| 1 | // -*- c++ -*- |
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| 2 | #ifndef HUGO_XY_H |
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| 3 | #define HUGO_XY_H |
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| 4 | |
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| 5 | #include <iostream> |
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| 6 | |
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| 7 | namespace hugo { |
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| 8 | |
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| 9 | /** \brief |
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| 10 | 2 dimensional vector (plainvector) implementation |
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| 11 | |
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| 12 | */ |
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| 13 | template<typename T> |
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| 14 | class xy { |
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| 15 | |
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| 16 | public: |
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| 17 | |
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| 18 | T x,y; |
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| 19 | |
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| 20 | ///Default constructor: both coordinates become 0 |
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| 21 | xy() : x(0), y(0) {} |
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| 22 | |
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| 23 | ///Constructing the instance from coordinates |
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| 24 | xy(T a, T b) : x(a), y(a) { } |
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| 25 | |
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| 26 | |
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| 27 | ///Gives back the square of the norm of the vector |
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| 28 | T normSquare(){ |
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| 29 | return x*x+y*y; |
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| 30 | }; |
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| 31 | |
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| 32 | ///Increments the left hand side by u |
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| 33 | xy<T>& operator +=(const xy<T>& u){ |
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| 34 | x += u.x; |
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| 35 | y += u.y; |
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| 36 | return *this; |
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| 37 | }; |
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| 38 | |
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| 39 | ///Decrements the left hand side by u |
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| 40 | xy<T>& operator -=(const xy<T>& u){ |
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| 41 | x -= u.x; |
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| 42 | y -= u.y; |
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| 43 | return *this; |
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| 44 | }; |
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| 45 | |
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| 46 | ///Multiplying the left hand side with a scalar |
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| 47 | xy<T>& operator *=(const T &u){ |
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| 48 | x *= u; |
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| 49 | y *= u; |
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| 50 | return *this; |
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| 51 | }; |
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| 52 | |
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| 53 | ///Dividing the left hand side by a scalar |
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| 54 | xy<T>& operator /=(const T &u){ |
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| 55 | x /= u; |
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| 56 | y /= u; |
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| 57 | return *this; |
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| 58 | }; |
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| 59 | |
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| 60 | ///Returns the scalar product of two vectors |
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| 61 | T operator *(const xy<T>& u){ |
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| 62 | return x*u.x+y*u.y; |
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| 63 | }; |
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| 64 | |
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| 65 | ///Returns the sum of two vectors |
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| 66 | xy<T> operator+(const xy<T> &u) const { |
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| 67 | xy<T> b=*this; |
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| 68 | return b+=u; |
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| 69 | }; |
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| 70 | |
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| 71 | ///Returns the difference of two vectors |
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| 72 | xy<T> operator-(const xy<T> &u) const { |
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| 73 | xy<T> b=*this; |
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| 74 | return b-=u; |
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| 75 | }; |
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| 76 | |
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| 77 | ///Returns a vector multiplied by a scalar |
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| 78 | xy<T> operator*(const T &u) const { |
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| 79 | xy<T> b=*this; |
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| 80 | return b*=u; |
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| 81 | }; |
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| 82 | |
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| 83 | ///Returns a vector divided by a scalar |
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| 84 | xy<T> operator/(const T &u) const { |
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| 85 | xy<T> b=*this; |
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| 86 | return b/=u; |
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| 87 | }; |
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| 88 | |
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| 89 | ///Testing equality |
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| 90 | bool operator==(const xy<T> &u){ |
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| 91 | return (x==u.x) && (y==u.y); |
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| 92 | }; |
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| 93 | |
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| 94 | ///Testing inequality |
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| 95 | bool operator!=(xy u){ |
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| 96 | return (x!=u.x) || (y!=u.y); |
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| 97 | }; |
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| 98 | |
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| 99 | }; |
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| 100 | |
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| 101 | ///Reading a plainvector from a stream |
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| 102 | template<typename T> |
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| 103 | inline |
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| 104 | std::istream& operator>>(std::istream &is, xy<T> &z) |
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| 105 | { |
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| 106 | |
