| 1 | // -*- c++ -*- // |
|---|
| 2 | |
|---|
| 3 | /** |
|---|
| 4 | @defgroup paths Path Structures |
|---|
| 5 | @ingroup datas |
|---|
| 6 | \brief Path structures implemented in Hugo. |
|---|
| 7 | |
|---|
| 8 | Hugolib provides flexible data structures |
|---|
| 9 | to work with paths. |
|---|
| 10 | |
|---|
| 11 | All of them have the same interface, especially they can be built or extended |
|---|
| 12 | using a standard Builder subclass. This make is easy to have e.g. the Dijkstra |
|---|
| 13 | algorithm to store its result in any kind of path structure. |
|---|
| 14 | |
|---|
| 15 | */ |
|---|
| 16 | |
|---|
| 17 | ///\ingroup paths |
|---|
| 18 | ///\file |
|---|
| 19 | ///\brief Classes for representing paths in graphs. |
|---|
| 20 | |
|---|
| 21 | #ifndef HUGO_PATH_H |
|---|
| 22 | #define HUGO_PATH_H |
|---|
| 23 | |
|---|
| 24 | #include <deque> |
|---|
| 25 | #include <vector> |
|---|
| 26 | #include <algorithm> |
|---|
| 27 | |
|---|
| 28 | #include <hugo/invalid.h> |
|---|
| 29 | #include <hugo/error.h> |
|---|
| 30 | #include <debug.h> |
|---|
| 31 | |
|---|
| 32 | namespace hugo { |
|---|
| 33 | |
|---|
| 34 | /// \addtogroup paths |
|---|
| 35 | /// @{ |
|---|
| 36 | |
|---|
| 37 | |
|---|
| 38 | //! \brief A structure for representing directed path in a graph. |
|---|
| 39 | //! |
|---|
| 40 | //! A structure for representing directed path in a graph. |
|---|
| 41 | //! \param Graph The graph type in which the path is. |
|---|
| 42 | //! \param DM DebugMode, defaults to DefaultDebugMode. |
|---|
| 43 | //! |
|---|
| 44 | //! In a sense, the path can be treated as a graph, for is has \c NodeIt |
|---|
| 45 | //! and \c EdgeIt with the same usage. These types converts to the \c Node |
|---|
| 46 | //! and \c Edge of the original graph. |
|---|
| 47 | //! |
|---|
| 48 | //! \todo Thoroughfully check all the range and consistency tests. |
|---|
| 49 | template<typename Graph, typename DM = DefaultDebugMode> |
|---|
| 50 | class DirPath { |
|---|
| 51 | public: |
|---|
| 52 | /// Edge type of the underlying graph. |
|---|
| 53 | typedef typename Graph::Edge GraphEdge; |
|---|
| 54 | /// Node type of the underlying graph. |
|---|
| 55 | typedef typename Graph::Node GraphNode; |
|---|
| 56 | class NodeIt; |
|---|
| 57 | class EdgeIt; |
|---|
| 58 | |
|---|
| 59 | protected: |
|---|
| 60 | const Graph *gr; |
|---|
| 61 | typedef std::vector<GraphEdge> Container; |
|---|
| 62 | Container edges; |
|---|
| 63 | |
|---|
| 64 | public: |
|---|
| 65 | |
|---|
| 66 | /// \param _G The graph in which the path is. |
|---|
| 67 | /// |
|---|
| 68 | DirPath(const Graph &_G) : gr(&_G) {} |
|---|
| 69 | |
|---|
| 70 | /// \brief Subpath constructor. |
|---|
| 71 | /// |
|---|
| 72 | /// Subpath defined by two nodes. |
|---|
| 73 | /// \warning It is an error if the two edges are not in order! |
|---|
| 74 | DirPath(const DirPath &P, const NodeIt &a, const NodeIt &b) { |
|---|
| 75 | if( DM::range_check && (!a.valid() || !b.valid) ) { |
|---|
| 76 | // FIXME: this check should be more elaborate... |
|---|
| 77 | fault("DirPath, subpath ctor: invalid bounding nodes"); |
|---|
| 78 | } |
|---|
| 79 | gr = P.gr; |
|---|
| 80 | edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); |
|---|
| 81 | } |
|---|
| 82 | |
|---|
| 83 | /// \brief Subpath constructor. |
|---|
| 84 | /// |
|---|
| 85 | /// Subpath defined by two edges. Contains edges in [a,b) |
|---|
| 86 | /// \warning It is an error if the two edges are not in order! |
|---|
| 87 | DirPath(const DirPath &P, const EdgeIt &a, const EdgeIt &b) { |
|---|
| 88 | if( DM::range_check && (!a.valid() || !b.valid) ) { |
|---|
| 89 | // FIXME: this check should be more elaborate... |
|---|
| 90 | fault("DirPath, subpath ctor: invalid bounding nodes"); |
|---|
| 91 | } |
|---|
| 92 | gr = P.gr; |
|---|
| 93 | edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); |
