| 1 | // -*- mode:C++ -*- |
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| 2 | |
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| 3 | #ifndef HUGO_LIST_GRAPH_H |
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| 4 | #define HUGO_LIST_GRAPH_H |
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| 5 | |
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| 6 | ///\ingroup graphs |
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| 7 | ///\file |
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| 8 | ///\brief ListGraph, SymListGraph, NodeSet and EdgeSet classes. |
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| 9 | |
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| 10 | #include <vector> |
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| 11 | #include <climits> |
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| 12 | |
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| 13 | #include <hugo/invalid.h> |
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| 14 | |
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| 15 | #include <hugo/map_registry.h> |
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| 16 | #include <hugo/default_map.h> |
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| 17 | |
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| 18 | #include <hugo/sym_map.h> |
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| 19 | |
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| 20 | #include <hugo/map_defines.h> |
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| 21 | |
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| 22 | |
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| 23 | namespace hugo { |
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| 24 | |
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| 25 | /// \addtogroup graphs |
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| 26 | /// @{ |
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| 27 | |
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| 28 | ///A list graph class. |
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| 29 | |
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| 30 | ///This is a simple and fast erasable graph implementation. |
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| 31 | /// |
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| 32 | ///It conforms to the |
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| 33 | ///\ref skeleton::ErasableGraph "ErasableGraph" concept. |
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| 34 | ///\sa skeleton::ErasableGraph. |
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| 35 | class ListGraph { |
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| 36 | |
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| 37 | //Nodes are double linked. |
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| 38 | //The free nodes are only single linked using the "next" field. |
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| 39 | struct NodeT |
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| 40 | { |
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| 41 | int first_in,first_out; |
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| 42 | int prev, next; |
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| 43 | }; |
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| 44 | //Edges are double linked. |
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| 45 | //The free edges are only single linked using the "next_in" field. |
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| 46 | struct EdgeT |
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| 47 | { |
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| 48 | int head, tail; |
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| 49 | int prev_in, prev_out; |
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| 50 | int next_in, next_out; |
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| 51 | }; |
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| 52 | |
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| 53 | std::vector<NodeT> nodes; |
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| 54 | //The first node |
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| 55 | int first_node; |
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| 56 | //The first free node |
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| 57 | int first_free_node; |
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| 58 | std::vector<EdgeT> edges; |
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| 59 | //The first free edge |
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| 60 | int first_free_edge; |
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| 61 | |
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| 62 | public: |
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| 63 | |
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| 64 | typedef ListGraph Graph; |
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| 65 | |
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| 66 | class Node; |
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| 67 | class Edge; |
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| 68 | |
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| 69 | |
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| 70 | public: |
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| 71 | |
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| 72 | class NodeIt; |
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| 73 | class EdgeIt; |
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| 74 | class OutEdgeIt; |
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| 75 | class InEdgeIt; |
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| 76 | |
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| 77 | /// Creating map registries. |
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| 78 | CREATE_MAP_REGISTRIES; |
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| 79 | /// Creating node and edge maps. |
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| 80 | |
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| 81 | /// \todo |
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| 82 | /// It apears in the documentation as if it were a function definition. |
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| 83 | CREATE_MAPS(DefaultMap); |
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| 84 | |
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| 85 | public: |
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| 86 | |
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| 87 | ListGraph() |
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| 88 | : nodes(), first_node(-1), |
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| 89 | first_free_node(-1), edges(), first_free_edge(-1) {} |
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| 90 | |
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| 91 | ListGraph(const ListGraph &_g) |
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| 92 | : nodes(_g.nodes), first_node(_g.first_node), |
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| 93 | first_free_node(_g.first_free_node), edges(_g.edges), |
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| 94 | first_free_edge(_g.first_free_edge) {} |
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| 95 | |
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| 96 | ///Number of nodes. |
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| 97 | int nodeNum() const { return nodes.size(); } |
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| 98 | ///Number of edges. |
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| 99 | int edgeNum() const { return edges.size(); } |
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| 100 | |
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| 101 | ///Set the expected maximum number of edges. |
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| 102 | |
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| 103 | ///With this function, it is possible to set the expected number of edges. |
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| 104 | ///The use of this fasten the building of the graph and makes |
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| 105 | ///it possible to avoid the superfluous memory allocation. |
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| 106 | void reserveEdge(int n) { edges.reserve(n); }; |
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| 107 | |
