| 1 | // -*- C++ -*- | 
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| 2 | /* | 
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| 3 | *template <typename Item, | 
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| 4 | *          typename Prio, | 
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| 5 | *          typename ItemIntMap, | 
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| 6 | *          typename Compare = std::less<Prio> > | 
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| 7 | * | 
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| 8 | *constructors: | 
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| 9 | * | 
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| 10 | *FibHeap(ItemIntMap),   FibHeap(ItemIntMap, Compare) | 
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| 11 | * | 
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| 12 | *Member functions: | 
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| 13 | * | 
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| 14 | *int size() : returns the number of elements in the heap | 
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| 15 | * | 
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| 16 | *bool empty() : true iff size()=0 | 
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| 17 | * | 
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| 18 | *void set(Item, Prio) : calls push(Item, Prio) if Item is not | 
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| 19 | *     in the heap, and calls decrease/increase(Item, Prio) otherwise | 
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| 20 | * | 
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| 21 | *void push(Item, Prio) : pushes Item to the heap with priority Prio. Item | 
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| 22 | *     mustn't be in the heap. | 
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| 23 | * | 
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| 24 | *Item top() : returns the Item with least Prio. | 
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| 25 | *     Must be called only if heap is nonempty. | 
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| 26 | * | 
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| 27 | *Prio prio() : returns the least Prio | 
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| 28 | *     Must be called only if heap is nonempty. | 
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| 29 | * | 
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| 30 | *Prio get(Item) : returns Prio of Item | 
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| 31 | *     Must be called only if Item is in heap. | 
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| 32 | * | 
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| 33 | *void pop() : deletes the Item with least Prio | 
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| 34 | * | 
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| 35 | *void erase(Item) : deletes Item from the heap if it was already there | 
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| 36 | * | 
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| 37 | *void decrease(Item, P) : decreases prio of Item to P. | 
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| 38 | *     Item must be in the heap with prio at least P. | 
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| 39 | * | 
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| 40 | *void increase(Item, P) : sets prio of Item to P. | 
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| 41 | * | 
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| 42 | *state_enum state(Item) : returns PRE_HEAP if Item has not been in the | 
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| 43 | *     heap until now, IN_HEAP if it is in the heap at the moment, and | 
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| 44 | *     POST_HEAP otherwise. In the latter case it is possible that Item | 
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| 45 | *     will get back to the heap again. | 
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| 46 | * | 
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| 47 | *In Fibonacci heaps, increase and erase are not efficient, in case of | 
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| 48 | *many calls to these operations, it is better to use bin_heap. | 
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| 49 | */ | 
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| 50 |  | 
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| 51 | #ifndef FIB_HEAP_H | 
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| 52 | #define FIB_HEAP_H | 
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| 53 |  | 
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| 54 | #include <vector> | 
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| 55 | #include <functional> | 
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| 56 | #include <math.h> | 
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| 57 |  | 
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| 58 | namespace hugo { | 
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| 59 |  | 
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| 60 | template <typename Item, typename Prio, typename ItemIntMap, | 
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| 61 | typename Compare = std::less<Prio> > | 
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| 62 |  | 
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| 63 | class FibHeap { | 
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| 64 |  | 
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| 65 | typedef Prio PrioType; | 
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| 66 |  | 
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| 67 | class store; | 
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| 68 |  | 
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| 69 | std::vector<store> container; | 
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| 70 | int minimum; | 
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| 71 | ItemIntMap &iimap; | 
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| 72 | Compare comp; | 
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| 73 | int num_items; | 
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| 74 |  | 
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| 75 | enum state_enum { | 
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| 76 | IN_HEAP = 0, | 
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| 77 | PRE_HEAP = -1, | 
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| 78 | POST_HEAP = -2 | 
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| 79 | }; | 
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| 80 |  | 
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| 81 | public : | 
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| 82 |  | 
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| 83 | FibHeap(ItemIntMap &_iimap) : minimum(), iimap(_iimap), num_items() {} | 
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| 84 | FibHeap(ItemIntMap &_iimap, const Compare &_comp) : minimum(), | 
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| 85 | iimap(_iimap), comp(_comp), num_items() {} | 
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| 86 |  | 
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| 87 |  | 
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| 88 | int size() const { | 
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| 89 | return num_items; | 
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| 90 | } | 
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| 91 |  | 
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| 92 |  | 