|---|
| 94 | } |
|---|
| 95 | |
|---|
| 96 | /// Length of the path. |
|---|
| 97 | size_t length() const { return edges.size(); } |
|---|
| 98 | /// Returns whether the path is empty. |
|---|
| 99 | bool empty() const { return edges.empty(); } |
|---|
| 100 | |
|---|
| 101 | /// Resets the path to an empty path. |
|---|
| 102 | void clear() { edges.clear(); } |
|---|
| 103 | |
|---|
| 104 | /// \brief Starting point of the path. |
|---|
| 105 | /// |
|---|
| 106 | /// Starting point of the path. |
|---|
| 107 | /// Returns INVALID if the path is empty. |
|---|
| 108 | GraphNode from() const { |
|---|
| 109 | return empty() ? INVALID : gr->tail(edges[0]); |
|---|
| 110 | } |
|---|
| 111 | /// \brief End point of the path. |
|---|
| 112 | /// |
|---|
| 113 | /// End point of the path. |
|---|
| 114 | /// Returns INVALID if the path is empty. |
|---|
| 115 | GraphNode to() const { |
|---|
| 116 | return empty() ? INVALID : gr->head(edges[length()-1]); |
|---|
| 117 | } |
|---|
| 118 | |
|---|
| 119 | /// \brief Initializes node or edge iterator to point to the first |
|---|
| 120 | /// node or edge. |
|---|
| 121 | /// |
|---|
| 122 | /// \sa nth |
|---|
| 123 | template<typename It> |
|---|
| 124 | It& first(It &i) const { return i=It(*this); } |
|---|
| 125 | |
|---|
| 126 | /// \brief Initializes node iterator to point to the node of a given index. |
|---|
| 127 | NodeIt& nth(NodeIt &i, int n) const { |
|---|
| 128 | if( DM::range_check && (n<0 || n>int(length())) ) |
|---|
| 129 | fault("DirPath::nth: index out of range"); |
|---|
| 130 | return i=NodeIt(*this, n); |
|---|
| 131 | } |
|---|
| 132 | |
|---|
| 133 | /// \brief Initializes edge iterator to point to the edge of a given index. |
|---|
| 134 | EdgeIt& nth(EdgeIt &i, int n) const { |
|---|
| 135 | if( DM::range_check && (n<0 || n>=int(length())) ) |
|---|
| 136 | fault("DirPath::nth: index out of range"); |
|---|
| 137 | return i=EdgeIt(*this, n); |
|---|
| 138 | } |
|---|
| 139 | |
|---|
| 140 | /// Checks validity of a node or edge iterator. |
|---|
| 141 | template<typename It> |
|---|
| 142 | static |
|---|
| 143 | bool valid(const It &i) { return i.valid(); } |
|---|
| 144 | |
|---|
| 145 | /// Steps the given node or edge iterator. |
|---|
| 146 | template<typename It> |
|---|
| 147 | static |
|---|
| 148 | It& next(It &e) { |
|---|
| 149 | if( DM::range_check && !e.valid() ) |
|---|
| 150 | fault("DirPath::next() on invalid iterator"); |
|---|
| 151 | return ++e; |
|---|
| 152 | } |
|---|
| 153 | |
|---|
| 154 | /// \brief Returns node iterator pointing to the head node of the |
|---|
| 155 | /// given edge iterator. |
|---|
| 156 | NodeIt head(const EdgeIt& e) const { |
|---|
| 157 | if( DM::range_check && !e.valid() ) |
|---|
| 158 | fault("DirPath::head() on invalid iterator"); |
|---|
| 159 | return NodeIt(*this, e.idx+1); |
|---|
| 160 | } |
|---|
| 161 | |
|---|
| 162 | /// \brief Returns node iterator pointing to the tail node of the |
|---|
| 163 | /// given edge iterator. |
|---|
| 164 | NodeIt tail(const EdgeIt& e) const { |
|---|
| 165 | if( DM::range_check && !e.valid() ) |
|---|
| 166 | fault("DirPath::tail() on invalid iterator"); |
|---|
| 167 | return NodeIt(*this, e.idx); |
|---|
| 168 | } |
|---|
| 169 | |
|---|
| 170 | |
|---|
| 171 | /* Iterator classes */ |
|---|
| 172 | |
|---|
| 173 | /** |
|---|
| 174 | * \brief Iterator class to iterate on the edges of the paths |
|---|
| 175 | * |
|---|
| 176 | * \ingroup paths |
|---|
| 177 | * This class is used to iterate on the edges of the paths |
|---|
| 178 | * |
|---|
| 179 | * Of course it converts to Graph::Edge |
|---|
| 180 | * |
|---|
| 181 | * \todo Its interface differs from the standard edge iterator. |
|---|
| 182 | * Yes, it shouldn't. |
|---|
| 183 | */ |
|---|
| 184 | class EdgeIt { |
|---|
| 185 | friend class DirPath; |
|---|
| 186 | |
|---|
| 187 | int idx; |
|---|
