| 1 | // -*- mode:C++ -*- | 
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| 2 |  | 
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| 3 | #ifndef HUGO_LIST_GRAPH_H | 
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| 4 | #define HUGO_LIST_GRAPH_H | 
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| 5 |  | 
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| 6 | ///\ingroup graphs | 
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| 7 | ///\file | 
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| 8 | ///\brief ListGraph, SymListGraph, NodeSet and EdgeSet classes. | 
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| 9 |  | 
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| 10 | #include <vector> | 
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| 11 | #include <climits> | 
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| 12 |  | 
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| 13 | #include <hugo/invalid.h> | 
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| 14 |  | 
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| 15 | #include <hugo/map_registry.h> | 
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| 16 | #include <hugo/array_map.h> | 
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| 17 |  | 
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| 18 | #include <hugo/sym_map.h> | 
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| 19 |  | 
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| 20 | #include <hugo/map_defines.h> | 
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| 21 |  | 
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| 22 |  | 
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| 23 | namespace hugo { | 
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| 24 |  | 
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| 25 | /// \addtogroup graphs | 
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| 26 | /// @{ | 
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| 27 |  | 
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| 28 |   ///A list graph class. | 
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| 29 |  | 
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| 30 |   ///This is a simple and fast erasable graph implementation. | 
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| 31 |   /// | 
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| 32 |   ///It conforms to the | 
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| 33 |   ///\ref skeleton::ErasableGraph "ErasableGraph" concept. | 
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| 34 |   ///\sa skeleton::ErasableGraph. | 
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| 35 |   class ListGraph { | 
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| 36 |  | 
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| 37 |     //Nodes are double linked. | 
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| 38 |     //The free nodes are only single linked using the "next" field. | 
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| 39 |     struct NodeT  | 
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| 40 |     { | 
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| 41 |       int first_in,first_out; | 
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| 42 |       int prev, next; | 
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| 43 |     }; | 
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| 44 |     //Edges are double linked. | 
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| 45 |     //The free edges are only single linked using the "next_in" field. | 
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| 46 |     struct EdgeT  | 
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| 47 |     { | 
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| 48 |       int head, tail; | 
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| 49 |       int prev_in, prev_out; | 
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| 50 |       int next_in, next_out; | 
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| 51 |     }; | 
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| 52 |  | 
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| 53 |     std::vector<NodeT> nodes; | 
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| 54 |     //The first node | 
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| 55 |     int first_node; | 
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| 56 |     //The first free node | 
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| 57 |     int first_free_node; | 
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| 58 |     std::vector<EdgeT> edges; | 
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| 59 |     //The first free edge | 
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| 60 |     int first_free_edge; | 
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| 61 |      | 
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| 62 |   public: | 
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| 63 |      | 
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| 64 |     typedef ListGraph Graph; | 
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| 65 |      | 
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| 66 |     class Node; | 
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| 67 |     class Edge; | 
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| 68 |  | 
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| 69 |      | 
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| 70 |   public: | 
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| 71 |  | 
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| 72 |     class NodeIt; | 
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| 73 |     class EdgeIt; | 
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| 74 |     class OutEdgeIt; | 
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| 75 |     class InEdgeIt; | 
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| 76 |  | 
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| 77 |     // Create map registries. | 
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| 78 |     CREATE_MAP_REGISTRIES; | 
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| 79 |     // Create node and edge maps. | 
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| 80 |     CREATE_MAPS(ArrayMap); | 
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| 81 |  | 
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| 82 |   public: | 
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| 83 |  | 
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| 84 |     ListGraph()  | 
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| 85 |       : nodes(), first_node(-1), | 
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| 86 |         first_free_node(-1), edges(), first_free_edge(-1) {} | 
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| 87 |  | 
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| 88 |     ListGraph(const ListGraph &_g)  | 
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| 89 |       : nodes(_g.nodes), first_node(_g.first_node), | 
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| 90 |         first_free_node(_g.first_free_node), edges(_g.edges), | 
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| 91 |         first_free_edge(_g.first_free_edge) {} | 
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| 92 |      | 
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| 93 |     ///Number of nodes. | 
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| 94 |     int nodeNum() const { return nodes.size(); } | 
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| 95 |     ///Number of edges. | 
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| 96 |     int edgeNum() const { return edges.size(); } | 
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| 97 |  | 
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| 98 |     ///Set the expected maximum number of edges. | 
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| 99 |  | 
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| 100 |     ///With this function, it is possible to set the expected number of edges. | 
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| 101 |     ///The use of this fasten the building of the graph and makes | 
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| 102 |     ///it possible to avoid the superfluous memory allocation. | 
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| 103 |     void reserveEdge(int n) { edges.reserve(n); }; | 
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| 104 |      | 
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| 105 |     /// Maximum node ID. | 
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| 106 |      | 
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| 107 |     /// Maximum node ID. | 
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| 108 |     ///\sa id(Node) | 
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| 109 |     int maxNodeId() const { return nodes.size()-1; }  | 
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| 110 |     /// Maximum edge ID. | 
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| 111 |      | 
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| 112 |     /// Maximum edge ID. | 
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| 113 |     ///\sa id(Edge) | 
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| 114 |     int maxEdgeId() const { return edges.size()-1; } | 
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| 115 |  | 
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| 116 |     Node tail(Edge e) const { return edges[e.n].tail; } | 
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| 117 |     Node head(Edge e) const { return edges[e.n].head; } | 
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| 118 |  | 
