COIN-OR::LEMON - Graph Library

source: lemon-0.x/src/work/alpar/emptygraph.h @ 178:cd254eed75eb

Last change on this file since 178:cd254eed75eb was 178:cd254eed75eb, checked in by marci, 20 years ago

Node <-> NodeIt? correction in next

File size: 6.8 KB
Line 
1// -*- c++ -*-
2#ifndef EMPTYGRAPH_H
3#define EMPTYGRAPH_H
4
5#include <invalid.h>
6
7/// The namespace of HugoLib
8namespace hugo {
9
10  // @defgroup empty_graph The EmptyGraph class
11  // @{
12
13  /// An empty graph class.
14 
15  /// This class provides all the common features of a grapf structure,
16  /// however completely without implementations or real data structures
17  /// behind the interface.
18  /// All graph algorithms should compile with this class, but it will not
19  /// run properly, of course.
20  ///
21  /// It can be used for checking the interface compatibility,
22  /// or it can serve as a skeleton of a new graph structure.
23  ///
24  /// Also, you will find here the full documentation of a certain graph
25  /// feature, the documentation of a real graph imlementation
26  /// like @ref ListGraph or
27  /// @ref SmartGraph will just refer to this structure.
28  class EmptyGraph
29  {
30  public:
31   
32    /// The base type of the node iterators.
33    class Node {
34    public:
35      /// @warning The default constructor sets the iterator
36      /// to an undefined value.
37      Node() {}   //FIXME
38      /// Initialize the iterator to be invalid
39      Node(Invalid) {}
40      //Node(const Node &) {}
41      bool operator==(Node n) const { return true; } //FIXME
42      bool operator!=(Node n) const { return true; } //FIXME
43    };
44   
45    /// This iterator goes through each node.
46    class NodeIt : public Node {
47    public:
48      /// @warning The default constructor sets the iterator
49      /// to an undefined value.
50      NodeIt() {} //FIXME
51      /// Initialize the iterator to be invalid
52      NodeIt(Invalid) {}
53      /// Sets the iterator to the first node of \c G.
54      NodeIt(const EmptyGraph &G) {}
55      NodeIt(const NodeIt &) {} //FIXME
56    };
57   
58   
59    /// The base type of the edge iterators.
60    class Edge {
61    public:
62      /// @warning The default constructor sets the iterator
63      /// to an undefined value.
64      Edge() {}   //FIXME
65      /// Initialize the iterator to be invalid
66      Edge(Invalid) {}
67      //Edge(const Edge &) {}
68      bool operator==(Edge n) const { return true; } //FIXME
69      bool operator!=(Edge n) const { return true; } //FIXME   
70    };
71   
72    /// This iterator goes trought the outgoing edges of a certain graph.
73   
74    class OutEdgeIt : public Edge {
75    public:
76      /// @warning The default constructor sets the iterator
77      /// to an undefined value.
78      OutEdgeIt() {}
79      /// Initialize the iterator to be invalid
80      OutEdgeIt(Invalid) {}
81      /// This constructor sets the iterator to first outgoing edge.
82   
83      /// This constructor set the iterator to the first outgoing edge of
84      /// node
85      ///@param n the node
86      ///@param G the graph
87      OutEdgeIt(const EmptyGraph & G, Node n) {}
88    };
89
90    class InEdgeIt : public Edge {
91    public:
92      /// @warning The default constructor sets the iterator
93      /// to an undefined value.
94      InEdgeIt() {}
95      /// Initialize the iterator to be invalid
96      InEdgeIt(Invalid) {}
97      InEdgeIt(const EmptyGraph &, Node) {}   
98    };
99    //  class SymEdgeIt : public Edge {};
100    class EdgeIt : public Edge {
101    public:
102      /// @warning The default constructor sets the iterator
103      /// to an undefined value.
104      EdgeIt() {}
105      /// Initialize the iterator to be invalid
106      EdgeIt(Invalid) {}
107      EdgeIt(const EmptyGraph &) {}
108    };
109
110    /// First node of the graph.
111
112    /// \post \c i and the return value will be the first node.
