| [225] | 1 | // -*- c++ -*- // | 
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 | 2 |  | 
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| [493] | 3 | ///\ingroup datas | 
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| [434] | 4 | ///\file | 
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| [493] | 5 | ///\brief Classes for representing paths in graphs. | 
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| [225] | 6 |  | 
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 | 7 | #ifndef HUGO_PATH_H | 
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 | 8 | #define HUGO_PATH_H | 
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 | 9 |  | 
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 | 10 | #include <deque> | 
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| [369] | 11 | #include <vector> | 
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| [226] | 12 | #include <algorithm> | 
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| [225] | 13 |  | 
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| [607] | 14 | #include <hugo/invalid.h> | 
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 | 15 | #include <hugo/error.h> | 
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| [493] | 16 | #include <debug.h> | 
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| [225] | 17 |  | 
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 | 18 | namespace hugo { | 
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 | 19 |  | 
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| [434] | 20 |   /// \addtogroup datas | 
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 | 21 |   /// @{ | 
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 | 22 |  | 
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 | 23 |  | 
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| [493] | 24 |   //! \brief A structure for representing directed path in a graph. | 
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 | 25 |   //! | 
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| [619] | 26 |   //! A structure for representing directed path in a graph. | 
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| [493] | 27 |   //! \param Graph The graph type in which the path is. | 
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 | 28 |   //! \param DM DebugMode, defaults to DefaultDebugMode. | 
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 | 29 |   //!  | 
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 | 30 |   //! In a sense, the path can be treated as a graph, for is has \c NodeIt | 
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 | 31 |   //! and \c EdgeIt with the same usage. These types converts to the \c Node | 
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 | 32 |   //! and \c Edge of the original graph. | 
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 | 33 |   //! | 
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 | 34 |   //! \todo Thoroughfully check all the range and consistency tests. | 
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 | 35 |   template<typename Graph, typename DM = DefaultDebugMode> | 
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| [369] | 36 |   class DirPath { | 
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 | 37 |   public: | 
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 | 38 |     typedef typename Graph::Edge GraphEdge; | 
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 | 39 |     typedef typename Graph::Node GraphNode; | 
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 | 40 |     class NodeIt; | 
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 | 41 |     class EdgeIt; | 
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 | 42 |  | 
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 | 43 |   protected: | 
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 | 44 |     const Graph *gr; | 
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 | 45 |     typedef std::vector<GraphEdge> Container; | 
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 | 46 |     Container edges; | 
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 | 47 |  | 
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 | 48 |   public: | 
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 | 49 |  | 
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| [434] | 50 |     /// \param _G The graph in which the path is. | 
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 | 51 |     /// | 
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| [369] | 52 |     DirPath(const Graph &_G) : gr(&_G) {} | 
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 | 53 |  | 
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| [493] | 54 |     /// \brief Subpath constructor. | 
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 | 55 |     /// | 
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| [369] | 56 |     /// Subpath defined by two nodes. | 
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| [434] | 57 |     /// \warning It is an error if the two edges are not in order! | 
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| [619] | 58 |     DirPath(const DirPath &P, const NodeIt &a, const NodeIt &b) { | 
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 | 59 |       if( DM::range_check && (!a.valid() || !b.valid) ) { | 
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 | 60 |         // FIXME: this check should be more elaborate... | 
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 | 61 |         fault("DirPath, subpath ctor: invalid bounding nodes"); | 
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 | 62 |       } | 
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 | 63 |       gr = P.gr; | 
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 | 64 |       edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); | 
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 | 65 |     } | 
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 | 66 |  | 
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| [493] | 67 |     /// \brief Subpath constructor. | 
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 | 68 |     /// | 
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| [369] | 69 |     /// Subpath defined by two edges. Contains edges in [a,b) | 
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| [434] | 70 |     /// \warning It is an error if the two edges are not in order! | 
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| [619] | 71 |     DirPath(const DirPath &P, const EdgeIt &a, const EdgeIt &b) { | 