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| 119 |     NodeIt& first(NodeIt& v) const {  | 
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| 120 |       v=NodeIt(*this); return v; } | 
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| 121 |     EdgeIt& first(EdgeIt& e) const {  | 
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| 122 |       e=EdgeIt(*this); return e; } | 
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| 123 |     OutEdgeIt& first(OutEdgeIt& e, const Node v) const {  | 
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| 124 |       e=OutEdgeIt(*this,v); return e; } | 
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| 125 |     InEdgeIt& first(InEdgeIt& e, const Node v) const {  | 
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| 126 |       e=InEdgeIt(*this,v); return e; } | 
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| 127 |  | 
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| 128 |     /// Node ID. | 
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| 129 |      | 
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| 130 |     /// The ID of a valid Node is a nonnegative integer not greater than | 
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| 131 |     /// \ref maxNodeId(). The range of the ID's is not surely continuous | 
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| 132 |     /// and the greatest node ID can be actually less then \ref maxNodeId(). | 
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| 133 |     /// | 
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| 134 |     /// The ID of the \ref INVALID node is -1. | 
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| 135 |     ///\return The ID of the node \c v.  | 
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| 136 |     static int id(Node v) { return v.n; } | 
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| 137 |     /// Edge ID. | 
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| 138 |      | 
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| 139 |     /// The ID of a valid Edge is a nonnegative integer not greater than | 
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| 140 |     /// \ref maxEdgeId(). The range of the ID's is not surely continuous | 
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| 141 |     /// and the greatest edge ID can be actually less then \ref maxEdgeId(). | 
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| 142 |     /// | 
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| 143 |     /// The ID of the \ref INVALID edge is -1. | 
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| 144 |     ///\return The ID of the edge \c e.  | 
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| 145 |     static int id(Edge e) { return e.n; } | 
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| 146 |  | 
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| 147 |     /// Adds a new node to the graph. | 
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| 148 |  | 
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| 149 |     /// \warning It adds the new node to the front of the list. | 
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| 150 |     /// (i.e. the lastly added node becomes the first.) | 
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| 151 |     Node addNode() { | 
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| 152 |       int n; | 
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| 153 |        | 
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| 154 |       if(first_free_node==-1) | 
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| 155 |         { | 
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| 156 |           n = nodes.size(); | 
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| 157 |           nodes.push_back(NodeT()); | 
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| 158 |         } | 
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| 159 |       else { | 
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| 160 |         n = first_free_node; | 
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| 161 |         first_free_node = nodes[n].next; | 
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| 162 |       } | 
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| 163 |        | 
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| 164 |       nodes[n].next = first_node; | 
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| 165 |       if(first_node != -1) nodes[first_node].prev = n; | 
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| 166 |       first_node = n; | 
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| 167 |       nodes[n].prev = -1; | 
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| 168 |        | 
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| 169 |       nodes[n].first_in = nodes[n].first_out = -1; | 
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| 170 |        | 
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| 171 |       Node nn; nn.n=n; | 
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| 172 |  | 
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| 173 |       //Update dynamic maps | 
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| 174 |       node_maps.add(nn); | 
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| 175 |  | 
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| 176 |       return nn; | 
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| 177 |     } | 
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| 178 |      | 
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| 179 |     Edge addEdge(Node u, Node v) { | 
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| 180 |       int n; | 
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| 181 |        | 
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| 182 |       if(first_free_edge==-1) | 
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| 183 |         { | 
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| 184 |           n = edges.size(); | 
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| 185 |           edges.push_back(EdgeT()); | 
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| 186 |         } | 
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| 187 |       else { | 
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| 188 |         n = first_free_edge; | 
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| 189 |         first_free_edge = edges[n].next_in; | 
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| 190 |       } | 
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| 191 |        | 
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| 192 |       edges[n].tail = u.n; edges[n].head = v.n; | 
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| 193 |  | 
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| 194 |       edges[n].next_out = nodes[u.n].first_out; | 
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| 195 |       if(nodes[u.n].first_out != -1) edges[nodes[u.n].first_out].prev_out = n; | 
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| 196 |       edges[n].next_in = nodes[v.n].first_in; | 
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| 197 |       if(nodes[v.n].first_in != -1) edges[nodes[v.n].first_in].prev_in = n; | 
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| 198 |       edges[n].prev_in = edges[n].prev_out = -1; | 
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| 199 |          | 
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| 200 |       nodes[u.n].first_out = nodes[v.n].first_in = n; | 
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| 201 |  | 
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| 202 |       Edge e; e.n=n; | 
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| 203 |  | 
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| 204 |       //Update dynamic maps | 
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| 205 |       edge_maps.add(e); | 
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| 206 |  | 
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| 207 |       return e; | 
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| 208 |     } | 
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| 209 |      | 
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| 210 |     /// Finds an edge between two nodes. | 
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| 211 |  | 
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| 212 |     /// Finds an edge from node \c u to node \c v. | 
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| 213 |     /// | 
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| 214 |     /// If \c prev is \ref INVALID (this is the default value), then | 
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| 215 |     /// It finds the first edge from \c u to \c v. Otherwise it looks for | 
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| 216 |     /// the next edge from \c u to \c v after \c prev. | 
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| 217 |     /// \return The found edge or INVALID if there is no such an edge. | 
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| 218 |     Edge findEdge(Node u,Node v, Edge prev = INVALID)  | 
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| 219 |     { | 
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| 220 |       int e = (prev.n==-1)? nodes[u.n].first_out : edges[prev.n].next_out; | 
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| 221 |       while(e!=-1 && edges[e].tail!=v.n) e = edges[e].next_out; | 
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| 222 |       prev.n=e; | 
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| 223 |       return prev; | 
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| 224 |     } | 
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| 225 |      | 