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| 108 | /// Maximum node ID. |
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| 109 | |
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| 110 | /// Maximum node ID. |
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| 111 | ///\sa id(Node) |
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| 112 | int maxNodeId() const { return nodes.size()-1; } |
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| 113 | /// Maximum edge ID. |
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| 114 | |
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| 115 | /// Maximum edge ID. |
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| 116 | ///\sa id(Edge) |
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| 117 | int maxEdgeId() const { return edges.size()-1; } |
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| 118 | |
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| 119 | Node tail(Edge e) const { return edges[e.n].tail; } |
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| 120 | Node head(Edge e) const { return edges[e.n].head; } |
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| 121 | |
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| 122 | NodeIt& first(NodeIt& v) const { |
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| 123 | v=NodeIt(*this); return v; } |
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| 124 | EdgeIt& first(EdgeIt& e) const { |
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| 125 | e=EdgeIt(*this); return e; } |
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| 126 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { |
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| 127 | e=OutEdgeIt(*this,v); return e; } |
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| 128 | InEdgeIt& first(InEdgeIt& e, const Node v) const { |
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| 129 | e=InEdgeIt(*this,v); return e; } |
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| 130 | |
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| 131 | /// Node ID. |
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| 132 | |
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| 133 | /// The ID of a valid Node is a nonnegative integer not greater than |
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| 134 | /// \ref maxNodeId(). The range of the ID's is not surely continuous |
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| 135 | /// and the greatest node ID can be actually less then \ref maxNodeId(). |
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| 136 | /// |
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| 137 | /// The ID of the \ref INVALID node is -1. |
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| 138 | ///\return The ID of the node \c v. |
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| 139 | static int id(Node v) { return v.n; } |
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| 140 | /// Edge ID. |
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| 141 | |
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| 142 | /// The ID of a valid Edge is a nonnegative integer not greater than |
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| 143 | /// \ref maxEdgeId(). The range of the ID's is not surely continuous |
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| 144 | /// and the greatest edge ID can be actually less then \ref maxEdgeId(). |
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| 145 | /// |
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| 146 | /// The ID of the \ref INVALID edge is -1. |
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| 147 | ///\return The ID of the edge \c e. |
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| 148 | static int id(Edge e) { return e.n; } |
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| 149 | |
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| 150 | /// Adds a new node to the graph. |
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| 151 | |
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| 152 | /// \warning It adds the new node to the front of the list. |
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| 153 | /// (i.e. the lastly added node becomes the first.) |
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| 154 | Node addNode() { |
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| 155 | int n; |
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| 156 | |
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| 157 | if(first_free_node==-1) |
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| 158 | { |
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| 159 | n = nodes.size(); |
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| 160 | nodes.push_back(NodeT()); |
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| 161 | } |
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| 162 | else { |
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| 163 | n = first_free_node; |
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| 164 | first_free_node = nodes[n].next; |
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| 165 | } |
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| 166 | |
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| 167 | nodes[n].next = first_node; |
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| 168 | if(first_node != -1) nodes[first_node].prev = n; |
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| 169 | first_node = n; |
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| 170 | nodes[n].prev = -1; |
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| 171 | |
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| 172 | nodes[n].first_in = nodes[n].first_out = -1; |
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| 173 | |
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| 174 | Node nn; nn.n=n; |
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| 175 | |
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| 176 | //Update dynamic maps |
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| 177 | node_maps.add(nn); |
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| 178 | |
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| 179 | return nn; |
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| 180 | } |
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| 181 | |
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| 182 | Edge addEdge(Node u, Node v) { |
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| 183 | int n; |
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| 184 | |
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| 185 | if(first_free_edge==-1) |
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| 186 | { |
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| 187 | n = edges.size(); |
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| 188 | edges.push_back(EdgeT()); |
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| 189 | } |
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| 190 | else { |
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| 191 | n = first_free_edge; |
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| 192 | first_free_edge = edges[n].next_in; |
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| 193 | } |
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| 194 | |
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| 195 | edges[n].tail = u.n; edges[n].head = v.n; |
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| 196 | |
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| 197 | edges[n].next_out = nodes[u.n].first_out; |
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| 198 | if(nodes[u.n].first_out != -1) edges[nodes[u.n].first_out].prev_out = n; |
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| 199 | edges[n].next_in = nodes[v.n].first_in; |
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| 200 | if(nodes[v.n].first_in != -1) edges[nodes[v.n].first_in].prev_in = n; |
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| 201 | edges[n].prev_in = edges[n].prev_out = -1; |
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| 202 | |
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| 203 | nodes[u.n].first_out = nodes[v.n].first_in = n; |
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| 204 | |
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| 205 | Edge e; e.n=n; |
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| 206 | |
