| [255] | 1 | // -*- C++ -*- | 
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|  | 2 |  | 
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|  | 3 | /* | 
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|  | 4 | *template <Graph, T, Heap=FibHeap, LengthMap=Graph::EdgeMap<T> > | 
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|  | 5 | * | 
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|  | 6 | *Constructor: | 
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|  | 7 | * | 
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|  | 8 | *Dijkstra(Graph G, LengthMap length) | 
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|  | 9 | * | 
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|  | 10 | * | 
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|  | 11 | *Methods: | 
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|  | 12 | * | 
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|  | 13 | *void run(Node s) | 
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|  | 14 | * | 
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|  | 15 | *T dist(Node v) : After run(s) was run, it returns the distance from s to v. | 
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|  | 16 | *   Returns T() if v is not reachable from s. | 
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|  | 17 | * | 
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|  | 18 | *Edge pred(Node v) : After run(s) was run, it returns the last | 
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|  | 19 | *   edge of a shortest s-v path. It is INVALID for s and for | 
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|  | 20 | *   the nodes not reachable from s. | 
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|  | 21 | * | 
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|  | 22 | *bool reached(Node v) : After run(s) was run, it is true iff v is | 
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|  | 23 | *   reachable from s | 
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|  | 24 | * | 
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|  | 25 | */ | 
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|  | 26 |  | 
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|  | 27 | #ifndef HUGO_DIJKSTRA_H | 
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|  | 28 | #define HUGO_DIJKSTRA_H | 
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|  | 29 |  | 
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|  | 30 | ///\file | 
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|  | 31 | ///\brief Dijkstra algorithm. | 
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|  | 32 |  | 
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| [257] | 33 | #include <fib_heap.h> | 
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| [258] | 34 | #include <bin_heap.h> | 
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| [257] | 35 | #include <invalid.h> | 
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| [255] | 36 |  | 
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|  | 37 | namespace hugo { | 
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|  | 38 |  | 
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|  | 39 | //Alpar: Changed the order of the parameters | 
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|  | 40 |  | 
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|  | 41 | ///%Dijkstra algorithm class. | 
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|  | 42 |  | 
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|  | 43 | ///This class provides an efficient implementation of %Dijkstra algorithm. | 
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|  | 44 | ///The edge lengths are passed to the algorithm using a | 
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|  | 45 | ///\ref ReadMapSkeleton "readable map", | 
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|  | 46 | ///so it is easy to change it to any kind of length. | 
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|  | 47 | /// | 
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|  | 48 | ///The type of the length is determined by the \c ValueType of the length map. | 
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|  | 49 | /// | 
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|  | 50 | ///It is also possible to change the underlying priority heap. | 
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|  | 51 | /// | 
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|  | 52 | ///\param Graph The graph type the algorithm runs on. | 
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|  | 53 | ///\param LengthMap This read-only | 
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|  | 54 | ///EdgeMap | 
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|  | 55 | ///determines the | 
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|  | 56 | ///lengths of the edges. It is read once for each edge, so the map | 
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|  | 57 | ///may involve in relatively time consuming process to compute the edge | 
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|  | 58 | ///length if it is necessary. The default map type is | 
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|  | 59 | ///\ref GraphSkeleton::EdgeMap "Graph::EdgeMap<int>" | 
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|  | 60 | ///\param Heap The heap type used by the %Dijkstra | 
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|  | 61 | ///algorithm. The default | 
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|  | 62 | ///is using \ref BinHeap "binary heap". | 
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|  | 63 |  | 
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|  | 64 | #ifdef DOXYGEN | 
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|  | 65 | template <typename Graph, | 
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|  | 66 | typename LengthMap, | 
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|  | 67 | typename Heap> | 
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|  | 68 | #else | 
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|  | 69 | template <typename Graph, | 
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|  | 70 | typename LengthMap=typename Graph::EdgeMap<int>, | 
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|  | 71 | template <class,class,class> class Heap = BinHeap > | 
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|  | 72 | #endif | 
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|  | 73 | class Dijkstra{ | 
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|  | 74 | public: | 
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|  | 75 | typedef typename Graph::Node Node; | 
