| 1 | // -*- C++ -*- | 
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| 2 | #ifndef LEMON_DIJKSTRA_H | 
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| 3 | #define LEMON_DIJKSTRA_H | 
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| 4 |  | 
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| 5 | ///\ingroup galgs | 
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| 6 | ///\file | 
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| 7 | ///\brief Dijkstra algorithm. | 
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| 8 |  | 
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| 9 | #include <lemon/bin_heap.h> | 
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| 10 | #include <lemon/invalid.h> | 
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| 11 |  | 
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| 12 | namespace lemon { | 
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| 13 |  | 
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| 14 | /// \addtogroup galgs | 
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| 15 | /// @{ | 
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| 16 |  | 
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| 17 |   ///%Dijkstra algorithm class. | 
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| 18 |  | 
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| 19 |   ///This class provides an efficient implementation of %Dijkstra algorithm. | 
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| 20 |   ///The edge lengths are passed to the algorithm using a | 
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| 21 |   ///\ref ReadMap "readable map", | 
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| 22 |   ///so it is easy to change it to any kind of length. | 
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| 23 |   /// | 
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| 24 |   ///The type of the length is determined by the \c Value of the length map. | 
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| 25 |   /// | 
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| 26 |   ///It is also possible to change the underlying priority heap. | 
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| 27 |   /// | 
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| 28 |   ///\param GR The graph type the algorithm runs on. | 
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| 29 |   ///\param LM This read-only | 
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| 30 |   ///EdgeMap | 
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| 31 |   ///determines the | 
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| 32 |   ///lengths of the edges. It is read once for each edge, so the map | 
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| 33 |   ///may involve in relatively time consuming process to compute the edge | 
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| 34 |   ///length if it is necessary. The default map type is | 
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| 35 |   ///\ref Graph::EdgeMap "Graph::EdgeMap<int>" | 
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| 36 |   ///\param Heap The heap type used by the %Dijkstra | 
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| 37 |   ///algorithm. The default | 
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| 38 |   ///is using \ref BinHeap "binary heap". | 
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| 39 |   /// | 
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| 40 |   ///\author Jacint Szabo and Alpar Juttner | 
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| 41 |   ///\todo We need a typedef-names should be standardized. (-: | 
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| 42 |  | 
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| 43 | #ifdef DOXYGEN | 
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| 44 |   template <typename GR, | 
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| 45 |             typename LM, | 
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| 46 |             typename Heap> | 
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| 47 | #else | 
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| 48 |   template <typename GR, | 
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| 49 |             typename LM=typename GR::template EdgeMap<int>, | 
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| 50 |             template <class,class,class,class> class Heap = BinHeap > | 
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| 51 | #endif | 
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| 52 |   class Dijkstra{ | 
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| 53 |   public: | 
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| 54 |     ///The type of the underlying graph. | 
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| 55 |     typedef GR Graph; | 
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| 56 |     typedef typename Graph::Node Node; | 
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| 57 |     typedef typename Graph::NodeIt NodeIt; | 
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| 58 |     typedef typename Graph::Edge Edge; | 
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| 59 |     typedef typename Graph::OutEdgeIt OutEdgeIt; | 
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| 60 |      | 
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| 61 |     ///The type of the length of the edges. | 
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| 62 |     typedef typename LM::Value Value; | 
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| 63 |     ///The type of the map that stores the edge lengths. | 
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| 64 |     typedef LM LengthMap; | 
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| 65 |     ///\brief The type of the map that stores the last | 
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| 66 |     ///edges of the shortest paths. | 
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| 67 |     typedef typename Graph::template NodeMap<Edge> PredMap; | 
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| 68 |     ///\brief The type of the map that stores the last but one | 
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| 69 |     ///nodes of the shortest paths. | 
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| 70 |     typedef typename Graph::template NodeMap<Node> PredNodeMap; | 
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| 71 |     ///The type of the map that stores the dists of the nodes. | 
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| 72 |     typedef typename Graph::template NodeMap<Value> DistMap; | 
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| 73 |  | 
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| 74 |   private: | 
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| 75 |     const Graph *G; | 
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| 76 |     const LM *length; | 
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| 77 |     //    bool local_length; | 
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| 78 |     PredMap *predecessor; | 
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| 79 |     bool local_predecessor; | 
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| 80 |     PredNodeMap *pred_node; | 
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| 81 |     bool local_pred_node; | 
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| 82 |     DistMap *distance; | 
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| 83 |     bool local_distance; | 
