| 1 | // -*- mode:C++ -*- | 
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| 2 |  | 
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| 3 | #ifndef HUGO_LIST_GRAPH_H | 
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| 4 | #define HUGO_LIST_GRAPH_H | 
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| 5 |  | 
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| 6 | ///\ingroup graphs | 
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| 7 | ///\file | 
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| 8 | ///\brief ListGraph, SymListGraph, NodeSet and EdgeSet classes. | 
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| 9 |  | 
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| 10 | #include <vector> | 
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| 11 | #include <climits> | 
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| 12 |  | 
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| 13 | #include <hugo/invalid.h> | 
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| 14 |  | 
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| 15 | #include <hugo/map_registry.h> | 
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| 16 | #include <hugo/default_map_factory.h> | 
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| 17 |  | 
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| 18 | #include <hugo/sym_map_factory.h> | 
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| 19 |  | 
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| 20 | #include <hugo/map_defines.h> | 
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| 21 |  | 
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| 22 |  | 
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| 23 | namespace hugo { | 
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| 24 |  | 
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| 25 | /// \addtogroup graphs | 
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| 26 | /// @{ | 
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| 27 |  | 
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| 28 | //  class SymListGraph; | 
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| 29 |  | 
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| 30 | ///A list graph class. | 
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| 31 |  | 
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| 32 | ///This is a simple and fast erasable graph implementation. | 
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| 33 | /// | 
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| 34 | ///It conforms to the graph interface documented under | 
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| 35 | ///the description of \ref GraphSkeleton. | 
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| 36 | ///\sa \ref GraphSkeleton. | 
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| 37 | class ListGraph { | 
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| 38 |  | 
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| 39 | //Nodes are double linked. | 
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| 40 | //The free nodes are only single linked using the "next" field. | 
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| 41 | struct NodeT | 
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| 42 | { | 
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| 43 | int first_in,first_out; | 
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| 44 | int prev, next; | 
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| 45 | //      NodeT() {} | 
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| 46 | }; | 
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| 47 | //Edges are double linked. | 
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| 48 | //The free edges are only single linked using the "next_in" field. | 
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| 49 | struct EdgeT | 
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| 50 | { | 
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| 51 | int head, tail; | 
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| 52 | int prev_in, prev_out; | 
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| 53 | int next_in, next_out; | 
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| 54 | //FIXME: is this necessary? | 
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| 55 | //      EdgeT() : next_in(-1), next_out(-1) prev_in(-1), prev_out(-1) {} | 
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| 56 | }; | 
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| 57 |  | 
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| 58 | std::vector<NodeT> nodes; | 
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| 59 | //The first node | 
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| 60 | int first_node; | 
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| 61 | //The first free node | 
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| 62 | int first_free_node; | 
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| 63 | std::vector<EdgeT> edges; | 
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| 64 | //The first free edge | 
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| 65 | int first_free_edge; | 
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| 66 |  | 
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| 67 | public: | 
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| 68 |  | 
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| 69 | typedef ListGraph Graph; | 
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| 70 |  | 
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| 71 | class Node; | 
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| 72 | class Edge; | 
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| 73 |  | 
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| 74 |  | 
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| 75 | public: | 
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| 76 |  | 
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| 77 | class NodeIt; | 
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| 78 | class EdgeIt; | 
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| 79 | class OutEdgeIt; | 
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| 80 | class InEdgeIt; | 
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| 81 |  | 
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| 82 | CREATE_MAP_REGISTRIES; | 
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| 83 | CREATE_MAPS(DefaultMapFactory); | 
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| 84 |  | 
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| 85 | public: | 
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| 86 |  | 
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| 87 | ListGraph() | 
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| 88 | : nodes(), first_node(-1), | 
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| 89 | first_free_node(-1), edges(), first_free_edge(-1) {} | 
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| 90 |  | 
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| 91 | ListGraph(const ListGraph &_g) | 
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| 92 | : nodes(_g.nodes), first_node(_g.first_node), | 
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| 93 | first_free_node(_g.first_free_node), edges(_g.edges), | 
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| 94 | first_free_edge(_g.first_free_edge) {} | 
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| 95 |  | 
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| 96 | ///Number of nodes. | 
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| 97 | int nodeNum() const { return nodes.size(); } | 
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| 98 | ///Number of edges. | 
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| 99 | int edgeNum() const { return edges.size(); } | 
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| 100 |  | 
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| 101 | ///Set the expected maximum number of edges. | 
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| 102 |  | 
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| 103 | ///With this function, it is possible to set the expected number of edges. | 
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| 104 | ///The use of this fasten the building of the graph and makes | 
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| 105 | ///it possible to avoid the superfluous memory allocation. | 
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| 106 | void reserveEdge(int n) { edges.reserve(n); }; | 
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| 107 |  | 
