| 1 | // -*- c++ -*- | 
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| 2 | #ifndef HUGO_XY_H | 
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| 3 | #define HUGO_XY_H | 
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| 4 |  | 
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| 5 | #include <iostream> | 
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| 6 |  | 
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| 7 | ///\ingroup misc | 
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| 8 | ///\file | 
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| 9 | ///\brief A simple two dimensional vector and a bounding box implementation | 
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| 10 | /// | 
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| 11 | /// The class \ref hugo::xy "xy" implements | 
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| 12 | ///a two dimensional vector with the usual | 
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| 13 | /// operations. | 
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| 14 | /// | 
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| 15 | /// The class \ref hugo::BoundingBox "BoundingBox" can be used to determine | 
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| 16 | /// the rectangular bounding box a set of \ref hugo::xy "xy"'s. | 
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| 17 | /// | 
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| 18 | ///\author Attila Bernath | 
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| 19 |  | 
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| 20 |  | 
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| 21 | namespace hugo { | 
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| 22 |  | 
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| 23 | /// \addtogroup misc | 
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| 24 | /// @{ | 
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| 25 |  | 
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| 26 | /// A two dimensional vector (plainvector) implementation | 
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| 27 |  | 
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| 28 | /// A two dimensional vector (plainvector) implementation | 
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| 29 | ///with the usual vector | 
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| 30 | /// operators. | 
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| 31 | /// | 
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| 32 | ///\author Attila Bernath | 
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| 33 | template<typename T> | 
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| 34 | class xy { | 
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| 35 |  | 
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| 36 | public: | 
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| 37 |  | 
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| 38 | T x,y; | 
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| 39 |  | 
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| 40 | ///Default constructor: both coordinates become 0 | 
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| 41 | xy() : x(0), y(0) {} | 
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| 42 |  | 
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| 43 | ///Constructing the instance from coordinates | 
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| 44 | xy(T a, T b) : x(a), y(b) { } | 
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| 45 |  | 
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| 46 |  | 
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| 47 | ///Gives back the square of the norm of the vector | 
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| 48 | T normSquare(){ | 
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| 49 | return x*x+y*y; | 
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| 50 | }; | 
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| 51 |  | 
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| 52 | ///Increments the left hand side by u | 
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| 53 | xy<T>& operator +=(const xy<T>& u){ | 
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| 54 | x += u.x; | 
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| 55 | y += u.y; | 
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| 56 | return *this; | 
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| 57 | }; | 
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| 58 |  | 
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| 59 | ///Decrements the left hand side by u | 
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| 60 | xy<T>& operator -=(const xy<T>& u){ | 
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| 61 | x -= u.x; | 
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| 62 | y -= u.y; | 
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| 63 | return *this; | 
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| 64 | }; | 
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| 65 |  | 
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| 66 | ///Multiplying the left hand side with a scalar | 
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| 67 | xy<T>& operator *=(const T &u){ | 
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| 68 | x *= u; | 
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| 69 | y *= u; | 
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| 70 | return *this; | 
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| 71 | }; | 
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| 72 |  | 
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| 73 | ///Dividing the left hand side by a scalar | 
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| 74 | xy<T>& operator /=(const T &u){ | 
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| 75 | x /= u; | 
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| 76 | y /= u; | 
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| 77 | return *this; | 
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| 78 | }; | 
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| 79 |  | 
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| 80 | ///Returns the scalar product of two vectors | 
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| 81 | T operator *(const xy<T>& u){ | 
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| 82 | return x*u.x+y*u.y; | 
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| 83 | }; | 
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| 84 |  | 
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| 85 | ///Returns the sum of two vectors | 
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| 86 | xy<T> operator+(const xy<T> &u) const { | 
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| 87 | xy<T> b=*this; | 
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| 88 | return b+=u; | 
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| 89 | }; | 
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| 90 |  | 
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| 91 | ///Returns the difference of two vectors | 
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| 92 | xy<T> operator-(const xy<T> &u) const { | 
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| 93 | xy<T> b=*this; | 
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| 94 | return b-=u; | 
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| 95 | }; | 
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| 96 |  | 
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| 97 | ///Returns a vector multiplied by a scalar | 
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| 98 | xy<T> operator*(const T &u) const { | 
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| 99 | xy<T> b=*this; | 
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| 100 | return b*=u; | 
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| 101 | }; | 
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| 102 |  | 
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| 103 | ///Returns a vector divided by a scalar | 
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| 104 | xy<T> operator/(const T &u) const { | 
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| 105 | xy<T> b=*this; | 
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| 106 | return b/=u; | 
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| 107 | }; | 
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| 108 |  | 
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| 109 | ///Testing equality | 
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| 110 | bool operator==(const xy<T> &u){ | 
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| 111 | return (x==u.x) && (y==u.y); | 
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| 112 | }; | 
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| 113 |  | 
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| 114 | ///Testing inequality | 
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| 115 | bool operator!=(xy u){ | 
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| 116 | return  (x!=u.x) || (y!=u.y); | 
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| 117 | }; | 
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| 118 |  | 
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| 119 | }; | 