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| 226 |   private: | 
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| 227 |     void eraseEdge(int n) { | 
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| 228 |        | 
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| 229 |       if(edges[n].next_in!=-1) | 
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| 230 |         edges[edges[n].next_in].prev_in = edges[n].prev_in; | 
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| 231 |       if(edges[n].prev_in!=-1) | 
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| 232 |         edges[edges[n].prev_in].next_in = edges[n].next_in; | 
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| 233 |       else nodes[edges[n].head].first_in = edges[n].next_in; | 
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| 234 |        | 
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| 235 |       if(edges[n].next_out!=-1) | 
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| 236 |         edges[edges[n].next_out].prev_out = edges[n].prev_out; | 
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| 237 |       if(edges[n].prev_out!=-1) | 
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| 238 |         edges[edges[n].prev_out].next_out = edges[n].next_out; | 
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| 239 |       else nodes[edges[n].tail].first_out = edges[n].next_out; | 
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| 240 |        | 
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| 241 |       edges[n].next_in = first_free_edge; | 
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| 242 |       first_free_edge = n;       | 
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| 243 |  | 
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| 244 |       //Update dynamic maps | 
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| 245 |       Edge e; e.n=n; | 
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| 246 |       edge_maps.erase(e); | 
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| 247 |  | 
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| 248 |     } | 
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| 249 |        | 
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| 250 |   public: | 
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| 251 |  | 
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| 252 |     void erase(Node nn) { | 
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| 253 |       int n=nn.n; | 
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| 254 |        | 
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| 255 |       int m; | 
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| 256 |       while((m=nodes[n].first_in)!=-1) eraseEdge(m); | 
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| 257 |       while((m=nodes[n].first_out)!=-1) eraseEdge(m); | 
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| 258 |  | 
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| 259 |       if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev; | 
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| 260 |       if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next; | 
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| 261 |       else first_node = nodes[n].next; | 
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| 262 |        | 
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| 263 |       nodes[n].next = first_free_node; | 
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| 264 |       first_free_node = n; | 
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| 265 |  | 
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| 266 |       //Update dynamic maps | 
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| 267 |       node_maps.erase(nn); | 
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| 268 |  | 
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| 269 |     } | 
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| 270 |      | 
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| 271 |     void erase(Edge e) { eraseEdge(e.n); } | 
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| 272 |  | 
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| 273 |     void clear() { | 
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| 274 |       edge_maps.clear(); | 
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| 275 |       edges.clear(); | 
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| 276 |       node_maps.clear(); | 
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| 277 |       nodes.clear(); | 
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| 278 |       first_node=first_free_node=first_free_edge=-1; | 
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| 279 |     } | 
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| 280 |  | 
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| 281 |     class Node { | 
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| 282 |       friend class ListGraph; | 
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| 283 |       template <typename T> friend class NodeMap; | 
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| 284 |         | 
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| 285 |       friend class Edge; | 
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| 286 |       friend class OutEdgeIt; | 
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| 287 |       friend class InEdgeIt; | 
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| 288 |       friend class SymEdge; | 
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| 289 |  | 
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| 290 |     protected: | 
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| 291 |       int n; | 
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| 292 |       friend int ListGraph::id(Node v);  | 
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| 293 |       Node(int nn) {n=nn;} | 
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| 294 |     public: | 
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| 295 |       Node() {} | 
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| 296 |       Node (Invalid) { n=-1; } | 
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| 297 |       bool operator==(const Node i) const {return n==i.n;} | 
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| 298 |       bool operator!=(const Node i) const {return n!=i.n;} | 
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| 299 |       bool operator<(const Node i) const {return n<i.n;} | 
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| 300 |       //      ///Validity check | 
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| 301 |       //      operator bool() { return n!=-1; } | 
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| 302 |     }; | 
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| 303 |      | 
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| 304 |     class NodeIt : public Node { | 
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| 305 |       const ListGraph *G; | 
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| 306 |       friend class ListGraph; | 
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| 307 |     public: | 
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| 308 |       NodeIt() : Node() { } | 
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| 309 |       NodeIt(Invalid i) : Node(i) { } | 
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| 310 |       NodeIt(const ListGraph& _G) : Node(_G.first_node), G(&_G) { } | 
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| 311 |       NodeIt(const ListGraph& _G,Node n) : Node(n), G(&_G) { } | 
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| 312 |       NodeIt &operator++() { | 
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| 313 |         n=G->nodes[n].next;  | 
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| 314 |         return *this;  | 
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| 315 |       } | 
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| 316 |       //      ///Validity check | 
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| 317 |       //      operator bool() { return Node::operator bool(); }       | 
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| 318 |     }; | 
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| 319 |  | 
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| 320 |     class Edge { | 
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| 321 |       friend class ListGraph; | 
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| 322 |       template <typename T> friend class EdgeMap; | 
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| 323 |  | 
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| 324 |       friend class SymListGraph; | 
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| 325 |        | 
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| 326 |       friend class Node; | 
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| 327 |       friend class NodeIt; | 
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| 328 |     protected: | 
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| 329 |       int n; | 
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| 330 |       friend int ListGraph::id(Edge e); | 
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| 331 |  | 
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| 332 |     public: | 
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| 333 |       /// An Edge with id \c n. | 
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| 334 |  | 
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| 335 |       /// \bug It should be | 
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| 336 |       /// obtained by a member function of the Graph. | 