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| 108 | /// Maximum node ID. | 
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| 109 |  | 
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| 110 | /// Maximum node ID. | 
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| 111 | ///\sa id(Node) | 
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| 112 | int maxNodeId() const { return nodes.size()-1; } | 
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| 113 | /// Maximum edge ID. | 
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| 114 |  | 
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| 115 | /// Maximum edge ID. | 
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| 116 | ///\sa id(Edge) | 
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| 117 | int maxEdgeId() const { return edges.size()-1; } | 
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| 118 |  | 
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| 119 | Node tail(Edge e) const { return edges[e.n].tail; } | 
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| 120 | Node head(Edge e) const { return edges[e.n].head; } | 
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| 121 |  | 
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| 122 | NodeIt& first(NodeIt& v) const { | 
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| 123 | v=NodeIt(*this); return v; } | 
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| 124 | EdgeIt& first(EdgeIt& e) const { | 
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| 125 | e=EdgeIt(*this); return e; } | 
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| 126 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { | 
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| 127 | e=OutEdgeIt(*this,v); return e; } | 
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| 128 | InEdgeIt& first(InEdgeIt& e, const Node v) const { | 
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| 129 | e=InEdgeIt(*this,v); return e; } | 
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| 130 |  | 
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| 131 | /// Node ID. | 
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| 132 |  | 
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| 133 | /// The ID of a valid Node is a nonnegative integer not greater than | 
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| 134 | /// \ref maxNodeId(). The range of the ID's is not surely continuous | 
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| 135 | /// and the greatest node ID can be actually less then \ref maxNodeId(). | 
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| 136 | /// | 
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| 137 | /// The ID of the \ref INVALID node is -1. | 
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| 138 | ///\return The ID of the node \c v. | 
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| 139 | static int id(Node v) { return v.n; } | 
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| 140 | /// Edge ID. | 
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| 141 |  | 
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| 142 | /// The ID of a valid Edge is a nonnegative integer not greater than | 
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| 143 | /// \ref maxEdgeId(). The range of the ID's is not surely continuous | 
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| 144 | /// and the greatest edge ID can be actually less then \ref maxEdgeId(). | 
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| 145 | /// | 
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| 146 | /// The ID of the \ref INVALID edge is -1. | 
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| 147 | ///\return The ID of the edge \c e. | 
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| 148 | static int id(Edge e) { return e.n; } | 
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| 149 |  | 
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| 150 | /// Adds a new node to the graph. | 
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| 151 |  | 
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| 152 | /// \warning It adds the new node to the front of the list. | 
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| 153 | /// (i.e. the lastly added node becomes the first.) | 
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| 154 | Node addNode() { | 
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| 155 | int n; | 
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| 156 |  | 
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| 157 | if(first_free_node==-1) | 
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| 158 | { | 
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| 159 | n = nodes.size(); | 
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| 160 | nodes.push_back(NodeT()); | 
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| 161 | } | 
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| 162 | else { | 
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| 163 | n = first_free_node; | 
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| 164 | first_free_node = nodes[n].next; | 
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| 165 | } | 
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| 166 |  | 
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| 167 | nodes[n].next = first_node; | 
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| 168 | if(first_node != -1) nodes[first_node].prev = n; | 
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| 169 | first_node = n; | 
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| 170 | nodes[n].prev = -1; | 
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| 171 |  | 
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| 172 | nodes[n].first_in = nodes[n].first_out = -1; | 
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| 173 |  | 
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| 174 | Node nn; nn.n=n; | 
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| 175 |  | 
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| 176 | //Update dynamic maps | 
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| 177 | node_maps.add(nn); | 
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| 178 |  | 
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| 179 | return nn; | 
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| 180 | } | 
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| 181 |  | 
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| 182 | Edge addEdge(Node u, Node v) { | 
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| 183 | int n; | 
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| 184 |  | 
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| 185 | if(first_free_edge==-1) | 
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| 186 | { | 
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| 187 | n = edges.size(); | 
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| 188 | edges.push_back(EdgeT()); | 
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| 189 | } | 
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| 190 | else { | 
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| 191 | n = first_free_edge; | 
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| 192 | first_free_edge = edges[n].next_in; | 
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| 193 | } | 
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| 194 |  | 
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| 195 | edges[n].tail = u.n; edges[n].head = v.n; | 
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| 196 |  | 
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| 197 | edges[n].next_out = nodes[u.n].first_out; | 
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| 198 | if(nodes[u.n].first_out != -1) edges[nodes[u.n].first_out].prev_out = n; | 
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| 199 | edges[n].next_in = nodes[v.n].first_in; | 
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| 200 | if(nodes[v.n].first_in != -1) edges[nodes[v.n].first_in].prev_in = n; | 
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| 201 | edges[n].prev_in = edges[n].prev_out = -1; | 
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| 202 |  | 
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| 203 | nodes[u.n].first_out = nodes[v.n].first_in = n; | 
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| 204 |  | 
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| 205 | Edge e; e.n=n; | 
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| 206 |  | 
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| 207 | //Update dynamic maps | 
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| 208 | edge_maps.add(e); | 