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|  | 76 | typedef typename Graph::NodeIt NodeIt; | 
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|  | 77 | typedef typename Graph::Edge Edge; | 
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|  | 78 | typedef typename Graph::OutEdgeIt OutEdgeIt; | 
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|  | 79 |  | 
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|  | 80 | typedef typename LengthMap::ValueType ValueType; | 
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|  | 81 | typedef typename Graph::NodeMap<Edge> PredMap; | 
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|  | 82 | typedef typename Graph::NodeMap<Node> PredNodeMap; | 
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|  | 83 | typedef typename Graph::NodeMap<ValueType> DistMap; | 
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|  | 84 |  | 
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|  | 85 | private: | 
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|  | 86 | const Graph& G; | 
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|  | 87 | const LengthMap& length; | 
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|  | 88 | PredMap predecessor; | 
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|  | 89 | PredNodeMap pred_node; | 
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|  | 90 | DistMap distance; | 
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|  | 91 |  | 
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|  | 92 | public : | 
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|  | 93 |  | 
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|  | 94 | Dijkstra(Graph& _G, LengthMap& _length) : | 
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|  | 95 | G(_G), length(_length), predecessor(_G), pred_node(_G), distance(_G) { } | 
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|  | 96 |  | 
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|  | 97 | void run(Node s); | 
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|  | 98 |  | 
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|  | 99 | ///The distance of a node from the source. | 
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|  | 100 |  | 
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|  | 101 | ///Returns the distance of a node from the source. | 
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|  | 102 | ///\pre \ref run() must be called before using this function. | 
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|  | 103 | ///\warning If node \c v in unreachable from the source the return value | 
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|  | 104 | ///of this funcion is undefined. | 
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|  | 105 | ValueType dist(Node v) const { return distance[v]; } | 
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|  | 106 | ///Returns the edges of the shortest path tree. | 
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|  | 107 |  | 
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|  | 108 | ///For a node \c v it returns the last edge of the shortest path | 
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|  | 109 | ///from the source to \c v or INVALID if \c v is unreachable | 
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|  | 110 | ///from the source. | 
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|  | 111 | ///\pre \ref run() must be called before using this function. | 
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|  | 112 | Edge pred(Node v) const { return predecessor[v]; } | 
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|  | 113 | ///Returns the nodes of the shortest paths. | 
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|  | 114 |  | 
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|  | 115 | ///For a node \c v it returns the last but one node of the shortest path | 
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|  | 116 | ///from the source to \c v or INVALID if \c v is unreachable | 
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|  | 117 | ///from the source. | 
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|  | 118 | ///\pre \ref run() must be called before using this function. | 
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|  | 119 | Node predNode(Node v) const { return pred_node[v]; } | 
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|  | 120 |  | 
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|  | 121 | ///Returns a reference to the NodeMap of distances. | 
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|  | 122 |  | 
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|  | 123 | ///\pre \ref run() must be called before using this function. | 
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|  | 124 | /// | 
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|  | 125 | const DistMap &distMap() const { return distance;} | 
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|  | 126 | ///Returns a reference to the shortest path tree map. | 
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|  | 127 |  | 
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|  | 128 | ///Returns a reference to the NodeMap of the edges of the | 
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|  | 129 | ///shortest path tree. | 
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|  | 130 | ///\pre \ref run() must be called before using this function. | 
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|  | 131 | const PredMap &predMap() const { return predecessor;} | 
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|  | 132 | ///Returns a reference to the map of nodes of  shortest paths. | 
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|  | 133 |  | 
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|  | 134 | ///Returns a reference to the NodeMap of the last but one nodes of the | 
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|  | 135 | ///shortest paths. | 
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|  | 136 | ///\pre \ref run() must be called before using this function. | 
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|  | 137 | const PredNodeMap &predNodeMap() const { return pred_node;} | 
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|  | 138 |  | 
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|  | 139 | ///Checks if a node is reachable from the source. | 
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|  | 140 |  | 
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|  | 141 | ///Returns \c true if \c v is reachable from the source. | 