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| 337 |       Edge(int nn) {n=nn;} | 
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| 338 |  | 
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| 339 |       Edge() { } | 
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| 340 |       Edge (Invalid) { n=-1; } | 
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| 341 |       bool operator==(const Edge i) const {return n==i.n;} | 
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| 342 |       bool operator!=(const Edge i) const {return n!=i.n;} | 
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| 343 |       bool operator<(const Edge i) const {return n<i.n;} | 
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| 344 |       //      ///Validity check | 
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| 345 |       //      operator bool() { return n!=-1; } | 
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| 346 |    }; | 
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| 347 |      | 
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| 348 |     class EdgeIt : public Edge { | 
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| 349 |       const ListGraph *G; | 
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| 350 |       friend class ListGraph; | 
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| 351 |     public: | 
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| 352 |       EdgeIt(const ListGraph& _G) : Edge(), G(&_G) { | 
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| 353 |         int m; | 
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| 354 |         for(m=_G.first_node; | 
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| 355 |             m!=-1 && _G.nodes[m].first_in == -1; m = _G.nodes[m].next); | 
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| 356 |         n = (m==-1)?-1:_G.nodes[m].first_in; | 
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| 357 |       } | 
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| 358 |       EdgeIt (Invalid i) : Edge(i) { } | 
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| 359 |       EdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } | 
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| 360 |       EdgeIt() : Edge() { } | 
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| 361 |       EdgeIt &operator++() { | 
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| 362 |         if(G->edges[n].next_in!=-1) n=G->edges[n].next_in; | 
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| 363 |         else { | 
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| 364 |           int nn; | 
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| 365 |           for(nn=G->nodes[G->edges[n].head].next; | 
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| 366 |               nn!=-1 && G->nodes[nn].first_in == -1; | 
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| 367 |               nn = G->nodes[nn].next) ; | 
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| 368 |           n = (nn==-1)?-1:G->nodes[nn].first_in; | 
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| 369 |         } | 
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| 370 |         return *this; | 
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| 371 |       } | 
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| 372 |       //      ///Validity check | 
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| 373 |       //      operator bool() { return Edge::operator bool(); }       | 
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| 374 |     }; | 
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| 375 |      | 
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| 376 |     class OutEdgeIt : public Edge { | 
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| 377 |       const ListGraph *G; | 
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| 378 |       friend class ListGraph; | 
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| 379 |     public:  | 
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| 380 |       OutEdgeIt() : Edge() { } | 
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| 381 |       OutEdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } | 
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| 382 |       OutEdgeIt (Invalid i) : Edge(i) { } | 
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| 383 |  | 
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| 384 |       OutEdgeIt(const ListGraph& _G,const Node v) | 
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| 385 |         : Edge(_G.nodes[v.n].first_out), G(&_G) {} | 
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| 386 |       OutEdgeIt &operator++() { n=G->edges[n].next_out; return *this; } | 
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| 387 |       //      ///Validity check | 
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| 388 |       //      operator bool() { return Edge::operator bool(); }       | 
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| 389 |     }; | 
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| 390 |      | 
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| 391 |     class InEdgeIt : public Edge { | 
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| 392 |       const ListGraph *G; | 
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| 393 |       friend class ListGraph; | 
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| 394 |     public:  | 
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| 395 |       InEdgeIt() : Edge() { } | 
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| 396 |       InEdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } | 
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| 397 |       InEdgeIt (Invalid i) : Edge(i) { } | 
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| 398 |       InEdgeIt(const ListGraph& _G,Node v) | 
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| 399 |         : Edge(_G.nodes[v.n].first_in), G(&_G) { } | 
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| 400 |       InEdgeIt &operator++() { n=G->edges[n].next_in; return *this; } | 
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| 401 |       //      ///Validity check | 
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| 402 |       //      operator bool() { return Edge::operator bool(); }       | 
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| 403 |     }; | 
|---|
| 404 |   }; | 
|---|
| 405 |  | 
|---|
| 406 |   ///Graph for bidirectional edges. | 
|---|
| 407 |  | 
|---|
| 408 |   ///The purpose of this graph structure is to handle graphs | 
|---|
| 409 |   ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair | 
|---|
| 410 |   ///of oppositely directed edges. | 
|---|
| 411 |   ///There is a new edge map type called | 
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| 412 |   ///\ref SymListGraph::SymEdgeMap "SymEdgeMap" | 
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| 413 |   ///that complements this | 
|---|
| 414 |   ///feature by | 
|---|
| 415 |   ///storing shared values for the edge pairs. The usual | 
|---|
| 416 |   ///\ref Graph::EdgeMap "EdgeMap" | 
|---|
| 417 |   ///can be used | 
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| 418 |   ///as well. | 
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| 419 |   /// | 
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| 420 |   ///The oppositely directed edge can also be obtained easily | 
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| 421 |   ///using \ref opposite. | 
|---|
| 422 |   /// | 
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| 423 |   ///Here erase(Edge) deletes a pair of edges. | 
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| 424 |   /// | 
|---|
| 425 |   ///\todo this date structure need some reconsiderations. Maybe it | 
|---|
| 426 |   ///should be implemented independently from ListGraph. | 
|---|
| 427 |    | 
|---|
| 428 |   class SymListGraph : public ListGraph | 
|---|
| 429 |   { | 
|---|
| 430 |   public: | 
|---|
| 431 |  | 
|---|
| 432 |     typedef SymListGraph Graph; | 
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| 433 |  | 
|---|
| 434 |     // Create symmetric map registry. | 
|---|
| 435 |     CREATE_SYM_EDGE_MAP_REGISTRY; | 
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| 436 |     // Create symmetric edge map. | 
|---|
| 437 |     CREATE_SYM_EDGE_MAP(ArrayMap); | 
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| 438 |  | 
|---|
| 439 |     SymListGraph() : ListGraph() { } | 
|---|
| 440 |     SymListGraph(const ListGraph &_g) : ListGraph(_g) { } | 
|---|
| 441 |     ///Adds a pair of oppositely directed edges to the graph. | 
|---|
| 442 |     Edge addEdge(Node u, Node v) | 
|---|
| 443 |     { | 
|---|
| 444 |       Edge e = ListGraph::addEdge(u,v); | 
|---|
| 445 |       Edge f = ListGraph::addEdge(v,u); | 
|---|
| 446 |       sym_edge_maps.add(e); | 
|---|
| 447 |       sym_edge_maps.add(f); | 
|---|
| 448 |        | 
|---|
| 449 |       return e; | 
|---|
| 450 |     } | 
|---|
| 451 |  | 
|---|
| 452 |     void erase(Node n) { ListGraph::erase(n);} | 
|---|
| 453 |     ///The oppositely directed edge. | 
|---|
| 454 |  | 
|---|
| 455 |     ///Returns the oppositely directed | 
|---|
| 456 |     ///pair of the edge \c e. | 
|---|
| 457 |     static Edge opposite(Edge e) | 
|---|
| 458 |     { | 
|---|
| 459 |       Edge f; | 
|---|
| 460 |       f.n = e.n - 2*(e.n%2) + 1; | 
|---|
| 461 |       return f; | 
|---|
| 462 |     } | 
|---|
| 463 |      | 
|---|
| 464 |     ///Removes a pair of oppositely directed edges to the graph. | 
|---|
| 465 |     void erase(Edge e) { | 
|---|
| 466 |       Edge f = opposite(e); | 
|---|
| 467 |       sym_edge_maps.erase(e); | 
|---|
| 468 |       sym_edge_maps.erase(f); | 
|---|
| 469 |       ListGraph::erase(f); | 
|---|
| 470 |       ListGraph::erase(e); | 
|---|
| 471 |     }     | 