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| 209 |  | 
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| 210 | return e; | 
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| 211 | } | 
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| 212 |  | 
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| 213 | /// Finds an edge between two nodes. | 
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| 214 |  | 
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| 215 | /// Finds an edge from node \c u to node \c v. | 
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| 216 | /// | 
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| 217 | /// If \c prev is \ref INVALID (this is the default value), then | 
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| 218 | /// It finds the first edge from \c u to \c v. Otherwise it looks for | 
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| 219 | /// the next edge from \c u to \c v after \c prev. | 
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| 220 | /// \return The found edge or INVALID if there is no such an edge. | 
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| 221 | Edge findEdge(Node u,Node v, Edge prev = INVALID) | 
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| 222 | { | 
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| 223 | int e = (prev.n==-1)? nodes[u.n].first_out : edges[prev.n].next_out; | 
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| 224 | while(e!=-1 && edges[e].tail!=v.n) e = edges[e].next_out; | 
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| 225 | prev.n=e; | 
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| 226 | return prev; | 
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| 227 | } | 
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| 228 |  | 
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| 229 | private: | 
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| 230 | void eraseEdge(int n) { | 
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| 231 |  | 
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| 232 | if(edges[n].next_in!=-1) | 
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| 233 | edges[edges[n].next_in].prev_in = edges[n].prev_in; | 
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| 234 | if(edges[n].prev_in!=-1) | 
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| 235 | edges[edges[n].prev_in].next_in = edges[n].next_in; | 
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| 236 | else nodes[edges[n].head].first_in = edges[n].next_in; | 
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| 237 |  | 
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| 238 | if(edges[n].next_out!=-1) | 
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| 239 | edges[edges[n].next_out].prev_out = edges[n].prev_out; | 
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| 240 | if(edges[n].prev_out!=-1) | 
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| 241 | edges[edges[n].prev_out].next_out = edges[n].next_out; | 
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| 242 | else nodes[edges[n].tail].first_out = edges[n].next_out; | 
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| 243 |  | 
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| 244 | edges[n].next_in = first_free_edge; | 
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| 245 | first_free_edge = n; | 
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| 246 |  | 
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| 247 | //Update dynamic maps | 
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| 248 | Edge e; e.n=n; | 
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| 249 | edge_maps.erase(e); | 
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| 250 |  | 
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| 251 | } | 
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| 252 |  | 
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| 253 | public: | 
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| 254 |  | 
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| 255 | void erase(Node nn) { | 
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| 256 | int n=nn.n; | 
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| 257 |  | 
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| 258 | int m; | 
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| 259 | while((m=nodes[n].first_in)!=-1) eraseEdge(m); | 
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| 260 | while((m=nodes[n].first_out)!=-1) eraseEdge(m); | 
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| 261 |  | 
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| 262 | if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev; | 
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| 263 | if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next; | 
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| 264 | else first_node = nodes[n].next; | 
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| 265 |  | 
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| 266 | nodes[n].next = first_free_node; | 
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| 267 | first_free_node = n; | 
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| 268 |  | 
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| 269 | //Update dynamic maps | 
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| 270 | node_maps.erase(nn); | 
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| 271 |  | 
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| 272 | } | 
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| 273 |  | 
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| 274 | void erase(Edge e) { eraseEdge(e.n); } | 
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| 275 |  | 
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| 276 | void clear() { | 
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| 277 | edge_maps.clear(); | 
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| 278 | edges.clear(); | 
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| 279 | node_maps.clear(); | 
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| 280 | nodes.clear(); | 
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| 281 | first_node=first_free_node=first_free_edge=-1; | 
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| 282 | } | 
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| 283 |  | 
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| 284 | class Node { | 
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| 285 | friend class ListGraph; | 
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| 286 | template <typename T> friend class NodeMap; | 
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| 287 |  | 
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| 288 | friend class Edge; | 
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| 289 | friend class OutEdgeIt; | 
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| 290 | friend class InEdgeIt; | 
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| 291 | friend class SymEdge; | 
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| 292 |  | 
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| 293 | protected: | 
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| 294 | int n; | 
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| 295 | friend int ListGraph::id(Node v); | 
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| 296 | Node(int nn) {n=nn;} | 
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| 297 | public: | 
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| 298 | Node() {} | 
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| 299 | Node (Invalid) { n=-1; } | 
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| 300 | bool operator==(const Node i) const {return n==i.n;} | 
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| 301 | bool operator!=(const Node i) const {return n!=i.n;} | 
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| 302 | bool operator<(const Node i) const {return n<i.n;} | 
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| 303 | //      ///Validity check | 
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| 304 | //      operator bool() { return n!=-1; } | 
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| 305 | }; | 
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| 306 |  | 
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| 307 | class NodeIt : public Node { | 
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| 308 | const ListGraph *G; | 
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| 309 | friend class ListGraph; | 
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| 310 | public: | 