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| 207 | //Update dynamic maps |
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| 208 | edge_maps.add(e); |
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| 209 | |
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| 210 | return e; |
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| 211 | } |
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| 212 | |
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| 213 | /// Finds an edge between two nodes. |
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| 214 | |
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| 215 | /// Finds an edge from node \c u to node \c v. |
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| 216 | /// |
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| 217 | /// If \c prev is \ref INVALID (this is the default value), then |
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| 218 | /// It finds the first edge from \c u to \c v. Otherwise it looks for |
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| 219 | /// the next edge from \c u to \c v after \c prev. |
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| 220 | /// \return The found edge or INVALID if there is no such an edge. |
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| 221 | Edge findEdge(Node u,Node v, Edge prev = INVALID) |
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| 222 | { |
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| 223 | int e = (prev.n==-1)? nodes[u.n].first_out : edges[prev.n].next_out; |
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| 224 | while(e!=-1 && edges[e].tail!=v.n) e = edges[e].next_out; |
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| 225 | prev.n=e; |
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| 226 | return prev; |
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| 227 | } |
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| 228 | |
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| 229 | private: |
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| 230 | void eraseEdge(int n) { |
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| 231 | |
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| 232 | if(edges[n].next_in!=-1) |
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| 233 | edges[edges[n].next_in].prev_in = edges[n].prev_in; |
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| 234 | if(edges[n].prev_in!=-1) |
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| 235 | edges[edges[n].prev_in].next_in = edges[n].next_in; |
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| 236 | else nodes[edges[n].head].first_in = edges[n].next_in; |
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| 237 | |
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| 238 | if(edges[n].next_out!=-1) |
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| 239 | edges[edges[n].next_out].prev_out = edges[n].prev_out; |
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| 240 | if(edges[n].prev_out!=-1) |
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| 241 | edges[edges[n].prev_out].next_out = edges[n].next_out; |
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| 242 | else nodes[edges[n].tail].first_out = edges[n].next_out; |
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| 243 | |
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| 244 | edges[n].next_in = first_free_edge; |
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| 245 | first_free_edge = n; |
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| 246 | |
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| 247 | //Update dynamic maps |
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| 248 | Edge e; e.n=n; |
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| 249 | edge_maps.erase(e); |
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| 250 | |
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| 251 | } |
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| 252 | |
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| 253 | public: |
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| 254 | |
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| 255 | void erase(Node nn) { |
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| 256 | int n=nn.n; |
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| 257 | |
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| 258 | int m; |
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| 259 | while((m=nodes[n].first_in)!=-1) eraseEdge(m); |
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| 260 | while((m=nodes[n].first_out)!=-1) eraseEdge(m); |
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| 261 | |
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| 262 | if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev; |
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| 263 | if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next; |
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| 264 | else first_node = nodes[n].next; |
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| 265 | |
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| 266 | nodes[n].next = first_free_node; |
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| 267 | first_free_node = n; |
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| 268 | |
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| 269 | //Update dynamic maps |
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| 270 | node_maps.erase(nn); |
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| 271 | |
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| 272 | } |
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| 273 | |
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| 274 | void erase(Edge e) { eraseEdge(e.n); } |
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| 275 | |
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| 276 | void clear() { |
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| 277 | edge_maps.clear(); |
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| 278 | edges.clear(); |
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| 279 | node_maps.clear(); |
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| 280 | nodes.clear(); |
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| 281 | first_node=first_free_node=first_free_edge=-1; |
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| 282 | } |
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| 283 | |
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| 284 | class Node { |
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| 285 | friend class ListGraph; |
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| 286 | template <typename T> friend class NodeMap; |
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| 287 | |
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| 288 | friend class Edge; |
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| 289 | friend class OutEdgeIt; |
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| 290 | friend class InEdgeIt; |
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| 291 | friend class SymEdge; |
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| 292 | |
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| 293 | protected: |
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| 294 | int n; |
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| 295 | friend int ListGraph::id(Node v); |
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| 296 | Node(int nn) {n=nn;} |
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| 297 | public: |
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| 298 | Node() {} |
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| 299 | Node (Invalid) { n=-1; } |
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| 300 | bool operator==(const Node i) const {return n==i.n;} |
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| 301 | bool operator!=(const Node i) const {return n!=i.n;} |
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| 302 | bool operator<(const Node i) const {return n<i.n;} |
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| 303 | // ///Validity check |
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| 304 | // operator bool() { return n!=-1; } |
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| 305 | }; |
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| 306 | |
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| 307 | class NodeIt : public Node { |
