| [225] | 1 | // -*- c++ -*- // | 
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 | 2 |  | 
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| [686] | 3 | /** | 
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 | 4 | @defgroup paths Path Structures | 
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 | 5 | @ingroup datas | 
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 | 6 | \brief Path structures implemented in Hugo. | 
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 | 7 |  | 
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 | 8 | Hugolib provides flexible data structures | 
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 | 9 | to work with paths. | 
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 | 10 |  | 
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 | 11 | All of them have the same interface, especially they can be built or extended | 
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 | 12 | using a standard Builder subclass. This make is easy to have e.g. the Dijkstra | 
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 | 13 | algorithm to store its result in any kind of path structure. | 
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 | 14 |  | 
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| [806] | 15 | \sa hugo::skeleton::Path | 
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 | 16 |  | 
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| [686] | 17 | */ | 
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 | 18 |  | 
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 | 19 | ///\ingroup paths | 
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| [434] | 20 | ///\file | 
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| [493] | 21 | ///\brief Classes for representing paths in graphs. | 
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| [225] | 22 |  | 
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 | 23 | #ifndef HUGO_PATH_H | 
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 | 24 | #define HUGO_PATH_H | 
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 | 25 |  | 
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 | 26 | #include <deque> | 
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| [369] | 27 | #include <vector> | 
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| [226] | 28 | #include <algorithm> | 
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| [225] | 29 |  | 
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| [607] | 30 | #include <hugo/invalid.h> | 
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 | 31 | #include <hugo/error.h> | 
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| [493] | 32 | #include <debug.h> | 
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| [225] | 33 |  | 
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 | 34 | namespace hugo { | 
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 | 35 |  | 
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| [686] | 36 |   /// \addtogroup paths | 
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| [434] | 37 |   /// @{ | 
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 | 38 |  | 
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 | 39 |  | 
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| [806] | 40 |   //! \brief A structure for representing directed paths in a graph. | 
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| [493] | 41 |   //! | 
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| [619] | 42 |   //! A structure for representing directed path in a graph. | 
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| [493] | 43 |   //! \param Graph The graph type in which the path is. | 
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 | 44 |   //! \param DM DebugMode, defaults to DefaultDebugMode. | 
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 | 45 |   //!  | 
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 | 46 |   //! In a sense, the path can be treated as a graph, for is has \c NodeIt | 
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 | 47 |   //! and \c EdgeIt with the same usage. These types converts to the \c Node | 
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 | 48 |   //! and \c Edge of the original graph. | 
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 | 49 |   //! | 
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 | 50 |   //! \todo Thoroughfully check all the range and consistency tests. | 
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 | 51 |   template<typename Graph, typename DM = DefaultDebugMode> | 
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| [369] | 52 |   class DirPath { | 
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 | 53 |   public: | 
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| [686] | 54 |     /// Edge type of the underlying graph. | 
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 | 55 |     typedef typename Graph::Edge GraphEdge;  | 
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 | 56 |     /// Node type of the underlying graph. | 
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| [369] | 57 |     typedef typename Graph::Node GraphNode; | 
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 | 58 |     class NodeIt; | 
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 | 59 |     class EdgeIt; | 
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 | 60 |  | 
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 | 61 |   protected: | 
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 | 62 |     const Graph *gr; | 
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 | 63 |     typedef std::vector<GraphEdge> Container; | 
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 | 64 |     Container edges; | 
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 | 65 |  | 
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 | 66 |   public: | 
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 | 67 |  | 
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| [434] | 68 |     /// \param _G The graph in which the path is. | 
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 | 69 |     /// | 
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| [369] | 70 |     DirPath(const Graph &_G) : gr(&_G) {} | 
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 | 71 |  | 
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| [493] | 72 |     /// \brief Subpath constructor. | 
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 | 73 |     /// | 
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| [369] | 74 |     /// Subpath defined by two nodes. | 
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| [434] | 75 |     /// \warning It is an error if the two edges are not in order! | 
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| [619] | 76 |     DirPath(const DirPath &P, const NodeIt &a, const NodeIt &b) { | 
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 | 77 |       if( DM::range_check && (!a.valid() || !b.valid) ) { | 
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 | 78 |         // FIXME: this check should be more elaborate... | 
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 | 79 |         fault("DirPath, subpath ctor: invalid bounding nodes"); | 
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 | 80 |       } | 
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 | 81 |       gr = P.gr; | 
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 | 82 |       edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); | 
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 | 83 |     } | 
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 | 84 |  | 
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| [493] | 85 |     /// \brief Subpath constructor. | 
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 | 86 |     /// | 
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| [369] | 87 |     /// Subpath defined by two edges. Contains edges in [a,b) | 
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| [434] | 88 |     /// \warning It is an error if the two edges are not in order! | 
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| [619] | 89 |     DirPath(const DirPath &P, const EdgeIt &a, const EdgeIt &b) { | 
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 | 90 |       if( DM::range_check && (!a.valid() || !b.valid) ) { | 
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 | 91 |         // FIXME: this check should be more elaborate... | 
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 | 92 |         fault("DirPath, subpath ctor: invalid bounding nodes"); | 
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 | 93 |       } | 
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 | 94 |       gr = P.gr; | 
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 | 95 |       edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); | 
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 | 96 |     } | 
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| [369] | 97 |  | 
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| [493] | 98 |     /// Length of the path. | 
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| [369] | 99 |     size_t length() const { return edges.size(); } | 
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| [493] | 100 |     /// Returns whether the path is empty. | 
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| [369] | 101 |     bool empty() const { return edges.empty(); } | 
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| [493] | 102 |  | 
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 | 103 |     /// Resets the path to an empty path. | 
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 | 104 |     void clear() { edges.clear(); } | 
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 | 105 |  | 
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 | 106 |     /// \brief Starting point of the path. | 
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 | 107 |     /// | 
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 | 108 |     /// Starting point of the path. | 