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| 311 | NodeIt() : Node() { } | 
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| 312 | NodeIt(Invalid i) : Node(i) { } | 
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| 313 | NodeIt(const ListGraph& _G) : Node(_G.first_node), G(&_G) { } | 
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| 314 | ///\todo Undocumented conversion Node -\> NodeIt. | 
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| 315 | NodeIt(const ListGraph& _G,Node n) : Node(n), G(&_G) { } | 
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| 316 | NodeIt &operator++() { | 
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| 317 | n=G->nodes[n].next; | 
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| 318 | return *this; | 
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| 319 | } | 
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| 320 | //      ///Validity check | 
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| 321 | //      operator bool() { return Node::operator bool(); } | 
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| 322 | }; | 
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| 323 |  | 
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| 324 | class Edge { | 
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| 325 | friend class ListGraph; | 
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| 326 | template <typename T> friend class EdgeMap; | 
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| 327 |  | 
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| 328 | //template <typename T> friend class SymListGraph::SymEdgeMap; | 
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| 329 | //friend Edge SymListGraph::opposite(Edge) const; | 
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| 330 |  | 
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| 331 | friend class Node; | 
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| 332 | friend class NodeIt; | 
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| 333 | protected: | 
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| 334 | int n; | 
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| 335 | friend int ListGraph::id(Edge e); | 
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| 336 |  | 
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| 337 | public: | 
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| 338 | /// An Edge with id \c n. | 
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| 339 |  | 
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| 340 | /// \bug It should be | 
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| 341 | /// obtained by a member function of the Graph. | 
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| 342 | Edge(int nn) {n=nn;} | 
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| 343 |  | 
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| 344 | Edge() { } | 
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| 345 | Edge (Invalid) { n=-1; } | 
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| 346 | bool operator==(const Edge i) const {return n==i.n;} | 
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| 347 | bool operator!=(const Edge i) const {return n!=i.n;} | 
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| 348 | bool operator<(const Edge i) const {return n<i.n;} | 
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| 349 | ///\bug This is a workaround until somebody tells me how to | 
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| 350 | ///make class \c SymListGraph::SymEdgeMap friend of Edge | 
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| 351 | int &idref() {return n;} | 
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| 352 | const int &idref() const {return n;} | 
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| 353 | //      ///Validity check | 
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| 354 | //      operator bool() { return n!=-1; } | 
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| 355 | }; | 
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| 356 |  | 
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| 357 | class EdgeIt : public Edge { | 
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| 358 | const ListGraph *G; | 
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| 359 | friend class ListGraph; | 
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| 360 | public: | 
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| 361 | EdgeIt(const ListGraph& _G) : Edge(), G(&_G) { | 
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| 362 | int m; | 
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| 363 | for(m=_G.first_node; | 
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| 364 | m!=-1 && _G.nodes[m].first_in == -1; m = _G.nodes[m].next); | 
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| 365 | n = (m==-1)?-1:_G.nodes[m].first_in; | 
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| 366 | } | 
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| 367 | EdgeIt (Invalid i) : Edge(i) { } | 
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| 368 | EdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } | 
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| 369 | EdgeIt() : Edge() { } | 
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| 370 | ///\bug This is a workaround until somebody tells me how to | 
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| 371 | ///make class \c SymListGraph::SymEdgeMap friend of Edge | 
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| 372 | int &idref() {return n;} | 
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| 373 | EdgeIt &operator++() { | 
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| 374 | if(G->edges[n].next_in!=-1) n=G->edges[n].next_in; | 
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| 375 | else { | 
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| 376 | int nn; | 
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| 377 | for(nn=G->nodes[G->edges[n].head].next; | 
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| 378 | nn!=-1 && G->nodes[nn].first_in == -1; | 
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| 379 | nn = G->nodes[nn].next) ; | 
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| 380 | n = (nn==-1)?-1:G->nodes[nn].first_in; | 
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| 381 | } | 
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| 382 | return *this; | 
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| 383 | } | 
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| 384 | //      ///Validity check | 
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| 385 | //      operator bool() { return Edge::operator bool(); } | 
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| 386 | }; | 
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| 387 |  | 
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| 388 | class OutEdgeIt : public Edge { | 
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| 389 | const ListGraph *G; | 
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| 390 | friend class ListGraph; | 
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| 391 | public: | 
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| 392 | OutEdgeIt() : Edge() { } | 
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| 393 | OutEdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } | 
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| 394 | OutEdgeIt (Invalid i) : Edge(i) { } | 
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| 395 |  | 
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| 396 | OutEdgeIt(const ListGraph& _G,const Node v) | 
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| 397 | : Edge(_G.nodes[v.n].first_out), G(&_G) {} | 
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| 398 | OutEdgeIt &operator++() { n=G->edges[n].next_out; return *this; } | 
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| 399 | //      ///Validity check | 
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| 400 | //      operator bool() { return Edge::operator bool(); } | 
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| 401 | }; | 
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| 402 |  | 
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| 403 | class InEdgeIt : public Edge { | 
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| 404 | const ListGraph *G; | 
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| 405 | friend class ListGraph; | 
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| 406 | public: | 
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| 407 | InEdgeIt() : Edge() { } | 
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| 408 | InEdgeIt(const ListGraph& _G, Edge e) : Edge(e), G(&_G) { } | 
