody tells me how to | 
|---|
| [400] | 1103 | ///make class \c SymEdgeSet::SymEdgeMap friend of Edge | 
|---|
| [515] | 1104 | int &idref() {return this->n;} | 
|---|
| [400] | 1105 | }; | 
|---|
|  | 1106 |  | 
|---|
|  | 1107 | class OutEdgeIt : public Edge { | 
|---|
| [774] | 1108 | const EdgeSet *G; | 
|---|
| [400] | 1109 | friend class EdgeSet; | 
|---|
|  | 1110 | public: | 
|---|
|  | 1111 | OutEdgeIt() : Edge() { } | 
|---|
|  | 1112 | OutEdgeIt (Invalid i) : Edge(i) { } | 
|---|
| [774] | 1113 | OutEdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } | 
|---|
| [400] | 1114 |  | 
|---|
| [774] | 1115 | OutEdgeIt(const EdgeSet& _G,const Node v) : | 
|---|
|  | 1116 | Edge(_G.nodes[v].first_out), G(&_G) { } | 
|---|
| [844] | 1117 | OutEdgeIt &operator++() { | 
|---|
|  | 1118 | Edge::n = G->edges[Edge::n].next_out; | 
|---|
|  | 1119 | return *this; | 
|---|
|  | 1120 | } | 
|---|
| [400] | 1121 | }; | 
|---|
|  | 1122 |  | 
|---|
|  | 1123 | class InEdgeIt : public Edge { | 
|---|
| [774] | 1124 | const EdgeSet *G; | 
|---|
| [400] | 1125 | friend class EdgeSet; | 
|---|
|  | 1126 | public: | 
|---|
|  | 1127 | InEdgeIt() : Edge() { } | 
|---|
|  | 1128 | InEdgeIt (Invalid i) : Edge(i) { } | 
|---|
| [774] | 1129 | InEdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } | 
|---|
|  | 1130 | InEdgeIt(const EdgeSet& _G,Node v) | 
|---|
|  | 1131 | : Edge(_G.nodes[v].first_in), G(&_G) { } | 
|---|
| [844] | 1132 | InEdgeIt &operator++() { | 
|---|
|  | 1133 | Edge::n = G->edges[Edge::n].next_in; | 
|---|
|  | 1134 | return *this; | 
|---|
|  | 1135 | } | 
|---|
| [400] | 1136 | }; | 
|---|
| [782] | 1137 |  | 
|---|
| [400] | 1138 | }; | 
|---|
| [406] | 1139 |  | 
|---|
| [579] | 1140 | template<typename GG> | 
|---|
|  | 1141 | inline int EdgeSet<GG>::id(Node v) const { return G.id(v); } | 
|---|
| [531] | 1142 |  | 
|---|
| [406] | 1143 | /// @} | 
|---|
|  | 1144 |  | 
|---|
| [395] | 1145 | } //namespace hugo | 
|---|
|  | 1146 |  | 
|---|
| [405] | 1147 | #endif //HUGO_LIST_GRAPH_H | 
|---|