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| 84 |  | 
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| 85 |     ///Initialize maps | 
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| 86 |      | 
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| 87 |     ///\todo Error if \c G or are \c NULL. What about \c length? | 
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| 88 |     ///\todo Better memory allocation (instead of new). | 
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| 89 |     void init_maps()  | 
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| 90 |     { | 
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| 91 | //       if(!length) { | 
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| 92 | //      local_length = true; | 
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| 93 | //      length = new LM(G); | 
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| 94 | //       } | 
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| 95 |       if(!predecessor) { | 
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| 96 |         local_predecessor = true; | 
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| 97 |         predecessor = new PredMap(*G); | 
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| 98 |       } | 
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| 99 |       if(!pred_node) { | 
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| 100 |         local_pred_node = true; | 
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| 101 |         pred_node = new PredNodeMap(*G); | 
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| 102 |       } | 
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| 103 |       if(!distance) { | 
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| 104 |         local_distance = true; | 
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| 105 |         distance = new DistMap(*G); | 
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| 106 |       } | 
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| 107 |     } | 
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| 108 |      | 
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| 109 |   public : | 
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| 110 |      | 
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| 111 |     Dijkstra(const Graph& _G, const LM& _length) : | 
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| 112 |       G(&_G), length(&_length), | 
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| 113 |       predecessor(NULL), pred_node(NULL), distance(NULL), | 
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| 114 |       local_predecessor(false), local_pred_node(false), local_distance(false) | 
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| 115 |     { } | 
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| 116 |      | 
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| 117 |     ~Dijkstra()  | 
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| 118 |     { | 
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| 119 |       //      if(local_length) delete length; | 
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| 120 |       if(local_predecessor) delete predecessor; | 
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| 121 |       if(local_pred_node) delete pred_node; | 
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| 122 |       if(local_distance) delete distance; | 
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| 123 |     } | 
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| 124 |  | 
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| 125 |     ///Sets the graph the algorithm will run on. | 
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| 126 |  | 
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| 127 |     ///Sets the graph the algorithm will run on. | 
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| 128 |     ///\return <tt> (*this) </tt> | 
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| 129 |     Dijkstra &setGraph(const Graph &_G)  | 
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| 130 |     { | 
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| 131 |       G = &_G; | 
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| 132 |       return *this; | 
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| 133 |     } | 
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| 134 |     ///Sets the length map. | 
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| 135 |  | 
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| 136 |     ///Sets the length map. | 
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| 137 |     ///\return <tt> (*this) </tt> | 
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| 138 |     Dijkstra &setLengthMap(const LM &m)  | 
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| 139 |     { | 
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| 140 | //       if(local_length) { | 
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| 141 | //      delete length; | 
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| 142 | //      local_length=false; | 
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| 143 | //       } | 
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| 144 |       length = &m; | 
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| 145 |       return *this; | 
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| 146 |     } | 
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| 147 |  | 
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| 148 |     ///Sets the map storing the predecessor edges. | 
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| 149 |  | 
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| 150 |     ///Sets the map storing the predecessor edges. | 
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| 151 |     ///If you don't use this function before calling \ref run(), | 
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| 152 |     ///it will allocate one. The destuctor deallocates this | 
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| 153 |     ///automatically allocated map, of course. | 
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| 154 |     ///\return <tt> (*this) </tt> | 
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| 155 |     Dijkstra &setPredMap(PredMap &m)  | 
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| 156 |     { | 
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| 157 |       if(local_predecessor) { | 
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| 158 |         delete predecessor; | 
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| 159 |         local_predecessor=false; | 
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| 160 |       } | 
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| 161 |       predecessor = &m; | 
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| 162 |       return *this; | 
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| 163 |     } | 
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| 164 |  | 
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| 165 |     ///Sets the map storing the predecessor nodes. | 
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| 166 |  | 
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| 167 |     ///Sets the map storing the predecessor nodes. | 
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| 168 |     ///If you don't use this function before calling \ref run(), | 
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| 169 |     ///it will allocate one. The destuctor deallocates this | 
