| 1 | // -*- c++ -*- // |
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| 2 | |
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| 3 | #ifndef HUGO_ITER_MAP |
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| 4 | #define HUGO_ITER_MAP |
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| 5 | |
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| 6 | #include <vector> |
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| 7 | #include <algorithm> |
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| 8 | // for uint8_t |
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| 9 | #include <stdint.h> |
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| 10 | // for memset |
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| 11 | #include <cstring> |
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| 12 | |
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| 13 | #include <hugo/invalid.h> |
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| 14 | |
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| 15 | namespace hugo { |
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| 16 | |
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| 17 | /// \brief A map with "small integers" as value set which can enumarate it |
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| 18 | /// value classes |
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| 19 | |
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| 20 | /// \todo Decide whether we need all the range checkings!!! |
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| 21 | |
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| 22 | /// \todo Implement dynamic map behaviour. Is it necessary? Yes it is. |
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| 23 | |
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| 24 | template<typename KeyIntMap, uint8_t N, typename Val = uint8_t> |
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| 25 | class IterableMap { |
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| 26 | public: |
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| 27 | |
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| 28 | typedef typename KeyIntMap::KeyType KeyType; |
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| 29 | typedef Val ValueType; |
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| 30 | |
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| 31 | typedef typename std::vector<KeyType>::const_iterator iterator; |
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| 32 | |
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| 33 | protected: |
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| 34 | KeyIntMap &base; |
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| 35 | std::vector<KeyType> data; |
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| 36 | size_t bounds[N]; |
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| 37 | Val def_val; |
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| 38 | |
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| 39 | Val find(size_t a) const { |
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| 40 | for(uint8_t n=0; n<N; ++n) { |
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| 41 | if(bounds[n] > a) |
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| 42 | return n; |
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| 43 | } |
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| 44 | return def_val; |
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| 45 | } |
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| 46 | |
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| 47 | void half_swap(size_t &a, size_t b) { |
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| 48 | if(a != b) { |
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| 49 | base.set(data[b],a); |
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| 50 | data[a] = data[b]; |
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| 51 | a = b; |
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| 52 | } |
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| 53 | } |
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| 54 | |
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| 55 | size_t move(size_t a, uint8_t m, uint8_t n) { |
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| 56 | if(m != n) { |
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| 57 | size_t orig_a = a; |
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| 58 | KeyType orig_key = data[a]; |
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| 59 | while(m > n) { |
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| 60 | --m; |
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| 61 | half_swap(a, bounds[m]++); |
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| 62 | } |
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| 63 | // FIXME: range check ide? |
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| 64 | while(m < n) { |
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| 65 | half_swap(a, --bounds[m]); |
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| 66 | ++m; |
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| 67 | } |
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| 68 | if(a != orig_a) { |
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| 69 | base.set(orig_key, a); |
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| 70 | data[a]=orig_key; |
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| 71 | } |
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| 72 | } |
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| 73 | return a; |
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| 74 | } |
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| 75 | |
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| 76 | public: |
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| 77 | |
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| 78 | IterableMap(KeyIntMap &_base, Val d = N+1) : base(_base), def_val(d) { |
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| 79 | memset(bounds, 0, sizeof(bounds)); |
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| 80 | // for(int i=0; i<N; ++i) { bounds[i]=0; } |
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| 81 | } |
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| 82 | |
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| 83 | Val operator[](const KeyType& k) const { |
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| 84 | return find(base[k]); |
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| 85 | } |
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| 86 | |
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| 87 | void set(const KeyType& k, Val n) { |
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| 88 | // FIXME: range check? |
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| 89 | size_t a = base[k]; |
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| 90 | if(a < bounds[N-1]) { |
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| 91 | move(a, find(a), n); |
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| 92 | } |
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| 93 | else { |
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| 94 | insert(k, n); |
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| 95 | } |
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| 96 | } |
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| 97 | |
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| 98 | void insert(const KeyType& k, Val n) { |
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| 99 | data.push_back(k); |
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| 100 | base.set(k, move(bounds[N-1]++, N-1, n)); |
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| 101 | } |
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| 102 | |
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| 103 | /// This func is not very usable, but necessary to implement |
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| 104 | /// dynamic map behaviour. |
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| 105 | void remove(const KeyType& k) { |
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| 106 | size_t a = base[k]; |
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| 107 | if(a < bounds[N-1]) { |
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| 108 | move(a, find(a), N); |
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| 109 | data.pop_back(); |
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| 110 | base.set(k, -1); |
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| 111 | } |
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| 112 | } |
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| 113 | |
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| 114 | iterator begin(Val n) const { |
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| 115 | return data.begin() + (n ? bounds[n-1] : 0); |
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| 116 | } |
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| 117 | |
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| 118 | iterator end(Val n) const { |
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| 119 | return data.begin() + bounds[n]; |
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| 120 | } |
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| 121 | |
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| 122 | size_t size(Val n) const { |
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| 123 | return bounds[n] - (n ? bounds[n-1] : 0); |
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| 124 | } |
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| 125 | |
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| 126 | size_t size() const { |
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| 127 | // assert(bounds[N-1] == data.size()); |
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| 128 | return bounds[N-1]; |
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| 129 | } |
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| 130 | |
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| 131 | |
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| 132 | /// For use as an iterator... |
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| 133 | KeyType& first(KeyType &k, Val n) { |
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| 134 | size_t i = (n ? bounds[n-1] : 0); |
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| 135 | if( i < bounds[n] ) { |
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| 136 | k = data[i]; |
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| 137 | } |
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| 138 | else { |
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| 139 | k = INVALID; |
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| 140 | } |
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| 141 | return k; |
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| 142 | } |
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| 143 | |
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| 144 | /// For use as an iterator... |
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| 145 | KeyType& next(KeyType &k) { |
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| 146 | size_t i = base[k]; |
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| 147 | uint8_t n = find(i); |
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| 148 | ++i; |
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| 149 | if( i < bounds[n] ) { |
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| 150 | k = data[i]; |
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| 151 | } |
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| 152 | else { |
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| 153 | k = INVALID; |
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| 154 | } |
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| 155 | return k; |
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| 156 | } |
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| 157 | |
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| 158 | }; |
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| 159 | |
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| 160 | |
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| 161 | |
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| 162 | |
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| 163 | template<typename KeyIntMap> |
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| 164 | class IterableBoolMap : public IterableMap<KeyIntMap, 2, bool> { |
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| 165 | typedef IterableMap<KeyIntMap, 2, bool> Parent; |
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| 166 | |
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| 167 | public: |
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| 168 | IterableBoolMap(KeyIntMap &_base, bool d = false) : Parent(_base, d) {} |
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| 169 | }; |
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| 170 | |
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| 171 | } |
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| 172 | #endif |
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