| 188 | const DirPath *p; |
|---|
| 189 | public: |
|---|
| 190 | /// Default constructor |
|---|
| 191 | EdgeIt() {} |
|---|
| 192 | /// Invalid constructor |
|---|
| 193 | EdgeIt(Invalid) : idx(-1), p(0) {} |
|---|
| 194 | /// Constructor with starting point |
|---|
| 195 | EdgeIt(const DirPath &_p, int _idx = 0) : |
|---|
| 196 | idx(_idx), p(&_p) { validate(); } |
|---|
| 197 | |
|---|
| 198 | ///Validity check |
|---|
| 199 | bool valid() const { return idx!=-1; } |
|---|
| 200 | |
|---|
| 201 | ///Conversion to Graph::Edge |
|---|
| 202 | operator GraphEdge () const { |
|---|
| 203 | return valid() ? p->edges[idx] : INVALID; |
|---|
| 204 | } |
|---|
| 205 | |
|---|
| 206 | /// Next edge |
|---|
| 207 | EdgeIt& operator++() { ++idx; validate(); return *this; } |
|---|
| 208 | |
|---|
| 209 | /// Comparison operator |
|---|
| 210 | bool operator==(const EdgeIt& e) const { return idx==e.idx; } |
|---|
| 211 | /// Comparison operator |
|---|
| 212 | bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } |
|---|
| 213 | /// Comparison operator |
|---|
| 214 | bool operator<(const EdgeIt& e) const { return idx<e.idx; } |
|---|
| 215 | |
|---|
| 216 | private: |
|---|
| 217 | // FIXME: comparison between signed and unsigned... |
|---|
| 218 | // Jo ez igy? Vagy esetleg legyen a length() int? |
|---|
| 219 | void validate() { if( size_t(idx) >= p->length() ) idx=-1; } |
|---|
| 220 | }; |
|---|
| 221 | |
|---|
| 222 | /** |
|---|
| 223 | * \brief Iterator class to iterate on the nodes of the paths |
|---|
| 224 | * |
|---|
| 225 | * \ingroup paths |
|---|
| 226 | * This class is used to iterate on the nodes of the paths |
|---|
| 227 | * |
|---|
| 228 | * Of course it converts to Graph::Node |
|---|
| 229 | * |
|---|
| 230 | * \todo Its interface differs from the standard node iterator. |
|---|
| 231 | * Yes, it shouldn't. |
|---|
| 232 | */ |
|---|
| 233 | class NodeIt { |
|---|
| 234 | friend class DirPath; |
|---|
| 235 | |
|---|
| 236 | int idx; |
|---|
| 237 | const DirPath *p; |
|---|
| 238 | public: |
|---|
| 239 | /// Default constructor |
|---|
| 240 | NodeIt() {} |
|---|
| 241 | /// Invalid constructor |
|---|
| 242 | NodeIt(Invalid) : idx(-1), p(0) {} |
|---|
| 243 | /// Constructor with starting point |
|---|
| 244 | NodeIt(const DirPath &_p, int _idx = 0) : |
|---|
| 245 | idx(_idx), p(&_p) { validate(); } |
|---|
| 246 | |
|---|
| 247 | ///Validity check |
|---|
| 248 | bool valid() const { return idx!=-1; } |
|---|
| 249 | |
|---|
| 250 | ///Conversion to Graph::Node |
|---|
| 251 | operator const GraphNode& () const { |
|---|
| 252 | if(idx >= p->length()) |
|---|
| 253 | return p->to(); |
|---|
| 254 | else if(idx >= 0) |
|---|
| 255 | return p->gr->tail(p->edges[idx]); |
|---|
| 256 | else |
|---|
| 257 | return INVALID; |
|---|
| 258 | } |
|---|
| 259 | /// Next node |
|---|
| 260 | NodeIt& operator++() { ++idx; validate(); return *this; } |
|---|
| 261 | |
|---|
| 262 | /// Comparison operator |
|---|
| 263 | bool operator==(const NodeIt& e) const { return idx==e.idx; } |
|---|
| 264 | /// Comparison operator |
|---|
| 265 | bool operator!=(const NodeIt& e) const { return idx!=e.idx; } |
|---|
| 266 | /// Comparison operator |
|---|
| 267 | bool operator<(const NodeIt& e) const { return idx<e.idx; } |
|---|
| 268 | |
|---|
| 269 | private: |
|---|
| 270 | void validate() { if( size_t(idx) > p->length() ) idx=-1; } |
|---|
| 271 | }; |
|---|
| 272 | |
|---|
| 273 | friend class Builder; |
|---|
| 274 | |
|---|
| 275 | /** |
|---|
| 276 | * \brief Class to build paths |
|---|
| 277 | * |
|---|
| 278 | * \ingroup paths |
|---|
| 279 | * This class is used to fill a path with edges. |
|---|
| 280 | * |
|---|
| 281 | * You can push new edges to the front and to the back of the path in |
|---|
| 282 | * arbitrary order then you should commit these changes to the graph. |
|---|
| 283 | * |
|---|