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 | 109 |     /// Returns INVALID if the path is empty. | 
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| [369] | 110 |     GraphNode from() const { | 
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 | 111 |       return empty() ? INVALID : gr->tail(edges[0]); | 
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 | 112 |     } | 
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| [493] | 113 |     /// \brief End point of the path. | 
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 | 114 |     /// | 
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 | 115 |     /// End point of the path. | 
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 | 116 |     /// Returns INVALID if the path is empty. | 
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| [369] | 117 |     GraphNode to() const { | 
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 | 118 |       return empty() ? INVALID : gr->head(edges[length()-1]); | 
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 | 119 |     } | 
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 | 120 |  | 
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| [493] | 121 |     /// \brief Initializes node or edge iterator to point to the first | 
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 | 122 |     /// node or edge. | 
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 | 123 |     /// | 
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 | 124 |     /// \sa nth | 
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| [369] | 125 |     template<typename It> | 
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 | 126 |     It& first(It &i) const { return i=It(*this); } | 
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 | 127 |  | 
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| [619] | 128 |     /// \brief Initializes node iterator to point to the node of a given index. | 
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 | 129 |     NodeIt& nth(NodeIt &i, int n) const { | 
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| [493] | 130 |       if( DM::range_check && (n<0 || n>int(length())) ) | 
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 | 131 |         fault("DirPath::nth: index out of range"); | 
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| [619] | 132 |       return i=NodeIt(*this, n); | 
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 | 133 |     } | 
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 | 134 |  | 
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 | 135 |     /// \brief Initializes edge iterator to point to the edge of a given index. | 
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 | 136 |     EdgeIt& nth(EdgeIt &i, int n) const { | 
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 | 137 |       if( DM::range_check && (n<0 || n>=int(length())) ) | 
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 | 138 |         fault("DirPath::nth: index out of range"); | 
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 | 139 |       return i=EdgeIt(*this, n); | 
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| [493] | 140 |     } | 
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| [369] | 141 |  | 
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| [493] | 142 |     /// Checks validity of a node or edge iterator. | 
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| [369] | 143 |     template<typename It> | 
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| [619] | 144 |     static | 
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 | 145 |     bool valid(const It &i) { return i.valid(); } | 
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| [369] | 146 |  | 
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| [493] | 147 |     /// Steps the given node or edge iterator. | 
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| [369] | 148 |     template<typename It> | 
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| [619] | 149 |     static | 
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 | 150 |     It& next(It &e) { | 
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| [493] | 151 |       if( DM::range_check && !e.valid() ) | 
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 | 152 |         fault("DirPath::next() on invalid iterator"); | 
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 | 153 |       return ++e; | 
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 | 154 |     } | 
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| [369] | 155 |  | 
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| [493] | 156 |     /// \brief Returns node iterator pointing to the head node of the | 
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 | 157 |     /// given edge iterator. | 
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 | 158 |     NodeIt head(const EdgeIt& e) const { | 
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| [619] | 159 |       if( DM::range_check && !e.valid() ) | 
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 | 160 |         fault("DirPath::head() on invalid iterator"); | 
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| [493] | 161 |       return NodeIt(*this, e.idx+1); | 
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 | 162 |     } | 
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 | 163 |  | 
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 | 164 |     /// \brief Returns node iterator pointing to the tail node of the | 
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 | 165 |     /// given edge iterator. | 
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 | 166 |     NodeIt tail(const EdgeIt& e) const { | 
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| [619] | 167 |       if( DM::range_check && !e.valid() ) | 
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 | 168 |         fault("DirPath::tail() on invalid iterator"); | 
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| [493] | 169 |       return NodeIt(*this, e.idx); | 
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 | 170 |     } | 
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| [369] | 171 |  | 
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 | 172 |  | 
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| [686] | 173 |     /* Iterator classes */ | 
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 | 174 |  | 
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 | 175 |     /** | 
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 | 176 |      * \brief Iterator class to iterate on the edges of the paths | 
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 | 177 |      *  | 
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 | 178 |      * \ingroup paths | 
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 | 179 |      * This class is used to iterate on the edges of the paths | 
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 | 180 |      * | 
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 | 181 |      * Of course it converts to Graph::Edge | 
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 | 182 |      *  | 
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 | 183 |      * \todo Its interface differs from the standard edge iterator. | 
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 | 184 |      * Yes, it shouldn't. | 
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 | 185 |      */ | 
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| [369] | 186 |     class EdgeIt { | 
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 | 187 |       friend class DirPath; | 
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 | 188 |  | 
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 | 189 |       int idx; | 
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 | 190 |       const DirPath *p; | 
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 | 191 |     public: | 
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| [686] | 192 |       /// Default constructor | 
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| [369] | 193 |       EdgeIt() {} | 
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| [686] | 194 |       /// Invalid constructor | 
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| [369] | 195 |       EdgeIt(Invalid) : idx(-1), p(0) {} | 
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| [686] | 196 |       /// Constructor with starting point | 
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| [369] | 197 |       EdgeIt(const DirPath &_p, int _idx = 0) : | 
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 | 198 |         idx(_idx), p(&_p) { validate(); } | 
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 | 199 |  | 
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| [686] | 200 |       ///Validity check | 
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| [369] | 201 |       bool valid() const { return idx!=-1; } | 
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 | 202 |  | 
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| [686] | 203 |       ///Conversion to Graph::Edge | 
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| [369] | 204 |       operator GraphEdge () const { | 
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 | 205 |         return valid() ? p->edges[idx] : INVALID; | 
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 | 206 |       } | 
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| [686] | 207 |  | 
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 | 208 |       /// Next edge | 
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| [369] | 209 |       EdgeIt& operator++() { ++idx; validate(); return *this; } | 
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 | 210 |  | 
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| [686] | 211 |       /// Comparison operator | 
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| [369] | 212 |       bool operator==(const EdgeIt& e) const { return idx==e.idx; } | 