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 | 72 |       if( DM::range_check && (!a.valid() || !b.valid) ) { | 
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 | 73 |         // FIXME: this check should be more elaborate... | 
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 | 74 |         fault("DirPath, subpath ctor: invalid bounding nodes"); | 
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 | 75 |       } | 
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 | 76 |       gr = P.gr; | 
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 | 77 |       edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); | 
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 | 78 |     } | 
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| [369] | 79 |  | 
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| [493] | 80 |     /// Length of the path. | 
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| [369] | 81 |     size_t length() const { return edges.size(); } | 
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| [493] | 82 |     /// Returns whether the path is empty. | 
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| [369] | 83 |     bool empty() const { return edges.empty(); } | 
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| [493] | 84 |  | 
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 | 85 |     /// Resets the path to an empty path. | 
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 | 86 |     void clear() { edges.clear(); } | 
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 | 87 |  | 
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 | 88 |     /// \brief Starting point of the path. | 
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 | 89 |     /// | 
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 | 90 |     /// Starting point of the path. | 
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 | 91 |     /// Returns INVALID if the path is empty. | 
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| [369] | 92 |     GraphNode from() const { | 
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 | 93 |       return empty() ? INVALID : gr->tail(edges[0]); | 
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 | 94 |     } | 
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| [493] | 95 |     /// \brief End point of the path. | 
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 | 96 |     /// | 
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 | 97 |     /// End point of the path. | 
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 | 98 |     /// Returns INVALID if the path is empty. | 
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| [369] | 99 |     GraphNode to() const { | 
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 | 100 |       return empty() ? INVALID : gr->head(edges[length()-1]); | 
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 | 101 |     } | 
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 | 102 |  | 
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| [493] | 103 |     /// \brief Initializes node or edge iterator to point to the first | 
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 | 104 |     /// node or edge. | 
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 | 105 |     /// | 
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 | 106 |     /// \sa nth | 
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| [369] | 107 |     template<typename It> | 
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 | 108 |     It& first(It &i) const { return i=It(*this); } | 
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 | 109 |  | 
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| [619] | 110 |     /// \brief Initializes node iterator to point to the node of a given index. | 
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 | 111 |     NodeIt& nth(NodeIt &i, int n) const { | 
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| [493] | 112 |       if( DM::range_check && (n<0 || n>int(length())) ) | 
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 | 113 |         fault("DirPath::nth: index out of range"); | 
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| [619] | 114 |       return i=NodeIt(*this, n); | 
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 | 115 |     } | 
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 | 116 |  | 
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 | 117 |     /// \brief Initializes edge iterator to point to the edge of a given index. | 
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 | 118 |     EdgeIt& nth(EdgeIt &i, int n) const { | 
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 | 119 |       if( DM::range_check && (n<0 || n>=int(length())) ) | 
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 | 120 |         fault("DirPath::nth: index out of range"); | 
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 | 121 |       return i=EdgeIt(*this, n); | 
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| [493] | 122 |     } | 
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| [369] | 123 |  | 
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| [493] | 124 |     /// Checks validity of a node or edge iterator. | 
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| [369] | 125 |     template<typename It> | 
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| [619] | 126 |     static | 
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 | 127 |     bool valid(const It &i) { return i.valid(); } | 
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| [369] | 128 |  | 
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| [493] | 129 |     /// Steps the given node or edge iterator. | 
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| [369] | 130 |     template<typename It> | 
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| [619] | 131 |     static | 
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 | 132 |     It& next(It &e) { | 
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| [493] | 133 |       if( DM::range_check && !e.valid() ) | 
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 | 134 |         fault("DirPath::next() on invalid iterator"); | 
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 | 135 |       return ++e; | 
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 | 136 |     } | 
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| [369] | 137 |  | 
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| [493] | 138 |     /// \brief Returns node iterator pointing to the head node of the | 