| 284 | * Fundamentally, for most "Paths" (classes fulfilling the |
|---|
| 285 | * PathConcept) while the builder is active (after the first modifying |
|---|
| 286 | * operation and until the commit()) the original Path is in a |
|---|
| 287 | * "transitional" state (operations on it have undefined result). But |
|---|
| 288 | * in the case of DirPath the original path remains unchanged until the |
|---|
| 289 | * commit. However we don't recomend that you use this feature. |
|---|
| 290 | */ |
|---|
| 291 | class Builder { |
|---|
| 292 | DirPath &P; |
|---|
| 293 | Container front, back; |
|---|
| 294 | |
|---|
| 295 | public: |
|---|
| 296 | ///\param _P the path you want to fill in. |
|---|
| 297 | /// |
|---|
| 298 | Builder(DirPath &_P) : P(_P) {} |
|---|
| 299 | |
|---|
| 300 | /// Sets the starting node of the path. |
|---|
| 301 | |
|---|
| 302 | /// Sets the starting node of the path. Edge added to the path |
|---|
| 303 | /// afterwards have to be incident to this node. |
|---|
| 304 | /// It should be called iff the path is empty and before any call to |
|---|
| 305 | /// \ref pushFront() or \ref pushBack() |
|---|
| 306 | void setStart(const GraphNode &) {} |
|---|
| 307 | |
|---|
| 308 | ///Push a new edge to the front of the path |
|---|
| 309 | |
|---|
| 310 | ///Push a new edge to the front of the path. |
|---|
| 311 | ///\sa setStart |
|---|
| 312 | void pushFront(const GraphEdge& e) { |
|---|
| 313 | if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) { |
|---|
| 314 | fault("DirPath::Builder::pushFront: nonincident edge"); |
|---|
| 315 | } |
|---|
| 316 | front.push_back(e); |
|---|
| 317 | } |
|---|
| 318 | |
|---|
| 319 | ///Push a new edge to the back of the path |
|---|
| 320 | |
|---|
| 321 | ///Push a new edge to the back of the path. |
|---|
| 322 | ///\sa setStart |
|---|
| 323 | void pushBack(const GraphEdge& e) { |
|---|
| 324 | if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) { |
|---|
| 325 | fault("DirPath::Builder::pushBack: nonincident edge"); |
|---|
| 326 | } |
|---|
| 327 | back.push_back(e); |
|---|
| 328 | } |
|---|
| 329 | |
|---|
| 330 | ///Commit the changes to the path. |
|---|
| 331 | void commit() { |
|---|
| 332 | if( !(front.empty() && back.empty()) ) { |
|---|
| 333 | Container tmp; |
|---|
| 334 | tmp.reserve(front.size()+back.size()+P.length()); |
|---|
| 335 | tmp.insert(tmp.end(), front.rbegin(), front.rend()); |
|---|
| 336 | tmp.insert(tmp.end(), P.edges.begin(), P.edges.end()); |
|---|
| 337 | tmp.insert(tmp.end(), back.begin(), back.end()); |
|---|
| 338 | P.edges.swap(tmp); |
|---|
| 339 | front.clear(); |
|---|
| 340 | back.clear(); |
|---|
| 341 | } |
|---|
| 342 | } |
|---|
| 343 | |
|---|
| 344 | // FIXME: Hmm, pontosan hogy is kene ezt csinalni? |
|---|
| 345 | // Hogy kenyelmes egy ilyet hasznalni? |
|---|
| 346 | |
|---|
| 347 | ///Reserve storage in advance for the builder |
|---|
| 348 | |
|---|
| 349 | ///If you know an reasonable upper bound of the number of the edges |
|---|
| 350 | ///to add, using this function you can speed up the building. |
|---|
| 351 | void reserve(size_t r) { |
|---|
| 352 | front.reserve(r); |
|---|
| 353 | back.reserve(r); |
|---|
| 354 | } |
|---|
| 355 | |
|---|
| 356 | private: |
|---|
| 357 | bool empty() { |
|---|
| 358 | return front.empty() && back.empty() && P.empty(); |
|---|
| 359 | } |
|---|
| 360 | |
|---|
| 361 | GraphNode from() const { |
|---|
| 362 | if( ! front.empty() ) |
|---|
| 363 | return P.gr->tail(front[front.size()-1]); |
|---|
| 364 | else if( ! P.empty() ) |
|---|
| 365 | return P.gr->tail(P.edges[0]); |
|---|
| 366 | else if( ! back.empty() ) |
|---|
| 367 | return P.gr->tail(back[0]); |
|---|
| 368 | else |
|---|
| 369 | return INVALID; |
|---|
| 370 | } |
|---|
| 371 | GraphNode to() const { |
|---|
| 372 | if( ! back.empty() ) |
|---|
| 373 | return P.gr->head(back[back.size()-1]); |
|---|