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| [686] | 213 |       /// Comparison operator | 
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| [369] | 214 |       bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } | 
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| [686] | 215 |       /// Comparison operator | 
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| [369] | 216 |       bool operator<(const EdgeIt& e) const { return idx<e.idx; } | 
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 | 217 |  | 
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 | 218 |     private: | 
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 | 219 |       // FIXME: comparison between signed and unsigned... | 
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 | 220 |       // Jo ez igy? Vagy esetleg legyen a length() int? | 
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 | 221 |       void validate() { if( size_t(idx) >= p->length() ) idx=-1; } | 
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 | 222 |     }; | 
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 | 223 |  | 
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| [686] | 224 |     /** | 
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 | 225 |      * \brief Iterator class to iterate on the nodes of the paths | 
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 | 226 |      *  | 
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 | 227 |      * \ingroup paths | 
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 | 228 |      * This class is used to iterate on the nodes of the paths | 
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 | 229 |      * | 
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 | 230 |      * Of course it converts to Graph::Node | 
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 | 231 |      *  | 
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 | 232 |      * \todo Its interface differs from the standard node iterator. | 
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 | 233 |      * Yes, it shouldn't. | 
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 | 234 |      */ | 
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| [369] | 235 |     class NodeIt { | 
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 | 236 |       friend class DirPath; | 
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 | 237 |  | 
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 | 238 |       int idx; | 
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 | 239 |       const DirPath *p; | 
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 | 240 |     public: | 
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| [686] | 241 |       /// Default constructor | 
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| [369] | 242 |       NodeIt() {} | 
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| [686] | 243 |       /// Invalid constructor | 
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| [369] | 244 |       NodeIt(Invalid) : idx(-1), p(0) {} | 
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| [686] | 245 |       /// Constructor with starting point | 
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| [369] | 246 |       NodeIt(const DirPath &_p, int _idx = 0) : | 
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 | 247 |         idx(_idx), p(&_p) { validate(); } | 
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 | 248 |  | 
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| [686] | 249 |       ///Validity check | 
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| [369] | 250 |       bool valid() const { return idx!=-1; } | 
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 | 251 |  | 
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| [686] | 252 |       ///Conversion to Graph::Node | 
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| [619] | 253 |       operator const GraphNode& () const { | 
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| [369] | 254 |         if(idx >= p->length()) | 
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 | 255 |           return p->to(); | 
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 | 256 |         else if(idx >= 0) | 
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 | 257 |           return p->gr->tail(p->edges[idx]); | 
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 | 258 |         else | 
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 | 259 |           return INVALID; | 
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 | 260 |       } | 
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| [686] | 261 |       /// Next node | 
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| [369] | 262 |       NodeIt& operator++() { ++idx; validate(); return *this; } | 
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 | 263 |  | 
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| [686] | 264 |       /// Comparison operator | 
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| [369] | 265 |       bool operator==(const NodeIt& e) const { return idx==e.idx; } | 
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| [686] | 266 |       /// Comparison operator | 
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| [369] | 267 |       bool operator!=(const NodeIt& e) const { return idx!=e.idx; } | 
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| [686] | 268 |       /// Comparison operator | 
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| [369] | 269 |       bool operator<(const NodeIt& e) const { return idx<e.idx; } | 
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 | 270 |  | 
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 | 271 |     private: | 
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 | 272 |       void validate() { if( size_t(idx) > p->length() ) idx=-1; } | 
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 | 273 |     }; | 
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 | 274 |  | 
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 | 275 |     friend class Builder;     | 
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| [434] | 276 |  | 
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| [493] | 277 |     /** | 
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 | 278 |      * \brief Class to build paths | 
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 | 279 |      *  | 
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| [686] | 280 |      * \ingroup paths | 
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| [493] | 281 |      * This class is used to fill a path with edges. | 
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 | 282 |      * | 
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 | 283 |      * You can push new edges to the front and to the back of the path in | 
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| [619] | 284 |      * arbitrary order then you should commit these changes to the graph. | 
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| [493] | 285 |      * | 
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 | 286 |      * Fundamentally, for most "Paths" (classes fulfilling the | 
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 | 287 |      * PathConcept) while the builder is active (after the first modifying | 
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 | 288 |      * operation and until the commit()) the original Path is in a | 
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| [683] | 289 |      * "transitional" state (operations on it have undefined result). But | 
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| [682] | 290 |      * in the case of DirPath the original path remains unchanged until the | 
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| [493] | 291 |      * commit. However we don't recomend that you use this feature. | 
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 | 292 |      */ | 
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| [369] | 293 |     class Builder { | 
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 | 294 |       DirPath &P; | 
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| [493] | 295 |       Container front, back; | 
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| [369] | 296 |  | 
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 | 297 |     public: | 
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| [493] | 298 |       ///\param _P the path you want to fill in. | 
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| [434] | 299 |       /// | 
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| [369] | 300 |       Builder(DirPath &_P) : P(_P) {} | 
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 | 301 |  | 
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| [619] | 302 |       /// Sets the starting node of the path. | 
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| [434] | 303 |        | 
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| [619] | 304 |       /// Sets the starting node of the path. Edge added to the path | 
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 | 305 |       /// afterwards have to be incident to this node. | 
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 | 306 |       /// It should be called iff the path is empty and before any call to | 
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 | 307 |       /// \ref pushFront() or \ref pushBack() | 
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| [803] | 308 |       void setStartNode(const GraphNode &) {} | 
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| [619] | 309 |  | 
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| [434] | 310 |       ///Push a new edge to the front of the path | 
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 | 311 |  | 
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 | 312 |       ///Push a new edge to the front of the path. | 
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| [803] | 313 |       ///\sa setStartNode | 
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| [493] | 314 |       void pushFront(const GraphEdge& e) { | 
