1 | /* -*- C++ -*- |
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2 | * src/lemon/list_graph.h - Part of LEMON, a generic C++ optimization library |
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3 | * |
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4 | * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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5 | * (Egervary Combinatorial Optimization Research Group, EGRES). |
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6 | * |
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7 | * Permission to use, modify and distribute this software is granted |
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8 | * provided that this copyright notice appears in all copies. For |
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9 | * precise terms see the accompanying LICENSE file. |
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10 | * |
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11 | * This software is provided "AS IS" with no warranty of any kind, |
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12 | * express or implied, and with no claim as to its suitability for any |
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13 | * purpose. |
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14 | * |
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15 | */ |
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16 | |
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17 | #ifndef LEMON_LIST_GRAPH_H |
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18 | #define LEMON_LIST_GRAPH_H |
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19 | |
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20 | ///\ingroup graphs |
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21 | ///\file |
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22 | ///\brief ListGraph, SymListGraph, NodeSet and EdgeSet classes. |
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23 | |
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24 | #include <lemon/erasable_graph_extender.h> |
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25 | #include <lemon/clearable_graph_extender.h> |
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26 | #include <lemon/extendable_graph_extender.h> |
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27 | |
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28 | #include <lemon/idmappable_graph_extender.h> |
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29 | |
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30 | #include <lemon/iterable_graph_extender.h> |
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31 | |
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32 | #include <lemon/alteration_observer_registry.h> |
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33 | |
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34 | #include <lemon/default_map.h> |
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35 | |
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36 | |
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37 | namespace lemon { |
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38 | |
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39 | class ListGraphBase { |
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40 | |
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41 | protected: |
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42 | struct NodeT { |
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43 | int first_in,first_out; |
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44 | int prev, next; |
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45 | }; |
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46 | |
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47 | struct EdgeT { |
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48 | int head, tail; |
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49 | int prev_in, prev_out; |
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50 | int next_in, next_out; |
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51 | }; |
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52 | |
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53 | std::vector<NodeT> nodes; |
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54 | |
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55 | int first_node; |
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56 | |
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57 | int first_free_node; |
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58 | |
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59 | std::vector<EdgeT> edges; |
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60 | |
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61 | int first_free_edge; |
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62 | |
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63 | public: |
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64 | |
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65 | typedef ListGraphBase Graph; |
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66 | |
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67 | class Node { |
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68 | friend class Graph; |
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69 | protected: |
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70 | |
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71 | int id; |
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72 | Node(int pid) { id = pid;} |
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73 | |
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74 | public: |
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75 | Node() {} |
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76 | Node (Invalid) { id = -1; } |
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77 | bool operator==(const Node& node) const {return id == node.id;} |
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78 | bool operator!=(const Node& node) const {return id != node.id;} |
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79 | bool operator<(const Node& node) const {return id < node.id;} |
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80 | }; |
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81 | |
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82 | class Edge { |
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83 | friend class Graph; |
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84 | protected: |
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85 | |
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86 | int id; |
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87 | Edge(int pid) { id = pid;} |
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88 | |
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89 | public: |
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90 | Edge() {} |
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91 | Edge (Invalid) { id = -1; } |
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92 | bool operator==(const Edge& edge) const {return id == edge.id;} |
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93 | bool operator!=(const Edge& edge) const {return id != edge.id;} |
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94 | bool operator<(const Edge& edge) const {return id < edge.id;} |
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95 | }; |
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96 | |
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97 | |
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98 | |
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99 | ListGraphBase() |
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100 | : nodes(), first_node(-1), |
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101 | first_free_node(-1), edges(), first_free_edge(-1) {} |
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102 | |
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103 | |
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104 | /// Maximum node ID. |
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105 | |
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106 | /// Maximum node ID. |
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107 | ///\sa id(Node) |
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108 | int maxNodeId() const { return nodes.size()-1; } |
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109 | |
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110 | /// Maximum edge ID. |
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111 | |
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112 | /// Maximum edge ID. |
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113 | ///\sa id(Edge) |
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114 | int maxEdgeId() const { return edges.size()-1; } |
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115 | |
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116 | Node tail(Edge e) const { return edges[e.id].tail; } |
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117 | Node head(Edge e) const { return edges[e.id].head; } |
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118 | |
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119 | |