|---|
| 472 |   }; | 
|---|
| 473 |  | 
|---|
| 474 |  | 
|---|
| 475 |   ///A graph class containing only nodes. | 
|---|
| 476 |  | 
|---|
| 477 |   ///This class implements a graph structure without edges. | 
|---|
| 478 |   ///The most useful application of this class is to be the node set of an | 
|---|
| 479 |   ///\ref EdgeSet class. | 
|---|
| 480 |   /// | 
|---|
| 481 |   ///It conforms to  | 
|---|
| 482 |   ///the \ref skeleton::ExtendableGraph "ExtendableGraph" concept | 
|---|
| 483 |   ///with the exception that you cannot | 
|---|
| 484 |   ///add (or delete) edges. The usual edge iterators are exists, but they are | 
|---|
| 485 |   ///always \ref INVALID. | 
|---|
| 486 |   ///\sa skeleton::ExtendableGraph | 
|---|
| 487 |   ///\sa EdgeSet | 
|---|
| 488 |   class NodeSet { | 
|---|
| 489 |  | 
|---|
| 490 |     //Nodes are double linked. | 
|---|
| 491 |     //The free nodes are only single linked using the "next" field. | 
|---|
| 492 |     struct NodeT  | 
|---|
| 493 |     { | 
|---|
| 494 |       int first_in,first_out; | 
|---|
| 495 |       int prev, next; | 
|---|
| 496 |       //      NodeT() {} | 
|---|
| 497 |     }; | 
|---|
| 498 |  | 
|---|
| 499 |     std::vector<NodeT> nodes; | 
|---|
| 500 |     //The first node | 
|---|
| 501 |     int first_node; | 
|---|
| 502 |     //The first free node | 
|---|
| 503 |     int first_free_node; | 
|---|
| 504 |      | 
|---|
| 505 |   public: | 
|---|
| 506 |  | 
|---|
| 507 |     typedef NodeSet Graph; | 
|---|
| 508 |      | 
|---|
| 509 |     class Node; | 
|---|
| 510 |     class Edge; | 
|---|
| 511 |  | 
|---|
| 512 |   public: | 
|---|
| 513 |  | 
|---|
| 514 |     class NodeIt; | 
|---|
| 515 |     class EdgeIt; | 
|---|
| 516 |     class OutEdgeIt; | 
|---|
| 517 |     class InEdgeIt; | 
|---|
| 518 |      | 
|---|
| 519 |     // Create node map registry. | 
|---|
| 520 |     CREATE_NODE_MAP_REGISTRY; | 
|---|
| 521 |     // Create node maps. | 
|---|
| 522 |     CREATE_NODE_MAP(ArrayMap); | 
|---|
| 523 |  | 
|---|
| 524 |     /// Creating empty map structure for edges. | 
|---|
| 525 |     template <typename Value> | 
|---|
| 526 |     class EdgeMap { | 
|---|
| 527 |     public: | 
|---|
| 528 |       EdgeMap(const Graph&) {} | 
|---|
| 529 |       EdgeMap(const Graph&, const Value&) {} | 
|---|
| 530 |  | 
|---|
| 531 |       EdgeMap(const EdgeMap&) {} | 
|---|
| 532 |       template <typename CMap> EdgeMap(const CMap&) {} | 
|---|
| 533 |  | 
|---|
| 534 |       EdgeMap& operator=(const EdgeMap&) {} | 
|---|
| 535 |       template <typename CMap> EdgeMap& operator=(const CMap&) {} | 
|---|
| 536 |        | 
|---|
| 537 |       class ConstIterator { | 
|---|
| 538 |       public: | 
|---|
| 539 |         bool operator==(const ConstIterator&) {return true;} | 
|---|
| 540 |         bool operator!=(const ConstIterator&) {return false;} | 
|---|
| 541 |       }; | 
|---|
| 542 |  | 
|---|
| 543 |       typedef ConstIterator Iterator; | 
|---|
| 544 |        | 
|---|
| 545 |       Iterator begin() { return Iterator();} | 
|---|
| 546 |       Iterator end() { return Iterator();} | 
|---|
| 547 |  | 
|---|
| 548 |       ConstIterator begin() const { return ConstIterator();} | 
|---|
| 549 |       ConstIterator end() const { return ConstIterator();} | 
|---|
| 550 |  | 
|---|
| 551 |     }; | 
|---|
| 552 |      | 
|---|
| 553 |   public: | 
|---|
| 554 |  | 
|---|
| 555 |     ///Default constructor | 
|---|
| 556 |     NodeSet()  | 
|---|
| 557 |       : nodes(), first_node(-1), first_free_node(-1) {} | 
|---|
| 558 |     ///Copy constructor | 
|---|
| 559 |     NodeSet(const NodeSet &_g)  | 
|---|
| 560 |       : nodes(_g.nodes), first_node(_g.first_node), | 
|---|
| 561 |         first_free_node(_g.first_free_node) {} | 
|---|
| 562 |      | 
|---|
| 563 |     ///Number of nodes. | 
|---|
| 564 |     int nodeNum() const { return nodes.size(); } | 
|---|
| 565 |     ///Number of edges. | 
|---|
| 566 |     int edgeNum() const { return 0; } | 
|---|
| 567 |  | 
|---|
| 568 |     /// Maximum node ID. | 
|---|
| 569 |      | 
|---|
| 570 |     /// Maximum node ID. | 
|---|
| 571 |     ///\sa id(Node) | 
|---|
| 572 |     int maxNodeId() const { return nodes.size()-1; } | 
|---|
| 573 |     /// Maximum edge ID. | 
|---|
| 574 |      | 
|---|
| 575 |     /// Maximum edge ID. | 
|---|
| 576 |     ///\sa id(Edge) | 
|---|
| 577 |     int maxEdgeId() const { return 0; } | 
|---|
| 578 |  | 
|---|
| 579 |     Node tail(Edge e) const { return INVALID; } | 
|---|
| 580 |     Node head(Edge e) const { return INVALID; } | 
|---|
| 581 |  | 
|---|
| 582 |     NodeIt& first(NodeIt& v) const {  | 
|---|
| 583 |       v=NodeIt(*this); return v; } | 
|---|
| 584 |     EdgeIt& first(EdgeIt& e) const {  | 
|---|
| 585 |       e=EdgeIt(*this); return e; } | 
|---|
| 586 |     OutEdgeIt& first(OutEdgeIt& e, const Node v) const {  | 
|---|
| 587 |       e=OutEdgeIt(*this,v); return e; } | 
|---|
| 588 |     InEdgeIt& first(InEdgeIt& e, const Node v) const {  | 
|---|
| 589 |       e=InEdgeIt(*this,v); return e; } | 
|---|
| 590 |  | 
|---|
| 591 |     /// Node ID. | 
|---|
| 592 |      | 
|---|
| 593 |     /// The ID of a valid Node is a nonnegative integer not greater than | 
|---|
| 594 |     /// \ref maxNodeId(). The range of the ID's is not surely continuous | 
|---|
| 595 |     /// and the greatest node ID can be actually less then \ref maxNodeId(). | 
|---|
| 596 |     /// | 
|---|
| 597 |     /// The ID of the \ref INVALID node is -1. | 
|---|
| 598 |     ///\return The ID of the node \c v.  | 
|---|
| 599 |     static int id(Node v) { return v.n; } | 
|---|
| 600 |     /// Edge ID. | 
|---|
| 601 |      | 
|---|
| 602 |     /// The ID of a valid Edge is a nonnegative integer not greater than | 
|---|
| 603 |     /// \ref maxEdgeId(). The range of the ID's is not surely continuous | 
|---|
| 604 |     /// and the greatest edge ID can be actually less then \ref maxEdgeId(). | 
|---|
| 605 |     /// | 
|---|
| 606 |     /// The ID of the \ref INVALID edge is -1. | 
|---|
| 607 |     ///\return The ID of the edge \c e.  | 
|---|
| 608 |     static int id(Edge e) { return -1; } | 
|---|
| 609 |  | 
|---|
| 610 |     /// Adds a new node to the graph. | 
|---|
| 611 |  | 
|---|
| 612 |     /// \warning It adds the new node to the front of the list. | 
|---|
| 613 |     /// (i.e. the lastly added node becomes the first.) | 
|---|
| 614 |     Node addNode() { | 
|---|
| 615 |       int n; | 
|---|
| 616 |        | 
|---|
| 617 |       if(first_free_node==-1) | 
|---|
| 618 |         { | 
|---|
| 619 |           n = nodes.size(); | 
|---|
| 620 |           nodes.push_back(NodeT()); | 
|---|
| 621 |         } | 
|---|
| 622 |       else { | 
|---|
| 623 |         n = first_free_node; | 
|---|
| 624 |         first_free_node = nodes[n].next; | 
|---|
| 625 |       } | 
|---|
| 626 |        | 
|---|
| 627 |       nodes[n].next = first_node; | 
|---|
| 628 |       if(first_node != -1) nodes[first_node].prev = n; | 
|---|
| 629 |       first_node = n; | 
|---|
| 630 |       nodes[n].prev = -1; | 
|---|
| 631 |        | 
|---|
| 632 |       nodes[n].first_in = nodes[n].first_out = -1; | 
|---|
| 633 |        | 
|---|
| 634 |       Node nn; nn.n=n; | 
|---|
| 635 |  | 
|---|
| 636 |       //Update dynamic maps | 
|---|
| 637 |       node_maps.add(nn); | 
|---|
| 638 |  | 
|---|
| 639 |       return nn; | 
|---|
| 640 |     } | 
|---|
| 641 |      | 
|---|
| 642 |     void erase(Node nn) { | 
|---|
| 643 |       int n=nn.n; | 
|---|
| 644 |        | 
|---|
| 645 |       if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev; | 
|---|
| 646 |       if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next; | 
|---|
| 647 |       else first_node = nodes[n].next; | 
|---|
| 648 |        | 
|---|
| 649 |       nodes[n].next = first_free_node; | 
|---|
| 650 |       first_free_node = n; | 
|---|
| 651 |  | 
|---|
| 652 |       //Update dynamic maps | 
|---|
| 653 |       node_maps.erase(nn); | 
|---|
| 654 |     } | 
|---|
| 655 |      | 
|---|
| 656 |          | 
|---|
| 657 |     Edge findEdge(Node u,Node v, Edge prev = INVALID)  | 
|---|
| 658 |     { | 
|---|
| 659 |       return INVALID; | 
|---|
| 660 |     } | 
|---|
| 661 |      | 
|---|
| 662 |     void clear() { | 
|---|
| 663 |       node_maps.clear(); | 
|---|
| 664 |       nodes.clear(); | 
|---|
| 665 |       first_node = first_free_node = -1; | 
|---|
| 666 |     } | 
|---|
| 667 |  | 
|---|
| 668 |     class Node { | 
|---|
| 669 |       friend class NodeSet; | 
|---|
| 670 |       template <typename T> friend class NodeMap; | 
|---|
| 671 |        | 
|---|
| 672 |       friend class Edge; | 
|---|
| 673 |       friend class OutEdgeIt; | 
|---|
| 674 |       friend class InEdgeIt; | 
|---|
| 675 |  | 
|---|
| 676 |     protected: | 
|---|
| 677 |       int n; | 
|---|
| 678 |       friend int NodeSet::id(Node v);  | 
|---|
| 679 |       Node(int nn) {n=nn;} | 
|---|
| 680 |     public: | 
|---|
| 681 |       Node() {} | 
|---|
| 682 |       Node (Invalid i) { n=-1; } | 
|---|
| 683 |       bool operator==(const Node i) const {return n==i.n;} | 
|---|
| 684 |       bool operator!=(const Node i) const {return n!=i.n;} | 
|---|
| 685 |       bool operator<(const Node i) const {return n<i.n;} | 
|---|
| 686 |     }; | 
|---|
| 687 |      | 
|---|
| 688 |     class NodeIt : public Node { | 
|---|
| 689 |       const NodeSet *G; | 
|---|
| 690 |       friend class NodeSet; | 
|---|
| 691 |     public: | 
|---|
| 692 |       NodeIt() : Node() { } | 
|---|
| 693 |       NodeIt(const NodeSet& _G,Node n) : Node(n), G(&_G) { } | 
|---|
| 694 |       NodeIt(Invalid i) : Node(i) { } | 
|---|
| 695 |       NodeIt(const NodeSet& _G) : Node(_G.first_node), G(&_G) { } | 
|---|
| 696 |       NodeIt &operator++() { | 
|---|
| 697 |         n=G->nodes[n].next;  | 
|---|
| 698 |         return *this;  | 
|---|
| 699 |       } | 
|---|
| 700 |     }; | 
|---|
| 701 |  | 
|---|
| 702 |     class Edge { | 
|---|
| 703 |     public: | 
|---|
| 704 |       Edge() { } | 
|---|
| 705 |       Edge (Invalid) { } | 