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 | 139 |     /// given edge iterator. | 
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 | 140 |     NodeIt head(const EdgeIt& e) const { | 
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| [619] | 141 |       if( DM::range_check && !e.valid() ) | 
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 | 142 |         fault("DirPath::head() on invalid iterator"); | 
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| [493] | 143 |       return NodeIt(*this, e.idx+1); | 
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 | 144 |     } | 
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 | 145 |  | 
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 | 146 |     /// \brief Returns node iterator pointing to the tail node of the | 
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 | 147 |     /// given edge iterator. | 
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 | 148 |     NodeIt tail(const EdgeIt& e) const { | 
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| [619] | 149 |       if( DM::range_check && !e.valid() ) | 
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 | 150 |         fault("DirPath::tail() on invalid iterator"); | 
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| [493] | 151 |       return NodeIt(*this, e.idx); | 
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 | 152 |     } | 
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| [369] | 153 |  | 
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 | 154 |  | 
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 | 155 |     /*** Iterator classes ***/ | 
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 | 156 |     class EdgeIt { | 
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 | 157 |       friend class DirPath; | 
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 | 158 |  | 
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 | 159 |       int idx; | 
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 | 160 |       const DirPath *p; | 
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 | 161 |     public: | 
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 | 162 |       EdgeIt() {} | 
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 | 163 |       EdgeIt(Invalid) : idx(-1), p(0) {} | 
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 | 164 |       EdgeIt(const DirPath &_p, int _idx = 0) : | 
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 | 165 |         idx(_idx), p(&_p) { validate(); } | 
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 | 166 |  | 
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 | 167 |       bool valid() const { return idx!=-1; } | 
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 | 168 |  | 
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 | 169 |       operator GraphEdge () const { | 
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 | 170 |         return valid() ? p->edges[idx] : INVALID; | 
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 | 171 |       } | 
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 | 172 |       EdgeIt& operator++() { ++idx; validate(); return *this; } | 
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 | 173 |  | 
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 | 174 |       bool operator==(const EdgeIt& e) const { return idx==e.idx; } | 
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 | 175 |       bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } | 
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 | 176 |       bool operator<(const EdgeIt& e) const { return idx<e.idx; } | 
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 | 177 |  | 
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 | 178 |     private: | 
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 | 179 |       // FIXME: comparison between signed and unsigned... | 
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 | 180 |       // Jo ez igy? Vagy esetleg legyen a length() int? | 
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 | 181 |       void validate() { if( size_t(idx) >= p->length() ) idx=-1; } | 
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 | 182 |     }; | 
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 | 183 |  | 
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 | 184 |     class NodeIt { | 
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 | 185 |       friend class DirPath; | 
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 | 186 |  | 
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 | 187 |       int idx; | 
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 | 188 |       const DirPath *p; | 
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 | 189 |     public: | 
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 | 190 |       NodeIt() {} | 
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 | 191 |       NodeIt(Invalid) : idx(-1), p(0) {} | 
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 | 192 |       NodeIt(const DirPath &_p, int _idx = 0) : | 
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 | 193 |         idx(_idx), p(&_p) { validate(); } | 
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 | 194 |  | 
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 | 195 |       bool valid() const { return idx!=-1; } | 
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 | 196 |  | 
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| [619] | 197 |       operator const GraphNode& () const { | 
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| [369] | 198 |         if(idx >= p->length()) | 
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 | 199 |           return p->to(); | 
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 | 200 |         else if(idx >= 0) | 
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 | 201 |           return p->gr->tail(p->edges[idx]); | 
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 | 202 |         else | 
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 | 203 |           return INVALID; | 
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 | 204 |       } | 
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 | 205 |       NodeIt& operator++() { ++idx; validate(); return *this; } | 
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 | 206 |  | 
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 | 207 |       bool operator==(const NodeIt& e) const { return idx==e.idx; } | 