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| 93 | bool empty() const { return num_items==0; } | 
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| 94 |  | 
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| 95 |  | 
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| 96 | void set (Item const it, PrioType const value) { | 
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| 97 | int i=iimap.get(it); | 
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| 98 | if ( i >= 0 && container[i].in ) { | 
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| 99 | if ( comp(value, container[i].prio) ) decrease(it, value); | 
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| 100 | if ( comp(container[i].prio, value) ) increase(it, value); | 
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| 101 | } else push(it, value); | 
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| 102 | } | 
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| 103 |  | 
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| 104 |  | 
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| 105 | void push (Item const it, PrioType const value) { | 
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| 106 | int i=iimap.get(it); | 
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| 107 | if ( i < 0 ) { | 
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| 108 | int s=container.size(); | 
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| 109 | iimap.set( it, s ); | 
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| 110 | store st; | 
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| 111 | st.name=it; | 
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| 112 | container.push_back(st); | 
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| 113 | i=s; | 
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| 114 | } else { | 
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| 115 | container[i].parent=container[i].child=-1; | 
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| 116 | container[i].degree=0; | 
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| 117 | container[i].in=true; | 
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| 118 | container[i].marked=false; | 
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| 119 | } | 
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| 120 |  | 
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| 121 | if ( num_items ) { | 
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| 122 | container[container[minimum].right_neighbor].left_neighbor=i; | 
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| 123 | container[i].right_neighbor=container[minimum].right_neighbor; | 
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| 124 | container[minimum].right_neighbor=i; | 
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| 125 | container[i].left_neighbor=minimum; | 
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| 126 | if ( comp( value, container[minimum].prio) ) minimum=i; | 
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| 127 | } else { | 
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| 128 | container[i].right_neighbor=container[i].left_neighbor=i; | 
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| 129 | minimum=i; | 
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| 130 | } | 
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| 131 | container[i].prio=value; | 
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| 132 | ++num_items; | 
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| 133 | } | 
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| 134 |  | 
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| 135 |  | 
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| 136 | Item top() const { | 
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| 137 | return container[minimum].name; | 
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| 138 | } | 
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| 139 |  | 
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| 140 |  | 
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| 141 | PrioType prio() const { | 
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| 142 | return container[minimum].prio; | 
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| 143 | } | 
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| 144 |  | 
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| 145 |  | 
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| 146 | const PrioType get(const Item& it) const { | 
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| 147 | return container[iimap.get(it)].prio; | 
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| 148 | } | 
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| 149 |  | 
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| 150 |  | 
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| 151 | void pop() { | 
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| 152 | /*The first case is that there are only one root.*/ | 
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| 153 | if ( container[minimum].left_neighbor==minimum ) { | 
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| 154 | container[minimum].in=false; | 
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| 155 | if ( container[minimum].degree!=0 ) { | 
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| 156 | makeroot(container[minimum].child); | 
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| 157 | minimum=container[minimum].child; | 
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| 158 | balance(); | 
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| 159 | } | 
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| 160 | } else { | 
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| 161 | int right=container[minimum].right_neighbor; | 
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| 162 | unlace(minimum); | 
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| 163 | container[minimum].in=false; | 
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| 164 | if ( container[minimum].degree > 0 ) { | 
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| 165 | int left=container[minimum].left_neighbor; | 
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| 166 | int child=container[minimum].child; | 
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| 167 | int last_child=container[child].left_neighbor; | 
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| 168 |  | 
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| 169 | makeroot(child); | 
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| 170 |  | 
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| 171 | container[left].right_neighbor=child; | 
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| 172 | container[child].left_neighbor=left; | 
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| 173 | container[right].left_neighbor=last_child; | 
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| 174 | container[last_child].right_neighbor=right; | 
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| 175 | } | 
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| 176 | minimum=right; | 
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| 177 | balance(); | 
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| 178 | } // the case where there are more roots | 
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| 179 | --num_items; | 
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| 180 | } | 
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| 181 |  | 
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| 182 |  | 
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| 183 | void erase (const Item& it) { | 