| 374 | else if( ! P.empty() ) |
|---|
| 375 | return P.gr->head(P.edges[P.length()-1]); |
|---|
| 376 | else if( ! front.empty() ) |
|---|
| 377 | return P.gr->head(front[0]); |
|---|
| 378 | else |
|---|
| 379 | return INVALID; |
|---|
| 380 | } |
|---|
| 381 | |
|---|
| 382 | }; |
|---|
| 383 | |
|---|
| 384 | }; |
|---|
| 385 | |
|---|
| 386 | |
|---|
| 387 | |
|---|
| 388 | |
|---|
| 389 | |
|---|
| 390 | |
|---|
| 391 | /**********************************************************************/ |
|---|
| 392 | |
|---|
| 393 | |
|---|
| 394 | //! \brief A structure for representing undirected path in a graph. |
|---|
| 395 | //! |
|---|
| 396 | //! A structure for representing undirected path in a graph. Ie. this is |
|---|
| 397 | //! a path in a \e directed graph but the edges should not be directed |
|---|
| 398 | //! forward. |
|---|
| 399 | //! |
|---|
| 400 | //! \param Graph The graph type in which the path is. |
|---|
| 401 | //! \param DM DebugMode, defaults to DefaultDebugMode. |
|---|
| 402 | //! |
|---|
| 403 | //! In a sense, the path can be treated as a graph, for is has \c NodeIt |
|---|
| 404 | //! and \c EdgeIt with the same usage. These types converts to the \c Node |
|---|
| 405 | //! and \c Edge of the original graph. |
|---|
| 406 | //! |
|---|
| 407 | //! \todo Thoroughfully check all the range and consistency tests. |
|---|
| 408 | template<typename Graph, typename DM = DefaultDebugMode> |
|---|
| 409 | class UndirPath { |
|---|
| 410 | public: |
|---|
| 411 | /// Edge type of the underlying graph. |
|---|
| 412 | typedef typename Graph::Edge GraphEdge; |
|---|
| 413 | /// Node type of the underlying graph. |
|---|
| 414 | typedef typename Graph::Node GraphNode; |
|---|
| 415 | class NodeIt; |
|---|
| 416 | class EdgeIt; |
|---|
| 417 | |
|---|
| 418 | protected: |
|---|
| 419 | const Graph *gr; |
|---|
| 420 | typedef std::vector<GraphEdge> Container; |
|---|
| 421 | Container edges; |
|---|
| 422 | |
|---|
| 423 | public: |
|---|
| 424 | |
|---|
| 425 | /// \param _G The graph in which the path is. |
|---|
| 426 | /// |
|---|
| 427 | UndirPath(const Graph &_G) : gr(&_G) {} |
|---|
| 428 | |
|---|
| 429 | /// \brief Subpath constructor. |
|---|
| 430 | /// |
|---|
| 431 | /// Subpath defined by two nodes. |
|---|
| 432 | /// \warning It is an error if the two edges are not in order! |
|---|
| 433 | UndirPath(const UndirPath &P, const NodeIt &a, const NodeIt &b) { |
|---|
| 434 | if( DM::range_check && (!a.valid() || !b.valid) ) { |
|---|
| 435 | // FIXME: this check should be more elaborate... |
|---|
| 436 | fault("UndirPath, subpath ctor: invalid bounding nodes"); |
|---|
| 437 | } |
|---|
| 438 | gr = P.gr; |
|---|
| 439 | edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); |
|---|
| 440 | } |
|---|
| 441 | |
|---|
| 442 | /// \brief Subpath constructor. |
|---|
| 443 | /// |
|---|
| 444 | /// Subpath defined by two edges. Contains edges in [a,b) |
|---|
| 445 | /// \warning It is an error if the two edges are not in order! |
|---|
| 446 | UndirPath(const UndirPath &P, const EdgeIt &a, const EdgeIt &b) { |
|---|
| 447 | if( DM::range_check && (!a.valid() || !b.valid) ) { |
|---|
| 448 | // FIXME: this check should be more elaborate... |
|---|
| 449 | fault("UndirPath, subpath ctor: invalid bounding nodes"); |
|---|
| 450 | } |
|---|
| 451 | gr = P.gr; |
|---|
| 452 | edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); |
|---|
| 453 | } |
|---|
| 454 | |
|---|
| 455 | /// Length of the path. |
|---|
| 456 | size_t length() const { return edges.size(); } |
|---|
| 457 | /// Returns whether the path is empty. |
|---|
| 458 | bool empty() const { return edges.empty(); } |
|---|
| 459 | |
|---|
| 460 | /// Resets the path to an empty path. |
|---|
| 461 | void clear() { edges.clear(); } |
|---|
| 462 | |
|---|
| 463 | /// \brief Starting point of the path. |
|---|
| 464 | /// |
|---|