113    ///
114    NodeIt &first(NodeIt &i) const { return i;}
115
116    /// The first outgoing edge.
117    InEdgeIt &first(InEdgeIt &i, Node n) const { return i;}
118    /// The first incoming edge.
119    OutEdgeIt &first(OutEdgeIt &i, Node n) const { return i;}
120    //  SymEdgeIt &first(SymEdgeIt &, Node) const { return i;}
121    /// The first edge of the Graph.
122    EdgeIt &first(EdgeIt &i) const { return i;}
123
124//     Node getNext(Node) const {}
125//     InEdgeIt getNext(InEdgeIt) const {}
126//     OutEdgeIt getNext(OutEdgeIt) const {}
127//     //SymEdgeIt getNext(SymEdgeIt) const {}
128//     EdgeIt getNext(EdgeIt) const {}
129
130    /// Go to the next node.
131    NodeIt &next(NodeIt &i) const { return i;}
132    /// Go to the next incoming edge.
133    InEdgeIt &next(InEdgeIt &i) const { return i;}
134    /// Go to the next outgoing edge.
135    OutEdgeIt &next(OutEdgeIt &i) const { return i;}
136    //SymEdgeIt &next(SymEdgeIt &) const {}
137    /// Go to the next edge.
138    EdgeIt &next(EdgeIt &i) const { return i;}
139
140    ///Gives back the head node of an edge.
141    Node head(Edge) const { return INVALID; }
142    ///Gives back the tail node of an edge.
143    Node tail(Edge) const { return INVALID; }
144 
145    //   Node aNode(InEdgeIt) const {}
146    //   Node aNode(OutEdgeIt) const {}
147    //   Node aNode(SymEdgeIt) const {}
148
149    //   Node bNode(InEdgeIt) const {}
150    //   Node bNode(OutEdgeIt) const {}
151    //   Node bNode(SymEdgeIt) const {}
152
153    /// Checks if a node iterator is valid
154    bool valid(const Node) const { return true;}
155    /// Checks if an edge iterator is valid
156    bool valid(const Edge) const { return true;}
157
158    ///Gives back the \e id of a node.
159    int id(const Node) const { return 0;}
160    ///Gives back the \e id of an edge.
161    int id(const Edge) const { return 0;}
162
163    //void setInvalid(Node &) const {};
164    //void setInvalid(Edge &) const {};
165 
166    Node addNode() { return INVALID;}
167    Edge addEdge(Node tail, Node head) { return INVALID;}
168   
169    void erase(Node n) {}
170    void erase(Edge e) {}
171
172    void clear() {}
173
174    int nodeNum() { return 0;}
175    int edgeNum() { return 0;}
176
177    EmptyGraph() {}
178    EmptyGraph(const EmptyGraph &G) {}
179 
180 
181
182    ///Read/write map from the nodes to type \c T.
183    template<class T> class NodeMap
184    {
185    public:
186      typedef T ValueType;
187      typedef Node KeyType;
188
189      NodeMap(const EmptyGraph &G) {}
190      NodeMap(const EmptyGraph &G, T t) {}
191
192      void set(Node i, T t) {}
193      T get(Node i) const {return *(T*)NULL;}  //FIXME: Is it necessary
194      T &operator[](Node i) {return *(T*)NULL;}
195      const T &operator[](Node i) const {return *(T*)NULL;}
196
197      void update() {}
198      void update(T a) {}   //FIXME: Is it necessary
199    };
200
201    ///Read/write map from the edges to type \c T.
202    template<class T> class EdgeMap
203    {
204    public:
205      typedef T ValueType;
206      typedef Edge KeyType;
207
208      EdgeMap(const EmptyGraph &G) {}
209      EdgeMap(const EmptyGraph &G, T t) {}
210   
211      void set(Edge i, T t) {}
212      T get(Edge i) const {return *(T*)NULL;}
213      T &operator[](Edge i) {return *(T*)NULL;}
214   
215      void update() {}
216      void update(T a) {}   //FIXME: Is it necessary
217    };
218  };
219
220  // @}
221
222} //namespace hugo
223
224
225
226// class EmptyBipGraph : public EmptyGraph
227// {
228//   class ANode {};
229//   class BNode {};
230
231//   ANode &next(ANode &) {}
232//   BNode &next(BNode &) {}
233
234//   ANode &getFirst(ANode &) const {}
235//   BNode &getFirst(BNode &) const {}
236
237//   enum NodeClass { A = 0, B = 1 };
238//   NodeClass getClass(Node n) {}
239
240// }
241
242#endif // EMPTYGRAPH_H
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