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| 184 | int i=iimap.get(it); | 
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| 185 |  | 
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| 186 | if ( i >= 0 && container[i].in ) { | 
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| 187 | if ( container[i].parent!=-1 ) { | 
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| 188 | int p=container[i].parent; | 
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| 189 | cut(i,p); | 
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| 190 | cascade(p); | 
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| 191 | } | 
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| 192 | minimum=i;     //As if its prio would be -infinity | 
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| 193 | pop(); | 
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| 194 | } | 
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| 195 | } | 
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| 196 |  | 
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| 197 |  | 
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| 198 | void decrease (Item it, PrioType const value) { | 
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| 199 | int i=iimap.get(it); | 
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| 200 | container[i].prio=value; | 
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| 201 | int p=container[i].parent; | 
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| 202 |  | 
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| 203 | if ( p!=-1 && comp(value, container[p].prio) ) { | 
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| 204 | cut(i,p); | 
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| 205 | cascade(p); | 
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| 206 | } | 
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| 207 | if ( comp(value, container[minimum].prio) ) minimum=i; | 
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| 208 | } | 
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| 209 |  | 
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| 210 |  | 
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| 211 | void increase (Item it, PrioType const value) { | 
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| 212 | erase(it); | 
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| 213 | push(it, value); | 
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| 214 | } | 
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| 215 |  | 
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| 216 |  | 
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| 217 | state_enum state(const Item &it) const { | 
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| 218 | int i=iimap.get(it); | 
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| 219 | if( i>=0 ) { | 
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| 220 | if ( container[i].in ) i=0; | 
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| 221 | else i=-2; | 
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| 222 | } | 
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| 223 | return state_enum(i); | 
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| 224 | } | 
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| 225 |  | 
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| 226 |  | 
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| 227 | private: | 
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| 228 |  | 
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| 229 | void balance() { | 
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| 230 |  | 
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| 231 | int maxdeg=int( floor( 2.08*log(double(container.size()))))+1; | 
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| 232 |  | 
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| 233 | std::vector<int> A(maxdeg,-1); | 
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| 234 |  | 
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| 235 | /* | 
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| 236 | *Recall that now minimum does not point to the minimum prio element. | 
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| 237 | *We set minimum to this during balance(). | 
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| 238 | */ | 
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| 239 | int anchor=container[minimum].left_neighbor; | 
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| 240 | int next=minimum; | 
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| 241 | bool end=false; | 
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| 242 |  | 
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| 243 | do { | 
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| 244 | int active=next; | 
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| 245 | if ( anchor==active ) end=true; | 
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| 246 | int d=container[active].degree; | 
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| 247 | next=container[active].right_neighbor; | 
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| 248 |  | 
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| 249 | while (A[d]!=-1) { | 
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| 250 | if( comp(container[active].prio, container[A[d]].prio) ) { | 
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| 251 | fuse(active,A[d]); | 
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| 252 | } else { | 
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| 253 | fuse(A[d],active); | 
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| 254 | active=A[d]; | 
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| 255 | } | 
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| 256 | A[d]=-1; | 
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| 257 | ++d; | 
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| 258 | } | 
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| 259 | A[d]=active; | 
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| 260 | } while ( !end ); | 
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| 261 |  | 
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| 262 |  | 
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| 263 | while ( container[minimum].parent >=0 ) minimum=container[minimum].parent; | 
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| 264 | int s=minimum; | 
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| 265 | int m=minimum; | 
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| 266 | do { | 
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| 267 | if ( comp(container[s].prio, container[minimum].prio) ) minimum=s; | 
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| 268 | s=container[s].right_neighbor; | 
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| 269 | } while ( s != m ); | 
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| 270 | } | 
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| 271 |  | 
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| 272 |  | 
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| 273 | void makeroot (int c) { | 
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| 274 | int s=c; | 
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| 275 | do { | 
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| 276 | container[s].parent=-1; | 
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| 277 | s=container[s].right_neighbor; | 
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| 278 | } while ( s != c ); | 
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| 279 | } | 
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| 280 |  | 
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| 281 |  | 