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| 107 | is >> z.x >> z.y; |
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| 108 | return is; |
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| 109 | } |
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| 110 | |
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| 111 | ///Outputting a plainvector to a stream |
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| 112 | template<typename T> |
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| 113 | inline |
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| 114 | std::ostream& operator<<(std::ostream &os, xy<T> z) |
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| 115 | { |
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| 116 | os << "(" << z.x << ", " << z.y << ")"; |
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| 117 | return os; |
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| 118 | } |
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| 119 | |
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| 120 | |
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| 121 | /** \brief |
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| 122 | Implementation of a bounding box of plainvectors. |
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| 123 | |
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| 124 | */ |
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| 125 | template<typename T> |
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| 126 | class BoundingBox { |
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| 127 | xy<T> bottom_left, top_right; |
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| 128 | bool _empty; |
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| 129 | public: |
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| 130 | |
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| 131 | ///Default constructor: an empty bounding box |
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| 132 | BoundingBox() { _empty = true; } |
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| 133 | |
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| 134 | ///Constructing the instance from one point |
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| 135 | BoundingBox(xy<T> a) { bottom_left=top_right=a; _empty = false; } |
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| 136 | |
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| 137 | ///Is there any point added |
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| 138 | bool empty() const { |
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| 139 | return _empty; |
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| 140 | } |
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| 141 | |
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| 142 | ///Gives back the bottom left corner (if the bounding box is empty, then the return value is not defined) |
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| 143 | xy<T> bottomLeft() const { |
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| 144 | return bottom_left; |
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| 145 | }; |
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| 146 | |
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| 147 | ///Gives back the top right corner (if the bounding box is empty, then the return value is not defined) |
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| 148 | xy<T> topRight() const { |
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| 149 | return top_right; |
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| 150 | }; |
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| 151 | |
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| 152 | ///Checks whether a point is inside a bounding box |
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| 153 | bool inside(const xy<T>& u){ |
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| 154 | if (_empty) |
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| 155 | return false; |
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| 156 | else{ |
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| 157 | return ((u.x-bottom_left.x)*(top_right.x-u.x) >= 0 && |
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| 158 | (u.y-bottom_left.y)*(top_right.y-u.y) >= 0 ); |
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| 159 | } |
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| 160 | } |
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| 161 | |
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| 162 | ///Increments a bounding box with a point |
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| 163 | BoundingBox& operator +=(const xy<T>& u){ |
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| 164 | if (_empty){ |
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| 165 | bottom_left=top_right=u; |
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| 166 | _empty = false; |
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| 167 | } |
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| 168 | else{ |
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| 169 | if (bottom_left.x > u.x) bottom_left.x = u.x; |
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| 170 | if (bottom_left.y > u.y) bottom_left.y = u.y; |
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| 171 | if (top_right.x < u.x) top_right.x = u.x; |
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| 172 | if (top_right.y < u.y) top_right.y = u.y; |
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| 173 | } |
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| 174 | return *this; |
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| 175 | }; |
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| 176 | |
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| 177 | ///Sums a bounding box and a point |
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| 178 | BoundingBox operator +(const xy<T>& u){ |
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| 179 | BoundingBox b = *this; |
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| 180 | return b += u; |
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| 181 | }; |
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| 182 | |
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| 183 | ///Increments a bounding box with an other bounding box |
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| 184 | BoundingBox& operator +=(const BoundingBox &u){ |
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| 185 | if ( !u.empty() ){ |
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| 186 | *this += u.bottomLeft(); |
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| 187 | *this += u.topRight(); |
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| 188 | } |
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| 189 | return *this; |
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| 190 | }; |
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| 191 | |
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| 192 | ///Sums two bounding boxes |
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| 193 | BoundingBox operator +(const BoundingBox& u){ |
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| 194 | BoundingBox b = *this; |
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| 195 | return b += u; |
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| 196 | }; |
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| 197 | |
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| 198 | };//class Boundingbox |
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| 199 | |
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| 200 | |
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| 201 | |
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| 202 | |
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| 203 | } //namespace hugo |
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| 204 | |
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| 205 | #endif //HUGO_XY_H |
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