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 | 315 |         if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) { | 
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 | 316 |           fault("DirPath::Builder::pushFront: nonincident edge"); | 
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| [369] | 317 |         } | 
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| [493] | 318 |         front.push_back(e); | 
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| [369] | 319 |       } | 
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| [493] | 320 |  | 
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| [434] | 321 |       ///Push a new edge to the back of the path | 
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 | 322 |  | 
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 | 323 |       ///Push a new edge to the back of the path. | 
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| [803] | 324 |       ///\sa setStartNode | 
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| [493] | 325 |       void pushBack(const GraphEdge& e) { | 
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 | 326 |         if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) { | 
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 | 327 |           fault("DirPath::Builder::pushBack: nonincident edge"); | 
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| [369] | 328 |         } | 
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| [493] | 329 |         back.push_back(e); | 
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| [369] | 330 |       } | 
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 | 331 |  | 
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| [434] | 332 |       ///Commit the changes to the path. | 
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| [369] | 333 |       void commit() { | 
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| [493] | 334 |         if( !(front.empty() && back.empty()) ) { | 
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 | 335 |           Container tmp; | 
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 | 336 |           tmp.reserve(front.size()+back.size()+P.length()); | 
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 | 337 |           tmp.insert(tmp.end(), front.rbegin(), front.rend()); | 
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 | 338 |           tmp.insert(tmp.end(), P.edges.begin(), P.edges.end()); | 
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 | 339 |           tmp.insert(tmp.end(), back.begin(), back.end()); | 
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 | 340 |           P.edges.swap(tmp); | 
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 | 341 |           front.clear(); | 
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 | 342 |           back.clear(); | 
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| [369] | 343 |         } | 
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 | 344 |       } | 
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 | 345 |  | 
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| [619] | 346 |       // FIXME: Hmm, pontosan hogy is kene ezt csinalni? | 
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 | 347 |       // Hogy kenyelmes egy ilyet hasznalni? | 
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| [686] | 348 |    | 
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| [803] | 349 |       ///Reserve storage for the builder in advance. | 
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| [686] | 350 |  | 
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 | 351 |       ///If you know an reasonable upper bound of the number of the edges | 
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 | 352 |       ///to add, using this function you can speed up the building. | 
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| [619] | 353 |       void reserve(size_t r) { | 
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 | 354 |         front.reserve(r); | 
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 | 355 |         back.reserve(r); | 
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 | 356 |       } | 
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| [434] | 357 |  | 
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| [619] | 358 |     private: | 
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 | 359 |       bool empty() { | 
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 | 360 |         return front.empty() && back.empty() && P.empty(); | 
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 | 361 |       } | 
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 | 362 |  | 
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 | 363 |       GraphNode from() const { | 
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 | 364 |         if( ! front.empty() ) | 
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 | 365 |           return P.gr->tail(front[front.size()-1]); | 
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 | 366 |         else if( ! P.empty() ) | 
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 | 367 |           return P.gr->tail(P.edges[0]); | 
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 | 368 |         else if( ! back.empty() ) | 
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 | 369 |           return P.gr->tail(back[0]); | 
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 | 370 |         else | 
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 | 371 |           return INVALID; | 
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 | 372 |       } | 
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 | 373 |       GraphNode to() const { | 
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 | 374 |         if( ! back.empty() ) | 
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 | 375 |           return P.gr->head(back[back.size()-1]); | 
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 | 376 |         else if( ! P.empty() ) | 
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 | 377 |           return P.gr->head(P.edges[P.length()-1]); | 
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 | 378 |         else if( ! front.empty() ) | 
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 | 379 |           return P.gr->head(front[0]); | 
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 | 380 |         else | 
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 | 381 |           return INVALID; | 
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 | 382 |       } | 
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 | 383 |  | 
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 | 384 |     }; | 
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 | 385 |  | 
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 | 386 |   }; | 
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 | 387 |  | 
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 | 388 |  | 
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 | 389 |  | 
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 | 390 |  | 
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 | 391 |  | 
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 | 392 |  | 
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 | 393 |  | 
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 | 394 |  | 
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 | 395 |  | 
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 | 396 |  | 
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 | 397 |   /**********************************************************************/ | 
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 | 398 |  | 
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 | 399 |  | 
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 | 400 |   //! \brief A structure for representing undirected path in a graph. | 
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 | 401 |   //! | 
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 | 402 |   //! A structure for representing undirected path in a graph. Ie. this is | 
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 | 403 |   //! a path in a \e directed graph but the edges should not be directed | 
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 | 404 |   //! forward. | 
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 | 405 |   //! | 
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 | 406 |   //! \param Graph The graph type in which the path is. | 
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 | 407 |   //! \param DM DebugMode, defaults to DefaultDebugMode. | 
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 | 408 |   //!  | 
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 | 409 |   //! In a sense, the path can be treated as a graph, for is has \c NodeIt | 
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 | 410 |   //! and \c EdgeIt with the same usage. These types converts to the \c Node | 
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 | 411 |   //! and \c Edge of the original graph. | 
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 | 412 |   //! | 
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 | 413 |   //! \todo Thoroughfully check all the range and consistency tests. | 
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 | 414 |   template<typename Graph, typename DM = DefaultDebugMode> | 
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 | 415 |   class UndirPath { | 
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 | 416 |   public: | 
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| [686] | 417 |     /// Edge type of the underlying graph. | 
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| [619] | 418 |     typedef typename Graph::Edge GraphEdge; | 
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| [686] | 419 |      /// Node type of the underlying graph. | 
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 | 420 |    typedef typename Graph::Node GraphNode; | 