|---|
| 706 |       bool operator==(const Edge i) const {return true;} | 
|---|
| 707 |       bool operator!=(const Edge i) const {return false;} | 
|---|
| 708 |       bool operator<(const Edge i) const {return false;} | 
|---|
| 709 |     }; | 
|---|
| 710 |      | 
|---|
| 711 |     class EdgeIt : public Edge { | 
|---|
| 712 |     public: | 
|---|
| 713 |       EdgeIt(const NodeSet& G) : Edge() { } | 
|---|
| 714 |       EdgeIt(const NodeSet&, Edge) : Edge() { } | 
|---|
| 715 |       EdgeIt (Invalid i) : Edge(i) { } | 
|---|
| 716 |       EdgeIt() : Edge() { } | 
|---|
| 717 |       EdgeIt operator++() { return INVALID; } | 
|---|
| 718 |     }; | 
|---|
| 719 |      | 
|---|
| 720 |     class OutEdgeIt : public Edge { | 
|---|
| 721 |       friend class NodeSet; | 
|---|
| 722 |     public:  | 
|---|
| 723 |       OutEdgeIt() : Edge() { } | 
|---|
| 724 |       OutEdgeIt(const NodeSet&, Edge) : Edge() { } | 
|---|
| 725 |       OutEdgeIt (Invalid i) : Edge(i) { } | 
|---|
| 726 |       OutEdgeIt(const NodeSet& G,const Node v)  : Edge() {} | 
|---|
| 727 |       OutEdgeIt operator++() { return INVALID; } | 
|---|
| 728 |     }; | 
|---|
| 729 |      | 
|---|
| 730 |     class InEdgeIt : public Edge { | 
|---|
| 731 |       friend class NodeSet; | 
|---|
| 732 |     public:  | 
|---|
| 733 |       InEdgeIt() : Edge() { } | 
|---|
| 734 |       InEdgeIt(const NodeSet&, Edge) : Edge() { } | 
|---|
| 735 |       InEdgeIt (Invalid i) : Edge(i) { } | 
|---|
| 736 |       InEdgeIt(const NodeSet& G,Node v) :Edge() {} | 
|---|
| 737 |       InEdgeIt operator++() { return INVALID; } | 
|---|
| 738 |     }; | 
|---|
| 739 |  | 
|---|
| 740 |   }; | 
|---|
| 741 |  | 
|---|
| 742 |  | 
|---|
| 743 |  | 
|---|
| 744 |   ///Graph structure using a node set of another graph. | 
|---|
| 745 |  | 
|---|
| 746 |   ///This structure can be used to establish another graph over a node set | 
|---|
| 747 |   /// of an existing one. The node iterator will go through the nodes of the | 
|---|
| 748 |   /// original graph, and the NodeMap's of both graphs will convert to | 
|---|
| 749 |   /// each other. | 
|---|
| 750 |   /// | 
|---|
| 751 |   ///\warning Adding or deleting nodes from the graph is not safe if an | 
|---|
| 752 |   ///\ref EdgeSet is currently attached to it! | 
|---|
| 753 |   /// | 
|---|
| 754 |   ///\todo Make it possible to add/delete edges from the base graph | 
|---|
| 755 |   ///(and from \ref EdgeSet, as well) | 
|---|
| 756 |   /// | 
|---|
| 757 |   ///\param GG The type of the graph which shares its node set with this class. | 
|---|
| 758 |   ///Its interface must conform to the | 
|---|
| 759 |   ///\ref skeleton::StaticGraph "StaticGraph" concept. | 
|---|
| 760 |   /// | 
|---|
| 761 |   ///It conforms to the  | 
|---|
| 762 |   ///\ref skeleton::ExtendableGraph "ExtendableGraph" concept. | 
|---|
| 763 |   ///\sa skeleton::ExtendableGraph. | 
|---|
| 764 |   ///\sa NodeSet. | 
|---|
| 765 |   template<typename GG> | 
|---|
| 766 |   class EdgeSet { | 
|---|
| 767 |  | 
|---|
| 768 |     typedef GG NodeGraphType; | 
|---|
| 769 |  | 
|---|
| 770 |     NodeGraphType &G; | 
|---|
| 771 |  | 
|---|
| 772 |   public: | 
|---|
| 773 |  | 
|---|
| 774 |     class Node; | 
|---|
| 775 |     class Edge; | 
|---|
| 776 |     class OutEdgeIt; | 
|---|
| 777 |     class InEdgeIt; | 
|---|
| 778 |     class SymEdge; | 
|---|
| 779 |  | 
|---|
| 780 |     typedef EdgeSet Graph; | 
|---|
| 781 |  | 
|---|
| 782 |     int id(Node v) const;  | 
|---|
| 783 |  | 
|---|
| 784 |     class Node : public NodeGraphType::Node { | 
|---|
| 785 |       friend class EdgeSet; | 
|---|
| 786 |        | 
|---|
| 787 |       friend class Edge; | 
|---|
| 788 |       friend class OutEdgeIt; | 
|---|
| 789 |       friend class InEdgeIt; | 
|---|
| 790 |       friend class SymEdge; | 
|---|
| 791 |  | 
|---|
| 792 |     public: | 
|---|
| 793 |       friend int EdgeSet::id(Node v) const;  | 
|---|
| 794 |     public: | 
|---|
| 795 |       Node() : NodeGraphType::Node() {} | 
|---|
| 796 |       Node (Invalid i) : NodeGraphType::Node(i) {} | 
|---|
| 797 |       Node(const typename NodeGraphType::Node &n) : NodeGraphType::Node(n) {} | 
|---|
| 798 |     }; | 
|---|
| 799 |      | 
|---|
| 800 |     class NodeIt : public NodeGraphType::NodeIt { | 
|---|
| 801 |       friend class EdgeSet; | 
|---|
| 802 |     public: | 
|---|
| 803 |       NodeIt() : NodeGraphType::NodeIt() { } | 
|---|
| 804 |       NodeIt(const EdgeSet& _G,Node n) : NodeGraphType::NodeIt(_G.G,n) { } | 
|---|
| 805 |       NodeIt (Invalid i) : NodeGraphType::NodeIt(i) {} | 
|---|
| 806 |       NodeIt(const EdgeSet& _G) : NodeGraphType::NodeIt(_G.G) { } | 
|---|
| 807 |       NodeIt(const typename NodeGraphType::NodeIt &n) | 
|---|
| 808 |         : NodeGraphType::NodeIt(n) {} | 
|---|
| 809 |  | 
|---|
| 810 |       operator Node() { return Node(*this);} | 
|---|
| 811 |       NodeIt &operator++() | 
|---|
| 812 |       { this->NodeGraphType::NodeIt::operator++(); return *this;}  | 
|---|
| 813 |     }; | 
|---|
| 814 |  | 
|---|
| 815 |   private: | 
|---|
| 816 |     //Edges are double linked. | 
|---|
| 817 |     //The free edges are only single linked using the "next_in" field. | 
|---|
| 818 |     struct NodeT  | 
|---|
| 819 |     { | 
|---|
| 820 |       int first_in,first_out; | 
|---|
| 821 |       NodeT() : first_in(-1), first_out(-1) { } | 
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| 822 |     }; | 
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| 823 |  | 
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| 824 |     struct EdgeT  | 
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| 825 |     { | 
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| 826 |       Node head, tail; | 
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| 827 |       int prev_in, prev_out; | 
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| 828 |       int next_in, next_out; | 
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| 829 |     }; | 
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| 830 |  | 
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| 831 |      | 
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| 832 |     typename NodeGraphType::template NodeMap<NodeT> nodes; | 
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| 833 |      | 
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| 834 |     std::vector<EdgeT> edges; | 
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| 835 |     //The first free edge | 
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| 836 |     int first_free_edge; | 
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| 837 |      | 
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| 838 |   public: | 
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| 839 |      | 
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| 840 |     class Node; | 
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| 841 |     class Edge; | 
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| 842 |  | 
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| 843 |     class NodeIt; | 
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| 844 |     class EdgeIt; | 
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| 845 |     class OutEdgeIt; | 
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| 846 |     class InEdgeIt; | 
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| 847 |  | 
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| 848 |  | 
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| 849 |     // Create edge map registry. | 
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| 850 |     CREATE_EDGE_MAP_REGISTRY; | 
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| 851 |     // Create edge maps. | 
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| 852 |     CREATE_EDGE_MAP(ArrayMap); | 
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| 853 |  | 
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| 854 |     // Import node maps from the NodeGraphType. | 
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| 855 |     IMPORT_NODE_MAP(NodeGraphType, graph.G, EdgeSet, graph); | 
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| 856 |      | 
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| 857 |      | 
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| 858 |   public: | 
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| 859 |  | 
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| 860 |     ///Constructor | 
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| 861 |      | 
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| 862 |     ///Construates a new graph based on the nodeset of an existing one. | 
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| 863 |     ///\param _G the base graph. | 
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| 864 |     explicit EdgeSet(NodeGraphType &_G)  | 
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| 865 |       : G(_G), nodes(_G), edges(), | 
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| 866 |         first_free_edge(-1) {} | 
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| 867 |     ///Copy constructor | 
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| 868 |  | 
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| 869 |     ///Makes a copy of an EdgeSet. | 
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| 870 |     ///It will be based on the same graph. | 
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| 871 |     explicit EdgeSet(const EdgeSet &_g)  | 
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| 872 |       : G(_g.G), nodes(_g.G), edges(_g.edges), | 
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| 873 |         first_free_edge(_g.first_free_edge) {} | 
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| 874 |      | 
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| 875 |     ///Number of nodes. | 