| 465 | /// Starting point of the path. |
|---|
| 466 | /// Returns INVALID if the path is empty. |
|---|
| 467 | GraphNode from() const { |
|---|
| 468 | return empty() ? INVALID : gr->tail(edges[0]); |
|---|
| 469 | } |
|---|
| 470 | /// \brief End point of the path. |
|---|
| 471 | /// |
|---|
| 472 | /// End point of the path. |
|---|
| 473 | /// Returns INVALID if the path is empty. |
|---|
| 474 | GraphNode to() const { |
|---|
| 475 | return empty() ? INVALID : gr->head(edges[length()-1]); |
|---|
| 476 | } |
|---|
| 477 | |
|---|
| 478 | /// \brief Initializes node or edge iterator to point to the first |
|---|
| 479 | /// node or edge. |
|---|
| 480 | /// |
|---|
| 481 | /// \sa nth |
|---|
| 482 | template<typename It> |
|---|
| 483 | It& first(It &i) const { return i=It(*this); } |
|---|
| 484 | |
|---|
| 485 | /// \brief Initializes node iterator to point to the node of a given index. |
|---|
| 486 | NodeIt& nth(NodeIt &i, int n) const { |
|---|
| 487 | if( DM::range_check && (n<0 || n>int(length())) ) |
|---|
| 488 | fault("UndirPath::nth: index out of range"); |
|---|
| 489 | return i=NodeIt(*this, n); |
|---|
| 490 | } |
|---|
| 491 | |
|---|
| 492 | /// \brief Initializes edge iterator to point to the edge of a given index. |
|---|
| 493 | EdgeIt& nth(EdgeIt &i, int n) const { |
|---|
| 494 | if( DM::range_check && (n<0 || n>=int(length())) ) |
|---|
| 495 | fault("UndirPath::nth: index out of range"); |
|---|
| 496 | return i=EdgeIt(*this, n); |
|---|
| 497 | } |
|---|
| 498 | |
|---|
| 499 | /// Checks validity of a node or edge iterator. |
|---|
| 500 | template<typename It> |
|---|
| 501 | static |
|---|
| 502 | bool valid(const It &i) { return i.valid(); } |
|---|
| 503 | |
|---|
| 504 | /// Steps the given node or edge iterator. |
|---|
| 505 | template<typename It> |
|---|
| 506 | static |
|---|
| 507 | It& next(It &e) { |
|---|
| 508 | if( DM::range_check && !e.valid() ) |
|---|
| 509 | fault("UndirPath::next() on invalid iterator"); |
|---|
| 510 | return ++e; |
|---|
| 511 | } |
|---|
| 512 | |
|---|
| 513 | /// \brief Returns node iterator pointing to the head node of the |
|---|
| 514 | /// given edge iterator. |
|---|
| 515 | NodeIt head(const EdgeIt& e) const { |
|---|
| 516 | if( DM::range_check && !e.valid() ) |
|---|
| 517 | fault("UndirPath::head() on invalid iterator"); |
|---|
| 518 | return NodeIt(*this, e.idx+1); |
|---|
| 519 | } |
|---|
| 520 | |
|---|
| 521 | /// \brief Returns node iterator pointing to the tail node of the |
|---|
| 522 | /// given edge iterator. |
|---|
| 523 | NodeIt tail(const EdgeIt& e) const { |
|---|
| 524 | if( DM::range_check && !e.valid() ) |
|---|
| 525 | fault("UndirPath::tail() on invalid iterator"); |
|---|
| 526 | return NodeIt(*this, e.idx); |
|---|
| 527 | } |
|---|
| 528 | |
|---|
| 529 | |
|---|
| 530 | |
|---|
| 531 | /** |
|---|
| 532 | * \brief Iterator class to iterate on the edges of the paths |
|---|
| 533 | * |
|---|
| 534 | * \ingroup paths |
|---|
| 535 | * This class is used to iterate on the edges of the paths |
|---|
| 536 | * |
|---|
| 537 | * Of course it converts to Graph::Edge |
|---|
| 538 | * |
|---|
| 539 | * \todo Its interface differs from the standard edge iterator. |
|---|
| 540 | * Yes, it shouldn't. |
|---|
| 541 | */ |
|---|
| 542 | class EdgeIt { |
|---|
| 543 | friend class UndirPath; |
|---|
| 544 | |
|---|
| 545 | int idx; |
|---|
| 546 | const UndirPath *p; |
|---|
| 547 | public: |
|---|
| 548 | /// Default constructor |
|---|
| 549 | EdgeIt() {} |
|---|
| 550 | /// Invalid constructor |
|---|
| 551 | EdgeIt(Invalid) : idx(-1), p(0) {} |
|---|
| 552 | /// Constructor with starting point |
|---|
| 553 | EdgeIt(const UndirPath &_p, int _idx = 0) : |
|---|
| 554 | idx(_idx), p(&_p) { validate(); } |
|---|
| 555 | |
|---|
| 556 | ///Validity check |
|---|
| 557 | bool valid() const { return idx!=-1; } |
|---|