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 | 208 |       bool operator!=(const NodeIt& e) const { return idx!=e.idx; } | 
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 | 209 |       bool operator<(const NodeIt& e) const { return idx<e.idx; } | 
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 | 210 |  | 
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 | 211 |     private: | 
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 | 212 |       void validate() { if( size_t(idx) > p->length() ) idx=-1; } | 
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 | 213 |     }; | 
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 | 214 |  | 
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 | 215 |     friend class Builder;     | 
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| [434] | 216 |  | 
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| [493] | 217 |     /** | 
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 | 218 |      * \brief Class to build paths | 
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 | 219 |      *  | 
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 | 220 |      * \ingroup datas | 
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 | 221 |      * This class is used to fill a path with edges. | 
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 | 222 |      * | 
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 | 223 |      * You can push new edges to the front and to the back of the path in | 
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| [619] | 224 |      * arbitrary order then you should commit these changes to the graph. | 
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| [493] | 225 |      * | 
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 | 226 |      * Fundamentally, for most "Paths" (classes fulfilling the | 
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 | 227 |      * PathConcept) while the builder is active (after the first modifying | 
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 | 228 |      * operation and until the commit()) the original Path is in a | 
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 | 229 |      * "transitional" state (operations ot it have undefined result). But | 
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 | 230 |      * in the case of DirPath the original path is unchanged until the | 
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 | 231 |      * commit. However we don't recomend that you use this feature. | 
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 | 232 |      */ | 
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| [369] | 233 |     class Builder { | 
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 | 234 |       DirPath &P; | 
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| [493] | 235 |       Container front, back; | 
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| [369] | 236 |  | 
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 | 237 |     public: | 
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| [493] | 238 |       ///\param _P the path you want to fill in. | 
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| [434] | 239 |       /// | 
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| [369] | 240 |       Builder(DirPath &_P) : P(_P) {} | 
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 | 241 |  | 
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| [619] | 242 |       /// Sets the starting node of the path. | 
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| [434] | 243 |        | 
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| [619] | 244 |       /// Sets the starting node of the path. Edge added to the path | 
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 | 245 |       /// afterwards have to be incident to this node. | 
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 | 246 |       /// It should be called iff the path is empty and before any call to | 
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 | 247 |       /// \ref pushFront() or \ref pushBack() | 
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 | 248 |       void setStart(const GraphNode &) {} | 
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 | 249 |  | 
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| [434] | 250 |       ///Push a new edge to the front of the path | 
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 | 251 |  | 
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 | 252 |       ///Push a new edge to the front of the path. | 
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| [619] | 253 |       ///\sa setStart | 
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| [493] | 254 |       void pushFront(const GraphEdge& e) { | 
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 | 255 |         if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) { | 
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 | 256 |           fault("DirPath::Builder::pushFront: nonincident edge"); | 
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| [369] | 257 |         } | 
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| [493] | 258 |         front.push_back(e); | 
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| [369] | 259 |       } | 
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| [493] | 260 |  | 
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| [434] | 261 |       ///Push a new edge to the back of the path | 
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 | 262 |  | 
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 | 263 |       ///Push a new edge to the back of the path. | 
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| [619] | 264 |       ///\sa setStart | 
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| [493] | 265 |       void pushBack(const GraphEdge& e) { | 
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 | 266 |         if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) { | 
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 | 267 |           fault("DirPath::Builder::pushBack: nonincident edge"); | 
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| [369] | 268 |         } | 
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| [493] | 269 |         back.push_back(e); | 
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| [369] | 270 |       } | 
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 | 271 |  | 
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| [434] | 272 |       ///Commit the changes to the path. | 
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| [369] | 273 |       void commit() { | 