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| [619] | 421 |     class NodeIt; | 
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 | 422 |     class EdgeIt; | 
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 | 423 |  | 
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 | 424 |   protected: | 
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 | 425 |     const Graph *gr; | 
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 | 426 |     typedef std::vector<GraphEdge> Container; | 
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 | 427 |     Container edges; | 
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 | 428 |  | 
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 | 429 |   public: | 
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 | 430 |  | 
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 | 431 |     /// \param _G The graph in which the path is. | 
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 | 432 |     /// | 
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 | 433 |     UndirPath(const Graph &_G) : gr(&_G) {} | 
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 | 434 |  | 
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 | 435 |     /// \brief Subpath constructor. | 
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 | 436 |     /// | 
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 | 437 |     /// Subpath defined by two nodes. | 
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 | 438 |     /// \warning It is an error if the two edges are not in order! | 
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 | 439 |     UndirPath(const UndirPath &P, const NodeIt &a, const NodeIt &b) { | 
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 | 440 |       if( DM::range_check && (!a.valid() || !b.valid) ) { | 
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 | 441 |         // FIXME: this check should be more elaborate... | 
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 | 442 |         fault("UndirPath, subpath ctor: invalid bounding nodes"); | 
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 | 443 |       } | 
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 | 444 |       gr = P.gr; | 
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 | 445 |       edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); | 
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 | 446 |     } | 
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 | 447 |  | 
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 | 448 |     /// \brief Subpath constructor. | 
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 | 449 |     /// | 
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 | 450 |     /// Subpath defined by two edges. Contains edges in [a,b) | 
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 | 451 |     /// \warning It is an error if the two edges are not in order! | 
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 | 452 |     UndirPath(const UndirPath &P, const EdgeIt &a, const EdgeIt &b) { | 
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 | 453 |       if( DM::range_check && (!a.valid() || !b.valid) ) { | 
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 | 454 |         // FIXME: this check should be more elaborate... | 
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 | 455 |         fault("UndirPath, subpath ctor: invalid bounding nodes"); | 
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 | 456 |       } | 
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 | 457 |       gr = P.gr; | 
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 | 458 |       edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); | 
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 | 459 |     } | 
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 | 460 |  | 
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 | 461 |     /// Length of the path. | 
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 | 462 |     size_t length() const { return edges.size(); } | 
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 | 463 |     /// Returns whether the path is empty. | 
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 | 464 |     bool empty() const { return edges.empty(); } | 
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 | 465 |  | 
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 | 466 |     /// Resets the path to an empty path. | 
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 | 467 |     void clear() { edges.clear(); } | 
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 | 468 |  | 
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 | 469 |     /// \brief Starting point of the path. | 
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 | 470 |     /// | 
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 | 471 |     /// Starting point of the path. | 
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 | 472 |     /// Returns INVALID if the path is empty. | 
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 | 473 |     GraphNode from() const { | 
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 | 474 |       return empty() ? INVALID : gr->tail(edges[0]); | 
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 | 475 |     } | 
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 | 476 |     /// \brief End point of the path. | 
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 | 477 |     /// | 
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 | 478 |     /// End point of the path. | 
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 | 479 |     /// Returns INVALID if the path is empty. | 
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 | 480 |     GraphNode to() const { | 
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 | 481 |       return empty() ? INVALID : gr->head(edges[length()-1]); | 
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 | 482 |     } | 
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 | 483 |  | 
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 | 484 |     /// \brief Initializes node or edge iterator to point to the first | 
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 | 485 |     /// node or edge. | 
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 | 486 |     /// | 
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 | 487 |     /// \sa nth | 
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 | 488 |     template<typename It> | 
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 | 489 |     It& first(It &i) const { return i=It(*this); } | 
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 | 490 |  | 
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 | 491 |     /// \brief Initializes node iterator to point to the node of a given index. | 
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 | 492 |     NodeIt& nth(NodeIt &i, int n) const { | 
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 | 493 |       if( DM::range_check && (n<0 || n>int(length())) ) | 
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 | 494 |         fault("UndirPath::nth: index out of range"); | 
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 | 495 |       return i=NodeIt(*this, n); | 
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 | 496 |     } | 
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 | 497 |  | 
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 | 498 |     /// \brief Initializes edge iterator to point to the edge of a given index. | 
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 | 499 |     EdgeIt& nth(EdgeIt &i, int n) const { | 
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 | 500 |       if( DM::range_check && (n<0 || n>=int(length())) ) | 
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 | 501 |         fault("UndirPath::nth: index out of range"); | 
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 | 502 |       return i=EdgeIt(*this, n); | 
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 | 503 |     } | 
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 | 504 |  | 
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 | 505 |     /// Checks validity of a node or edge iterator. | 
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 | 506 |     template<typename It> | 
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 | 507 |     static | 
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 | 508 |     bool valid(const It &i) { return i.valid(); } | 
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 | 509 |  | 
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 | 510 |     /// Steps the given node or edge iterator. | 
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 | 511 |     template<typename It> | 
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 | 512 |     static | 
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 | 513 |     It& next(It &e) { | 
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 | 514 |       if( DM::range_check && !e.valid() ) | 
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 | 515 |         fault("UndirPath::next() on invalid iterator"); | 
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 | 516 |       return ++e; | 
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 | 517 |     } | 
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 | 518 |  | 
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 | 519 |     /// \brief Returns node iterator pointing to the head node of the | 
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 | 520 |     /// given edge iterator. | 
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 | 521 |     NodeIt head(const EdgeIt& e) const { | 
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 | 522 |       if( DM::range_check && !e.valid() ) | 
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 | 523 |         fault("UndirPath::head() on invalid iterator"); | 
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 | 524 |       return NodeIt(*this, e.idx+1); | 
|---|
 | 525 |     } | 
|---|
 | 526 |  | 
|---|
 | 527 |     /// \brief Returns node iterator pointing to the tail node of the | 