| 558 | |
|---|
| 559 | ///Conversion to Graph::Edge |
|---|
| 560 | operator GraphEdge () const { |
|---|
| 561 | return valid() ? p->edges[idx] : INVALID; |
|---|
| 562 | } |
|---|
| 563 | /// Next edge |
|---|
| 564 | EdgeIt& operator++() { ++idx; validate(); return *this; } |
|---|
| 565 | |
|---|
| 566 | /// Comparison operator |
|---|
| 567 | bool operator==(const EdgeIt& e) const { return idx==e.idx; } |
|---|
| 568 | /// Comparison operator |
|---|
| 569 | bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } |
|---|
| 570 | /// Comparison operator |
|---|
| 571 | bool operator<(const EdgeIt& e) const { return idx<e.idx; } |
|---|
| 572 | |
|---|
| 573 | private: |
|---|
| 574 | // FIXME: comparison between signed and unsigned... |
|---|
| 575 | // Jo ez igy? Vagy esetleg legyen a length() int? |
|---|
| 576 | void validate() { if( size_t(idx) >= p->length() ) idx=-1; } |
|---|
| 577 | }; |
|---|
| 578 | |
|---|
| 579 | /** |
|---|
| 580 | * \brief Iterator class to iterate on the nodes of the paths |
|---|
| 581 | * |
|---|
| 582 | * \ingroup paths |
|---|
| 583 | * This class is used to iterate on the nodes of the paths |
|---|
| 584 | * |
|---|
| 585 | * Of course it converts to Graph::Node |
|---|
| 586 | * |
|---|
| 587 | * \todo Its interface differs from the standard node iterator. |
|---|
| 588 | * Yes, it shouldn't. |
|---|
| 589 | */ |
|---|
| 590 | class NodeIt { |
|---|
| 591 | friend class UndirPath; |
|---|
| 592 | |
|---|
| 593 | int idx; |
|---|
| 594 | const UndirPath *p; |
|---|
| 595 | public: |
|---|
| 596 | /// Default constructor |
|---|
| 597 | NodeIt() {} |
|---|
| 598 | /// Invalid constructor |
|---|
| 599 | NodeIt(Invalid) : idx(-1), p(0) {} |
|---|
| 600 | /// Constructor with starting point |
|---|
| 601 | NodeIt(const UndirPath &_p, int _idx = 0) : |
|---|
| 602 | idx(_idx), p(&_p) { validate(); } |
|---|
| 603 | |
|---|
| 604 | ///Validity check |
|---|
| 605 | bool valid() const { return idx!=-1; } |
|---|
| 606 | |
|---|
| 607 | ///Conversion to Graph::Node |
|---|
| 608 | operator const GraphNode& () const { |
|---|
| 609 | if(idx >= p->length()) |
|---|
| 610 | return p->to(); |
|---|
| 611 | else if(idx >= 0) |
|---|
| 612 | return p->gr->tail(p->edges[idx]); |
|---|
| 613 | else |
|---|
| 614 | return INVALID; |
|---|
| 615 | } |
|---|
| 616 | /// Next node |
|---|
| 617 | NodeIt& operator++() { ++idx; validate(); return *this; } |
|---|
| 618 | |
|---|
| 619 | /// Comparison operator |
|---|
| 620 | bool operator==(const NodeIt& e) const { return idx==e.idx; } |
|---|
| 621 | /// Comparison operator |
|---|
| 622 | bool operator!=(const NodeIt& e) const { return idx!=e.idx; } |
|---|
| 623 | /// Comparison operator |
|---|
| 624 | bool operator<(const NodeIt& e) const { return idx<e.idx; } |
|---|
| 625 | |
|---|
| 626 | private: |
|---|
| 627 | void validate() { if( size_t(idx) > p->length() ) idx=-1; } |
|---|
| 628 | }; |
|---|
| 629 | |
|---|
| 630 | friend class Builder; |
|---|
| 631 | |
|---|
| 632 | /** |
|---|
| 633 | * \brief Class to build paths |
|---|
| 634 | * |
|---|
| 635 | * \ingroup paths |
|---|
| 636 | * This class is used to fill a path with edges. |
|---|
| 637 | * |
|---|
| 638 | * You can push new edges to the front and to the back of the path in |
|---|
| 639 | * arbitrary order then you should commit these changes to the graph. |
|---|
| 640 | * |
|---|
| 641 | * Fundamentally, for most "Paths" (classes fulfilling the |
|---|
| 642 | * PathConcept) while the builder is active (after the first modifying |
|---|
| 643 | * operation and until the commit()) the original Path is in a |
|---|
| 644 | * "transitional" state (operations ot it have undefined result). But |
|---|
| 645 | * in the case of UndirPath the original path is unchanged until the |
|---|
| 646 | * commit. However we don't recomend that you use this feature. |
|---|
| 647 | */ |
|---|