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| [493] | 274 |         if( !(front.empty() && back.empty()) ) { | 
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 | 275 |           Container tmp; | 
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 | 276 |           tmp.reserve(front.size()+back.size()+P.length()); | 
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 | 277 |           tmp.insert(tmp.end(), front.rbegin(), front.rend()); | 
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 | 278 |           tmp.insert(tmp.end(), P.edges.begin(), P.edges.end()); | 
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 | 279 |           tmp.insert(tmp.end(), back.begin(), back.end()); | 
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 | 280 |           P.edges.swap(tmp); | 
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 | 281 |           front.clear(); | 
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 | 282 |           back.clear(); | 
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| [369] | 283 |         } | 
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 | 284 |       } | 
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 | 285 |  | 
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| [619] | 286 |       // FIXME: Hmm, pontosan hogy is kene ezt csinalni? | 
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 | 287 |       // Hogy kenyelmes egy ilyet hasznalni? | 
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 | 288 |       void reserve(size_t r) { | 
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 | 289 |         front.reserve(r); | 
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 | 290 |         back.reserve(r); | 
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 | 291 |       } | 
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| [434] | 292 |  | 
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| [619] | 293 |     private: | 
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 | 294 |       bool empty() { | 
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 | 295 |         return front.empty() && back.empty() && P.empty(); | 
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 | 296 |       } | 
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 | 297 |  | 
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 | 298 |       GraphNode from() const { | 
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 | 299 |         if( ! front.empty() ) | 
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 | 300 |           return P.gr->tail(front[front.size()-1]); | 
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 | 301 |         else if( ! P.empty() ) | 
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 | 302 |           return P.gr->tail(P.edges[0]); | 
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 | 303 |         else if( ! back.empty() ) | 
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 | 304 |           return P.gr->tail(back[0]); | 
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 | 305 |         else | 
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 | 306 |           return INVALID; | 
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 | 307 |       } | 
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 | 308 |       GraphNode to() const { | 
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 | 309 |         if( ! back.empty() ) | 
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 | 310 |           return P.gr->head(back[back.size()-1]); | 
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 | 311 |         else if( ! P.empty() ) | 
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 | 312 |           return P.gr->head(P.edges[P.length()-1]); | 
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 | 313 |         else if( ! front.empty() ) | 
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 | 314 |           return P.gr->head(front[0]); | 
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 | 315 |         else | 
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 | 316 |           return INVALID; | 
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 | 317 |       } | 
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 | 318 |  | 
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 | 319 |     }; | 
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 | 320 |  | 
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 | 321 |   }; | 
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 | 322 |  | 
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 | 323 |  | 
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 | 324 |  | 
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 | 325 |  | 
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 | 326 |  | 
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 | 327 |  | 
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 | 328 |  | 
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 | 329 |  | 
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 | 330 |  | 
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 | 331 |  | 
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 | 332 |   /**********************************************************************/ | 
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 | 333 |  | 
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 | 334 |  | 
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 | 335 |   //! \brief A structure for representing undirected path in a graph. | 
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 | 336 |   //! | 
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 | 337 |   //! A structure for representing undirected path in a graph. Ie. this is | 
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 | 338 |   //! a path in a \e directed graph but the edges should not be directed | 
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 | 339 |   //! forward. | 
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 | 340 |   //! | 
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 | 341 |   //! \param Graph The graph type in which the path is. | 
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 | 342 |   //! \param DM DebugMode, defaults to DefaultDebugMode. | 
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 | 343 |   //!  | 
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 | 344 |   //! In a sense, the path can be treated as a graph, for is has \c NodeIt | 
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 | 345 |   //! and \c EdgeIt with the same usage. These types converts to the \c Node | 