|---|
 | 528 |     /// given edge iterator. | 
|---|
 | 529 |     NodeIt tail(const EdgeIt& e) const { | 
|---|
 | 530 |       if( DM::range_check && !e.valid() ) | 
|---|
 | 531 |         fault("UndirPath::tail() on invalid iterator"); | 
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 | 532 |       return NodeIt(*this, e.idx); | 
|---|
 | 533 |     } | 
|---|
 | 534 |  | 
|---|
 | 535 |  | 
|---|
| [686] | 536 |  | 
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 | 537 |     /** | 
|---|
 | 538 |      * \brief Iterator class to iterate on the edges of the paths | 
|---|
 | 539 |      *  | 
|---|
 | 540 |      * \ingroup paths | 
|---|
 | 541 |      * This class is used to iterate on the edges of the paths | 
|---|
 | 542 |      * | 
|---|
 | 543 |      * Of course it converts to Graph::Edge | 
|---|
 | 544 |      *  | 
|---|
 | 545 |      * \todo Its interface differs from the standard edge iterator. | 
|---|
 | 546 |      * Yes, it shouldn't. | 
|---|
 | 547 |      */ | 
|---|
| [619] | 548 |     class EdgeIt { | 
|---|
 | 549 |       friend class UndirPath; | 
|---|
 | 550 |  | 
|---|
 | 551 |       int idx; | 
|---|
 | 552 |       const UndirPath *p; | 
|---|
 | 553 |     public: | 
|---|
| [686] | 554 |       /// Default constructor | 
|---|
| [619] | 555 |       EdgeIt() {} | 
|---|
| [686] | 556 |       /// Invalid constructor | 
|---|
| [619] | 557 |       EdgeIt(Invalid) : idx(-1), p(0) {} | 
|---|
| [686] | 558 |       /// Constructor with starting point | 
|---|
| [619] | 559 |       EdgeIt(const UndirPath &_p, int _idx = 0) : | 
|---|
 | 560 |         idx(_idx), p(&_p) { validate(); } | 
|---|
 | 561 |  | 
|---|
| [686] | 562 |       ///Validity check | 
|---|
| [619] | 563 |       bool valid() const { return idx!=-1; } | 
|---|
 | 564 |  | 
|---|
| [686] | 565 |       ///Conversion to Graph::Edge | 
|---|
| [619] | 566 |       operator GraphEdge () const { | 
|---|
 | 567 |         return valid() ? p->edges[idx] : INVALID; | 
|---|
 | 568 |       } | 
|---|
| [686] | 569 |       /// Next edge | 
|---|
 | 570 |      EdgeIt& operator++() { ++idx; validate(); return *this; } | 
|---|
| [619] | 571 |  | 
|---|
| [686] | 572 |       /// Comparison operator | 
|---|
| [619] | 573 |       bool operator==(const EdgeIt& e) const { return idx==e.idx; } | 
|---|
| [686] | 574 |       /// Comparison operator | 
|---|
| [619] | 575 |       bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } | 
|---|
| [686] | 576 |       /// Comparison operator | 
|---|
| [619] | 577 |       bool operator<(const EdgeIt& e) const { return idx<e.idx; } | 
|---|
 | 578 |  | 
|---|
 | 579 |     private: | 
|---|
 | 580 |       // FIXME: comparison between signed and unsigned... | 
|---|
 | 581 |       // Jo ez igy? Vagy esetleg legyen a length() int? | 
|---|
 | 582 |       void validate() { if( size_t(idx) >= p->length() ) idx=-1; } | 
|---|
 | 583 |     }; | 
|---|
 | 584 |  | 
|---|
| [686] | 585 |     /** | 
|---|
 | 586 |      * \brief Iterator class to iterate on the nodes of the paths | 
|---|
 | 587 |      *  | 
|---|
 | 588 |      * \ingroup paths | 
|---|
 | 589 |      * This class is used to iterate on the nodes of the paths | 
|---|
 | 590 |      * | 
|---|
 | 591 |      * Of course it converts to Graph::Node | 
|---|
 | 592 |      *  | 
|---|
 | 593 |      * \todo Its interface differs from the standard node iterator. | 
|---|
 | 594 |      * Yes, it shouldn't. | 
|---|
 | 595 |      */ | 
|---|
| [619] | 596 |     class NodeIt { | 
|---|
 | 597 |       friend class UndirPath; | 
|---|
 | 598 |  | 
|---|
 | 599 |       int idx; | 
|---|
 | 600 |       const UndirPath *p; | 
|---|
 | 601 |     public: | 
|---|
| [686] | 602 |       /// Default constructor | 
|---|
| [619] | 603 |       NodeIt() {} | 
|---|
| [686] | 604 |       /// Invalid constructor | 
|---|
| [619] | 605 |       NodeIt(Invalid) : idx(-1), p(0) {} | 
|---|
| [686] | 606 |       /// Constructor with starting point | 
|---|
| [619] | 607 |       NodeIt(const UndirPath &_p, int _idx = 0) : | 
|---|
 | 608 |         idx(_idx), p(&_p) { validate(); } | 
|---|
 | 609 |  | 
|---|
| [686] | 610 |       ///Validity check | 
|---|
| [619] | 611 |       bool valid() const { return idx!=-1; } | 
|---|
 | 612 |  | 
|---|
| [686] | 613 |       ///Conversion to Graph::Node | 
|---|
| [619] | 614 |       operator const GraphNode& () const { | 
|---|
 | 615 |         if(idx >= p->length()) | 
|---|
 | 616 |           return p->to(); | 
|---|
 | 617 |         else if(idx >= 0) | 
|---|
 | 618 |           return p->gr->tail(p->edges[idx]); | 
|---|
 | 619 |         else | 
|---|
 | 620 |           return INVALID; | 
|---|
 | 621 |       } | 
|---|
| [686] | 622 |       /// Next node | 
|---|
| [619] | 623 |       NodeIt& operator++() { ++idx; validate(); return *this; } | 
|---|
 | 624 |  | 
|---|
| [686] | 625 |       /// Comparison operator | 
|---|
| [619] | 626 |       bool operator==(const NodeIt& e) const { return idx==e.idx; } | 
|---|
| [686] | 627 |       /// Comparison operator | 
|---|
| [619] | 628 |       bool operator!=(const NodeIt& e) const { return idx!=e.idx; } | 
|---|
| [686] | 629 |        /// Comparison operator | 
|---|
 | 630 |      bool operator<(const NodeIt& e) const { return idx<e.idx; } | 
|---|
| [619] | 631 |  | 
|---|
 | 632 |     private: | 
|---|
 | 633 |       void validate() { if( size_t(idx) > p->length() ) idx=-1; } | 
|---|
 | 634 |     }; | 
|---|
 | 635 |  | 
|---|
 | 636 |     friend class Builder;     | 
|---|
 | 637 |  | 
|---|
 | 638 |     /** | 
|---|
 | 639 |      * \brief Class to build paths | 
|---|
 | 640 |      *  | 
|---|
| [686] | 641 |      * \ingroup paths | 
|---|
| [619] | 642 |      * This class is used to fill a path with edges. | 
|---|
 | 643 |      * | 
|---|
 | 644 |      * You can push new edges to the front and to the back of the path in | 
|---|
 | 645 |      * arbitrary order then you should commit these changes to the graph. | 
|---|
 | 646 |      * | 
|---|
 | 647 |      * Fundamentally, for most "Paths" (classes fulfilling the | 
|---|
 | 648 |      * PathConcept) while the builder is active (after the first modifying | 
|---|
 | 649 |      * operation and until the commit()) the original Path is in a | 
|---|
 | 650 |      * "transitional" state (operations ot it have undefined result). But | 
|---|
 | 651 |      * in the case of UndirPath the original path is unchanged until the | 
|---|
 | 652 |      * commit. However we don't recomend that you use this feature. | 
|---|
 | 653 |      */ | 
|---|
 | 654 |     class Builder { | 
|---|
 | 655 |       UndirPath &P; | 
|---|
 | 656 |       Container front, back; | 
|---|
 | 657 |  | 
|---|
 | 658 |     public: | 
|---|
 | 659 |       ///\param _P the path you want to fill in. | 
|---|
 | 660 |       /// | 
|---|
 | 661 |       Builder(UndirPath &_P) : P(_P) {} | 
|---|
 | 662 |  | 
|---|
 | 663 |       /// Sets the starting node of the path. | 
|---|
 | 664 |        | 
|---|
 | 665 |       /// Sets the starting node of the path. Edge added to the path | 
|---|
 | 666 |       /// afterwards have to be incident to this node. | 
|---|
 | 667 |       /// It should be called iff the path is empty and before any call to | 
|---|
 | 668 |       /// \ref pushFront() or \ref pushBack() | 
|---|
| [803] | 669 |       void setStartNode(const GraphNode &) {} | 
|---|
| [619] | 670 |  | 
|---|
 | 671 |       ///Push a new edge to the front of the path | 
|---|
 | 672 |  | 
|---|
 | 673 |       ///Push a new edge to the front of the path. | 
|---|
| [803] | 674 |       ///\sa setStartNode | 
|---|
| [619] | 675 |       void pushFront(const GraphEdge& e) { | 
|---|
 | 676 |         if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) { | 
|---|
 | 677 |           fault("UndirPath::Builder::pushFront: nonincident edge"); | 
|---|
 | 678 |         } | 
|---|
 | 679 |         front.push_back(e); | 
|---|
 | 680 |       } | 
|---|
 | 681 |  | 
|---|
 | 682 |       ///Push a new edge to the back of the path | 
|---|
 | 683 |  | 
|---|
 | 684 |       ///Push a new edge to the back of the path. | 
|---|
| [803] | 685 |       ///\sa setStartNode | 
|---|
| [619] | 686 |       void pushBack(const GraphEdge& e) { | 
|---|
 | 687 |         if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) { | 
|---|
 | 688 |           fault("UndirPath::Builder::pushBack: nonincident edge"); | 
|---|
 | 689 |         } | 
|---|
 | 690 |         back.push_back(e); | 
|---|
 | 691 |       } | 
|---|
 | 692 |  | 
|---|
 | 693 |       ///Commit the changes to the path. | 
|---|
 | 694 |       void commit() { | 
|---|
 | 695 |         if( !(front.empty() && back.empty()) ) { | 
|---|
 | 696 |           Container tmp; | 
|---|
 | 697 |           tmp.reserve(front.size()+back.size()+P.length()); | 
|---|
 | 698 |           tmp.insert(tmp.end(), front.rbegin(), front.rend()); | 
|---|
 | 699 |           tmp.insert(tmp.end(), P.edges.begin(), P.edges.end()); | 
|---|
 | 700 |           tmp.insert(tmp.end(), back.begin(), back.end()); | 
|---|
 | 701 |           P.edges.swap(tmp); | 
|---|
 | 702 |           front.clear(); | 
|---|
 | 703 |           back.clear(); | 
|---|
 | 704 |         } | 
|---|
 | 705 |       } | 
|---|
| [369] | 706 |  | 
|---|
 | 707 |       // FIXME: Hmm, pontosan hogy is kene ezt csinalni? | 
|---|
 | 708 |       // Hogy kenyelmes egy ilyet hasznalni? | 
|---|
| [686] | 709 |  | 
|---|
| [803] | 710 |       ///Reserve storage for the builder in advance. | 
|---|
| [686] | 711 |  | 
|---|
 | 712 |       ///If you know an reasonable upper bound of the number of the edges | 
|---|
 | 713 |       ///to add, using this function you can speed up the building. | 
|---|
 | 714 |        void reserve(size_t r) { | 
|---|
| [493] | 715 |         front.reserve(r); | 
|---|
 | 716 |         back.reserve(r); | 
|---|
| [369] | 717 |       } | 
|---|
 | 718 |  | 
|---|
 | 719 |     private: | 
|---|
| [493] | 720 |       bool empty() { | 
|---|
 | 721 |         return front.empty() && back.empty() && P.empty(); | 
|---|
 | 722 |       } | 
|---|
| [369] | 723 |  | 
|---|
 | 724 |       GraphNode from() const { | 
|---|
| [493] | 725 |         if( ! front.empty() ) | 