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|  | 142 | ///\warning the source node is reported to be unreached! | 
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|  | 143 | ///\todo Is this what we want? | 
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|  | 144 | ///\pre \ref run() must be called before using this function. | 
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|  | 145 | /// | 
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|  | 146 | bool reached(Node v) { return G.valid(predecessor[v]); } | 
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|  | 147 |  | 
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|  | 148 | }; | 
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|  | 149 |  | 
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|  | 150 |  | 
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|  | 151 | // ********************************************************************** | 
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|  | 152 | //  IMPLEMENTATIONS | 
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|  | 153 | // ********************************************************************** | 
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|  | 154 |  | 
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|  | 155 | ///Runs %Dijkstra algorithm from node the source. | 
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|  | 156 |  | 
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|  | 157 | ///This method runs the %Dijkstra algorithm from a source node \c s | 
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|  | 158 | ///in order to | 
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|  | 159 | ///compute the | 
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|  | 160 | ///shortest path to each node. The algorithm computes | 
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|  | 161 | ///- The shortest path tree. | 
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|  | 162 | ///- The distance of each node from the source. | 
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|  | 163 | template <typename Graph, typename LengthMap, | 
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|  | 164 | template<class,class,class> class Heap > | 
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|  | 165 | void Dijkstra<Graph,LengthMap,Heap>::run(Node s) { | 
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|  | 166 |  | 
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|  | 167 | NodeIt u; | 
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|  | 168 | for ( G.first(u) ; G.valid(u) ; G.next(u) ) { | 
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|  | 169 | predecessor.set(u,INVALID); | 
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|  | 170 | pred_node.set(u,INVALID); | 
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|  | 171 | // If a node is unreacheable, then why should be the dist=0? | 
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|  | 172 | // distance.set(u,0); | 
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|  | 173 | //      reach.set(u,false); | 
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|  | 174 | } | 
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|  | 175 |  | 
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|  | 176 | typename Graph::NodeMap<int> heap_map(G,-1); | 
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|  | 177 |  | 
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|  | 178 | Heap<Node,ValueType,typename Graph::NodeMap<int> > heap(heap_map); | 
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|  | 179 |  | 
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|  | 180 | heap.push(s,0); | 
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|  | 181 |  | 
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|  | 182 | while ( !heap.empty() ) { | 
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|  | 183 |  | 
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|  | 184 | Node v=heap.top(); | 
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|  | 185 | ValueType oldvalue=heap[v]; | 
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|  | 186 | heap.pop(); | 
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|  | 187 | distance.set(v, oldvalue); | 
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|  | 188 |  | 
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| [276] | 189 | for(OutEdgeIt e = G.template first<OutEdgeIt>(v); | 
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|  | 190 | G.valid(e); G.next(e)) { | 
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| [255] | 191 | Node w=G.head(e); | 
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|  | 192 |  | 
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|  | 193 | switch(heap.state(w)) { | 
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|  | 194 | case heap.PRE_HEAP: | 
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|  | 195 | heap.push(w,oldvalue+length[e]); | 
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|  | 196 | predecessor.set(w,e); | 
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|  | 197 | pred_node.set(w,v); | 
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|  | 198 | break; | 
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|  | 199 | case heap.IN_HEAP: | 
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|  | 200 | if ( oldvalue+length[e] < heap[w] ) { | 
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|  | 201 | heap.decrease(w, oldvalue+length[e]); | 
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|  | 202 | predecessor.set(w,e); | 
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|  | 203 | pred_node.set(w,v); | 
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|  | 204 | } | 
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|  | 205 | break; | 
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|  | 206 | case heap.POST_HEAP: | 
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|  | 207 | break; | 
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|  | 208 | } | 
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|  | 209 | } | 
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|  | 210 | } | 
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|  | 211 | } | 
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|  | 212 |  | 
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|  | 213 | } //END OF NAMESPACE HUGO | 
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|  | 214 |  | 
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|  | 215 | #endif | 
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|  | 216 |  | 
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|  | 217 |  | 
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