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 | 346 |   //! and \c Edge of the original graph. | 
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 | 347 |   //! | 
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 | 348 |   //! \todo Thoroughfully check all the range and consistency tests. | 
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 | 349 |   template<typename Graph, typename DM = DefaultDebugMode> | 
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 | 350 |   class UndirPath { | 
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 | 351 |   public: | 
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 | 352 |     typedef typename Graph::Edge GraphEdge; | 
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 | 353 |     typedef typename Graph::Node GraphNode; | 
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 | 354 |     class NodeIt; | 
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 | 355 |     class EdgeIt; | 
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 | 356 |  | 
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 | 357 |   protected: | 
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 | 358 |     const Graph *gr; | 
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 | 359 |     typedef std::vector<GraphEdge> Container; | 
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 | 360 |     Container edges; | 
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 | 361 |  | 
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 | 362 |   public: | 
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 | 363 |  | 
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 | 364 |     /// \param _G The graph in which the path is. | 
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 | 365 |     /// | 
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 | 366 |     UndirPath(const Graph &_G) : gr(&_G) {} | 
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 | 367 |  | 
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 | 368 |     /// \brief Subpath constructor. | 
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 | 369 |     /// | 
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 | 370 |     /// Subpath defined by two nodes. | 
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 | 371 |     /// \warning It is an error if the two edges are not in order! | 
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 | 372 |     UndirPath(const UndirPath &P, const NodeIt &a, const NodeIt &b) { | 
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 | 373 |       if( DM::range_check && (!a.valid() || !b.valid) ) { | 
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 | 374 |         // FIXME: this check should be more elaborate... | 
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 | 375 |         fault("UndirPath, subpath ctor: invalid bounding nodes"); | 
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 | 376 |       } | 
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 | 377 |       gr = P.gr; | 
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 | 378 |       edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); | 
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 | 379 |     } | 
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 | 380 |  | 
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 | 381 |     /// \brief Subpath constructor. | 
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 | 382 |     /// | 
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 | 383 |     /// Subpath defined by two edges. Contains edges in [a,b) | 
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 | 384 |     /// \warning It is an error if the two edges are not in order! | 
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 | 385 |     UndirPath(const UndirPath &P, const EdgeIt &a, const EdgeIt &b) { | 
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 | 386 |       if( DM::range_check && (!a.valid() || !b.valid) ) { | 
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 | 387 |         // FIXME: this check should be more elaborate... | 
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 | 388 |         fault("UndirPath, subpath ctor: invalid bounding nodes"); | 
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 | 389 |       } | 
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 | 390 |       gr = P.gr; | 
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 | 391 |       edges.insert(edges.end(), P.edges.begin()+a.idx, P.edges.begin()+b.idx); | 
|---|
 | 392 |     } | 
|---|
 | 393 |  | 
|---|
 | 394 |     /// Length of the path. | 
|---|
 | 395 |     size_t length() const { return edges.size(); } | 
|---|
 | 396 |     /// Returns whether the path is empty. | 
|---|
 | 397 |     bool empty() const { return edges.empty(); } | 
|---|
 | 398 |  | 
|---|
 | 399 |     /// Resets the path to an empty path. | 
|---|
 | 400 |     void clear() { edges.clear(); } | 
|---|
 | 401 |  | 
|---|
 | 402 |     /// \brief Starting point of the path. | 
|---|
 | 403 |     /// | 
|---|
 | 404 |     /// Starting point of the path. | 
|---|
 | 405 |     /// Returns INVALID if the path is empty. | 
|---|
 | 406 |     GraphNode from() const { | 
|---|
 | 407 |       return empty() ? INVALID : gr->tail(edges[0]); | 
|---|
 | 408 |     } | 
|---|
 | 409 |     /// \brief End point of the path. | 
|---|
 | 410 |     /// | 
|---|
 | 411 |     /// End point of the path. | 
|---|
 | 412 |     /// Returns INVALID if the path is empty. | 
|---|
 | 413 |     GraphNode to() const { | 
|---|
 | 414 |       return empty() ? INVALID : gr->head(edges[length()-1]); | 
|---|
 | 415 |     } | 
|---|
 | 416 |  | 
|---|
 | 417 |     /// \brief Initializes node or edge iterator to point to the first | 
|---|
 | 418 |     /// node or edge. | 
|---|
 | 419 |     /// | 
|---|
 | 420 |     /// \sa nth | 
|---|
 | 421 |     template<typename It> | 
|---|
 | 422 |     It& first(It &i) const { return i=It(*this); } | 
|---|
 | 423 |  | 
|---|
 | 424 |     /// \brief Initializes node iterator to point to the node of a given index. | 
|---|
 | 425 |     NodeIt& nth(NodeIt &i, int n) const { | 
|---|
 | 426 |       if( DM::range_check && (n<0 || n>int(length())) ) | 
|---|
 | 427 |         fault("UndirPath::nth: index out of range"); | 
|---|
 | 428 |       return i=NodeIt(*this, n); | 
|---|
 | 429 |     } | 
|---|
 | 430 |  | 
|---|
 | 431 |     /// \brief Initializes edge iterator to point to the edge of a given index. | 
|---|
 | 432 |     EdgeIt& nth(EdgeIt &i, int n) const { | 