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| 876 |     int nodeNum() const { return G.nodeNum(); } | 
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| 877 |     ///Number of edges. | 
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| 878 |     int edgeNum() const { return edges.size(); } | 
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| 879 |  | 
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| 880 |     /// Maximum node ID. | 
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| 881 |      | 
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| 882 |     /// Maximum node ID. | 
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| 883 |     ///\sa id(Node) | 
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| 884 |     int maxNodeId() const { return G.maxNodeId(); } | 
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| 885 |     /// Maximum edge ID. | 
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| 886 |      | 
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| 887 |     /// Maximum edge ID. | 
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| 888 |     ///\sa id(Edge) | 
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| 889 |     int maxEdgeId() const { return edges.size()-1; } | 
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| 890 |  | 
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| 891 |     Node tail(Edge e) const { return edges[e.n].tail; } | 
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| 892 |     Node head(Edge e) const { return edges[e.n].head; } | 
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| 893 |  | 
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| 894 |     NodeIt& first(NodeIt& v) const {  | 
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| 895 |       v=NodeIt(*this); return v; } | 
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| 896 |     EdgeIt& first(EdgeIt& e) const {  | 
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| 897 |       e=EdgeIt(*this); return e; } | 
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| 898 |     OutEdgeIt& first(OutEdgeIt& e, const Node v) const {  | 
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| 899 |       e=OutEdgeIt(*this,v); return e; } | 
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| 900 |     InEdgeIt& first(InEdgeIt& e, const Node v) const {  | 
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| 901 |       e=InEdgeIt(*this,v); return e; } | 
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| 902 |  | 
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| 903 |     /// Node ID. | 
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| 904 |      | 
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| 905 |     /// The ID of a valid Node is a nonnegative integer not greater than | 
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| 906 |     /// \ref maxNodeId(). The range of the ID's is not surely continuous | 
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| 907 |     /// and the greatest node ID can be actually less then \ref maxNodeId(). | 
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| 908 |     /// | 
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| 909 |     /// The ID of the \ref INVALID node is -1. | 
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| 910 |     ///\return The ID of the node \c v.  | 
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| 911 |     int id(Node v) { return G.id(v); } | 
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| 912 |     /// Edge ID. | 
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| 913 |      | 
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| 914 |     /// The ID of a valid Edge is a nonnegative integer not greater than | 
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| 915 |     /// \ref maxEdgeId(). The range of the ID's is not surely continuous | 
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| 916 |     /// and the greatest edge ID can be actually less then \ref maxEdgeId(). | 
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| 917 |     /// | 
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| 918 |     /// The ID of the \ref INVALID edge is -1. | 
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| 919 |     ///\return The ID of the edge \c e.  | 
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| 920 |     static int id(Edge e) { return e.n; } | 
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| 921 |  | 
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| 922 |     /// Adds a new node to the graph. | 
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| 923 |     Node addNode() { return G.addNode(); } | 
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| 924 |      | 
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| 925 |     Edge addEdge(Node u, Node v) { | 
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| 926 |       int n; | 
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| 927 |        | 
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| 928 |       if(first_free_edge==-1) | 
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| 929 |         { | 
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| 930 |           n = edges.size(); | 
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| 931 |           edges.push_back(EdgeT()); | 
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| 932 |         } | 
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| 933 |       else { | 
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| 934 |         n = first_free_edge; | 
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| 935 |         first_free_edge = edges[n].next_in; | 
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| 936 |       } | 
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| 937 |        | 
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| 938 |       edges[n].tail = u; edges[n].head = v; | 
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| 939 |  | 
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| 940 |       edges[n].next_out = nodes[u].first_out; | 
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| 941 |       if(nodes[u].first_out != -1) edges[nodes[u].first_out].prev_out = n; | 
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| 942 |       edges[n].next_in = nodes[v].first_in; | 
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| 943 |       if(nodes[v].first_in != -1) edges[nodes[v].first_in].prev_in = n; | 
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| 944 |       edges[n].prev_in = edges[n].prev_out = -1; | 
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| 945 |          | 
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| 946 |       nodes[u].first_out = nodes[v].first_in = n; | 
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| 947 |  | 
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| 948 |       Edge e; e.n=n; | 
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| 949 |  | 
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| 950 |       //Update dynamic maps | 
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| 951 |       edge_maps.add(e); | 
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| 952 |  | 
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| 953 |       return e; | 
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| 954 |     } | 
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| 955 |  | 
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| 956 |     /// Finds an edge between two nodes. | 
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| 957 |  | 
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| 958 |     /// Finds an edge from node \c u to node \c v. | 
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| 959 |     /// | 
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| 960 |     /// If \c prev is \ref INVALID (this is the default value), then | 
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| 961 |     /// It finds the first edge from \c u to \c v. Otherwise it looks for | 
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| 962 |     /// the next edge from \c u to \c v after \c prev. | 
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| 963 |     /// \return The found edge or INVALID if there is no such an edge. | 
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| 964 |     Edge findEdge(Node u,Node v, Edge prev = INVALID)  | 
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| 965 |     { | 
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| 966 |       int e = (prev.n==-1)? nodes[u].first_out : edges[prev.n].next_out; | 
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| 967 |       while(e!=-1 && edges[e].tail!=v) e = edges[e].next_out; | 
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| 968 |       prev.n=e; | 
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| 969 |       return prev; | 
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| 970 |     } | 
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| 971 |      | 
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| 972 |   private: | 
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| 973 |     void eraseEdge(int n) { | 
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| 974 |        | 
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| 975 |       if(edges[n].next_in!=-1) | 
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| 976 |         edges[edges[n].next_in].prev_in = edges[n].prev_in; | 
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| 977 |       if(edges[n].prev_in!=-1) | 
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| 978 |         edges[edges[n].prev_in].next_in = edges[n].next_in; | 
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| 979 |       else nodes[edges[n].head].first_in = edges[n].next_in; | 
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| 980 |        | 
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| 981 |       if(edges[n].next_out!=-1) | 