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| 282 | void cut (int a, int b) { | 
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| 283 | /* | 
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| 284 | *Replacing a from the children of b. | 
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| 285 | */ | 
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| 286 | --container[b].degree; | 
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| 287 |  | 
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| 288 | if ( container[b].degree !=0 ) { | 
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| 289 | int child=container[b].child; | 
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| 290 | if ( child==a ) | 
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| 291 | container[b].child=container[child].right_neighbor; | 
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| 292 | unlace(a); | 
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| 293 | } | 
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| 294 |  | 
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| 295 |  | 
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| 296 | /*Lacing a to the roots.*/ | 
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| 297 | int right=container[minimum].right_neighbor; | 
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| 298 | container[minimum].right_neighbor=a; | 
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| 299 | container[a].left_neighbor=minimum; | 
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| 300 | container[a].right_neighbor=right; | 
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| 301 | container[right].left_neighbor=a; | 
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| 302 |  | 
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| 303 | container[a].parent=-1; | 
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| 304 | container[a].marked=false; | 
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| 305 | } | 
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| 306 |  | 
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| 307 |  | 
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| 308 | void cascade (int a) | 
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| 309 | { | 
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| 310 | if ( container[a].parent!=-1 ) { | 
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| 311 | int p=container[a].parent; | 
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| 312 |  | 
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| 313 | if ( container[a].marked==false ) container[a].marked=true; | 
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| 314 | else { | 
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| 315 | cut(a,p); | 
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| 316 | cascade(p); | 
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| 317 | } | 
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| 318 | } | 
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| 319 | } | 
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| 320 |  | 
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| 321 |  | 
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| 322 | void fuse (int a, int b) { | 
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| 323 | unlace(b); | 
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| 324 |  | 
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| 325 | /*Lacing b under a.*/ | 
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| 326 | container[b].parent=a; | 
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| 327 |  | 
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| 328 | if (container[a].degree==0) { | 
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| 329 | container[b].left_neighbor=b; | 
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| 330 | container[b].right_neighbor=b; | 
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| 331 | container[a].child=b; | 
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| 332 | } else { | 
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| 333 | int child=container[a].child; | 
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| 334 | int last_child=container[child].left_neighbor; | 
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| 335 | container[child].left_neighbor=b; | 
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| 336 | container[b].right_neighbor=child; | 
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| 337 | container[last_child].right_neighbor=b; | 
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| 338 | container[b].left_neighbor=last_child; | 
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| 339 | } | 
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| 340 |  | 
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| 341 | ++container[a].degree; | 
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| 342 |  | 
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| 343 | container[b].marked=false; | 
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| 344 | } | 
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| 345 |  | 
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| 346 |  | 
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| 347 | /* | 
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| 348 | *It is invoked only if a has siblings. | 
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| 349 | */ | 
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| 350 | void unlace (int a) { | 
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| 351 | int leftn=container[a].left_neighbor; | 
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| 352 | int rightn=container[a].right_neighbor; | 
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| 353 | container[leftn].right_neighbor=rightn; | 
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| 354 | container[rightn].left_neighbor=leftn; | 
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| 355 | } | 
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| 356 |  | 
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| 357 |  | 
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| 358 | class store { | 
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| 359 | friend class FibHeap; | 
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| 360 |  | 
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| 361 | Item name; | 
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| 362 | int parent; | 
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| 363 | int left_neighbor; | 
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| 364 | int right_neighbor; | 
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| 365 | int child; | 
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| 366 | int degree; | 
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| 367 | bool marked; | 
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| 368 | bool in; | 
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| 369 | PrioType prio; | 
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| 370 |  | 
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| 371 | store() : parent(-1), child(-1), degree(), marked(false), in(true) {} | 
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| 372 | }; | 
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| 373 |  | 
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| 374 | }; | 
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| 375 |  | 
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| 376 | } //namespace hugo | 
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| 377 | #endif | 
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