|---|
 | 433 |       if( DM::range_check && (n<0 || n>=int(length())) ) | 
|---|
 | 434 |         fault("UndirPath::nth: index out of range"); | 
|---|
 | 435 |       return i=EdgeIt(*this, n); | 
|---|
 | 436 |     } | 
|---|
 | 437 |  | 
|---|
 | 438 |     /// Checks validity of a node or edge iterator. | 
|---|
 | 439 |     template<typename It> | 
|---|
 | 440 |     static | 
|---|
 | 441 |     bool valid(const It &i) { return i.valid(); } | 
|---|
 | 442 |  | 
|---|
 | 443 |     /// Steps the given node or edge iterator. | 
|---|
 | 444 |     template<typename It> | 
|---|
 | 445 |     static | 
|---|
 | 446 |     It& next(It &e) { | 
|---|
 | 447 |       if( DM::range_check && !e.valid() ) | 
|---|
 | 448 |         fault("UndirPath::next() on invalid iterator"); | 
|---|
 | 449 |       return ++e; | 
|---|
 | 450 |     } | 
|---|
 | 451 |  | 
|---|
 | 452 |     /// \brief Returns node iterator pointing to the head node of the | 
|---|
 | 453 |     /// given edge iterator. | 
|---|
 | 454 |     NodeIt head(const EdgeIt& e) const { | 
|---|
 | 455 |       if( DM::range_check && !e.valid() ) | 
|---|
 | 456 |         fault("UndirPath::head() on invalid iterator"); | 
|---|
 | 457 |       return NodeIt(*this, e.idx+1); | 
|---|
 | 458 |     } | 
|---|
 | 459 |  | 
|---|
 | 460 |     /// \brief Returns node iterator pointing to the tail node of the | 
|---|
 | 461 |     /// given edge iterator. | 
|---|
 | 462 |     NodeIt tail(const EdgeIt& e) const { | 
|---|
 | 463 |       if( DM::range_check && !e.valid() ) | 
|---|
 | 464 |         fault("UndirPath::tail() on invalid iterator"); | 
|---|
 | 465 |       return NodeIt(*this, e.idx); | 
|---|
 | 466 |     } | 
|---|
 | 467 |  | 
|---|
 | 468 |  | 
|---|
 | 469 |     /*** Iterator classes ***/ | 
|---|
 | 470 |     class EdgeIt { | 
|---|
 | 471 |       friend class UndirPath; | 
|---|
 | 472 |  | 
|---|
 | 473 |       int idx; | 
|---|
 | 474 |       const UndirPath *p; | 
|---|
 | 475 |     public: | 
|---|
 | 476 |       EdgeIt() {} | 
|---|
 | 477 |       EdgeIt(Invalid) : idx(-1), p(0) {} | 
|---|
 | 478 |       EdgeIt(const UndirPath &_p, int _idx = 0) : | 
|---|
 | 479 |         idx(_idx), p(&_p) { validate(); } | 
|---|
 | 480 |  | 
|---|
 | 481 |       bool valid() const { return idx!=-1; } | 
|---|
 | 482 |  | 
|---|
 | 483 |       operator GraphEdge () const { | 
|---|
 | 484 |         return valid() ? p->edges[idx] : INVALID; | 
|---|
 | 485 |       } | 
|---|
 | 486 |       EdgeIt& operator++() { ++idx; validate(); return *this; } | 
|---|
 | 487 |  | 
|---|
 | 488 |       bool operator==(const EdgeIt& e) const { return idx==e.idx; } | 
|---|
 | 489 |       bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } | 
|---|
 | 490 |       bool operator<(const EdgeIt& e) const { return idx<e.idx; } | 
|---|
 | 491 |  | 
|---|
 | 492 |     private: | 
|---|
 | 493 |       // FIXME: comparison between signed and unsigned... | 
|---|
 | 494 |       // Jo ez igy? Vagy esetleg legyen a length() int? | 
|---|
 | 495 |       void validate() { if( size_t(idx) >= p->length() ) idx=-1; } | 
|---|
 | 496 |     }; | 
|---|
 | 497 |  | 
|---|
 | 498 |     class NodeIt { | 
|---|
 | 499 |       friend class UndirPath; | 
|---|
 | 500 |  | 
|---|
 | 501 |       int idx; | 
|---|
 | 502 |       const UndirPath *p; | 
|---|
 | 503 |     public: | 
|---|
 | 504 |       NodeIt() {} | 
|---|
 | 505 |       NodeIt(Invalid) : idx(-1), p(0) {} | 
|---|
 | 506 |       NodeIt(const UndirPath &_p, int _idx = 0) : | 
|---|
 | 507 |         idx(_idx), p(&_p) { validate(); } | 
|---|
 | 508 |  | 
|---|
 | 509 |       bool valid() const { return idx!=-1; } | 
|---|
 | 510 |  | 
|---|
 | 511 |       operator const GraphNode& () const { | 
|---|
 | 512 |         if(idx >= p->length()) | 
|---|
 | 513 |           return p->to(); | 
|---|
 | 514 |         else if(idx >= 0) | 
|---|
 | 515 |           return p->gr->tail(p->edges[idx]); | 
|---|
 | 516 |         else | 
|---|
 | 517 |           return INVALID; | 
|---|
 | 518 |       } | 
|---|
 | 519 |       NodeIt& operator++() { ++idx; validate(); return *this; } | 
|---|
 | 520 |  | 
|---|
 | 521 |       bool operator==(const NodeIt& e) const { return idx==e.idx; } | 
|---|
 | 522 |       bool operator!=(const NodeIt& e) const { return idx!=e.idx; } | 
|---|
 | 523 |       bool operator<(const NodeIt& e) const { return idx<e.idx; } | 
|---|
 | 524 |  | 
|---|
 | 525 |     private: | 
|---|
 | 526 |       void validate() { if( size_t(idx) > p->length() ) idx=-1; } | 
|---|
 | 527 |     }; | 
|---|
 | 528 |  | 
|---|
 | 529 |     friend class Builder;     | 
|---|
 | 530 |  | 
|---|
 | 531 |     /** | 
|---|
 | 532 |      * \brief Class to build paths | 
|---|
 | 533 |      *  | 
|---|
 | 534 |      * \ingroup datas | 
|---|
 | 535 |      * This class is used to fill a path with edges. | 
|---|
 | 536 |      * | 
|---|
 | 537 |      * You can push new edges to the front and to the back of the path in | 
|---|
 | 538 |      * arbitrary order then you should commit these changes to the graph. | 
|---|
 | 539 |      * | 
|---|
 | 540 |      * Fundamentally, for most "Paths" (classes fulfilling the | 
|---|
 | 541 |      * PathConcept) while the builder is active (after the first modifying | 
|---|
 | 542 |      * operation and until the commit()) the original Path is in a | 
|---|
 | 543 |      * "transitional" state (operations ot it have undefined result). But | 
|---|
 | 544 |      * in the case of UndirPath the original path is unchanged until the | 
|---|
 | 545 |      * commit. However we don't recomend that you use this feature. | 
|---|
 | 546 |      */ | 
|---|
 | 547 |     class Builder { | 
|---|
 | 548 |       UndirPath &P; | 
|---|
 | 549 |       Container front, back; | 
|---|
 | 550 |  | 
|---|
 | 551 |     public: | 
|---|
 | 552 |       ///\param _P the path you want to fill in. | 
|---|
 | 553 |       /// | 
|---|
 | 554 |       Builder(UndirPath &_P) : P(_P) {} | 
|---|
 | 555 |  | 
|---|
 | 556 |       /// Sets the starting node of the path. | 
|---|
 | 557 |        | 
|---|
 | 558 |       /// Sets the starting node of the path. Edge added to the path | 
|---|
 | 559 |       /// afterwards have to be incident to this node. | 
|---|
 | 560 |       /// It should be called iff the path is empty and before any call to | 
|---|
 | 561 |       /// \ref pushFront() or \ref pushBack() | 
|---|
 | 562 |       void setStart(const GraphNode &) {} | 
|---|
 | 563 |  | 
|---|
 | 564 |       ///Push a new edge to the front of the path | 
|---|
 | 565 |  | 
|---|
 | 566 |       ///Push a new edge to the front of the path. | 