|---|
 | 726 |           return P.gr->tail(front[front.size()-1]); | 
|---|
| [369] | 727 |         else if( ! P.empty() ) | 
|---|
 | 728 |           return P.gr->tail(P.edges[0]); | 
|---|
| [493] | 729 |         else if( ! back.empty() ) | 
|---|
 | 730 |           return P.gr->tail(back[0]); | 
|---|
| [369] | 731 |         else | 
|---|
 | 732 |           return INVALID; | 
|---|
 | 733 |       } | 
|---|
 | 734 |       GraphNode to() const { | 
|---|
| [493] | 735 |         if( ! back.empty() ) | 
|---|
 | 736 |           return P.gr->head(back[back.size()-1]); | 
|---|
 | 737 |         else if( ! P.empty() ) | 
|---|
| [369] | 738 |           return P.gr->head(P.edges[P.length()-1]); | 
|---|
| [493] | 739 |         else if( ! front.empty() ) | 
|---|
 | 740 |           return P.gr->head(front[0]); | 
|---|
| [369] | 741 |         else | 
|---|
 | 742 |           return INVALID; | 
|---|
 | 743 |       } | 
|---|
 | 744 |  | 
|---|
 | 745 |     }; | 
|---|
 | 746 |  | 
|---|
 | 747 |   }; | 
|---|
 | 748 |  | 
|---|
 | 749 |  | 
|---|
 | 750 |  | 
|---|
 | 751 |  | 
|---|
 | 752 |  | 
|---|
 | 753 |  | 
|---|
 | 754 |  | 
|---|
 | 755 |  | 
|---|
 | 756 |  | 
|---|
 | 757 |  | 
|---|
 | 758 |   /**********************************************************************/ | 
|---|
 | 759 |  | 
|---|
 | 760 |  | 
|---|
| [225] | 761 |   /* Ennek az allocatorosdinak sokkal jobban utana kene nezni a hasznalata | 
|---|
 | 762 |      elott. Eleg bonyinak nez ki, ahogyan azokat az STL-ben hasznaljak. */ | 
|---|
 | 763 |  | 
|---|
 | 764 |   template<typename Graph> | 
|---|
| [369] | 765 |   class DynamicPath { | 
|---|
| [225] | 766 |  | 
|---|
 | 767 |   public: | 
|---|
 | 768 |     typedef typename Graph::Edge GraphEdge; | 
|---|
 | 769 |     typedef typename Graph::Node GraphNode; | 
|---|
 | 770 |     class NodeIt; | 
|---|
 | 771 |     class EdgeIt; | 
|---|
 | 772 |  | 
|---|
 | 773 |   protected: | 
|---|
 | 774 |     Graph& G; | 
|---|
 | 775 |     // FIXME: ehelyett eleg lenne tarolni ket boolt: a ket szelso el | 
|---|
 | 776 |     // iranyitasat: | 
|---|
 | 777 |     GraphNode _first, _last; | 
|---|
 | 778 |     typedef std::deque<GraphEdge> Container; | 
|---|
 | 779 |     Container edges; | 
|---|
 | 780 |  | 
|---|
 | 781 |   public: | 
|---|
 | 782 |  | 
|---|
| [369] | 783 |     DynamicPath(Graph &_G) : G(_G), _first(INVALID), _last(INVALID) {} | 
|---|
| [225] | 784 |  | 
|---|
| [226] | 785 |     /// Subpath defined by two nodes. | 
|---|
 | 786 |     /// Nodes may be in reversed order, then | 
|---|
 | 787 |     /// we contstruct the reversed path. | 
|---|
| [369] | 788 |     DynamicPath(const DynamicPath &P, const NodeIt &a, const NodeIt &b); | 
|---|
| [226] | 789 |     /// Subpath defined by two edges. Contains edges in [a,b) | 
|---|
 | 790 |     /// It is an error if the two edges are not in order! | 
|---|
| [369] | 791 |     DynamicPath(const DynamicPath &P, const EdgeIt &a, const EdgeIt &b); | 
|---|
| [225] | 792 |      | 
|---|
 | 793 |     size_t length() const { return edges.size(); } | 
|---|
 | 794 |     GraphNode from() const { return _first; } | 
|---|
 | 795 |     GraphNode to() const { return _last; } | 
|---|
 | 796 |  | 
|---|
 | 797 |     NodeIt& first(NodeIt &n) const { return nth(n, 0); } | 
|---|
 | 798 |     EdgeIt& first(EdgeIt &e) const { return nth(e, 0); } | 
|---|
 | 799 |     template<typename It> | 
|---|
 | 800 |     It first() const {  | 
|---|
 | 801 |       It e; | 
|---|
 | 802 |       first(e); | 
|---|
 | 803 |       return e;  | 
|---|
 | 804 |     } | 
|---|
 | 805 |  | 
|---|
 | 806 |     NodeIt& nth(NodeIt &, size_t) const; | 
|---|
 | 807 |     EdgeIt& nth(EdgeIt &, size_t) const; | 
|---|
 | 808 |     template<typename It> | 
|---|
 | 809 |     It nth(size_t n) const {  | 
|---|
 | 810 |       It e; | 
|---|
 | 811 |       nth(e, n); | 
|---|
 | 812 |       return e;  | 
|---|
 | 813 |     } | 
|---|
 | 814 |  | 
|---|
 | 815 |     bool valid(const NodeIt &n) const { return n.idx <= length(); } | 
|---|
 | 816 |     bool valid(const EdgeIt &e) const { return e.it < edges.end(); } | 
|---|
 | 817 |  | 
|---|
 | 818 |     bool isForward(const EdgeIt &e) const { return e.forw; } | 
|---|
 | 819 |  | 
|---|
| [226] | 820 |     /// index of a node on the path. Returns length+2 for the invalid NodeIt | 
|---|
 | 821 |     int index(const NodeIt &n) const { return n.idx; } | 
|---|
 | 822 |     /// index of an edge on the path. Returns length+1 for the invalid EdgeIt | 
|---|
 | 823 |     int index(const EdgeIt &e) const { return e.it - edges.begin(); } | 
|---|
 | 824 |  | 
|---|
| [225] | 825 |     EdgeIt& next(EdgeIt &e) const; | 
|---|
 | 826 |     NodeIt& next(NodeIt &n) const; | 
|---|
 | 827 |     template <typename It> | 
|---|
 | 828 |     It getNext(It it) const { | 
|---|
 | 829 |       It tmp(it); return next(tmp); | 
|---|
 | 830 |     } | 
|---|
 | 831 |  | 
|---|
 | 832 |     // A path is constructed using the following four functions. | 
|---|
 | 833 |     // They return false if the requested operation is inconsistent | 
|---|
 | 834 |     // with the path constructed so far. | 
|---|
 | 835 |     // If your path has only one edge you MUST set either "from" or "to"! | 
|---|
 | 836 |     // So you probably SHOULD call it in any case to be safe (and check the | 
|---|
 | 837 |     // returned value to check if your path is consistent with your idea). | 
|---|
 | 838 |     bool pushFront(const GraphEdge &e); | 
|---|
 | 839 |     bool pushBack(const GraphEdge &e); | 
|---|
 | 840 |     bool setFrom(const GraphNode &n); | 
|---|
 | 841 |     bool setTo(const GraphNode &n); | 
|---|
 | 842 |  | 
|---|
 | 843 |     // WARNING: these two functions return the head/tail of an edge with | 
|---|
 | 844 |     // respect to the direction of the path! | 
|---|
 | 845 |     // So G.head(P.graphEdge(e)) == P.graphNode(P.head(e)) holds only if  | 
|---|
 | 846 |     // P.forward(e) is true (or the edge is a loop)! | 
|---|
 | 847 |     NodeIt head(const EdgeIt& e) const; | 
|---|
 | 848 |     NodeIt tail(const EdgeIt& e) const; | 
|---|
 | 849 |  | 
|---|
 | 850 |     // FIXME: ezeknek valami jobb nev kellene!!! | 
|---|
 | 851 |     GraphEdge graphEdge(const EdgeIt& e) const; | 
|---|
 | 852 |     GraphNode graphNode(const NodeIt& n) const; | 
|---|
 | 853 |  | 
|---|
 | 854 |  | 
|---|
 | 855 |     /*** Iterator classes ***/ | 
|---|
 | 856 |     class EdgeIt { | 
|---|
| [369] | 857 |       friend class DynamicPath; | 
|---|
| [225] | 858 |  | 
|---|
 | 859 |       typename Container::const_iterator it; | 
|---|
 | 860 |       bool forw; | 
|---|
 | 861 |     public: | 
|---|
 | 862 |       // FIXME: jarna neki ilyen is... | 
|---|
 | 863 |       // EdgeIt(Invalid); | 
|---|
 | 864 |  | 
|---|
 | 865 |       bool forward() const { return forw; } | 
|---|
 | 866 |  | 
|---|
 | 867 |       bool operator==(const EdgeIt& e) const { return it==e.it; } | 
|---|
 | 868 |       bool operator!=(const EdgeIt& e) const { return it!=e.it; } | 
|---|
 | 869 |       bool operator<(const EdgeIt& e) const { return it<e.it; } | 
|---|
 | 870 |     }; | 
|---|
 | 871 |  | 
|---|
 | 872 |     class NodeIt { | 
|---|
| [369] | 873 |       friend class DynamicPath; | 
|---|
| [225] | 874 |  | 
|---|
| [226] | 875 |       size_t idx; | 
|---|
| [225] | 876 |       bool tail;  // Is this node the tail of the edge with same idx? | 
|---|
 | 877 |  | 
|---|
 | 878 |     public: | 
|---|
 | 879 |       // FIXME: jarna neki ilyen is... | 
|---|
 | 880 |       // NodeIt(Invalid); | 
|---|
 | 881 |  | 
|---|
 | 882 |       bool operator==(const NodeIt& n) const { return idx==n.idx; } | 
|---|
 | 883 |       bool operator!=(const NodeIt& n) const { return idx!=n.idx; } | 
|---|
 | 884 |       bool operator<(const NodeIt& n) const { return idx<n.idx; } | 
|---|
 | 885 |     }; | 
|---|
 | 886 |  | 
|---|
 | 887 |   private: | 
|---|
 | 888 |     bool edgeIncident(const GraphEdge &e, const GraphNode &a, | 
|---|
 | 889 |                       GraphNode &b); | 
|---|
 | 890 |     bool connectTwoEdges(const GraphEdge &e, const GraphEdge &f); | 
|---|
 | 891 |   }; | 
|---|
 | 892 |  | 
|---|
 | 893 |   template<typename Gr> | 
|---|
| [369] | 894 |   typename DynamicPath<Gr>::EdgeIt& | 
|---|
 | 895 |   DynamicPath<Gr>::next(DynamicPath::EdgeIt &e) const { | 
|---|
| [225] | 896 |     if( e.it == edges.end() )  | 
|---|
 | 897 |       return e; | 
|---|
 | 898 |  | 
|---|
 | 899 |     GraphNode common_node = ( e.forw ? G.head(*e.it) : G.tail(*e.it) ); | 
|---|
 | 900 |     ++e.it; | 
|---|
 | 901 |  | 
|---|
 | 902 |     // Invalid edgeit is always forward :) | 
|---|
 | 903 |     if( e.it == edges.end() ) { | 
|---|
 | 904 |       e.forw = true; | 
|---|
 | 905 |       return e; | 
|---|
 | 906 |     } | 
|---|
 | 907 |  | 
|---|
 | 908 |     e.forw = ( G.tail(*e.it) == common_node ); | 
|---|
 | 909 |     return e; | 
|---|
 | 910 |   } | 
|---|
 | 911 |  | 
|---|
 | 912 |   template<typename Gr> | 
|---|
| [369] | 913 |   typename DynamicPath<Gr>::NodeIt& DynamicPath<Gr>::next(NodeIt &n) const { | 
|---|
| [225] | 914 |     if( n.idx >= length() ) { | 
|---|
 | 915 |       // FIXME: invalid | 
|---|
 | 916 |       n.idx = length()+1; | 
|---|
 | 917 |       return n; | 
|---|
 | 918 |     } | 
|---|
 | 919 |  | 
|---|
 | 920 |      | 
|---|
 | 921 |     GraphNode next_node = ( n.tail ? G.head(edges[n.idx]) : | 
|---|
 | 922 |                               G.tail(edges[n.idx]) ); | 
|---|
 | 923 |     ++n.idx; | 
|---|
 | 924 |     if( n.idx < length() ) { | 
|---|
 | 925 |       n.tail = ( next_node == G.tail(edges[n.idx]) ); | 
|---|
 | 926 |     } | 
|---|
 | 927 |     else { | 
|---|
 | 928 |       n.tail = true; | 
|---|
 | 929 |     } | 
|---|
 | 930 |  | 
|---|
 | 931 |     return n; | 
|---|
 | 932 |   } | 
|---|
 | 933 |  | 
|---|
 | 934 |   template<typename Gr> | 
|---|
| [369] | 935 |   bool DynamicPath<Gr>::edgeIncident(const GraphEdge &e, const GraphNode &a, | 
|---|
| [225] | 936 |                           GraphNode &b) { | 
|---|
 | 937 |     if( G.tail(e) == a ) { | 
|---|
 | 938 |       b=G.head(e); | 
|---|
 | 939 |       return true; | 
|---|
 | 940 |     } | 
|---|