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| 409 | InEdgeIt (Invalid i) : Edge(i) { } | 
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| 410 | InEdgeIt(const ListGraph& _G,Node v) | 
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| 411 | : Edge(_G.nodes[v.n].first_in), G(&_G) { } | 
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| 412 | InEdgeIt &operator++() { n=G->edges[n].next_in; return *this; } | 
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| 413 | //      ///Validity check | 
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| 414 | //      operator bool() { return Edge::operator bool(); } | 
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| 415 | }; | 
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| 416 | }; | 
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| 417 |  | 
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| 418 | ///Graph for bidirectional edges. | 
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| 419 |  | 
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| 420 | ///The purpose of this graph structure is to handle graphs | 
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| 421 | ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair | 
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| 422 | ///of oppositely directed edges. | 
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| 423 | ///There is a new edge map type called | 
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| 424 | ///\ref SymListGraph::SymEdgeMap "SymEdgeMap" | 
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| 425 | ///that complements this | 
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| 426 | ///feature by | 
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| 427 | ///storing shared values for the edge pairs. The usual | 
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| 428 | ///\ref GraphSkeleton::EdgeMap "EdgeMap" | 
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| 429 | ///can be used | 
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| 430 | ///as well. | 
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| 431 | /// | 
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| 432 | ///The oppositely directed edge can also be obtained easily | 
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| 433 | ///using \ref opposite. | 
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| 434 | /// | 
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| 435 | ///Here erase(Edge) deletes a pair of edges. | 
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| 436 | /// | 
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| 437 | ///\todo this date structure need some reconsiderations. Maybe it | 
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| 438 | ///should be implemented independently from ListGraph. | 
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| 439 |  | 
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| 440 | class SymListGraph : public ListGraph | 
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| 441 | { | 
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| 442 | public: | 
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| 443 |  | 
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| 444 | typedef SymListGraph Graph; | 
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| 445 |  | 
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| 446 | KEEP_NODE_MAP(ListGraph); | 
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| 447 | KEEP_EDGE_MAP(ListGraph); | 
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| 448 |  | 
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| 449 | CREATE_SYM_EDGE_MAP_REGISTRY; | 
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| 450 | CREATE_SYM_EDGE_MAP_FACTORY(DefaultMapFactory); | 
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| 451 | IMPORT_SYM_EDGE_MAP(SymEdgeMapFactory); | 
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| 452 |  | 
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| 453 | SymListGraph() : ListGraph() { } | 
|---|
| 454 | SymListGraph(const ListGraph &_g) : ListGraph(_g) { } | 
|---|
| 455 | ///Adds a pair of oppositely directed edges to the graph. | 
|---|
| 456 | Edge addEdge(Node u, Node v) | 
|---|
| 457 | { | 
|---|
| 458 | Edge e = ListGraph::addEdge(u,v); | 
|---|
| 459 | Edge f = ListGraph::addEdge(v,u); | 
|---|
| 460 | sym_edge_maps.add(e); | 
|---|
| 461 | sym_edge_maps.add(f); | 
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| 462 |  | 
|---|
| 463 | return e; | 
|---|
| 464 | } | 
|---|
| 465 |  | 
|---|
| 466 | void erase(Node n) { ListGraph::erase(n);} | 
|---|
| 467 | ///The oppositely directed edge. | 
|---|
| 468 |  | 
|---|
| 469 | ///Returns the oppositely directed | 
|---|
| 470 | ///pair of the edge \c e. | 
|---|
| 471 | static Edge opposite(Edge e) | 
|---|
| 472 | { | 
|---|
| 473 | Edge f; | 
|---|
| 474 | f.idref() = e.idref() - 2*(e.idref()%2) + 1; | 
|---|
| 475 | return f; | 
|---|
| 476 | } | 
|---|
| 477 |  | 
|---|
| 478 | ///Removes a pair of oppositely directed edges to the graph. | 
|---|
| 479 | void erase(Edge e) { | 
|---|
| 480 | Edge f = opposite(e); | 
|---|
| 481 | sym_edge_maps.erase(e); | 
|---|
| 482 | sym_edge_maps.erase(f); | 
|---|
| 483 | ListGraph::erase(f); | 
|---|
| 484 | ListGraph::erase(e); | 
|---|
| 485 | } | 
|---|
| 486 | }; | 
|---|
| 487 |  | 
|---|
| 488 |  | 
|---|
| 489 | ///A graph class containing only nodes. | 
|---|
| 490 |  | 
|---|
| 491 | ///This class implements a graph structure without edges. | 
|---|
| 492 | ///The most useful application of this class is to be the node set of an | 
|---|
| 493 | ///\ref EdgeSet class. | 
|---|
| 494 | /// | 
|---|
| 495 | ///It conforms to the graph interface documented under | 
|---|
| 496 | ///the description of \ref GraphSkeleton with the exception that you cannot | 
|---|
| 497 | ///add (or delete) edges. The usual edge iterators are exists, but they are | 
|---|
| 498 | ///always \ref INVALID. | 
|---|
| 499 | ///\sa \ref GraphSkeleton | 
|---|
| 500 | ///\sa \ref EdgeSet | 
|---|
| 501 | class NodeSet { | 
|---|
| 502 |  | 
|---|
| 503 | //Nodes are double linked. | 
|---|
| 504 | //The free nodes are only single linked using the "next" field. | 
|---|
| 505 | struct NodeT | 
|---|
| 506 | { | 
|---|
| 507 | int first_in,first_out; | 
|---|
| 508 | int prev, next; | 
|---|
| 509 | //      NodeT() {} | 
|---|
| 510 | }; | 
|---|
| 511 |  | 
|---|
| 512 | std::vector<NodeT> nodes; | 
|---|
| 513 | //The first node | 
|---|
| 514 | int first_node; | 
|---|
| 515 | //The first free node | 
|---|
| 516 | int first_free_node; | 
|---|
| 517 |  | 
|---|
| 518 | public: | 
|---|
| 519 |  | 
|---|
| 520 | typedef NodeSet Graph; | 
|---|
| 521 |  | 
|---|
| 522 | class Node; | 
|---|
| 523 | class Edge; | 
|---|
| 524 |  | 
|---|
| 525 | public: | 
|---|
| 526 |  | 
|---|
| 527 | class NodeIt; | 
|---|
| 528 | class EdgeIt; | 
|---|
| 529 | class OutEdgeIt; | 
|---|
| 530 | class InEdgeIt; | 
|---|
| 531 |  | 
|---|
| 532 | CREATE_MAP_REGISTRIES; | 
|---|
| 533 | CREATE_MAPS(DefaultMapFactory); | 
|---|
| 534 |  | 
|---|
| 535 | public: | 
|---|
| 536 |  | 
|---|
| 537 | ///Default constructor | 
|---|
| 538 | NodeSet() | 
|---|
| 539 | : nodes(), first_node(-1), first_free_node(-1) {} | 
|---|
| 540 | ///Copy constructor | 
|---|
| 541 | NodeSet(const NodeSet &_g) | 
|---|
| 542 | : nodes(_g.nodes), first_node(_g.first_node), | 
|---|
| 543 | first_free_node(_g.first_free_node) {} | 
|---|
| 544 |  | 
|---|
| 545 | ///Number of nodes. | 
|---|
| 546 | int nodeNum() const { return nodes.size(); } | 
|---|
| 547 | ///Number of edges. | 
|---|
| 548 | int edgeNum() const { return 0; } | 
|---|
| 549 |  | 
|---|
| 550 | /// Maximum node ID. | 
|---|
| 551 |  | 
|---|
| 552 | /// Maximum node ID. | 
|---|
| 553 | ///\sa id(Node) | 
|---|
| 554 | int maxNodeId() const { return nodes.size()-1; } | 
|---|
| 555 | /// Maximum edge ID. | 
|---|
| 556 |  | 
|---|
| 557 | /// Maximum edge ID. | 
|---|
| 558 | ///\sa id(Edge) | 
|---|
| 559 | int maxEdgeId() const { return 0; } | 
|---|
| 560 |  | 
|---|
| 561 | Node tail(Edge e) const { return INVALID; } | 
|---|
| 562 | Node head(Edge e) const { return INVALID; } | 
|---|
| 563 |  | 
|---|
| 564 | NodeIt& first(NodeIt& v) const { | 
|---|
| 565 | v=NodeIt(*this); return v; } | 
|---|
| 566 | EdgeIt& first(EdgeIt& e) const { | 
|---|
| 567 | e=EdgeIt(*this); return e; } | 
|---|
| 568 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { | 
|---|
| 569 | e=OutEdgeIt(*this,v); return e; } | 
|---|
| 570 | InEdgeIt& first(InEdgeIt& e, const Node v) const { | 
|---|
| 571 | e=InEdgeIt(*this,v); return e; } | 
|---|
| 572 |  | 
|---|
| 573 | /// Node ID. | 
|---|
| 574 |  | 
|---|