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| 308 | const ListGraph *G; |
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| 309 | friend class ListGraph; |
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| 310 | public: |
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| 311 | NodeIt() : Node() { } |
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| 312 | NodeIt(Invalid i) : Node(i) { } |
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| 313 | NodeIt(const ListGraph& _G) : Node(_G.first_node), G(&_G) { } |
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| 314 | NodeIt(const ListGraph& _G,Node n) : Node(n), G(&_G) { } |
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| 315 | NodeIt &operator++() { |
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| 316 | n=G->nodes[n].next; |
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| 317 | return *this; |
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| 318 | } |
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| 319 | // ///Validity check |
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| 320 | // operator bool() { return Node::operator bool(); } |
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| 321 | }; |
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| 322 | |
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| 323 | class Edge { |
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| 324 | friend class ListGraph; |
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| 325 | template <typename T> friend class EdgeMap; |
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| 326 | |
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| 327 | //template <typename T> friend class SymListGraph::SymEdgeMap; |
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| 328 | //friend Edge SymListGraph::opposite(Edge) const; |
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| 329 | |
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| 330 | friend class Node; |
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| 331 | friend class NodeIt; |
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| 332 | protected: |
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| 333 | int n; |
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| 334 | friend int ListGraph::id(Edge e); |
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| 335 | |
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| 336 | public: |
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| 337 | /// An Edge with id \c n. |
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| 338 | |
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| 339 | /// \bug It should be |
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| 340 | /// obtained by a member function of the Graph. |
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| 341 | Edge(int nn) {n=nn;} |
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| 342 | |
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| 343 | Edge() { } |
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| 344 | Edge (Invalid) { n=-1; } |
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| 345 | bool operator==(const Edge i) const {return n==i.n;} |
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| 346 | bool operator!=(const Edge i) const {return n!=i.n;} |
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| 347 | bool operator<(const Edge i) const {return n<i.n;} |
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| 348 | ///\bug This is a workaround until somebody tells me how to |
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| 349 | ///make class \c SymListGraph::SymEdgeMap friend of Edge |
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| 350 | int &idref() {return n;} |
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| 351 | const int &idref() const {return n;} |
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| 352 | // ///Validity check |
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| 353 | // operator bool() { return n!=-1; } |
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| 354 | }; |
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| 355 | |
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| 356 | class EdgeIt : public Edge { |
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| 357 | const ListGraph *G; |
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| 358 | friend class ListGraph; |
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| 359 | public: |
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| 360 | EdgeIt(const ListGraph& _G) : Edge(), G(&_G) { |
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| 361 | int m; |
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| 362 | for(m=_G.first_node; |
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| 363 | m!=-1 && _G.nodes[m].first_in == -1; m = _G.nodes[m].next); |
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| 364 | n = (m==-1)?-1:_G.nodes[m].first_in; |
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| 365 | } |
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| 366 | EdgeIt (Invalid i) : Edge(i) { } |
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| 367 | EdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } |
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| 368 | EdgeIt() : Edge() { } |
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| 369 | ///\bug This is a workaround until somebody tells me how to |
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| 370 | ///make class \c SymListGraph::SymEdgeMap friend of Edge |
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| 371 | int &idref() {return n;} |
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| 372 | EdgeIt &operator++() { |
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| 373 | if(G->edges[n].next_in!=-1) n=G->edges[n].next_in; |
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| 374 | else { |
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| 375 | int nn; |
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| 376 | for(nn=G->nodes[G->edges[n].head].next; |
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| 377 | nn!=-1 && G->nodes[nn].first_in == -1; |
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| 378 | nn = G->nodes[nn].next) ; |
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| 379 | n = (nn==-1)?-1:G->nodes[nn].first_in; |
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| 380 | } |
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| 381 | return *this; |
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| 382 | } |
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| 383 | // ///Validity check |
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| 384 | // operator bool() { return Edge::operator bool(); } |
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| 385 | }; |
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| 386 | |
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| 387 | class OutEdgeIt : public Edge { |
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| 388 | const ListGraph *G; |
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| 389 | friend class ListGraph; |
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| 390 | public: |
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| 391 | OutEdgeIt() : Edge() { } |
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| 392 | OutEdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } |
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| 393 | OutEdgeIt (Invalid i) : Edge(i) { } |
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| 394 | |
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| 395 | OutEdgeIt(const ListGraph& _G,const Node v) |
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| 396 | : Edge(_G.nodes[v.n].first_out), G(&_G) {} |
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| 397 | OutEdgeIt &operator++() { n=G->edges[n].next_out; return *this; } |
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| 398 | // ///Validity check |
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| 399 | // operator bool() { return Edge::operator bool(); } |
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| 400 | }; |
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| 401 | |
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| 402 | class InEdgeIt : public Edge { |
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| 403 | const ListGraph *G; |
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| 404 | friend class ListGraph; |