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| 170 |     ///automatically allocated map, of course. | 
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| 171 |     ///\return <tt> (*this) </tt> | 
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| 172 |     Dijkstra &setPredNodeMap(PredNodeMap &m)  | 
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| 173 |     { | 
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| 174 |       if(local_pred_node) { | 
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| 175 |         delete pred_node; | 
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| 176 |         local_pred_node=false; | 
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| 177 |       } | 
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| 178 |       pred_node = &m; | 
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| 179 |       return *this; | 
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| 180 |     } | 
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| 181 |  | 
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| 182 |     ///Sets the map storing the distances calculated by the algorithm. | 
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| 183 |  | 
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| 184 |     ///Sets the map storing the distances calculated by the algorithm. | 
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| 185 |     ///If you don't use this function before calling \ref run(), | 
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| 186 |     ///it will allocate one. The destuctor deallocates this | 
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| 187 |     ///automatically allocated map, of course. | 
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| 188 |     ///\return <tt> (*this) </tt> | 
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| 189 |     Dijkstra &setDistMap(DistMap &m)  | 
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| 190 |     { | 
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| 191 |       if(local_distance) { | 
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| 192 |         delete distance; | 
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| 193 |         local_distance=false; | 
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| 194 |       } | 
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| 195 |       distance = &m; | 
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| 196 |       return *this; | 
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| 197 |     } | 
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| 198 |      | 
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| 199 |   ///Runs %Dijkstra algorithm from node \c s. | 
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| 200 |  | 
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| 201 |   ///This method runs the %Dijkstra algorithm from a root node \c s | 
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| 202 |   ///in order to | 
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| 203 |   ///compute the | 
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| 204 |   ///shortest path to each node. The algorithm computes | 
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| 205 |   ///- The shortest path tree. | 
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| 206 |   ///- The distance of each node from the root. | 
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| 207 |      | 
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| 208 |     void run(Node s) { | 
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| 209 |        | 
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| 210 |       init_maps(); | 
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| 211 |        | 
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| 212 |       for ( NodeIt u(*G) ; G->valid(u) ; G->next(u) ) { | 
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| 213 |         predecessor->set(u,INVALID); | 
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| 214 |         pred_node->set(u,INVALID); | 
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| 215 |       } | 
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| 216 |        | 
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| 217 |       typename GR::template NodeMap<int> heap_map(*G,-1); | 
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| 218 |        | 
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| 219 |       typedef Heap<Node, Value, typename GR::template NodeMap<int>, | 
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| 220 |       std::less<Value> >  | 
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| 221 |       HeapType; | 
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| 222 |        | 
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| 223 |       HeapType heap(heap_map); | 
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| 224 |        | 
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| 225 |       heap.push(s,0);  | 
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| 226 |        | 
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| 227 |       while ( !heap.empty() ) { | 
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| 228 |          | 
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| 229 |         Node v=heap.top();  | 
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| 230 |         Value oldvalue=heap[v]; | 
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| 231 |         heap.pop(); | 
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| 232 |         distance->set(v, oldvalue); | 
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| 233 |          | 
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| 234 |          | 
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| 235 |         for(OutEdgeIt e(*G,v); G->valid(e); G->next(e)) { | 
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| 236 |           Node w=G->bNode(e);  | 
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| 237 |            | 
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| 238 |           switch(heap.state(w)) { | 
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| 239 |           case HeapType::PRE_HEAP: | 
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| 240 |             heap.push(w,oldvalue+(*length)[e]);  | 
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| 241 |             predecessor->set(w,e); | 
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| 242 |             pred_node->set(w,v); | 
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| 243 |             break; | 
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| 244 |           case HeapType::IN_HEAP: | 
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| 245 |             if ( oldvalue+(*length)[e] < heap[w] ) { | 
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| 246 |               heap.decrease(w, oldvalue+(*length)[e]);  | 
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| 247 |               predecessor->set(w,e); | 
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| 248 |               pred_node->set(w,v); | 
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| 249 |             } | 
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| 250 |             break; | 
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| 251 |           case HeapType::POST_HEAP: | 
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| 252 |             break; | 
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| 253 |           } | 
