| [534] | 1 | // -*- c++ -*- | 
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|  | 2 | #include <vector> | 
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|  | 3 | #include <cstdlib> | 
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|  | 4 |  | 
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| [605] | 5 | // ///\ingroup gwrappers | 
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|  | 6 | ///\file | 
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|  | 7 | ///\brief Graph generator functions. | 
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|  | 8 | /// | 
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|  | 9 | ///This file contains several graph generator functions. | 
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|  | 10 | /// | 
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|  | 11 | // ///\author Marton Makai | 
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|  | 12 |  | 
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| [921] | 13 | namespace lemon { | 
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| [534] | 14 |  | 
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|  | 15 |  | 
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|  | 16 | /** | 
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|  | 17 | * Inicializalja a veletlenszamgeneratort. | 
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|  | 18 | * Figyelem, ez nem jo igazi random szamokhoz, | 
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|  | 19 | * erre ne bizzad a titkaidat! | 
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|  | 20 | */ | 
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|  | 21 | void random_init() | 
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|  | 22 | { | 
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|  | 23 | unsigned int seed = getpid(); | 
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|  | 24 | seed |= seed << 15; | 
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|  | 25 | seed ^= time(0); | 
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|  | 26 |  | 
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|  | 27 | srand(seed); | 
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|  | 28 | } | 
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|  | 29 |  | 
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|  | 30 |  | 
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|  | 31 | /** | 
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|  | 32 | * Egy veletlen int-et ad vissza 0 es m-1 kozott. | 
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|  | 33 | */ | 
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|  | 34 | int random(int m) | 
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|  | 35 | { | 
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|  | 36 | return int( double(m) * rand() / (RAND_MAX + 1.0) ); | 
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|  | 37 | } | 
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|  | 38 |  | 
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|  | 39 |  | 
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| [558] | 40 | /// Generates a random graph with n nodes and m edges. | 
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|  | 41 | /// Before generating the random graph, \c g.clear() is called. | 
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| [534] | 42 | template<typename Graph> | 
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| [558] | 43 | void randomGraph(Graph& g, int n, int m) { | 
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| [534] | 44 | g.clear(); | 
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| [558] | 45 | std::vector<typename Graph::Node> nodes; | 
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| [534] | 46 | for (int i=0; i<n; ++i) | 
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|  | 47 | nodes.push_back(g.addNode()); | 
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|  | 48 | for (int i=0; i<m; ++i) | 
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|  | 49 | g.addEdge(nodes[random(n)], nodes[random(n)]); | 
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|  | 50 | } | 
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|  | 51 |  | 
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| [558] | 52 | /// Generates a random bipartite graph with a and b nodes | 
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|  | 53 | /// in the color classes and m edges. | 
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|  | 54 | /// According to the bipartite graph concept, the resulting | 
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|  | 55 | /// graph is directed from the first class to the second one. | 
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|  | 56 | /// Before generating the random graph, \c g.clear() is called. | 
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|  | 57 | template<typename Graph> | 
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|  | 58 | void randomBipartiteGraph(Graph& g, int a, int b, int m) { | 
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|  | 59 | g.clear(); | 
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|  | 60 | std::vector<typename Graph::Node> s_nodes; | 
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|  | 61 | std::vector<typename Graph::Node> t_nodes; | 
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|  | 62 | for (int i=0; i<a; ++i) | 
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|  | 63 | ///\bug g.addNode(g.S_CLASS) would be better. | 
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|  | 64 | s_nodes.push_back(g.addNode(false)); | 
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|  | 65 | for (int i=0; i<b; ++i) | 
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|  | 66 | ///\bug g.addNode(g.T_CLASS) would be better. | 
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|  | 67 | t_nodes.push_back(g.addNode(true)); | 
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|  | 68 | for (int i=0; i<m; ++i) | 
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|  | 69 | g.addEdge(s_nodes[random(a)], t_nodes[random(b)]); | 
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|  | 70 | } | 
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|  | 71 |  | 
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| [593] | 72 | /// Generates a complete graph in the undirected sense | 
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| [598] | 73 | /// with n nodes. | 
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| [593] | 74 | /// Before generating the random graph, \c g.clear() is called. | 
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|  | 75 | template<typename Graph> | 
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|  | 76 | void completeGraph(Graph& g, int n) { | 
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|  | 77 | g.clear(); | 
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|  | 78 | std::vector<typename Graph::Node> nodes; | 
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|  | 79 | for (int i=0; i<n; ++i) | 
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|  | 80 | nodes.push_back(g.addNode()); | 
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|  | 81 | for (int i=0; i<n; ++i) | 
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|  | 82 | for (int j=i+1; j<n; ++j) | 
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|  | 83 | g.addEdge(nodes[i], nodes[j]); | 
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|  | 84 | } | 
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| [598] | 85 |  | 
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|  | 86 | /// Generates a complete bidirected graph on n nodes. | 
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|  | 87 | /// Before generating the random graph, \c g.clear() is called. | 
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|  | 88 | template<typename Graph> | 
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|  | 89 | void completeBidirectedGraph(Graph& g, int n) { | 
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|  | 90 | g.clear(); | 
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|  | 91 | std::vector<typename Graph::Node> nodes; | 
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|  | 92 | for (int i=0; i<n; ++i) | 
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|  | 93 | nodes.push_back(g.addNode()); | 
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|  | 94 | for (int i=0; i<n; ++i) | 
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|  | 95 | for (int j=i+1; j<n; ++j) { | 
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|  | 96 | g.addEdge(nodes[i], nodes[j]); | 
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|  | 97 | g.addEdge(nodes[j], nodes[i]); | 
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|  | 98 | } | 
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|  | 99 | } | 
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|  | 100 |  | 
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|  | 101 | /// Generates a complete bipartite graph with a and b nodes | 
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|  | 102 | /// in the color classes. | 
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|  | 103 | /// Before generating the random graph, \c g.clear() is called. | 
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|  | 104 | template<typename Graph> | 
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|  | 105 | void completeBipartiteGraph(Graph& g, int a, int b) { | 
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|  | 106 | g.clear(); | 
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|  | 107 | std::vector<typename Graph::Node> s_nodes; | 
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|  | 108 | std::vector<typename Graph::Node> t_nodes; | 
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|  | 109 | for (int i=0; i<a; ++i) | 
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|  | 110 | ///\bug g.addNode(g.S_CLASS) would be better. | 
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|  | 111 | s_nodes.push_back(g.addNode(false)); | 
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|  | 112 | for (int i=0; i<b; ++i) | 
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|  | 113 | ///\bug g.addNode(g.T_CLASS) would be better. | 
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|  | 114 | t_nodes.push_back(g.addNode(true)); | 
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|  | 115 | for (int i=0; i<a; ++i) | 
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|  | 116 | for (int j=0; j<b; ++j) | 
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|  | 117 | g.addEdge(s_nodes[i], t_nodes[j]); | 
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|  | 118 | } | 
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| [593] | 119 |  | 
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| [921] | 120 | } //namespace lemon | 
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