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| 405 | public: |
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| 406 | InEdgeIt() : Edge() { } |
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| 407 | InEdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } |
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| 408 | InEdgeIt (Invalid i) : Edge(i) { } |
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| 409 | InEdgeIt(const ListGraph& _G,Node v) |
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| 410 | : Edge(_G.nodes[v.n].first_in), G(&_G) { } |
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| 411 | InEdgeIt &operator++() { n=G->edges[n].next_in; return *this; } |
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| 412 | // ///Validity check |
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| 413 | // operator bool() { return Edge::operator bool(); } |
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| 414 | }; |
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| 415 | }; |
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| 416 | |
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| 417 | ///Graph for bidirectional edges. |
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| 418 | |
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| 419 | ///The purpose of this graph structure is to handle graphs |
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| 420 | ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair |
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| 421 | ///of oppositely directed edges. |
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| 422 | ///There is a new edge map type called |
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| 423 | ///\ref SymListGraph::SymEdgeMap "SymEdgeMap" |
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| 424 | ///that complements this |
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| 425 | ///feature by |
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| 426 | ///storing shared values for the edge pairs. The usual |
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| 427 | ///\ref Graph::EdgeMap "EdgeMap" |
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| 428 | ///can be used |
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| 429 | ///as well. |
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| 430 | /// |
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| 431 | ///The oppositely directed edge can also be obtained easily |
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| 432 | ///using \ref opposite. |
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| 433 | /// |
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| 434 | ///Here erase(Edge) deletes a pair of edges. |
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| 435 | /// |
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| 436 | ///\todo this date structure need some reconsiderations. Maybe it |
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| 437 | ///should be implemented independently from ListGraph. |
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| 438 | |
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| 439 | class SymListGraph : public ListGraph |
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| 440 | { |
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| 441 | public: |
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| 442 | |
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| 443 | typedef SymListGraph Graph; |
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| 444 | |
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| 445 | /// Importing maps from the base class ListGraph. |
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| 446 | KEEP_MAPS(ListGraph, SymListGraph); |
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| 447 | |
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| 448 | /// Creating symmetric map registry. |
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| 449 | CREATE_SYM_EDGE_MAP_REGISTRY; |
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| 450 | /// Creating symmetric edge map. |
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| 451 | CREATE_SYM_EDGE_MAP(DefaultMap); |
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| 452 | |
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| 453 | SymListGraph() : ListGraph() { } |
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| 454 | SymListGraph(const ListGraph &_g) : ListGraph(_g) { } |
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| 455 | ///Adds a pair of oppositely directed edges to the graph. |
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| 456 | Edge addEdge(Node u, Node v) |
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| 457 | { |
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| 458 | Edge e = ListGraph::addEdge(u,v); |
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| 459 | Edge f = ListGraph::addEdge(v,u); |
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| 460 | sym_edge_maps.add(e); |
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| 461 | sym_edge_maps.add(f); |
|---|
| 462 | |
|---|
| 463 | return e; |
|---|
| 464 | } |
|---|
| 465 | |
|---|
| 466 | void erase(Node n) { ListGraph::erase(n);} |
|---|
| 467 | ///The oppositely directed edge. |
|---|
| 468 | |
|---|
| 469 | ///Returns the oppositely directed |
|---|
| 470 | ///pair of the edge \c e. |
|---|
| 471 | static Edge opposite(Edge e) |
|---|
| 472 | { |
|---|
| 473 | Edge f; |
|---|
| 474 | f.idref() = e.idref() - 2*(e.idref()%2) + 1; |
|---|
| 475 | return f; |
|---|
| 476 | } |
|---|
| 477 | |
|---|
| 478 | ///Removes a pair of oppositely directed edges to the graph. |
|---|
| 479 | void erase(Edge e) { |
|---|
| 480 | Edge f = opposite(e); |
|---|
| 481 | sym_edge_maps.erase(e); |
|---|
| 482 | sym_edge_maps.erase(f); |
|---|
| 483 | ListGraph::erase(f); |
|---|
| 484 | ListGraph::erase(e); |
|---|
| 485 | } |
|---|
| 486 | }; |
|---|
| 487 | |
|---|
| 488 | |
|---|
| 489 | ///A graph class containing only nodes. |
|---|
| 490 | |
|---|
| 491 | ///This class implements a graph structure without edges. |
|---|
| 492 | ///The most useful application of this class is to be the node set of an |
|---|
| 493 | ///\ref EdgeSet class. |
|---|
| 494 | /// |
|---|
| 495 | ///It conforms to |
|---|
| 496 | ///the \ref skeleton::ExtendableGraph "ExtendableGraph" concept |
|---|
| 497 | ///with the exception that you cannot |
|---|
| 498 | ///add (or delete) edges. The usual edge iterators are exists, but they are |
|---|
| 499 | ///always \ref INVALID. |
|---|
| 500 | ///\sa skeleton::ExtendableGraph |
|---|
| 501 | ///\sa EdgeSet |
|---|
| 502 | class NodeSet { |
|---|
| 503 | |
|---|
| 504 | //Nodes are double linked. |
|---|
| 505 | //The free nodes are only single linked using the "next" field. |
|---|
| 506 | struct NodeT |
|---|
| 507 | { |
|---|
| 508 | int first_in,first_out; |
|---|
| 509 | int prev, next; |
|---|
| 510 | // NodeT() {} |
|---|
| 511 | }; |
|---|
| 512 | |
|---|
| 513 | std::vector<NodeT> nodes; |
|---|
| 514 | //The first node |
|---|
| 515 | int first_node; |
|---|
| 516 | //The first free node |
|---|
| 517 | int first_free_node; |
|---|
| 518 | |
|---|
| 519 | public: |
|---|
| 520 | |
|---|
| 521 | typedef NodeSet Graph; |
|---|
| 522 | |
|---|
| 523 | class Node; |
|---|
| 524 | class Edge; |
|---|
| 525 | |
|---|
| 526 | public: |
|---|
| 527 | |
|---|
| 528 | class NodeIt; |
|---|
| 529 | class EdgeIt; |
|---|
| 530 | class OutEdgeIt; |
|---|
| 531 | class InEdgeIt; |
|---|
| 532 | |
|---|
| 533 | /// Creating node map registry. |
|---|
| 534 | CREATE_NODE_MAP_REGISTRY; |
|---|
| 535 | /// Creating node maps. |
|---|
| 536 | CREATE_NODE_MAP(DefaultMap); |
|---|
| 537 | |
|---|
| 538 | /// Creating empty map structure for edges. |
|---|
| 539 | template <typename Value> |
|---|
| 540 | class EdgeMap { |
|---|
| 541 | public: |
|---|
| 542 | EdgeMap() {} |
|---|
| 543 | EdgeMap(const Graph&) {} |
|---|
| 544 | EdgeMap(const Graph&, const Value&) {} |
|---|
| 545 | |
|---|
| 546 | EdgeMap(const EdgeMap&) {} |
|---|
| 547 | template <typename CMap> EdgeMap(const CMap&) {} |
|---|
| 548 | |
|---|
| 549 | EdgeMap& operator=(const EdgeMap&) {} |
|---|
| 550 | template <typename CMap> EdgeMap& operator=(const CMap&) {} |
|---|
| 551 | |
|---|
| 552 | class ConstIterator { |
|---|
| 553 | public: |
|---|
| 554 | bool operator==(const ConstIterator&) {return true;} |
|---|
| 555 | bool operator!=(const ConstIterator&) {return false;} |
|---|
| 556 | }; |
|---|
| 557 | |
|---|