| 575 | /// The ID of a valid Node is a nonnegative integer not greater than | 
|---|
| 576 | /// \ref maxNodeId(). The range of the ID's is not surely continuous | 
|---|
| 577 | /// and the greatest node ID can be actually less then \ref maxNodeId(). | 
|---|
| 578 | /// | 
|---|
| 579 | /// The ID of the \ref INVALID node is -1. | 
|---|
| 580 | ///\return The ID of the node \c v. | 
|---|
| 581 | int id(Node v) const { return v.n; } | 
|---|
| 582 | /// Edge ID. | 
|---|
| 583 |  | 
|---|
| 584 | /// The ID of a valid Edge is a nonnegative integer not greater than | 
|---|
| 585 | /// \ref maxEdgeId(). The range of the ID's is not surely continuous | 
|---|
| 586 | /// and the greatest edge ID can be actually less then \ref maxEdgeId(). | 
|---|
| 587 | /// | 
|---|
| 588 | /// The ID of the \ref INVALID edge is -1. | 
|---|
| 589 | ///\return The ID of the edge \c e. | 
|---|
| 590 | int id(Edge e) const { return -1; } | 
|---|
| 591 |  | 
|---|
| 592 | /// Adds a new node to the graph. | 
|---|
| 593 |  | 
|---|
| 594 | /// \warning It adds the new node to the front of the list. | 
|---|
| 595 | /// (i.e. the lastly added node becomes the first.) | 
|---|
| 596 | Node addNode() { | 
|---|
| 597 | int n; | 
|---|
| 598 |  | 
|---|
| 599 | if(first_free_node==-1) | 
|---|
| 600 | { | 
|---|
| 601 | n = nodes.size(); | 
|---|
| 602 | nodes.push_back(NodeT()); | 
|---|
| 603 | } | 
|---|
| 604 | else { | 
|---|
| 605 | n = first_free_node; | 
|---|
| 606 | first_free_node = nodes[n].next; | 
|---|
| 607 | } | 
|---|
| 608 |  | 
|---|
| 609 | nodes[n].next = first_node; | 
|---|
| 610 | if(first_node != -1) nodes[first_node].prev = n; | 
|---|
| 611 | first_node = n; | 
|---|
| 612 | nodes[n].prev = -1; | 
|---|
| 613 |  | 
|---|
| 614 | nodes[n].first_in = nodes[n].first_out = -1; | 
|---|
| 615 |  | 
|---|
| 616 | Node nn; nn.n=n; | 
|---|
| 617 |  | 
|---|
| 618 | //Update dynamic maps | 
|---|
| 619 | node_maps.add(nn); | 
|---|
| 620 |  | 
|---|
| 621 | return nn; | 
|---|
| 622 | } | 
|---|
| 623 |  | 
|---|
| 624 | void erase(Node nn) { | 
|---|
| 625 | int n=nn.n; | 
|---|
| 626 |  | 
|---|
| 627 | if(nodes[n].next != -1) nodes[nodes[n].next].prev = nodes[n].prev; | 
|---|
| 628 | if(nodes[n].prev != -1) nodes[nodes[n].prev].next = nodes[n].next; | 
|---|
| 629 | else first_node = nodes[n].next; | 
|---|
| 630 |  | 
|---|
| 631 | nodes[n].next = first_free_node; | 
|---|
| 632 | first_free_node = n; | 
|---|
| 633 |  | 
|---|
| 634 | //Update dynamic maps | 
|---|
| 635 | node_maps.erase(nn); | 
|---|
| 636 | } | 
|---|
| 637 |  | 
|---|
| 638 |  | 
|---|
| 639 | Edge findEdge(Node u,Node v, Edge prev = INVALID) | 
|---|
| 640 | { | 
|---|
| 641 | return INVALID; | 
|---|
| 642 | } | 
|---|
| 643 |  | 
|---|
| 644 | void clear() { | 
|---|
| 645 | node_maps.clear(); | 
|---|
| 646 | nodes.clear(); | 
|---|
| 647 | first_node = first_free_node = -1; | 
|---|
| 648 | } | 
|---|
| 649 |  | 
|---|
| 650 | class Node { | 
|---|
| 651 | friend class NodeSet; | 
|---|
| 652 | template <typename T> friend class NodeMap; | 
|---|
| 653 |  | 
|---|
| 654 | friend class Edge; | 
|---|
| 655 | friend class OutEdgeIt; | 
|---|
| 656 | friend class InEdgeIt; | 
|---|
| 657 |  | 
|---|
| 658 | protected: | 
|---|
| 659 | int n; | 
|---|
| 660 | friend int NodeSet::id(Node v) const; | 
|---|
| 661 | Node(int nn) {n=nn;} | 
|---|
| 662 | public: | 
|---|
| 663 | Node() {} | 
|---|
| 664 | Node (Invalid i) { n=-1; } | 
|---|
| 665 | bool operator==(const Node i) const {return n==i.n;} | 
|---|
| 666 | bool operator!=(const Node i) const {return n!=i.n;} | 
|---|
| 667 | bool operator<(const Node i) const {return n<i.n;} | 
|---|
| 668 | }; | 
|---|
| 669 |  | 
|---|
| 670 | class NodeIt : public Node { | 
|---|
| 671 | const NodeSet *G; | 
|---|
| 672 | friend class NodeSet; | 
|---|
| 673 | public: | 
|---|
| 674 | NodeIt() : Node() { } | 
|---|
| 675 | NodeIt(const NodeSet& _G,Node n) : Node(n), G(&_G) { } | 
|---|
| 676 | NodeIt(Invalid i) : Node(i) { } | 
|---|
| 677 | NodeIt(const NodeSet& _G) : Node(_G.first_node), G(&_G) { } | 
|---|
| 678 | NodeIt &operator++() { | 
|---|
| 679 | n=G->nodes[n].next; | 
|---|
| 680 | return *this; | 
|---|
| 681 | } | 
|---|
| 682 | }; | 
|---|
| 683 |  | 
|---|
| 684 | class Edge { | 
|---|
| 685 | //friend class NodeSet; | 
|---|
| 686 | //template <typename T> friend class EdgeMap; | 
|---|
| 687 |  | 
|---|
| 688 | //template <typename T> friend class SymNodeSet::SymEdgeMap; | 
|---|
| 689 | //friend Edge SymNodeSet::opposite(Edge) const; | 
|---|
| 690 |  | 
|---|
| 691 | //      friend class Node; | 
|---|
| 692 | //      friend class NodeIt; | 
|---|
| 693 | protected: | 
|---|
| 694 | //friend int NodeSet::id(Edge e) const; | 
|---|
| 695 | //      Edge(int nn) {} | 
|---|
| 696 | public: | 
|---|
| 697 | Edge() { } | 
|---|
| 698 | Edge (Invalid) { } | 
|---|
| 699 | bool operator==(const Edge i) const {return true;} | 
|---|
| 700 | bool operator!=(const Edge i) const {return false;} | 
|---|
| 701 | bool operator<(const Edge i) const {return false;} | 
|---|
| 702 | ///\bug This is a workaround until somebody tells me how to | 
|---|
| 703 | ///make class \c SymNodeSet::SymEdgeMap friend of Edge | 
|---|
| 704 | //      int idref() {return -1;} | 
|---|
| 705 | //      int idref() const {return -1;} | 
|---|
| 706 | }; | 
|---|
| 707 |  | 
|---|
| 708 | class EdgeIt : public Edge { | 
|---|
| 709 | //friend class NodeSet; | 
|---|
| 710 | public: | 
|---|
| 711 | EdgeIt(const NodeSet& G) : Edge() { } | 
|---|
| 712 | EdgeIt(const NodeSet&, Edge) : Edge() { } | 
|---|
| 713 | EdgeIt (Invalid i) : Edge(i) { } | 
|---|
| 714 | EdgeIt() : Edge() { } | 
|---|
| 715 | ///\bug This is a workaround until somebody tells me how to | 
|---|
| 716 | ///make class \c SymNodeSet::SymEdgeMap friend of Edge | 
|---|
| 717 | //      int idref() {return -1;} | 
|---|
| 718 | EdgeIt operator++() { return INVALID; } | 
|---|
| 719 | }; | 
|---|
| 720 |  | 
|---|
| 721 | class OutEdgeIt : public Edge { | 
|---|
| 722 | friend class NodeSet; | 
|---|
| 723 | public: | 
|---|
| 724 | OutEdgeIt() : Edge() { } | 
|---|
| 725 | OutEdgeIt(const NodeSet&, Edge) : Edge() { } | 
|---|
| 726 | OutEdgeIt (Invalid i) : Edge(i) { } | 
|---|
| 727 | OutEdgeIt(const NodeSet& G,const Node v)  : Edge() {} | 
|---|
| 728 | OutEdgeIt operator++() { return INVALID; } | 
|---|
| 729 | }; | 
|---|
| 730 |  | 
|---|
| 731 | class InEdgeIt : public Edge { | 
|---|
| 732 | friend class NodeSet; | 
|---|
| 733 | public: | 
|---|
| 734 | InEdgeIt() : Edge() { } | 
|---|
| 735 | InEdgeIt(const NodeSet&, Edge) : Edge() { } | 
|---|
| 736 | InEdgeIt (Invalid i) : Edge(i) { } | 
|---|
| 737 | InEdgeIt(const NodeSet& G,Node v) :Edge() {} | 
|---|
| 738 | InEdgeIt operator++() { return INVALID; } | 
|---|
| 739 | }; | 
|---|
| 740 |  | 
|---|
| 741 | }; | 
|---|
| 742 |  | 
|---|
| 743 |  | 
|---|
| 744 |  | 
|---|
| 745 | ///Graph structure using a node set of another graph. | 
|---|
| 746 |  | 
|---|
| 747 | ///This structure can be used to establish another graph over a node set | 
|---|
| 748 | /// of an existing one. The node iterator will go through the nodes of the | 
|---|
| 749 | /// original graph, and the NodeMap's of both graphs will convert to | 
|---|
| 750 | /// each other. | 
|---|
| 751 | /// | 
|---|
| 752 | ///\warning Adding or deleting nodes from the graph is not safe if an | 
|---|
| 753 | ///\ref EdgeSet is currently attached to it! | 
|---|
| 754 | /// | 
|---|
| 755 | ///\todo Make it possible to add/delete edges from the base graph | 
|---|
| 756 | ///(and from \ref EdgeSet, as well) | 
|---|
| 757 | /// | 
|---|
| 758 | ///\param GG The type of the graph which shares its node set with this class. | 
|---|
| 759 | ///Its interface must conform with \ref GraphSkeleton. | 
|---|
| 760 | /// | 
|---|
| 761 | ///It conforms to the graph interface documented under | 
|---|
| 762 | ///the description of \ref GraphSkeleton. | 
|---|
| 763 | ///\sa \ref GraphSkeleton. | 
|---|
| 764 | ///\sa \ref NodeSet. | 
|---|
| 765 | template<typename GG> | 
|---|
| 766 | class EdgeSet { | 
|---|
| 767 |  | 
|---|
| 768 | typedef GG NodeGraphType; | 
|---|
| 769 |  | 
|---|
| 770 | NodeGraphType &G; | 
|---|
| 771 |  | 
|---|
| 772 | public: | 
|---|
| 773 |  | 
|---|
| 774 | class Node; | 
|---|
| 775 | class Edge; | 
|---|
| 776 | class OutEdgeIt; | 
|---|
| 777 | class InEdgeIt; | 
|---|
| 778 | class SymEdge; | 
|---|
| 779 |  | 
|---|
| 780 | typedef EdgeSet Graph; | 
|---|
| 781 |  | 
|---|
| 782 | int id(Node v) const; | 
|---|
| 783 |  | 
|---|
| 784 | class Node : public NodeGraphType::Node { | 
|---|
| 785 | friend class EdgeSet; | 
|---|
| 786 | //      template <typename T> friend class NodeMap; | 
|---|
| 787 |  | 
|---|
| 788 | friend class Edge; | 
|---|
| 789 | friend class OutEdgeIt; | 
|---|