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| 254 |         } | 
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| 255 |       } | 
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| 256 |     } | 
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| 257 |      | 
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| 258 |     ///The distance of a node from the root. | 
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| 259 |  | 
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| 260 |     ///Returns the distance of a node from the root. | 
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| 261 |     ///\pre \ref run() must be called before using this function. | 
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| 262 |     ///\warning If node \c v in unreachable from the root the return value | 
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| 263 |     ///of this funcion is undefined. | 
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| 264 |     Value dist(Node v) const { return (*distance)[v]; } | 
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| 265 |  | 
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| 266 |     ///Returns the 'previous edge' of the shortest path tree. | 
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| 267 |  | 
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| 268 |     ///For a node \c v it returns the 'previous edge' of the shortest path tree, | 
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| 269 |     ///i.e. it returns the last edge from a shortest path from the root to \c | 
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| 270 |     ///v. It is \ref INVALID | 
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| 271 |     ///if \c v is unreachable from the root or if \c v=s. The | 
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| 272 |     ///shortest path tree used here is equal to the shortest path tree used in | 
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| 273 |     ///\ref predNode(Node v).  \pre \ref run() must be called before using | 
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| 274 |     ///this function. | 
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| 275 |     Edge pred(Node v) const { return (*predecessor)[v]; } | 
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| 276 |  | 
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| 277 |     ///Returns the 'previous node' of the shortest path tree. | 
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| 278 |  | 
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| 279 |     ///For a node \c v it returns the 'previous node' of the shortest path tree, | 
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| 280 |     ///i.e. it returns the last but one node from a shortest path from the | 
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| 281 |     ///root to \c /v. It is INVALID if \c v is unreachable from the root or if | 
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| 282 |     ///\c v=s. The shortest path tree used here is equal to the shortest path | 
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| 283 |     ///tree used in \ref pred(Node v).  \pre \ref run() must be called before | 
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| 284 |     ///using this function. | 
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| 285 |     Node predNode(Node v) const { return (*pred_node)[v]; } | 
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| 286 |      | 
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| 287 |     ///Returns a reference to the NodeMap of distances. | 
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| 288 |  | 
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| 289 |     ///Returns a reference to the NodeMap of distances. \pre \ref run() must | 
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| 290 |     ///be called before using this function. | 
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| 291 |     const DistMap &distMap() const { return *distance;} | 
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| 292 |   | 
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| 293 |     ///Returns a reference to the shortest path tree map. | 
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| 294 |  | 
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| 295 |     ///Returns a reference to the NodeMap of the edges of the | 
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| 296 |     ///shortest path tree. | 
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| 297 |     ///\pre \ref run() must be called before using this function. | 
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| 298 |     const PredMap &predMap() const { return *predecessor;} | 
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| 299 |   | 
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| 300 |     ///Returns a reference to the map of nodes of shortest paths. | 
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| 301 |  | 
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| 302 |     ///Returns a reference to the NodeMap of the last but one nodes of the | 
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| 303 |     ///shortest path tree. | 
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| 304 |     ///\pre \ref run() must be called before using this function. | 
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| 305 |     const PredNodeMap &predNodeMap() const { return *pred_node;} | 
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| 306 |  | 
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| 307 |     ///Checks if a node is reachable from the root. | 
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| 308 |  | 
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| 309 |     ///Returns \c true if \c v is reachable from the root. | 
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| 310 |     ///\warning the root node is reported to be unreached! | 
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| 311 |     ///\todo Is this what we want? | 
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| 312 |     ///\pre \ref run() must be called before using this function. | 
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| 313 |     /// | 
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| 314 |     bool reached(Node v) { return G->valid((*predecessor)[v]); } | 
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| 315 |      | 
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| 316 |   }; | 
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| 317 |    | 
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| 318 |  | 
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| 319 |   // ********************************************************************** | 
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| 320 |   //  IMPLEMENTATIONS | 
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| 321 |   // ********************************************************************** | 
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| 322 |  | 
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| 323 | /// @} | 
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| 324 |    | 
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| 325 | } //END OF NAMESPACE LEMON | 
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| 326 |  | 
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| 327 | #endif | 
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| 328 |  | 
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| 329 |  | 
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