| 558 | typedef ConstIterator Iterator; |
|---|
| 559 | |
|---|
| 560 | Iterator begin() { return Iterator();} |
|---|
| 561 | Iterator end() { return Iterator();} |
|---|
| 562 | |
|---|
| 563 | ConstIterator begin() const { return ConstIterator();} |
|---|
| 564 | ConstIterator end() const { return ConstIterator();} |
|---|
| 565 | |
|---|
| 566 | }; |
|---|
| 567 | |
|---|
| 568 | public: |
|---|
| 569 | |
|---|
| 570 | ///Default constructor |
|---|
| 571 | NodeSet() |
|---|
| 572 | : nodes(), first_node(-1), first_free_node(-1) {} |
|---|
| 573 | ///Copy constructor |
|---|
| 574 | NodeSet(const NodeSet &_g) |
|---|
| 575 | : nodes(_g.nodes), first_node(_g.first_node), |
|---|
| 576 | first_free_node(_g.first_free_node) {} |
|---|
| 577 | |
|---|
| 578 | ///Number of nodes. |
|---|
| 579 | int nodeNum() const { return nodes.size(); } |
|---|
| 580 | ///Number of edges. |
|---|
| 581 | int edgeNum() const { return 0; } |
|---|
| 582 | |
|---|
| 583 | /// Maximum node ID. |
|---|
| 584 | |
|---|
| 585 | /// Maximum node ID. |
|---|
| 586 | ///\sa id(Node) |
|---|
| 587 | int maxNodeId() const { return nodes.size()-1; } |
|---|
| 588 | /// Maximum edge ID. |
|---|
| 589 | |
|---|
| 590 | /// Maximum edge ID. |
|---|
| 591 | ///\sa id(Edge) |
|---|
| 592 | int maxEdgeId() const { return 0; } |
|---|
| 593 | |
|---|
| 594 | Node tail(Edge e) const { return INVALID; } |
|---|
| 595 | Node head(Edge e) const { return INVALID; } |
|---|
| 596 | |
|---|
| 597 | NodeIt& first(NodeIt& v) const { |
|---|
| 598 | v=NodeIt(*this); return v; } |
|---|
| 599 | EdgeIt& first(EdgeIt& e) const { |
|---|
| 600 | e=EdgeIt(*this); return e; } |
|---|
| 601 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { |
|---|
| 602 | e=OutEdgeIt(*this,v); return e; } |
|---|
| 603 | InEdgeIt& first(InEdgeIt& e, const Node v) const { |
|---|
| 604 | e=InEdgeIt(*this,v); return e; } |
|---|
| 605 | |
|---|
| 606 | /// Node ID. |
|---|
| 607 | |
|---|
| 608 | /// The ID of a valid Node is a nonnegative integer not greater than |
|---|
| 609 | /// \ref maxNodeId(). The range of the ID's is not surely continuous |
|---|
| 610 | /// and the greatest node ID can be actually less then \ref maxNodeId(). |
|---|
| 611 | /// |
|---|
| 612 | /// The ID of the \ref INVALID node is -1. |
|---|
| 613 | ///\return The ID of the node \c v. |
|---|
| 614 | int id(Node v) const { return v.n; } |
|---|
| 615 | /// Edge ID. |
|---|
| 616 | |
|---|
| 617 | /// The ID of a valid Edge is a nonnegative integer not greater than |
|---|
| 618 | /// \ref maxEdgeId(). The range of the ID's is not surely continuous |
|---|
| 619 | /// and the greatest edge ID can be actually less then \ref maxEdgeId(). |
|---|
| 620 | /// |
|---|
| 621 | /// The ID of the \ref INVALID edge is -1. |
|---|
| 622 | ///\return The ID of the edge \c e. |
|---|
| 623 | int id(Edge e) const { return -1; } |
|---|
| 624 | |
|---|
| 625 | /// Adds a new node to the graph. |
|---|
| 626 | |
|---|
| 627 | /// \warning It adds the new node to the front of the list. |
|---|
| 628 | /// (i.e. the lastly added node becomes the first.) |
|---|
| 629 | Node addNode() { |
|---|
| 630 | int n; |
|---|
| 631 | |
|---|
| 632 | if(first_free_node==-1) |
|---|
| 633 | { |
|---|
| 634 | n = nodes.size(); |
|---|
| 635 | nodes.push_back(NodeT()); |
|---|
| 636 | } |
|---|
| 637 | else { |
|---|
| 638 | n = first_free_node; |
|---|
| 639 | first_free_node = nodes[n].next; |
|---|
| 640 | } |
|---|
| 641 | |
|---|
| 642 | nodes[n].next = first_node; |
|---|
| 643 | if(first_node != -1) nodes[first_node].prev = n; |
|---|
| 644 | first_node = n; |
|---|
| 645 | nodes[n].prev = -1; |
|---|
| 646 | |
|---|
| 647 | nodes[n].first_in = nodes[n].first_out = -1; |
|---|
| 648 | |
|---|
| 649 | Node nn; nn.n=n; |
|---|
| 650 | |
|---|
| 651 | //Update dynamic maps |
|---|
| 652 | node_maps.add(nn); |
|---|
| 653 | |
|---|
| 654 | return nn; |
|---|
| 655 | } |
|---|
| 656 | |
|---|
| 657 | void erase(Node nn) { |
|---|
| 658 | int n=nn.n; |
|---|
| 659 | |
|---|
| 660 | if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev; |
|---|
| 661 | if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next; |
|---|
| 662 | else first_node = nodes[n].next; |
|---|
| 663 | |
|---|
| 664 | nodes[n].next = first_free_node; |
|---|
| 665 | first_free_node = n; |
|---|
| 666 | |
|---|
| 667 | //Update dynamic maps |
|---|
| 668 | node_maps.erase(nn); |
|---|
| 669 | } |
|---|
| 670 | |
|---|
| 671 | |
|---|
| 672 | Edge findEdge(Node u,Node v, Edge prev = INVALID) |
|---|
| 673 | { |
|---|
| 674 | return INVALID; |
|---|
| 675 | } |
|---|
| 676 | |
|---|
| 677 | void clear() { |
|---|
| 678 | node_maps.clear(); |
|---|
| 679 | nodes.clear(); |
|---|
| 680 | first_node = first_free_node = -1; |
|---|
| 681 | } |
|---|
| 682 | |
|---|
| 683 | class Node { |
|---|
| 684 | friend class NodeSet; |
|---|
| 685 | template <typename T> friend class NodeMap; |
|---|
| 686 | |
|---|
| 687 | friend class Edge; |
|---|
| 688 | friend class OutEdgeIt; |
|---|
| 689 | friend class InEdgeIt; |
|---|
| 690 | |
|---|
| 691 | protected: |
|---|
| 692 | int n; |
|---|
| 693 | friend int NodeSet::id(Node v) const; |
|---|
| 694 | Node(int nn) {n=nn;} |
|---|
| 695 | public: |
|---|
| 696 | Node() {} |
|---|
| 697 | Node (Invalid i) { n=-1; } |
|---|
| 698 | bool operator==(const Node i) const {return n==i.n;} |
|---|
| 699 | bool operator!=(const Node i) const {return n!=i.n;} |
|---|
| 700 | bool operator<(const Node i) const {return n<i.n;} |
|---|
| 701 | }; |
|---|
| 702 | |
|---|
| 703 | class NodeIt : public Node { |
|---|
| 704 | const NodeSet *G; |
|---|
| 705 | friend class NodeSet; |
|---|
| 706 | public: |
|---|
| 707 | NodeIt() : Node() { } |
|---|
| 708 | NodeIt(const NodeSet& _G,Node n) : Node(n), G(&_G) { } |
|---|
| 709 | NodeIt(Invalid i) : Node(i) { } |
|---|
| 710 | NodeIt(const NodeSet& _G) : Node(_G.first_node), G(&_G) { } |
|---|
| 711 | NodeIt &operator++() { |
|---|
| 712 | n=G->nodes[n].next; |
|---|
| 713 | return *this; |
|---|
| 714 | } |
|---|
| 715 | }; |
|---|
| 716 | |
|---|
| 717 | class Edge { |
|---|
| 718 | //friend class NodeSet; |
|---|
| 719 | //template <typename T> friend class EdgeMap; |
|---|
| 720 | |
|---|
| 721 | //template <typename T> friend class SymNodeSet::SymEdgeMap; |
|---|
| 722 | //friend Edge SymNodeSet::opposite(Edge) const; |
|---|
| 723 | |
|---|
| 724 | // friend class Node; |
|---|
| 725 | // friend class NodeIt; |
|---|
| 726 | protected: |
|---|
| 727 | //friend int NodeSet::id(Edge e) const; |
|---|
| 728 | // Edge(int nn) {} |
|---|
| 729 | public: |
|---|
| 730 | Edge() { } |
|---|
| 731 | Edge (Invalid) { } |
|---|
| 732 | bool operator==(const Edge i) const {return true;} |
|---|
| 733 | bool operator!=(const Edge i) const {return false;} |
|---|
| 734 | bool operator<(const Edge i) const {return false;} |
|---|
| 735 | ///\bug This is a workaround until somebody tells me how to |
|---|
| 736 | ///make class \c SymNodeSet::SymEdgeMap friend of Edge |
|---|
| 737 | // int idref() {return -1;} |
|---|
| 738 | // int idref() const {return -1;} |
|---|
| 739 | }; |
|---|
| 740 | |
|---|
| 741 | class EdgeIt : public Edge { |
|---|
| 742 | //friend class NodeSet; |
|---|
| 743 | public: |
|---|
| 744 | EdgeIt(const NodeSet& G) : Edge() { } |
|---|
| 745 | EdgeIt(const NodeSet&, Edge) : Edge() { } |
|---|
| 746 | EdgeIt (Invalid i) : Edge(i) { } |
|---|
| 747 | EdgeIt() : Edge() { } |
|---|
| 748 | ///\bug This is a workaround until somebody tells me how to |
|---|
| 749 | ///make class \c SymNodeSet::SymEdgeMap friend of Edge |
|---|
| 750 | // int idref() {return -1;} |
|---|
| 751 | EdgeIt operator++() { return INVALID; } |
|---|
| 752 | }; |
|---|
| 753 | |
|---|
| 754 | class OutEdgeIt : public Edge { |
|---|
| 755 | friend class NodeSet; |
|---|
| 756 | public: |
|---|
| 757 | OutEdgeIt() : Edge() { } |
|---|
| 758 | OutEdgeIt(const NodeSet&, Edge) : Edge() { } |
|---|
| 759 | OutEdgeIt (Invalid i) : Edge(i) { } |
|---|
| 760 | OutEdgeIt(const NodeSet& G,const Node v) : Edge() {} |
|---|
| 761 | OutEdgeIt operator++() { return INVALID; } |
|---|
| 762 | }; |
|---|
| 763 | |
|---|
| 764 | class InEdgeIt : public Edge { |
|---|
| 765 | friend class NodeSet; |
|---|
| 766 | public: |
|---|
| 767 | InEdgeIt() : Edge() { } |
|---|
| 768 | InEdgeIt(const NodeSet&, Edge) : Edge() { } |
|---|
| 769 | InEdgeIt (Invalid i) : Edge(i) { } |
|---|
| 770 | InEdgeIt(const NodeSet& G,Node v) :Edge() {} |
|---|
| 771 | InEdgeIt operator++() { return INVALID; } |
|---|
| 772 | }; |
|---|
| 773 | |
|---|
| 774 | }; |
|---|
| 775 | |
|---|
| 776 | |
|---|
| 777 | |
|---|