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120 | void first(Node& node) const { |
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121 | node.id = first_node; |
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122 | } |
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123 | |
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124 | void next(Node& node) const { |
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125 | node.id = nodes[node.id].next; |
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126 | } |
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127 | |
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128 | |
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129 | void first(Edge& e) const { |
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130 | int n; |
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131 | for(n = first_node; |
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132 | n!=-1 && nodes[n].first_in == -1; |
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133 | n = nodes[n].next); |
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134 | e.id = (n == -1) ? -1 : nodes[n].first_in; |
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135 | } |
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136 | |
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137 | void next(Edge& edge) const { |
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138 | if (edges[edge.id].next_in != -1) { |
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139 | edge.id = edges[edge.id].next_in; |
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140 | } else { |
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141 | int n; |
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142 | for(n = nodes[edges[edge.id].head].next; |
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143 | n!=-1 && nodes[n].first_in == -1; |
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144 | n = nodes[n].next); |
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145 | edge.id = (n == -1) ? -1 : nodes[n].first_in; |
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146 | } |
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147 | } |
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148 | |
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149 | void firstOut(Edge &e, const Node& v) const { |
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150 | e.id = nodes[v.id].first_out; |
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151 | } |
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152 | void nextOut(Edge &e) const { |
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153 | e.id=edges[e.id].next_out; |
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154 | } |
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155 | |
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156 | void firstIn(Edge &e, const Node& v) const { |
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157 | e.id = nodes[v.id].first_in; |
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158 | } |
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159 | void nextIn(Edge &e) const { |
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160 | e.id=edges[e.id].next_in; |
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161 | } |
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162 | |
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163 | |
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164 | static int id(Node v) { return v.id; } |
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165 | static int id(Edge e) { return e.id; } |
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166 | |
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167 | /// Adds a new node to the graph. |
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168 | |
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169 | /// \warning It adds the new node to the front of the list. |
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170 | /// (i.e. the lastly added node becomes the first.) |
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171 | Node addNode() { |
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172 | int n; |
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173 | |
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174 | if(first_free_node==-1) { |
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175 | n = nodes.size(); |
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176 | nodes.push_back(NodeT()); |
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177 | } else { |
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178 | n = first_free_node; |
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179 | first_free_node = nodes[n].next; |
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180 | } |
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181 | |
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182 | nodes[n].next = first_node; |
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183 | if(first_node != -1) nodes[first_node].prev = n; |
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184 | first_node = n; |
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185 | nodes[n].prev = -1; |
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186 | |
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187 | nodes[n].first_in = nodes[n].first_out = -1; |
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188 | |
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189 | return Node(n); |
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190 | } |
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191 | |
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192 | Edge addEdge(Node u, Node v) { |
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193 | int n; |
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194 | |
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195 | if (first_free_edge == -1) { |
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196 | n = edges.size(); |
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197 | edges.push_back(EdgeT()); |
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198 | } else { |
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199 | n = first_free_edge; |
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200 | first_free_edge = edges[n].next_in; |
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201 | } |
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202 | |
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203 | edges[n].tail = u.id; |
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204 | edges[n].head = v.id; |
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205 | |
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206 | edges[n].next_out = nodes[u.id].first_out; |
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207 | if(nodes[u.id].first_out != -1) { |
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208 | edges[nodes[u.id].first_out].prev_out = n; |
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209 | } |
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210 | |
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211 | edges[n].next_in = nodes[v.id].first_in; |
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212 | if(nodes[v.id].first_in != -1) { |
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213 | edges[nodes[v.id].first_in].prev_in = n; |
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214 | } |
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215 | |
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216 | edges[n].prev_in = edges[n].prev_out = -1; |
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217 | |
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218 | nodes[u.id].first_out = nodes[v.id].first_in = n; |
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219 | |
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220 | return Edge(n); |
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221 | } |
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222 | |
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223 | void erase(const Node& node) { |
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224 | int n = node.id; |
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225 | |
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226 | if(nodes[n].next != -1) { |
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227 | nodes[nodes[n].next].prev = nodes[n].prev; |
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228 | } |
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229 | |
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230 | if(nodes[n].prev != -1) { |
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231 | nodes[nodes[n].prev].next = nodes[n].next; |
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232 | } else { |
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233 | first_node = nodes[n].next; |
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234 | } |
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235 | |
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236 | nodes[n].next = first_free_node; |
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237 | first_free_node = n; |
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238 | |