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| 982 |         edges[edges[n].next_out].prev_out = edges[n].prev_out; | 
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| 983 |       if(edges[n].prev_out!=-1) | 
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| 984 |         edges[edges[n].prev_out].next_out = edges[n].next_out; | 
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| 985 |       else nodes[edges[n].tail].first_out = edges[n].next_out; | 
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| 986 |        | 
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| 987 |       edges[n].next_in = first_free_edge; | 
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| 988 |       first_free_edge = -1;       | 
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| 989 |  | 
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| 990 |       //Update dynamic maps | 
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| 991 |       Edge e; e.n = n; | 
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| 992 |       edge_maps.erase(e); | 
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| 993 |     } | 
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| 994 |        | 
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| 995 |   public: | 
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| 996 |  | 
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| 997 |     void erase(Edge e) { eraseEdge(e.n); } | 
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| 998 |  | 
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| 999 |     ///Clear all edges. (Doesn't clear the nodes!) | 
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| 1000 |     void clear() { | 
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| 1001 |       edge_maps.clear(); | 
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| 1002 |       edges.clear(); | 
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| 1003 |       first_free_edge=-1; | 
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| 1004 |     } | 
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| 1005 |  | 
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| 1006 |  | 
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| 1007 |     class Edge { | 
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| 1008 |     public: | 
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| 1009 |       friend class EdgeSet; | 
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| 1010 |       template <typename T> friend class EdgeMap; | 
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| 1011 |  | 
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| 1012 |       friend class Node; | 
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| 1013 |       friend class NodeIt; | 
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| 1014 |     protected: | 
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| 1015 |       int n; | 
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| 1016 |       friend int EdgeSet::id(Edge e) const; | 
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| 1017 |  | 
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| 1018 |       Edge(int nn) {n=nn;} | 
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| 1019 |     public: | 
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| 1020 |       Edge() { } | 
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| 1021 |       Edge (Invalid) { n=-1; } | 
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| 1022 |       bool operator==(const Edge i) const {return n==i.n;} | 
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| 1023 |       bool operator!=(const Edge i) const {return n!=i.n;} | 
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| 1024 |       bool operator<(const Edge i) const {return n<i.n;} | 
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| 1025 |     }; | 
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| 1026 |      | 
|---|
| 1027 |     class EdgeIt : public Edge { | 
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| 1028 |       friend class EdgeSet; | 
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| 1029 |       template <typename T> friend class EdgeMap; | 
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| 1030 |      | 
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| 1031 |       const EdgeSet *G; | 
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| 1032 |     public: | 
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| 1033 |       EdgeIt(const EdgeSet& _G) : Edge(), G(&_G) { | 
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| 1034 |         NodeIt m; | 
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| 1035 |         for(G->first(m); | 
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| 1036 |             m!=INVALID && G->nodes[m].first_in == -1;  ++m); | 
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| 1037 |         ///\bug AJJAJ! This is a non sense!!!!!!! | 
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| 1038 |         this->n = m!=INVALID?-1:G->nodes[m].first_in; | 
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| 1039 |       } | 
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| 1040 |       EdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } | 
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| 1041 |       EdgeIt (Invalid i) : Edge(i) { } | 
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| 1042 |       EdgeIt() : Edge() { } | 
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| 1043 |       ///. | 
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| 1044 |        | 
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| 1045 |       ///\bug UNIMPLEMENTED!!!!! | 
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| 1046 |       // | 
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| 1047 |       EdgeIt &operator++() { | 
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| 1048 |         return *this; | 
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| 1049 |       } | 
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| 1050 |     }; | 
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| 1051 |      | 
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| 1052 |     class OutEdgeIt : public Edge { | 
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| 1053 |       const EdgeSet *G; | 
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| 1054 |       friend class EdgeSet; | 
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| 1055 |     public:  | 
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| 1056 |       OutEdgeIt() : Edge() { } | 
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| 1057 |       OutEdgeIt (Invalid i) : Edge(i) { } | 
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| 1058 |       OutEdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } | 
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| 1059 |  | 
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| 1060 |       OutEdgeIt(const EdgeSet& _G,const Node v) : | 
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| 1061 |         Edge(_G.nodes[v].first_out), G(&_G) { } | 
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| 1062 |       OutEdgeIt &operator++() {  | 
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| 1063 |         Edge::n = G->edges[Edge::n].next_out; | 
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| 1064 |         return *this;  | 
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| 1065 |       } | 
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| 1066 |     }; | 
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| 1067 |      | 
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| 1068 |     class InEdgeIt : public Edge { | 
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| 1069 |       const EdgeSet *G; | 
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| 1070 |       friend class EdgeSet; | 
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| 1071 |     public:  | 
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| 1072 |       InEdgeIt() : Edge() { } | 
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| 1073 |       InEdgeIt (Invalid i) : Edge(i) { } | 
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| 1074 |       InEdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } | 
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| 1075 |       InEdgeIt(const EdgeSet& _G,Node v) | 
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| 1076 |         : Edge(_G.nodes[v].first_in), G(&_G) { } | 
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| 1077 |       InEdgeIt &operator++() {  | 
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| 1078 |         Edge::n = G->edges[Edge::n].next_in;  | 
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| 1079 |         return *this;  | 
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| 1080 |       } | 
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| 1081 |     }; | 
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| 1082 |      | 
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| 1083 |   }; | 
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| 1084 |  | 
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| 1085 |   template<typename GG> | 
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| 1086 |   inline int EdgeSet<GG>::id(Node v) const { return G.id(v); } | 
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| 1087 |  | 
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| 1088 | /// @}   | 
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| 1089 |  | 
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| 1090 | } //namespace hugo | 
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| 1091 |  | 
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| 1092 | #endif //HUGO_LIST_GRAPH_H | 
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