| 778 | ///Graph structure using a node set of another graph. |
|---|
| 779 | |
|---|
| 780 | ///This structure can be used to establish another graph over a node set |
|---|
| 781 | /// of an existing one. The node iterator will go through the nodes of the |
|---|
| 782 | /// original graph, and the NodeMap's of both graphs will convert to |
|---|
| 783 | /// each other. |
|---|
| 784 | /// |
|---|
| 785 | ///\warning Adding or deleting nodes from the graph is not safe if an |
|---|
| 786 | ///\ref EdgeSet is currently attached to it! |
|---|
| 787 | /// |
|---|
| 788 | ///\todo Make it possible to add/delete edges from the base graph |
|---|
| 789 | ///(and from \ref EdgeSet, as well) |
|---|
| 790 | /// |
|---|
| 791 | ///\param GG The type of the graph which shares its node set with this class. |
|---|
| 792 | ///Its interface must conform to the |
|---|
| 793 | ///\ref skeleton::StaticGraph "StaticGraph" concept. |
|---|
| 794 | /// |
|---|
| 795 | ///It conforms to the |
|---|
| 796 | ///\ref skeleton::ExtendableGraph "ExtendableGraph" concept. |
|---|
| 797 | ///\sa skeleton::ExtendableGraph. |
|---|
| 798 | ///\sa NodeSet. |
|---|
| 799 | template<typename GG> |
|---|
| 800 | class EdgeSet { |
|---|
| 801 | |
|---|
| 802 | typedef GG NodeGraphType; |
|---|
| 803 | |
|---|
| 804 | NodeGraphType &G; |
|---|
| 805 | |
|---|
| 806 | public: |
|---|
| 807 | |
|---|
| 808 | class Node; |
|---|
| 809 | class Edge; |
|---|
| 810 | class OutEdgeIt; |
|---|
| 811 | class InEdgeIt; |
|---|
| 812 | class SymEdge; |
|---|
| 813 | |
|---|
| 814 | typedef EdgeSet Graph; |
|---|
| 815 | |
|---|
| 816 | int id(Node v) const; |
|---|
| 817 | |
|---|
| 818 | class Node : public NodeGraphType::Node { |
|---|
| 819 | friend class EdgeSet; |
|---|
| 820 | // template <typename T> friend class NodeMap; |
|---|
| 821 | |
|---|
| 822 | friend class Edge; |
|---|
| 823 | friend class OutEdgeIt; |
|---|
| 824 | friend class InEdgeIt; |
|---|
| 825 | friend class SymEdge; |
|---|
| 826 | |
|---|
| 827 | public: |
|---|
| 828 | friend int EdgeSet::id(Node v) const; |
|---|
| 829 | // Node(int nn) {n=nn;} |
|---|
| 830 | public: |
|---|
| 831 | Node() : NodeGraphType::Node() {} |
|---|
| 832 | Node (Invalid i) : NodeGraphType::Node(i) {} |
|---|
| 833 | Node(const typename NodeGraphType::Node &n) : NodeGraphType::Node(n) {} |
|---|
| 834 | }; |
|---|
| 835 | |
|---|
| 836 | class NodeIt : public NodeGraphType::NodeIt { |
|---|
| 837 | friend class EdgeSet; |
|---|
| 838 | public: |
|---|
| 839 | NodeIt() : NodeGraphType::NodeIt() { } |
|---|
| 840 | NodeIt(const EdgeSet& _G,Node n) : NodeGraphType::NodeIt(_G.G,n) { } |
|---|
| 841 | NodeIt (Invalid i) : NodeGraphType::NodeIt(i) {} |
|---|
| 842 | NodeIt(const EdgeSet& _G) : NodeGraphType::NodeIt(_G.G) { } |
|---|
| 843 | NodeIt(const typename NodeGraphType::NodeIt &n) |
|---|
| 844 | : NodeGraphType::NodeIt(n) {} |
|---|
| 845 | |
|---|
| 846 | operator Node() { return Node(*this);} |
|---|
| 847 | NodeIt &operator++() |
|---|
| 848 | { this->NodeGraphType::NodeIt::operator++(); return *this;} |
|---|
| 849 | }; |
|---|
| 850 | |
|---|
| 851 | private: |
|---|
| 852 | //Edges are double linked. |
|---|
| 853 | //The free edges are only single linked using the "next_in" field. |
|---|
| 854 | struct NodeT |
|---|
| 855 | { |
|---|
| 856 | int first_in,first_out; |
|---|
| 857 | NodeT() : first_in(-1), first_out(-1) { } |
|---|
| 858 | }; |
|---|
| 859 | |
|---|
| 860 | struct EdgeT |
|---|
| 861 | { |
|---|
| 862 | Node head, tail; |
|---|
| 863 | int prev_in, prev_out; |
|---|
| 864 | int next_in, next_out; |
|---|
| 865 | }; |
|---|
| 866 | |
|---|
| 867 | |
|---|
| 868 | typename NodeGraphType::template NodeMap<NodeT> nodes; |
|---|
| 869 | |
|---|
| 870 | std::vector<EdgeT> edges; |
|---|
| 871 | //The first free edge |
|---|
| 872 | int first_free_edge; |
|---|
| 873 | |
|---|
| 874 | public: |
|---|
| 875 | |
|---|
| 876 | class Node; |
|---|
| 877 | class Edge; |
|---|
| 878 | |
|---|
| 879 | class NodeIt; |
|---|
| 880 | class EdgeIt; |
|---|
| 881 | class OutEdgeIt; |
|---|
| 882 | class InEdgeIt; |
|---|
| 883 | |
|---|
| 884 | |
|---|
| 885 | /// Creates edge map registry. |
|---|
| 886 | CREATE_EDGE_MAP_REGISTRY; |
|---|
| 887 | /// Creates edge maps. |
|---|
| 888 | CREATE_EDGE_MAP(DefaultMap); |
|---|
| 889 | |
|---|
| 890 | /// Imports node maps from the NodeGraphType. |
|---|
| 891 | IMPORT_NODE_MAP(NodeGraphType, graph.G, EdgeSet, graph); |
|---|
| 892 | |
|---|
| 893 | |
|---|
| 894 | public: |
|---|
| 895 | |
|---|
| 896 | ///Constructor |
|---|
| 897 | |
|---|
| 898 | ///Construates a new graph based on the nodeset of an existing one. |
|---|
| 899 | ///\param _G the base graph. |
|---|
| 900 | explicit EdgeSet(NodeGraphType &_G) |
|---|
| 901 | : G(_G), nodes(_G), edges(), |
|---|
| 902 | first_free_edge(-1) {} |
|---|
| 903 | ///Copy constructor |
|---|
| 904 | |
|---|
| 905 | ///Makes a copy of an EdgeSet. |
|---|
| 906 | ///It will be based on the same graph. |
|---|
| 907 | explicit EdgeSet(const EdgeSet &_g) |
|---|
| 908 | : G(_g.G), nodes(_g.G), edges(_g.edges), |
|---|
| 909 | first_free_edge(_g.first_free_edge) {} |
|---|
| 910 | |
|---|
| 911 | ///Number of nodes. |
|---|
| 912 | int nodeNum() const { return G.nodeNum(); } |
|---|
| 913 | ///Number of edges. |
|---|
| 914 | int edgeNum() const { return edges.size(); } |
|---|
| 915 | |
|---|
| 916 | /// Maximum node ID. |
|---|
| 917 | |
|---|
| 918 | /// Maximum node ID. |
|---|
| 919 | ///\sa id(Node) |
|---|
| 920 | int maxNodeId() const { return G.maxNodeId(); } |
|---|
| 921 | /// Maximum edge ID. |
|---|
| 922 | |
|---|
| 923 | /// Maximum edge ID. |
|---|
| 924 | ///\sa id(Edge) |
|---|
| 925 | int maxEdgeId() const { return edges.size()-1; } |
|---|
| 926 | |
|---|
| 927 | Node tail(Edge e) const { return edges[e.n].tail; } |
|---|
| 928 | Node head(Edge e) const { return edges[e.n].head; } |
|---|
| 929 | |
|---|
| 930 | NodeIt& first(NodeIt& v) const { |
|---|
| 931 | v=NodeIt(*this); return v; } |
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| 932 | EdgeIt& first(EdgeIt& e) const { |
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| 933 | e=EdgeIt(*this); return e; } |
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| 934 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { |
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| 935 | e=OutEdgeIt(*this,v); return e; } |
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| 936 | InEdgeIt& first(InEdgeIt& e, const Node v) const { |
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| 937 | e=InEdgeIt(*this,v); return e; } |
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| 938 | |
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| 939 | /// Node ID. |
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| 940 | |
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| 941 | /// The ID of a valid Node is a nonnegative integer not greater than |
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| 942 | /// \ref maxNodeId(). The range of the ID's is not surely continuous |
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| 943 | /// and the greatest node ID can be actually less then \ref maxNodeId(). |
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| 944 | /// |
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| 945 | /// The ID of the \ref INVALID node is -1. |
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| 946 | ///\return The ID of the node \c v. |
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| 947 | int id(Node v) { return G.id(v); } |
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| 948 | /// Edge ID. |
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| 949 | |
|---|
| 950 | /// The ID of a valid Edge is a nonnegative integer not greater than |
|---|
| 951 | /// \ref maxEdgeId(). The range of the ID's is not surely continuous |
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| 952 | /// and the greatest edge ID can be actually less then \ref maxEdgeId(). |
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| 953 | /// |
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| 954 | /// The ID of the \ref INVALID edge is -1. |
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| 955 | ///\return The ID of the edge \c e. |
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| 956 | int id(Edge e) const { return e.n; } |
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| 957 | |
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| 958 | /// Adds a new node to the graph. |
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| 959 | Node addNode() { return G.addNode(); } |