| 790 | friend class InEdgeIt; | 
|---|
| 791 | friend class SymEdge; | 
|---|
| 792 |  | 
|---|
| 793 | public: | 
|---|
| 794 | friend int EdgeSet::id(Node v) const; | 
|---|
| 795 | //      Node(int nn) {n=nn;} | 
|---|
| 796 | public: | 
|---|
| 797 | Node() : NodeGraphType::Node() {} | 
|---|
| 798 | Node (Invalid i) : NodeGraphType::Node(i) {} | 
|---|
| 799 | Node(const typename NodeGraphType::Node &n) : NodeGraphType::Node(n) {} | 
|---|
| 800 | }; | 
|---|
| 801 |  | 
|---|
| 802 | class NodeIt : public NodeGraphType::NodeIt { | 
|---|
| 803 | friend class EdgeSet; | 
|---|
| 804 | public: | 
|---|
| 805 | NodeIt() : NodeGraphType::NodeIt() { } | 
|---|
| 806 | NodeIt(const EdgeSet& _G,Node n) : NodeGraphType::NodeIt(_G.G,n) { } | 
|---|
| 807 | NodeIt (Invalid i) : NodeGraphType::NodeIt(i) {} | 
|---|
| 808 | NodeIt(const EdgeSet& _G) : NodeGraphType::NodeIt(_G.G) { } | 
|---|
| 809 | NodeIt(const typename NodeGraphType::NodeIt &n) | 
|---|
| 810 | : NodeGraphType::NodeIt(n) {} | 
|---|
| 811 |  | 
|---|
| 812 | operator Node() { return Node(*this);} | 
|---|
| 813 | NodeIt &operator++() | 
|---|
| 814 | { this->NodeGraphType::NodeIt::operator++(); return *this;} | 
|---|
| 815 | }; | 
|---|
| 816 |  | 
|---|
| 817 | private: | 
|---|
| 818 | //Edges are double linked. | 
|---|
| 819 | //The free edges are only single linked using the "next_in" field. | 
|---|
| 820 | struct NodeT | 
|---|
| 821 | { | 
|---|
| 822 | int first_in,first_out; | 
|---|
| 823 | NodeT() : first_in(-1), first_out(-1) { } | 
|---|
| 824 | }; | 
|---|
| 825 |  | 
|---|
| 826 | struct EdgeT | 
|---|
| 827 | { | 
|---|
| 828 | Node head, tail; | 
|---|
| 829 | int prev_in, prev_out; | 
|---|
| 830 | int next_in, next_out; | 
|---|
| 831 | }; | 
|---|
| 832 |  | 
|---|
| 833 |  | 
|---|
| 834 | typename NodeGraphType::template NodeMap<NodeT> nodes; | 
|---|
| 835 |  | 
|---|
| 836 | std::vector<EdgeT> edges; | 
|---|
| 837 | //The first free edge | 
|---|
| 838 | int first_free_edge; | 
|---|
| 839 |  | 
|---|
| 840 | public: | 
|---|
| 841 |  | 
|---|
| 842 | class Node; | 
|---|
| 843 | class Edge; | 
|---|
| 844 |  | 
|---|
| 845 | class NodeIt; | 
|---|
| 846 | class EdgeIt; | 
|---|
| 847 | class OutEdgeIt; | 
|---|
| 848 | class InEdgeIt; | 
|---|
| 849 |  | 
|---|
| 850 |  | 
|---|
| 851 | CREATE_EDGE_MAP_REGISTRY; | 
|---|
| 852 | CREATE_EDGE_MAP_FACTORY(DefaultMapFactory); | 
|---|
| 853 | IMPORT_EDGE_MAP(EdgeMapFactory); | 
|---|
| 854 |  | 
|---|
| 855 |  | 
|---|
| 856 | public: | 
|---|
| 857 |  | 
|---|
| 858 | ///Constructor | 
|---|
| 859 |  | 
|---|
| 860 | ///Construates a new graph based on the nodeset of an existing one. | 
|---|
| 861 | ///\param _G the base graph. | 
|---|
| 862 | ///\todo It looks like a copy constructor, but it isn't. | 
|---|
| 863 | EdgeSet(NodeGraphType &_G) | 
|---|
| 864 | : G(_G), nodes(_G), edges(), | 
|---|
| 865 | first_free_edge(-1) {} | 
|---|
| 866 | ///Copy constructor | 
|---|
| 867 |  | 
|---|
| 868 | ///Makes a copy of an EdgeSet. | 
|---|
| 869 | ///It will be based on the same graph. | 
|---|
| 870 | EdgeSet(const EdgeSet &_g) | 
|---|
| 871 | : G(_g.G), nodes(_g.G), edges(_g.edges), | 
|---|
| 872 | first_free_edge(_g.first_free_edge) {} | 
|---|
| 873 |  | 
|---|
| 874 | ///Number of nodes. | 
|---|
| 875 | int nodeNum() const { return G.nodeNum(); } | 
|---|
| 876 | ///Number of edges. | 
|---|
| 877 | int edgeNum() const { return edges.size(); } | 
|---|
| 878 |  | 
|---|
| 879 | /// Maximum node ID. | 
|---|
| 880 |  | 
|---|
| 881 | /// Maximum node ID. | 
|---|
| 882 | ///\sa id(Node) | 
|---|
| 883 | int maxNodeId() const { return G.maxNodeId(); } | 
|---|
| 884 | /// Maximum edge ID. | 
|---|
| 885 |  | 
|---|
| 886 | /// Maximum edge ID. | 
|---|
| 887 | ///\sa id(Edge) | 
|---|
| 888 | int maxEdgeId() const { return edges.size()-1; } | 
|---|
| 889 |  | 
|---|
| 890 | Node tail(Edge e) const { return edges[e.n].tail; } | 
|---|
| 891 | Node head(Edge e) const { return edges[e.n].head; } | 
|---|
| 892 |  | 
|---|
| 893 | NodeIt& first(NodeIt& v) const { | 
|---|
| 894 | v=NodeIt(*this); return v; } | 
|---|
| 895 | EdgeIt& first(EdgeIt& e) const { | 
|---|
| 896 | e=EdgeIt(*this); return e; } | 
|---|
| 897 | OutEdgeIt& first(OutEdgeIt& e, const Node v) const { | 
|---|
| 898 | e=OutEdgeIt(*this,v); return e; } | 
|---|
| 899 | InEdgeIt& first(InEdgeIt& e, const Node v) const { | 
|---|
| 900 | e=InEdgeIt(*this,v); return e; } | 
|---|
| 901 |  | 
|---|
| 902 | /// Node ID. | 
|---|
| 903 |  | 
|---|
| 904 | /// The ID of a valid Node is a nonnegative integer not greater than | 
|---|
| 905 | /// \ref maxNodeId(). The range of the ID's is not surely continuous | 
|---|
| 906 | /// and the greatest node ID can be actually less then \ref maxNodeId(). | 
|---|
| 907 | /// | 
|---|
| 908 | /// The ID of the \ref INVALID node is -1. | 
|---|
| 909 | ///\return The ID of the node \c v. | 
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| 910 | int id(Node v) { return G.id(v); } | 
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| 911 | /// Edge ID. | 
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| 912 |  | 
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| 913 | /// The ID of a valid Edge is a nonnegative integer not greater than | 
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| 914 | /// \ref maxEdgeId(). The range of the ID's is not surely continuous | 
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| 915 | /// and the greatest edge ID can be actually less then \ref maxEdgeId(). | 
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| 916 | /// | 
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| 917 | /// The ID of the \ref INVALID edge is -1. | 
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| 918 | ///\return The ID of the edge \c e. | 
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| 919 | int id(Edge e) const { return e.n; } | 
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| 920 |  | 
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| 921 | /// Adds a new node to the graph. | 
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| 922 | Node addNode() { return G.addNode(); } | 
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| 923 |  | 
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| 924 | Edge addEdge(Node u, Node v) { | 
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| 925 | int n; | 
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| 926 |  | 
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| 927 | if(first_free_edge==-1) | 
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| 928 | { | 
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| 929 | n = edges.size(); | 
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| 930 | edges.push_back(EdgeT()); | 
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| 931 | } | 
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| 932 | else { | 
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| 933 | n = first_free_edge; | 
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| 934 | first_free_edge = edges[n].next_in; | 
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| 935 | } | 
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| 936 |  | 
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| 937 | edges[n].tail = u; edges[n].head = v; | 
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| 938 |  | 
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| 939 | edges[n].next_out = nodes[u].first_out; | 
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| 940 | if(nodes[u].first_out != -1) edges[nodes[u].first_out].prev_out = n; | 
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| 941 | edges[n].next_in = nodes[v].first_in; | 
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| 942 | if(nodes[v].first_in != -1) edges[nodes[v].first_in].prev_in = n; | 
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| 943 | edges[n].prev_in = edges[n].prev_out = -1; | 
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| 944 |  | 
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| 945 | nodes[u].first_out = nodes[v].first_in = n; | 
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| 946 |  | 
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| 947 | Edge e; e.n=n; | 
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| 948 |  | 
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| 949 | //Update dynamic maps | 
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| 950 | edge_maps.add(e); | 
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| 951 |  | 
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| 952 | return e; | 
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| 953 | } | 
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| 954 |  | 