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239 | } |
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240 | |
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241 | void erase(const Edge& edge) { |
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242 | int n = edge.id; |
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243 | |
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244 | if(edges[n].next_in!=-1) { |
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245 | edges[edges[n].next_in].prev_in = edges[n].prev_in; |
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246 | } |
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247 | |
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248 | if(edges[n].prev_in!=-1) { |
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249 | edges[edges[n].prev_in].next_in = edges[n].next_in; |
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250 | } else { |
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251 | nodes[edges[n].head].first_in = edges[n].next_in; |
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252 | } |
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253 | |
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254 | |
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255 | if(edges[n].next_out!=-1) { |
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256 | edges[edges[n].next_out].prev_out = edges[n].prev_out; |
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257 | } |
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258 | |
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259 | if(edges[n].prev_out!=-1) { |
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260 | edges[edges[n].prev_out].next_out = edges[n].next_out; |
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261 | } else { |
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262 | nodes[edges[n].tail].first_out = edges[n].next_out; |
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263 | } |
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264 | |
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265 | edges[n].next_in = first_free_edge; |
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266 | first_free_edge = n; |
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267 | |
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268 | } |
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269 | |
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270 | void clear() { |
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271 | edges.clear(); |
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272 | nodes.clear(); |
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273 | first_node = first_free_node = first_free_edge = -1; |
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274 | } |
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275 | |
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276 | protected: |
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277 | void _moveHead(Edge e, Node n) |
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278 | { |
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279 | if(edges[e.id].next_in != -1) |
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280 | edges[edges[e.id].next_in].prev_in = edges[e.id].prev_in; |
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281 | if(edges[e.id].prev_in != -1) |
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282 | edges[edges[e.id].prev_in].next_in = edges[e.id].next_in; |
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283 | else nodes[edges[e.id].head].first_in = edges[e.id].next_in; |
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284 | edges[e.id].head = n.id; |
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285 | edges[e.id].prev_in = -1; |
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286 | edges[e.id].next_in = nodes[n.id].first_in; |
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287 | nodes[n.id].first_in = e.id; |
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288 | } |
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289 | void _moveTail(Edge e, Node n) |
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290 | { |
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291 | if(edges[e.id].next_out != -1) |
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292 | edges[edges[e.id].next_out].prev_out = edges[e.id].prev_out; |
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293 | if(edges[e.id].prev_out != -1) |
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294 | edges[edges[e.id].prev_out].next_out = edges[e.id].next_out; |
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295 | else nodes[edges[e.id].tail].first_out = edges[e.id].next_out; |
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296 | edges[e.id].tail = n.id; |
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297 | edges[e.id].prev_out = -1; |
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298 | edges[e.id].next_out = nodes[n.id].first_out; |
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299 | nodes[n.id].first_out = e.id; |
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300 | } |
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301 | |
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302 | }; |
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303 | |
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304 | typedef AlterableGraphExtender<ListGraphBase> AlterableListGraphBase; |
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305 | typedef IterableGraphExtender<AlterableListGraphBase> IterableListGraphBase; |
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306 | typedef IdMappableGraphExtender<IterableListGraphBase> IdMappableListGraphBase; |
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307 | typedef DefaultMappableGraphExtender<IdMappableListGraphBase> MappableListGraphBase; |
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308 | typedef ExtendableGraphExtender<MappableListGraphBase> ExtendableListGraphBase; |
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309 | typedef ClearableGraphExtender<ExtendableListGraphBase> ClearableListGraphBase; |
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310 | typedef ErasableGraphExtender<ClearableListGraphBase> ErasableListGraphBase; |
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311 | |
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312 | /// \addtogroup graphs |
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313 | /// @{ |
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314 | |
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315 | ///A list graph class. |
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316 | |
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317 | ///This is a simple and fast erasable graph implementation. |
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318 | /// |
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319 | ///It conforms to the |
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320 | ///\ref skeleton::ErasableGraph "ErasableGraph" concept. |
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321 | ///\sa skeleton::ErasableGraph. |
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322 | |
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323 | class ListGraph : public ErasableListGraphBase |
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324 | { |
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325 | public: |
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326 | /// Moves the head of \c e to \c n |
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327 | |
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328 | /// Moves the head of \c e to \c n |
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329 | /// |
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330 | void moveHead(Edge e, Node n) { _moveHead(e,n); } |
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331 | /// Moves the tail of \c e to \c n |
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332 | |
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333 | /// Moves the tail of \c e to \c n |
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334 | /// |
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335 | void moveTail(Edge e, Node n) { _moveTail(e,n); } |
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336 | |
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337 | ///Using this it possible to avoid the superfluous memory allocation. |
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338 | ///\todo more docs... |
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339 | void reserveEdge(int n) { edges.reserve(n); }; |
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340 | |
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341 | }; |
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342 | |
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343 | /// @} |
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344 | } //namespace lemon |
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345 | |
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346 | |
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347 | #endif |
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