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| 960 | |
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| 961 | Edge addEdge(Node u, Node v) { |
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| 962 | int n; |
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| 963 | |
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| 964 | if(first_free_edge==-1) |
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| 965 | { |
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| 966 | n = edges.size(); |
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| 967 | edges.push_back(EdgeT()); |
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| 968 | } |
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| 969 | else { |
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| 970 | n = first_free_edge; |
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| 971 | first_free_edge = edges[n].next_in; |
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| 972 | } |
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| 973 | |
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| 974 | edges[n].tail = u; edges[n].head = v; |
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| 975 | |
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| 976 | edges[n].next_out = nodes[u].first_out; |
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| 977 | if(nodes[u].first_out != -1) edges[nodes[u].first_out].prev_out = n; |
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| 978 | edges[n].next_in = nodes[v].first_in; |
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| 979 | if(nodes[v].first_in != -1) edges[nodes[v].first_in].prev_in = n; |
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| 980 | edges[n].prev_in = edges[n].prev_out = -1; |
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| 981 | |
|---|
| 982 | nodes[u].first_out = nodes[v].first_in = n; |
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| 983 | |
|---|
| 984 | Edge e; e.n=n; |
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| 985 | |
|---|
| 986 | //Update dynamic maps |
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| 987 | edge_maps.add(e); |
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| 988 | |
|---|
| 989 | return e; |
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| 990 | } |
|---|
| 991 | |
|---|
| 992 | /// Finds an edge between two nodes. |
|---|
| 993 | |
|---|
| 994 | /// Finds an edge from node \c u to node \c v. |
|---|
| 995 | /// |
|---|
| 996 | /// If \c prev is \ref INVALID (this is the default value), then |
|---|
| 997 | /// It finds the first edge from \c u to \c v. Otherwise it looks for |
|---|
| 998 | /// the next edge from \c u to \c v after \c prev. |
|---|
| 999 | /// \return The found edge or INVALID if there is no such an edge. |
|---|
| 1000 | Edge findEdge(Node u,Node v, Edge prev = INVALID) |
|---|
| 1001 | { |
|---|
| 1002 | int e = (prev.n==-1)? nodes[u].first_out : edges[prev.n].next_out; |
|---|
| 1003 | while(e!=-1 && edges[e].tail!=v) e = edges[e].next_out; |
|---|
| 1004 | prev.n=e; |
|---|
| 1005 | return prev; |
|---|
| 1006 | } |
|---|
| 1007 | |
|---|
| 1008 | private: |
|---|
| 1009 | void eraseEdge(int n) { |
|---|
| 1010 | |
|---|
| 1011 | if(edges[n].next_in!=-1) |
|---|
| 1012 | edges[edges[n].next_in].prev_in = edges[n].prev_in; |
|---|
| 1013 | if(edges[n].prev_in!=-1) |
|---|
| 1014 | edges[edges[n].prev_in].next_in = edges[n].next_in; |
|---|
| 1015 | else nodes[edges[n].head].first_in = edges[n].next_in; |
|---|
| 1016 | |
|---|
| 1017 | if(edges[n].next_out!=-1) |
|---|
| 1018 | edges[edges[n].next_out].prev_out = edges[n].prev_out; |
|---|
| 1019 | if(edges[n].prev_out!=-1) |
|---|
| 1020 | edges[edges[n].prev_out].next_out = edges[n].next_out; |
|---|
| 1021 | else nodes[edges[n].tail].first_out = edges[n].next_out; |
|---|
| 1022 | |
|---|
| 1023 | edges[n].next_in = first_free_edge; |
|---|
| 1024 | first_free_edge = -1; |
|---|
| 1025 | |
|---|
| 1026 | //Update dynamic maps |
|---|
| 1027 | Edge e; e.n = n; |
|---|
| 1028 | edge_maps.erase(e); |
|---|
| 1029 | } |
|---|
| 1030 | |
|---|
| 1031 | public: |
|---|
| 1032 | |
|---|
| 1033 | // void erase(Node nn) { |
|---|
| 1034 | // int n=nn.n; |
|---|
| 1035 | // int m; |
|---|
| 1036 | // while((m=nodes[n].first_in)!=-1) eraseEdge(m); |
|---|
| 1037 | // while((m=nodes[n].first_out)!=-1) eraseEdge(m); |
|---|
| 1038 | // } |
|---|
| 1039 | |
|---|
| 1040 | void erase(Edge e) { eraseEdge(e.n); } |
|---|
| 1041 | |
|---|
| 1042 | ///Clear all edges. (Doesn't clear the nodes!) |
|---|
| 1043 | void clear() { |
|---|
| 1044 | edge_maps.clear(); |
|---|
| 1045 | edges.clear(); |
|---|
| 1046 | first_free_edge=-1; |
|---|
| 1047 | } |
|---|
| 1048 | |
|---|
| 1049 | |
|---|
| 1050 | class Edge { |
|---|
| 1051 | public: |
|---|
| 1052 | friend class EdgeSet; |
|---|
| 1053 | template <typename T> friend class EdgeMap; |
|---|
| 1054 | |
|---|
| 1055 | friend class Node; |
|---|
| 1056 | friend class NodeIt; |
|---|
| 1057 | public: |
|---|
| 1058 | ///\bug It should be at least protected |
|---|
| 1059 | /// |
|---|
| 1060 | int n; |
|---|
| 1061 | protected: |
|---|
| 1062 | friend int EdgeSet::id(Edge e) const; |
|---|
| 1063 | |
|---|
| 1064 | Edge(int nn) {n=nn;} |
|---|
| 1065 | public: |
|---|
| 1066 | Edge() { } |
|---|
| 1067 | Edge (Invalid) { n=-1; } |
|---|
| 1068 | bool operator==(const Edge i) const {return n==i.n;} |
|---|
| 1069 | bool operator!=(const Edge i) const {return n!=i.n;} |
|---|
| 1070 | bool operator<(const Edge i) const {return n<i.n;} |
|---|
| 1071 | ///\bug This is a workaround until somebody tells me how to |
|---|
| 1072 | ///make class \c SymEdgeSet::SymEdgeMap friend of Edge |
|---|
| 1073 | int &idref() {return n;} |
|---|
| 1074 | const int &idref() const {return n;} |
|---|
| 1075 | }; |
|---|
| 1076 | |
|---|
| 1077 | class EdgeIt : public Edge { |
|---|
| 1078 | friend class EdgeSet; |
|---|
| 1079 | template <typename T> friend class EdgeMap; |
|---|
| 1080 | |
|---|
| 1081 | const EdgeSet *G; |
|---|
| 1082 | public: |
|---|
| 1083 | EdgeIt(const EdgeSet& _G) : Edge(), G(&_G) { |
|---|
| 1084 | // typename NodeGraphType::Node m; |
|---|
| 1085 | NodeIt m; |
|---|
| 1086 | for(G->first(m); |
|---|
| 1087 | m!=INVALID && G->nodes[m].first_in == -1; ++m); |
|---|
| 1088 | ///\bug AJJAJ! This is a non sense!!!!!!! |
|---|
| 1089 | this->n = m!=INVALID?-1:G->nodes[m].first_in; |
|---|
| 1090 | } |
|---|
| 1091 | EdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } |
|---|
| 1092 | EdgeIt (Invalid i) : Edge(i) { } |
|---|
| 1093 | EdgeIt() : Edge() { } |
|---|
| 1094 | ///. |
|---|
| 1095 | |
|---|
| 1096 | ///\bug UNIMPLEMENTED!!!!! |
|---|
| 1097 | // |
|---|
| 1098 | EdgeIt &operator++() { |
|---|
| 1099 | return *this; |
|---|
| 1100 | } |
|---|
| 1101 | ///\bug This is a workaround until somebody tells me how to |
|---|
| 1102 | ///make class \c SymEdgeSet::SymEdgeMap friend of Edge |
|---|
| 1103 | int &idref() {return this->n;} |
|---|
| 1104 | }; |
|---|
| 1105 | |
|---|
| 1106 | class OutEdgeIt : public Edge { |
|---|
| 1107 | const EdgeSet *G; |
|---|
| 1108 | friend class EdgeSet; |
|---|
| 1109 | public: |
|---|
| 1110 | OutEdgeIt() : Edge() { } |
|---|
| 1111 | OutEdgeIt (Invalid i) : Edge(i) { } |
|---|
| 1112 | OutEdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } |
|---|
| 1113 | |
|---|
| 1114 | OutEdgeIt(const EdgeSet& _G,const Node v) : |
|---|
| 1115 | Edge(_G.nodes[v].first_out), G(&_G) { } |
|---|
| 1116 | OutEdgeIt &operator++() { |
|---|
| 1117 | Edge::n = G->edges[Edge::n].next_out; |
|---|
| 1118 | return *this; |
|---|
| 1119 | } |
|---|
| 1120 | }; |
|---|
| 1121 | |
|---|
| 1122 | class InEdgeIt : public Edge { |
|---|
| 1123 | const EdgeSet *G; |
|---|
| 1124 | friend class EdgeSet; |
|---|
| 1125 | public: |
|---|
| 1126 | InEdgeIt() : Edge() { } |
|---|
| 1127 | InEdgeIt (Invalid i) : Edge(i) { } |
|---|
| 1128 | InEdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } |
|---|
| 1129 | InEdgeIt(const EdgeSet& _G,Node v) |
|---|
| 1130 | : Edge(_G.nodes[v].first_in), G(&_G) { } |
|---|
| 1131 | InEdgeIt &operator++() { |
|---|
| 1132 | Edge::n = G->edges[Edge::n].next_in; |
|---|
| 1133 | return *this; |
|---|
| 1134 | } |
|---|
| 1135 | }; |
|---|
| 1136 | |
|---|
| 1137 | }; |
|---|
| 1138 | |
|---|
| 1139 | template<typename GG> |
|---|
| 1140 | inline int EdgeSet<GG>::id(Node v) const { return G.id(v); } |
|---|
| 1141 | |
|---|
| 1142 | /// @} |
|---|
| 1143 | |
|---|
| 1144 | } //namespace hugo |
|---|
| 1145 | |
|---|
| 1146 | #endif //HUGO_LIST_GRAPH_H |
|---|