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| 955 | /// Finds an edge between two nodes. | 
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| 956 |  | 
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| 957 | /// Finds an edge from node \c u to node \c v. | 
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| 958 | /// | 
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| 959 | /// If \c prev is \ref INVALID (this is the default value), then | 
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| 960 | /// It finds the first edge from \c u to \c v. Otherwise it looks for | 
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| 961 | /// the next edge from \c u to \c v after \c prev. | 
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| 962 | /// \return The found edge or INVALID if there is no such an edge. | 
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| 963 | Edge findEdge(Node u,Node v, Edge prev = INVALID) | 
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| 964 | { | 
|---|
| 965 | int e = (prev.n==-1)? nodes[u].first_out : edges[prev.n].next_out; | 
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| 966 | while(e!=-1 && edges[e].tail!=v) e = edges[e].next_out; | 
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| 967 | prev.n=e; | 
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| 968 | return prev; | 
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| 969 | } | 
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| 970 |  | 
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| 971 | private: | 
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| 972 | void eraseEdge(int n) { | 
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| 973 |  | 
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| 974 | if(edges[n].next_in!=-1) | 
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| 975 | edges[edges[n].next_in].prev_in = edges[n].prev_in; | 
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| 976 | if(edges[n].prev_in!=-1) | 
|---|
| 977 | edges[edges[n].prev_in].next_in = edges[n].next_in; | 
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| 978 | else nodes[edges[n].head].first_in = edges[n].next_in; | 
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| 979 |  | 
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| 980 | if(edges[n].next_out!=-1) | 
|---|
| 981 | edges[edges[n].next_out].prev_out = edges[n].prev_out; | 
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| 982 | if(edges[n].prev_out!=-1) | 
|---|
| 983 | edges[edges[n].prev_out].next_out = edges[n].next_out; | 
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| 984 | else nodes[edges[n].tail].first_out = edges[n].next_out; | 
|---|
| 985 |  | 
|---|
| 986 | edges[n].next_in = first_free_edge; | 
|---|
| 987 | first_free_edge = -1; | 
|---|
| 988 |  | 
|---|
| 989 | //Update dynamic maps | 
|---|
| 990 | Edge e; e.n = n; | 
|---|
| 991 | edge_maps.erase(e); | 
|---|
| 992 | } | 
|---|
| 993 |  | 
|---|
| 994 | public: | 
|---|
| 995 |  | 
|---|
| 996 | //     void erase(Node nn) { | 
|---|
| 997 | //       int n=nn.n; | 
|---|
| 998 | //       int m; | 
|---|
| 999 | //       while((m=nodes[n].first_in)!=-1) eraseEdge(m); | 
|---|
| 1000 | //       while((m=nodes[n].first_out)!=-1) eraseEdge(m); | 
|---|
| 1001 | //     } | 
|---|
| 1002 |  | 
|---|
| 1003 | void erase(Edge e) { eraseEdge(e.n); } | 
|---|
| 1004 |  | 
|---|
| 1005 | ///Clear all edges. (Doesn't clear the nodes!) | 
|---|
| 1006 | void clear() { | 
|---|
| 1007 | edge_maps.clear(); | 
|---|
| 1008 | edges.clear(); | 
|---|
| 1009 | first_free_edge=-1; | 
|---|
| 1010 | } | 
|---|
| 1011 |  | 
|---|
| 1012 |  | 
|---|
| 1013 | class Edge { | 
|---|
| 1014 | public: | 
|---|
| 1015 | friend class EdgeSet; | 
|---|
| 1016 | template <typename T> friend class EdgeMap; | 
|---|
| 1017 |  | 
|---|
| 1018 | friend class Node; | 
|---|
| 1019 | friend class NodeIt; | 
|---|
| 1020 | public: | 
|---|
| 1021 | ///\bug It should be at least protected | 
|---|
| 1022 | /// | 
|---|
| 1023 | int n; | 
|---|
| 1024 | protected: | 
|---|
| 1025 | friend int EdgeSet::id(Edge e) const; | 
|---|
| 1026 |  | 
|---|
| 1027 | Edge(int nn) {n=nn;} | 
|---|
| 1028 | public: | 
|---|
| 1029 | Edge() { } | 
|---|
| 1030 | Edge (Invalid) { n=-1; } | 
|---|
| 1031 | bool operator==(const Edge i) const {return n==i.n;} | 
|---|
| 1032 | bool operator!=(const Edge i) const {return n!=i.n;} | 
|---|
| 1033 | bool operator<(const Edge i) const {return n<i.n;} | 
|---|
| 1034 | ///\bug This is a workaround until somebody tells me how to | 
|---|
| 1035 | ///make class \c SymEdgeSet::SymEdgeMap friend of Edge | 
|---|
| 1036 | int &idref() {return n;} | 
|---|
| 1037 | const int &idref() const {return n;} | 
|---|
| 1038 | }; | 
|---|
| 1039 |  | 
|---|
| 1040 | class EdgeIt : public Edge { | 
|---|
| 1041 | friend class EdgeSet; | 
|---|
| 1042 | template <typename T> friend class EdgeMap; | 
|---|
| 1043 |  | 
|---|
| 1044 | const EdgeSet *G; | 
|---|
| 1045 | public: | 
|---|
| 1046 | EdgeIt(const EdgeSet& _G) : Edge(), G(&_G) { | 
|---|
| 1047 | //              typename NodeGraphType::Node m; | 
|---|
| 1048 | NodeIt m; | 
|---|
| 1049 | for(G->first(m); | 
|---|
| 1050 | m!=INVALID && G->nodes[m].first_in == -1;  ++m); | 
|---|
| 1051 | ///\bug AJJAJ! This is a non sense!!!!!!! | 
|---|
| 1052 | this->n = m!=INVALID?-1:G->nodes[m].first_in; | 
|---|
| 1053 | } | 
|---|
| 1054 | EdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } | 
|---|
| 1055 | EdgeIt (Invalid i) : Edge(i) { } | 
|---|
| 1056 | EdgeIt() : Edge() { } | 
|---|
| 1057 | ///. | 
|---|
| 1058 |  | 
|---|
| 1059 | ///\bug UNIMPLEMENTED!!!!! | 
|---|
| 1060 | // | 
|---|
| 1061 | EdgeIt &operator++() { | 
|---|
| 1062 | return *this; | 
|---|
| 1063 | } | 
|---|
| 1064 | ///\bug This is a workaround until somebody tells me how to | 
|---|
| 1065 | ///make class \c SymEdgeSet::SymEdgeMap friend of Edge | 
|---|
| 1066 | int &idref() {return this->n;} | 
|---|
| 1067 | }; | 
|---|
| 1068 |  | 
|---|
| 1069 | class OutEdgeIt : public Edge { | 
|---|
| 1070 | const EdgeSet *G; | 
|---|
| 1071 | friend class EdgeSet; | 
|---|
| 1072 | public: | 
|---|
| 1073 | OutEdgeIt() : Edge() { } | 
|---|
| 1074 | OutEdgeIt (Invalid i) : Edge(i) { } | 
|---|
| 1075 | OutEdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } | 
|---|
| 1076 |  | 
|---|
| 1077 | OutEdgeIt(const EdgeSet& _G,const Node v) : | 
|---|
| 1078 | Edge(_G.nodes[v].first_out), G(&_G) { } | 
|---|
| 1079 | OutEdgeIt &operator++() { n = G->edges[n].next_out; return *this; } | 
|---|
| 1080 | }; | 
|---|
| 1081 |  | 
|---|
| 1082 | class InEdgeIt : public Edge { | 
|---|
| 1083 | const EdgeSet *G; | 
|---|
| 1084 | friend class EdgeSet; | 
|---|
| 1085 | public: | 
|---|
| 1086 | InEdgeIt() : Edge() { } | 
|---|
| 1087 | InEdgeIt (Invalid i) : Edge(i) { } | 
|---|
| 1088 | InEdgeIt(const EdgeSet& _G, Edge e) : Edge(e), G(&_G) { } | 
|---|
| 1089 | InEdgeIt(const EdgeSet& _G,Node v) | 
|---|
| 1090 | : Edge(_G.nodes[v].first_in), G(&_G) { } | 
|---|
| 1091 | InEdgeIt &operator++() { n=G->edges[n].next_in; return *this; } | 
|---|
| 1092 | }; | 
|---|
| 1093 |  | 
|---|
| 1094 |  | 
|---|
| 1095 | template <typename V> class NodeMap | 
|---|
| 1096 | : public NodeGraphType::template NodeMap<V> | 
|---|
| 1097 | { | 
|---|
| 1098 | //This is a must, the constructors need it. | 
|---|
| 1099 | typedef typename NodeGraphType::template NodeMap<V> MapImpl; | 
|---|
| 1100 | typedef V Value; | 
|---|
| 1101 | public: | 
|---|
| 1102 | NodeMap() : MapImpl() {} | 
|---|
| 1103 |  | 
|---|
| 1104 | NodeMap(const EdgeSet& graph) | 
|---|
| 1105 | : MapImpl(graph.G) { } | 
|---|
| 1106 |  | 
|---|
| 1107 | NodeMap(const EdgeSet& graph, const Value& value) | 
|---|
| 1108 | : MapImpl(graph.G, value) { } | 
|---|
| 1109 |  | 
|---|
| 1110 | NodeMap(const NodeMap& copy) | 
|---|
| 1111 | : MapImpl(static_cast<const MapImpl&>(copy)) {} | 
|---|
| 1112 |  | 
|---|
| 1113 | template<typename CMap> | 
|---|
| 1114 | NodeMap(const CMap& copy) | 
|---|
| 1115 | : MapImpl(copy) { } | 
|---|
| 1116 |  | 
|---|
| 1117 | NodeMap& operator=(const NodeMap& copy) { | 
|---|
| 1118 | MapImpl::operator=(static_cast<const MapImpl&>(copy)); | 
|---|
| 1119 | return *this; | 
|---|
| 1120 | } | 
|---|
| 1121 |  | 
|---|
| 1122 | template <typename CMap> | 
|---|
| 1123 | NodeMap& operator=(const CMap& copy) { | 
|---|
| 1124 | MapImpl::operator=(copy); | 
|---|
| 1125 | return *this; | 
|---|
| 1126 | } | 
|---|
| 1127 |  | 
|---|
| 1128 | }; | 
|---|
| 1129 | }; | 
|---|
| 1130 |  | 
|---|
| 1131 | template<typename GG> | 
|---|
| 1132 | inline int EdgeSet<GG>::id(Node v) const { return G.id(v); } | 
|---|
| 1133 |  | 
|---|
| 1134 | /// @} | 
|---|
| 1135 |  | 
|---|
| 1136 | } //namespace hugo | 
|---|
| 1137 |  | 
|---|
| 1138 | #endif //HUGO_LIST_GRAPH_H | 
|---|