| 1 | // -*- C++ -*- |
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| 2 | /* |
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| 3 | *template <Graph, T, Heap=FibHeap, LengthMap=Graph::EdgeMap<T> > |
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| 4 | * |
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| 5 | *Constructor: |
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| 6 | * |
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| 7 | *Prim(Graph G, LengthMap weight) |
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| 8 | * |
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| 9 | * |
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| 10 | *Methods: |
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| 11 | * |
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| 12 | *void run() : Runs the Prim-algorithm from a random node |
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| 13 | * |
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| 14 | *void run(Node r) : Runs the Prim-algorithm from node s |
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| 15 | * |
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| 16 | *T weight() : After run(r) was run, it returns the minimum |
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| 17 | * weight of a spanning tree of the component of the root. |
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| 18 | * |
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| 19 | *Edge tree(Node v) : After run(r) was run, it returns the |
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| 20 | * first edge in the path from v to the root. Returns |
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| 21 | * INVALID if v=r or v is not reachable from the root. |
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| 22 | * |
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| 23 | *bool conn() : After run(r) was run, it is true iff G is connected |
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| 24 | * |
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| 25 | *bool reached(Node v) : After run(r) was run, it is true |
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| 26 | * iff v is in the same component as the root |
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| 27 | * |
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| 28 | *Node root() : returns the root |
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| 29 | * |
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| 30 | */ |
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| 31 | |
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| 32 | #ifndef HUGO_PRIM_H |
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| 33 | #define HUGO_PRIM_H |
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| 34 | |
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| 35 | #include <fib_heap.h> |
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| 36 | #include <invalid.h> |
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| 37 | |
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| 38 | namespace hugo { |
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| 39 | |
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| 40 | template <typename Graph, typename T, |
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| 41 | typename Heap=FibHeap<typename Graph::Node, T, |
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| 42 | typename Graph::NodeMap<int> >, |
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| 43 | typename LengthMap=typename Graph::EdgeMap<T> > |
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| 44 | class Prim{ |
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| 45 | typedef typename Graph::Node Node; |
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| 46 | typedef typename Graph::NodeIt NodeIt; |
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| 47 | typedef typename Graph::Edge Edge; |
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| 48 | typedef typename Graph::OutEdgeIt OutEdgeIt; |
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| 49 | typedef typename Graph::InEdgeIt InEdgeIt; |
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| 50 | |
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| 51 | const Graph& G; |
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| 52 | const LengthMap& edge_weight; |
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| 53 | typename Graph::NodeMap<Edge> tree_edge; |
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| 54 | typename Graph::NodeMap<T> min_weight; |
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| 55 | typename Graph::NodeMap<bool> reach; |
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| 56 | |
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| 57 | public : |
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| 58 | |
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| 59 | Prim(Graph& _G, LengthMap& _edge_weight) : |
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| 60 | G(_G), edge_weight(_edge_weight), |
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| 61 | tree_edge(_G,INVALID), min_weight(_G), reach(_G, false) { } |
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| 62 | |
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| 63 | |
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| 64 | void run() { |
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| 65 | NodeIt _r; |
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| 66 | G.first(_r); |
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| 67 | run(_r); |
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| 68 | } |
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| 69 | |
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| 70 | |
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| 71 | void run(Node r) { |
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| 72 | |
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| 73 | NodeIt u; |
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| 74 | for ( G.first(u) ; G.valid(u) ; G.next(u) ) { |
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| 75 | tree_edge.set(u,INVALID); |
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| 76 | min_weight.set(u,0); |
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| 77 | reach.set(u,false); |
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| 78 | } |
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| 79 | |
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| 80 | |
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| 81 | typename Graph::NodeMap<bool> scanned(G, false); |
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| 82 | typename Graph::NodeMap<int> heap_map(G,-1); |
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| 83 | |
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| 84 | Heap heap(heap_map); |
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| 85 | |
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| 86 | heap.push(r,0); |
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| 87 | reach.set(r, true); |
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| 88 | |
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| 89 | while ( !heap.empty() ) { |
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| 90 | |
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| 91 | Node v=heap.top(); |
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| 92 | min_weight.set(v, heap.get(v)); |
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| 93 | heap.pop(); |
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| 94 | scanned.set(v,true); |
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| 95 | |
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| 96 | OutEdgeIt e; |
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| 97 | for( G.first(e,v); G.valid(e); G.next(e)) { |
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| 98 | Node w=G.head(e); |
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| 99 | |
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| 100 | if ( !scanned[w] ) { |
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| 101 | if ( !reach[w] ) { |
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| 102 | reach.set(w,true); |
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| 103 | heap.push(w, edge_weight[e]); |
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| 104 | tree_edge.set(w,e); |
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| 105 | } else if ( edge_weight[e] < heap.get(w) ) { |
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| 106 | tree_edge.set(w,e); |
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| 107 | heap.decrease(w, edge_weight[e]); |
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| 108 | } |
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| 109 | } |
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| 110 | } |
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| 111 | |
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| 112 | InEdgeIt f; |
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| 113 | for( G.first(f,v); G.valid(f); G.next(f)) { |
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| 114 | Node w=G.tail(f); |
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| 115 | |
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| 116 | if ( !scanned[w] ) { |
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| 117 | if ( !reach[w] ) { |
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| 118 | reach.set(w,true); |
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| 119 | heap.push(w, edge_weight[f]); |
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| 120 | tree_edge.set(w,f); |
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| 121 | } else if ( edge_weight[f] < heap.get(w) ) { |
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| 122 | tree_edge.set(w,f); |
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| 123 | heap.decrease(w, edge_weight[f]); |
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| 124 | } |
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| 125 | } |
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| 126 | } |
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| 127 | } |
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| 128 | } |
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| 129 | |
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| 130 | |
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| 131 | T weight() { |
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| 132 | T w=0; |
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| 133 | NodeIt u; |
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| 134 | for ( G.first(u) ; G.valid(u) ; G.next(u) ) w+=min_weight[u]; |
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| 135 | return w; |
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| 136 | } |
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| 137 | |
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| 138 | |
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| 139 | Edge tree(Node v) { |
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| 140 | return tree_edge[v]; |
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| 141 | } |
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| 142 | |
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| 143 | |
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| 144 | bool conn() { |
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| 145 | bool c=true; |
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| 146 | NodeIt u; |
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| 147 | for ( G.first(u) ; G.valid(u) ; G.next(u) ) |
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| 148 | if ( !reached[u] ) { |
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| 149 | c=false; |
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| 150 | break; |
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| 151 | } |
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| 152 | return c; |
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| 153 | } |
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| 154 | |
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| 155 | |
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| 156 | bool reached(Node v) { |
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| 157 | return reached[v]; |
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| 158 | } |
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| 159 | |
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| 160 | |
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| 161 | Node root() { |
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| 162 | return r; |
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| 163 | } |
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| 164 | |
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| 165 | }; |
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| 166 | |
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| 167 | } |
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| 168 | |
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| 169 | #endif |
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| 170 | |
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| 171 | |
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