 | 941 |     if( G.head(e) == a ) { | 
|---|
 | 942 |       b=G.tail(e); | 
|---|
 | 943 |       return true; | 
|---|
 | 944 |     } | 
|---|
 | 945 |     return false; | 
|---|
 | 946 |   } | 
|---|
 | 947 |  | 
|---|
 | 948 |   template<typename Gr> | 
|---|
| [369] | 949 |   bool DynamicPath<Gr>::connectTwoEdges(const GraphEdge &e, | 
|---|
| [225] | 950 |                              const GraphEdge &f) { | 
|---|
 | 951 |     if( edgeIncident(f, G.tail(e), _last) ) { | 
|---|
 | 952 |       _first = G.head(e); | 
|---|
 | 953 |       return true; | 
|---|
 | 954 |     } | 
|---|
 | 955 |     if( edgeIncident(f, G.head(e), _last) ) { | 
|---|
 | 956 |       _first = G.tail(e); | 
|---|
 | 957 |       return true; | 
|---|
 | 958 |     } | 
|---|
 | 959 |     return false; | 
|---|
 | 960 |   } | 
|---|
 | 961 |  | 
|---|
 | 962 |   template<typename Gr> | 
|---|
| [369] | 963 |   bool DynamicPath<Gr>::pushFront(const GraphEdge &e) { | 
|---|
| [225] | 964 |     if( G.valid(_first) ) { | 
|---|
 | 965 |         if( edgeIncident(e, _first, _first) ) { | 
|---|
 | 966 |           edges.push_front(e); | 
|---|
 | 967 |           return true; | 
|---|
 | 968 |         } | 
|---|
 | 969 |         else | 
|---|
 | 970 |           return false; | 
|---|
 | 971 |     } | 
|---|
 | 972 |     else if( length() < 1 || connectTwoEdges(e, edges[0]) ) { | 
|---|
 | 973 |       edges.push_front(e); | 
|---|
 | 974 |       return true; | 
|---|
 | 975 |     } | 
|---|
 | 976 |     else | 
|---|
 | 977 |       return false; | 
|---|
 | 978 |   } | 
|---|
 | 979 |  | 
|---|
 | 980 |   template<typename Gr> | 
|---|
| [369] | 981 |   bool DynamicPath<Gr>::pushBack(const GraphEdge &e) { | 
|---|
| [225] | 982 |     if( G.valid(_last) ) { | 
|---|
 | 983 |         if( edgeIncident(e, _last, _last) ) { | 
|---|
 | 984 |           edges.push_back(e); | 
|---|
 | 985 |           return true; | 
|---|
 | 986 |         } | 
|---|
 | 987 |         else | 
|---|
 | 988 |           return false; | 
|---|
 | 989 |     } | 
|---|
 | 990 |     else if( length() < 1 || connectTwoEdges(edges[0], e) ) { | 
|---|
 | 991 |       edges.push_back(e); | 
|---|
 | 992 |       return true; | 
|---|
 | 993 |     } | 
|---|
 | 994 |     else | 
|---|
 | 995 |       return false; | 
|---|
 | 996 |   } | 
|---|
 | 997 |  | 
|---|
 | 998 |  | 
|---|
 | 999 |   template<typename Gr> | 
|---|
| [369] | 1000 |   bool DynamicPath<Gr>::setFrom(const GraphNode &n) { | 
|---|
| [225] | 1001 |     if( G.valid(_first) ) { | 
|---|
 | 1002 |       return _first == n; | 
|---|
 | 1003 |     } | 
|---|
 | 1004 |     else { | 
|---|
 | 1005 |       if( length() > 0) { | 
|---|
 | 1006 |         if( edgeIncident(edges[0], n, _last) ) { | 
|---|
 | 1007 |           _first = n; | 
|---|
 | 1008 |           return true; | 
|---|
 | 1009 |         } | 
|---|
 | 1010 |         else return false; | 
|---|
 | 1011 |       } | 
|---|
 | 1012 |       else { | 
|---|
 | 1013 |         _first = _last = n; | 
|---|
 | 1014 |         return true; | 
|---|
 | 1015 |       } | 
|---|
 | 1016 |     } | 
|---|
 | 1017 |   } | 
|---|
 | 1018 |  | 
|---|
 | 1019 |   template<typename Gr> | 
|---|
| [369] | 1020 |   bool DynamicPath<Gr>::setTo(const GraphNode &n) { | 
|---|
| [225] | 1021 |     if( G.valid(_last) ) { | 
|---|
 | 1022 |       return _last == n; | 
|---|
 | 1023 |     } | 
|---|
 | 1024 |     else { | 
|---|
 | 1025 |       if( length() > 0) { | 
|---|
 | 1026 |         if( edgeIncident(edges[0], n, _first) ) { | 
|---|
 | 1027 |           _last = n; | 
|---|
 | 1028 |           return true; | 
|---|
 | 1029 |         } | 
|---|
 | 1030 |         else return false; | 
|---|
 | 1031 |       } | 
|---|
 | 1032 |       else { | 
|---|
 | 1033 |         _first = _last = n; | 
|---|
 | 1034 |         return true; | 
|---|
 | 1035 |       } | 
|---|
 | 1036 |     } | 
|---|
 | 1037 |   } | 
|---|
 | 1038 |  | 
|---|
 | 1039 |  | 
|---|
 | 1040 |   template<typename Gr> | 
|---|
| [369] | 1041 |   typename DynamicPath<Gr>::NodeIt | 
|---|
 | 1042 |   DynamicPath<Gr>::tail(const EdgeIt& e) const { | 
|---|
| [225] | 1043 |     NodeIt n; | 
|---|
 | 1044 |  | 
|---|
 | 1045 |     if( e.it == edges.end() ) { | 
|---|
 | 1046 |       // FIXME: invalid-> invalid | 
|---|
 | 1047 |       n.idx = length() + 1; | 
|---|
 | 1048 |       n.tail = true; | 
|---|
 | 1049 |       return n; | 
|---|
 | 1050 |     } | 
|---|
 | 1051 |  | 
|---|
 | 1052 |     n.idx = e.it-edges.begin(); | 
|---|
 | 1053 |     n.tail = e.forw; | 
|---|
| [226] | 1054 |     return n; | 
|---|
| [225] | 1055 |   } | 
|---|
 | 1056 |  | 
|---|
 | 1057 |   template<typename Gr> | 
|---|
| [369] | 1058 |   typename DynamicPath<Gr>::NodeIt | 
|---|
 | 1059 |   DynamicPath<Gr>::head(const EdgeIt& e) const { | 
|---|
| [225] | 1060 |     if( e.it == edges.end()-1 ) { | 
|---|
 | 1061 |       return _last; | 
|---|
 | 1062 |     } | 
|---|
 | 1063 |  | 
|---|
 | 1064 |     EdgeIt next_edge = e; | 
|---|
 | 1065 |     next(next_edge); | 
|---|
 | 1066 |     return tail(next_edge); | 
|---|
 | 1067 |   } | 
|---|
 | 1068 |        | 
|---|
 | 1069 |   template<typename Gr> | 
|---|
| [369] | 1070 |   typename DynamicPath<Gr>::GraphEdge | 
|---|
 | 1071 |   DynamicPath<Gr>::graphEdge(const EdgeIt& e) const { | 
|---|
| [225] | 1072 |     if( e.it != edges.end() ) { | 
|---|
 | 1073 |       return *e.it; | 
|---|
 | 1074 |     } | 
|---|
 | 1075 |     else { | 
|---|
 | 1076 |       return INVALID; | 
|---|
 | 1077 |     } | 
|---|
 | 1078 |   } | 
|---|
 | 1079 |    | 
|---|
 | 1080 |   template<typename Gr> | 
|---|
| [369] | 1081 |   typename DynamicPath<Gr>::GraphNode | 
|---|
 | 1082 |   DynamicPath<Gr>::graphNode(const NodeIt& n) const { | 
|---|
| [225] | 1083 |     if( n.idx < length() ) { | 
|---|
 | 1084 |       return n.tail ? G.tail(edges[n.idx]) : G.head(edges[n.idx]); | 
|---|
 | 1085 |     } | 
|---|
 | 1086 |     else if( n.idx == length() ) { | 
|---|
 | 1087 |       return _last; | 
|---|
 | 1088 |     } | 
|---|
 | 1089 |     else { | 
|---|
 | 1090 |       return INVALID; | 
|---|
 | 1091 |     } | 
|---|
 | 1092 |   } | 
|---|
 | 1093 |  | 
|---|
 | 1094 |   template<typename Gr> | 
|---|
| [369] | 1095 |   typename DynamicPath<Gr>::EdgeIt& | 
|---|
 | 1096 |   DynamicPath<Gr>::nth(EdgeIt &e, size_t k) const { | 
|---|
| [450] | 1097 |     if( k>=length() ) { | 
|---|
| [225] | 1098 |       // FIXME: invalid EdgeIt | 
|---|
 | 1099 |       e.it = edges.end(); | 
|---|
 | 1100 |       e.forw = true; | 
|---|
 | 1101 |       return e; | 
|---|
 | 1102 |     } | 
|---|
 | 1103 |  | 
|---|
 | 1104 |     e.it = edges.begin()+k; | 
|---|
 | 1105 |     if(k==0) { | 
|---|
 | 1106 |       e.forw = ( G.tail(*e.it) == _first ); | 
|---|
 | 1107 |     } | 
|---|
 | 1108 |     else { | 
|---|
 | 1109 |       e.forw = ( G.tail(*e.it) == G.tail(edges[k-1]) || | 
|---|
 | 1110 |                  G.tail(*e.it) == G.head(edges[k-1]) ); | 
|---|
 | 1111 |     } | 
|---|
 | 1112 |     return e; | 
|---|
 | 1113 |   } | 
|---|
 | 1114 |      | 
|---|
 | 1115 |   template<typename Gr> | 
|---|
| [369] | 1116 |   typename DynamicPath<Gr>::NodeIt& | 
|---|
 | 1117 |   DynamicPath<Gr>::nth(NodeIt &n, size_t k) const { | 
|---|
| [450] | 1118 |     if( k>length() ) { | 
|---|
| [225] | 1119 |       // FIXME: invalid NodeIt | 
|---|
 | 1120 |       n.idx = length()+1; | 
|---|
 | 1121 |       n.tail = true; | 
|---|
 | 1122 |       return n; | 
|---|
 | 1123 |     } | 
|---|
 | 1124 |     if( k==length() ) { | 
|---|
 | 1125 |       n.idx = length(); | 
|---|
 | 1126 |       n.tail = true; | 
|---|
 | 1127 |       return n; | 
|---|
 | 1128 |     } | 
|---|
 | 1129 |     n = tail(nth<EdgeIt>(k)); | 
|---|
 | 1130 |     return n; | 
|---|
 | 1131 |   } | 
|---|
 | 1132 |  | 
|---|
| [226] | 1133 |   // Reszut konstruktorok: | 
|---|
 | 1134 |  | 
|---|
 | 1135 |  | 
|---|
 | 1136 |   template<typename Gr> | 
|---|
| [369] | 1137 |   DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const EdgeIt &a, | 
|---|
 | 1138 |                                const EdgeIt &b) : | 
|---|
| [226] | 1139 |     G(P.G), edges(a.it, b.it)    // WARNING: if b.it < a.it this will blow up!  | 
|---|
 | 1140 |   { | 
|---|
 | 1141 |     if( G.valid(P._first) && a.it < P.edges.end() ) { | 
|---|
 | 1142 |       _first = ( a.forw ? G.tail(*a.it) : G.head(*a.it) ); | 
|---|
 | 1143 |       if( b.it < P.edges.end() ) { | 
|---|
 | 1144 |         _last = ( b.forw ? G.tail(*b.it) : G.head(*b.it) ); | 
|---|
 | 1145 |       } | 
|---|
 | 1146 |       else { | 
|---|
 | 1147 |         _last = P._last; | 
|---|
 | 1148 |       } | 
|---|
 | 1149 |     } | 
|---|
 | 1150 |   } | 
|---|
 | 1151 |  | 
|---|
 | 1152 |   template<typename Gr> | 
|---|
| [369] | 1153 |   DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const NodeIt &a, | 
|---|
 | 1154 |                                const NodeIt &b) : G(P.G) | 
|---|
| [226] | 1155 |   { | 
|---|
 | 1156 |     if( !P.valid(a) || !P.valid(b) ) | 
|---|
 | 1157 |       return; | 
|---|
 | 1158 |  | 
|---|
 | 1159 |     int ai = a.idx, bi = b.idx; | 
|---|
 | 1160 |     if( bi<ai ) | 
|---|
| [450] | 1161 |       std::swap(ai,bi); | 
|---|
| [226] | 1162 |      | 
|---|
 | 1163 |     edges.resize(bi-ai); | 
|---|
 | 1164 |     copy(P.edges.begin()+ai, P.edges.begin()+bi, edges.begin()); | 
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 | 1165 |  | 
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 | 1166 |     _first = P.graphNode(a); | 
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 | 1167 |     _last = P.graphNode(b); | 
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 | 1168 |   } | 
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 | 1169 |  | 
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| [434] | 1170 |   ///@} | 
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| [225] | 1171 |  | 
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 | 1172 | } // namespace hugo | 
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 | 1173 |  | 
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 | 1174 | #endif // HUGO_PATH_H | 
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