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| 120 |  | 
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| 121 | ///Read a plainvector from a stream | 
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| 122 |  | 
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| 123 | ///\relates xy | 
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| 124 | /// | 
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| 125 | template<typename T> | 
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| 126 | inline | 
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| 127 | std::istream& operator>>(std::istream &is, xy<T> &z) | 
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| 128 | { | 
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| 129 |  | 
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| 130 | is >> z.x >> z.y; | 
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| 131 | return is; | 
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| 132 | } | 
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| 133 |  | 
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| 134 | ///Write a plainvector to a stream | 
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| 135 |  | 
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| 136 | ///\relates xy | 
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| 137 | /// | 
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| 138 | template<typename T> | 
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| 139 | inline | 
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| 140 | std::ostream& operator<<(std::ostream &os, xy<T> z) | 
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| 141 | { | 
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| 142 | os << "(" << z.x << ", " << z.y << ")"; | 
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| 143 | return os; | 
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| 144 | } | 
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| 145 |  | 
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| 146 |  | 
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| 147 | /// A class to calculate or store the bounding box of plainvectors. | 
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| 148 |  | 
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| 149 | /// A class to calculate or store the bounding box of plainvectors. | 
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| 150 | /// | 
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| 151 | ///\author Attila Bernath | 
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| 152 | template<typename T> | 
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| 153 | class BoundingBox { | 
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| 154 | xy<T> bottom_left, top_right; | 
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| 155 | bool _empty; | 
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| 156 | public: | 
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| 157 |  | 
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| 158 | ///Default constructor: an empty bounding box | 
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| 159 | BoundingBox() { _empty = true; } | 
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| 160 |  | 
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| 161 | ///Constructing the instance from one point | 
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| 162 | BoundingBox(xy<T> a) { bottom_left=top_right=a; _empty = false; } | 
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| 163 |  | 
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| 164 | ///Is there any point added | 
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| 165 | bool empty() const { | 
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| 166 | return _empty; | 
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| 167 | } | 
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| 168 |  | 
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| 169 | ///Gives back the bottom left corner (if the bounding box is empty, then the return value is not defined) | 
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| 170 | xy<T> bottomLeft() const { | 
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| 171 | return bottom_left; | 
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| 172 | }; | 
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| 173 |  | 
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| 174 | ///Gives back the top right corner (if the bounding box is empty, then the return value is not defined) | 
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| 175 | xy<T> topRight() const { | 
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| 176 | return top_right; | 
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| 177 | }; | 
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| 178 |  | 
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| 179 | ///Checks whether a point is inside a bounding box | 
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| 180 | bool inside(const xy<T>& u){ | 
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| 181 | if (_empty) | 
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| 182 | return false; | 
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| 183 | else{ | 
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| 184 | return ((u.x-bottom_left.x)*(top_right.x-u.x) >= 0 && | 
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| 185 | (u.y-bottom_left.y)*(top_right.y-u.y) >= 0 ); | 
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| 186 | } | 
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| 187 | } | 
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| 188 |  | 
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| 189 | ///Increments a bounding box with a point | 
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| 190 | BoundingBox& operator +=(const xy<T>& u){ | 
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| 191 | if (_empty){ | 
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| 192 | bottom_left=top_right=u; | 
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| 193 | _empty = false; | 
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| 194 | } | 
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| 195 | else{ | 
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| 196 | if (bottom_left.x > u.x) bottom_left.x = u.x; | 
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| 197 | if (bottom_left.y > u.y) bottom_left.y = u.y; | 
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| 198 | if (top_right.x < u.x) top_right.x = u.x; | 
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| 199 | if (top_right.y < u.y) top_right.y = u.y; | 
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| 200 | } | 
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| 201 | return *this; | 
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| 202 | }; | 
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| 203 |  | 
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| 204 | ///Sums a bounding box and a point | 
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| 205 | BoundingBox operator +(const xy<T>& u){ | 
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| 206 | BoundingBox b = *this; | 
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| 207 | return b += u; | 
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| 208 | }; | 
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| 209 |  | 
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| 210 | ///Increments a bounding box with an other bounding box | 
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| 211 | BoundingBox& operator +=(const BoundingBox &u){ | 
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| 212 | if ( !u.empty() ){ | 
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| 213 | *this += u.bottomLeft(); | 
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| 214 | *this += u.topRight(); | 
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| 215 | } | 
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| 216 | return *this; | 
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| 217 | }; | 
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| 218 |  | 
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| 219 | ///Sums two bounding boxes | 
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| 220 | BoundingBox operator +(const BoundingBox& u){ | 
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| 221 | BoundingBox b = *this; | 
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| 222 | return b += u; | 
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| 223 | }; | 
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| 224 |  | 
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| 225 | };//class Boundingbox | 
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| 226 |  | 
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| 227 |  | 
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| 228 | /// @} | 
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| 229 |  | 
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| 230 |  | 
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| 231 | } //namespace hugo | 
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| 232 |  | 
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| 233 | #endif //HUGO_XY_H | 
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