| 648 | class Builder { |
|---|
| 649 | UndirPath &P; |
|---|
| 650 | Container front, back; |
|---|
| 651 | |
|---|
| 652 | public: |
|---|
| 653 | ///\param _P the path you want to fill in. |
|---|
| 654 | /// |
|---|
| 655 | Builder(UndirPath &_P) : P(_P) {} |
|---|
| 656 | |
|---|
| 657 | /// Sets the starting node of the path. |
|---|
| 658 | |
|---|
| 659 | /// Sets the starting node of the path. Edge added to the path |
|---|
| 660 | /// afterwards have to be incident to this node. |
|---|
| 661 | /// It should be called iff the path is empty and before any call to |
|---|
| 662 | /// \ref pushFront() or \ref pushBack() |
|---|
| 663 | void setStart(const GraphNode &) {} |
|---|
| 664 | |
|---|
| 665 | ///Push a new edge to the front of the path |
|---|
| 666 | |
|---|
| 667 | ///Push a new edge to the front of the path. |
|---|
| 668 | ///\sa setStart |
|---|
| 669 | void pushFront(const GraphEdge& e) { |
|---|
| 670 | if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) { |
|---|
| 671 | fault("UndirPath::Builder::pushFront: nonincident edge"); |
|---|
| 672 | } |
|---|
| 673 | front.push_back(e); |
|---|
| 674 | } |
|---|
| 675 | |
|---|
| 676 | ///Push a new edge to the back of the path |
|---|
| 677 | |
|---|
| 678 | ///Push a new edge to the back of the path. |
|---|
| 679 | ///\sa setStart |
|---|
| 680 | void pushBack(const GraphEdge& e) { |
|---|
| 681 | if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) { |
|---|
| 682 | fault("UndirPath::Builder::pushBack: nonincident edge"); |
|---|
| 683 | } |
|---|
| 684 | back.push_back(e); |
|---|
| 685 | } |
|---|
| 686 | |
|---|
| 687 | ///Commit the changes to the path. |
|---|
| 688 | void commit() { |
|---|
| 689 | if( !(front.empty() && back.empty()) ) { |
|---|
| 690 | Container tmp; |
|---|
| 691 | tmp.reserve(front.size()+back.size()+P.length()); |
|---|
| 692 | tmp.insert(tmp.end(), front.rbegin(), front.rend()); |
|---|
| 693 | tmp.insert(tmp.end(), P.edges.begin(), P.edges.end()); |
|---|
| 694 | tmp.insert(tmp.end(), back.begin(), back.end()); |
|---|
| 695 | P.edges.swap(tmp); |
|---|
| 696 | front.clear(); |
|---|
| 697 | back.clear(); |
|---|
| 698 | } |
|---|
| 699 | } |
|---|
| 700 | |
|---|
| 701 | // FIXME: Hmm, pontosan hogy is kene ezt csinalni? |
|---|
| 702 | // Hogy kenyelmes egy ilyet hasznalni? |
|---|
| 703 | |
|---|
| 704 | ///Reserve storage in advance for the builder |
|---|
| 705 | |
|---|
| 706 | ///If you know an reasonable upper bound of the number of the edges |
|---|
| 707 | ///to add, using this function you can speed up the building. |
|---|
| 708 | void reserve(size_t r) { |
|---|
| 709 | front.reserve(r); |
|---|
| 710 | back.reserve(r); |
|---|
| 711 | } |
|---|
| 712 | |
|---|
| 713 | private: |
|---|
| 714 | bool empty() { |
|---|
| 715 | return front.empty() && back.empty() && P.empty(); |
|---|
| 716 | } |
|---|
| 717 | |
|---|
| 718 | GraphNode from() const { |
|---|
| 719 | if( ! front.empty() ) |
|---|
| 720 | return P.gr->tail(front[front.size()-1]); |
|---|
| 721 | else if( ! P.empty() ) |
|---|
| 722 | return P.gr->tail(P.edges[0]); |
|---|
| 723 | else if( ! back.empty() ) |
|---|
| 724 | return P.gr->tail(back[0]); |
|---|
| 725 | else |
|---|
| 726 | return INVALID; |
|---|
| 727 | } |
|---|
| 728 | GraphNode to() const { |
|---|
| 729 | if( ! back.empty() ) |
|---|
| 730 | return P.gr->head(back[back.size()-1]); |
|---|
| 731 | else if( ! P.empty() ) |
|---|
| 732 | return P.gr->head(P.edges[P.length()-1]); |
|---|
| 733 | else if( ! front.empty() ) |
|---|
| 734 | return P.gr->head(front[0]); |
|---|
| 735 | else |
|---|
| 736 | return INVALID; |
|---|
| 737 | } |
|---|
| 738 | |
|---|
| 739 | }; |
|---|
| 740 | |
|---|
| 741 | }; |
|---|
| 742 | |
|---|
| 743 | |
|---|
| 744 | ///@} |
|---|
| 745 | |
|---|
| 746 | } // namespace hugo |
|---|
| 747 | |
|---|
| 748 | #endif // HUGO_PATH_H |
|---|