|---|
 | 567 |       ///\sa setStart | 
|---|
 | 568 |       void pushFront(const GraphEdge& e) { | 
|---|
 | 569 |         if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) { | 
|---|
 | 570 |           fault("UndirPath::Builder::pushFront: nonincident edge"); | 
|---|
 | 571 |         } | 
|---|
 | 572 |         front.push_back(e); | 
|---|
 | 573 |       } | 
|---|
 | 574 |  | 
|---|
 | 575 |       ///Push a new edge to the back of the path | 
|---|
 | 576 |  | 
|---|
 | 577 |       ///Push a new edge to the back of the path. | 
|---|
 | 578 |       ///\sa setStart | 
|---|
 | 579 |       void pushBack(const GraphEdge& e) { | 
|---|
 | 580 |         if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) { | 
|---|
 | 581 |           fault("UndirPath::Builder::pushBack: nonincident edge"); | 
|---|
 | 582 |         } | 
|---|
 | 583 |         back.push_back(e); | 
|---|
 | 584 |       } | 
|---|
 | 585 |  | 
|---|
 | 586 |       ///Commit the changes to the path. | 
|---|
 | 587 |       void commit() { | 
|---|
 | 588 |         if( !(front.empty() && back.empty()) ) { | 
|---|
 | 589 |           Container tmp; | 
|---|
 | 590 |           tmp.reserve(front.size()+back.size()+P.length()); | 
|---|
 | 591 |           tmp.insert(tmp.end(), front.rbegin(), front.rend()); | 
|---|
 | 592 |           tmp.insert(tmp.end(), P.edges.begin(), P.edges.end()); | 
|---|
 | 593 |           tmp.insert(tmp.end(), back.begin(), back.end()); | 
|---|
 | 594 |           P.edges.swap(tmp); | 
|---|
 | 595 |           front.clear(); | 
|---|
 | 596 |           back.clear(); | 
|---|
 | 597 |         } | 
|---|
 | 598 |       } | 
|---|
| [369] | 599 |  | 
|---|
 | 600 |       // FIXME: Hmm, pontosan hogy is kene ezt csinalni? | 
|---|
 | 601 |       // Hogy kenyelmes egy ilyet hasznalni? | 
|---|
 | 602 |       void reserve(size_t r) { | 
|---|
| [493] | 603 |         front.reserve(r); | 
|---|
 | 604 |         back.reserve(r); | 
|---|
| [369] | 605 |       } | 
|---|
 | 606 |  | 
|---|
 | 607 |     private: | 
|---|
| [493] | 608 |       bool empty() { | 
|---|
 | 609 |         return front.empty() && back.empty() && P.empty(); | 
|---|
 | 610 |       } | 
|---|
| [369] | 611 |  | 
|---|
 | 612 |       GraphNode from() const { | 
|---|
| [493] | 613 |         if( ! front.empty() ) | 
|---|
 | 614 |           return P.gr->tail(front[front.size()-1]); | 
|---|
| [369] | 615 |         else if( ! P.empty() ) | 
|---|
 | 616 |           return P.gr->tail(P.edges[0]); | 
|---|
| [493] | 617 |         else if( ! back.empty() ) | 
|---|
 | 618 |           return P.gr->tail(back[0]); | 
|---|
| [369] | 619 |         else | 
|---|
 | 620 |           return INVALID; | 
|---|
 | 621 |       } | 
|---|
 | 622 |       GraphNode to() const { | 
|---|
| [493] | 623 |         if( ! back.empty() ) | 
|---|
 | 624 |           return P.gr->head(back[back.size()-1]); | 
|---|
 | 625 |         else if( ! P.empty() ) | 
|---|
| [369] | 626 |           return P.gr->head(P.edges[P.length()-1]); | 
|---|
| [493] | 627 |         else if( ! front.empty() ) | 
|---|
 | 628 |           return P.gr->head(front[0]); | 
|---|
| [369] | 629 |         else | 
|---|
 | 630 |           return INVALID; | 
|---|
 | 631 |       } | 
|---|
 | 632 |  | 
|---|
 | 633 |     }; | 
|---|
 | 634 |  | 
|---|
 | 635 |   }; | 
|---|
 | 636 |  | 
|---|
 | 637 |  | 
|---|
 | 638 |  | 
|---|
 | 639 |  | 
|---|
 | 640 |  | 
|---|
 | 641 |  | 
|---|
 | 642 |  | 
|---|
 | 643 |  | 
|---|
 | 644 |  | 
|---|
 | 645 |  | 
|---|
 | 646 |   /**********************************************************************/ | 
|---|
 | 647 |  | 
|---|
 | 648 |  | 
|---|
| [225] | 649 |   /* Ennek az allocatorosdinak sokkal jobban utana kene nezni a hasznalata | 
|---|
 | 650 |      elott. Eleg bonyinak nez ki, ahogyan azokat az STL-ben hasznaljak. */ | 
|---|
 | 651 |  | 
|---|
 | 652 |   template<typename Graph> | 
|---|
| [369] | 653 |   class DynamicPath { | 
|---|
| [225] | 654 |  | 
|---|
 | 655 |   public: | 
|---|
 | 656 |     typedef typename Graph::Edge GraphEdge; | 
|---|
 | 657 |     typedef typename Graph::Node GraphNode; | 
|---|
 | 658 |     class NodeIt; | 
|---|
 | 659 |     class EdgeIt; | 
|---|
 | 660 |  | 
|---|
 | 661 |   protected: | 
|---|
 | 662 |     Graph& G; | 
|---|
 | 663 |     // FIXME: ehelyett eleg lenne tarolni ket boolt: a ket szelso el | 
|---|
 | 664 |     // iranyitasat: | 
|---|
 | 665 |     GraphNode _first, _last; | 
|---|
 | 666 |     typedef std::deque<GraphEdge> Container; | 
|---|
 | 667 |     Container edges; | 
|---|
 | 668 |  | 
|---|
 | 669 |   public: | 
|---|
 | 670 |  | 
|---|
| [369] | 671 |     DynamicPath(Graph &_G) : G(_G), _first(INVALID), _last(INVALID) {} | 
|---|
| [225] | 672 |  | 
|---|
| [226] | 673 |     /// Subpath defined by two nodes. | 
|---|
 | 674 |     /// Nodes may be in reversed order, then | 
|---|
 | 675 |     /// we contstruct the reversed path. | 
|---|
| [369] | 676 |     DynamicPath(const DynamicPath &P, const NodeIt &a, const NodeIt &b); | 
|---|
| [226] | 677 |     /// Subpath defined by two edges. Contains edges in [a,b) | 
|---|
 | 678 |     /// It is an error if the two edges are not in order! | 
|---|
| [369] | 679 |     DynamicPath(const DynamicPath &P, const EdgeIt &a, const EdgeIt &b); | 
|---|
| [225] | 680 |      | 
|---|
 | 681 |     size_t length() const { return edges.size(); } | 
|---|
 | 682 |     GraphNode from() const { return _first; } | 
|---|
 | 683 |     GraphNode to() const { return _last; } | 
|---|
 | 684 |  | 
|---|
 | 685 |     NodeIt& first(NodeIt &n) const { return nth(n, 0); } | 
|---|
 | 686 |     EdgeIt& first(EdgeIt &e) const { return nth(e, 0); } | 
|---|
 | 687 |     template<typename It> | 
|---|
 | 688 |     It first() const {  | 
|---|
 | 689 |       It e; | 
|---|
 | 690 |       first(e); | 
|---|
 | 691 |       return e;  | 
|---|
 | 692 |     } | 
|---|
 | 693 |  | 
|---|
 | 694 |     NodeIt& nth(NodeIt &, size_t) const; | 
|---|
 | 695 |     EdgeIt& nth(EdgeIt &, size_t) const; | 
|---|
 | 696 |     template<typename It> | 
|---|
 | 697 |     It nth(size_t n) const {  | 
|---|
 | 698 |       It e; | 
|---|
 | 699 |       nth(e, n); | 
|---|
 | 700 |       return e;  | 
|---|
 | 701 |     } | 
|---|
 | 702 |  | 
|---|
 | 703 |     bool valid(const NodeIt &n) const { return n.idx <= length(); } | 
|---|
 | 704 |     bool valid(const EdgeIt &e) const { return e.it < edges.end(); } | 
|---|
 | 705 |  | 
|---|
 | 706 |     bool isForward(const EdgeIt &e) const { return e.forw; } | 
|---|
 | 707 |  | 
|---|
| [226] | 708 |     /// index of a node on the path. Returns length+2 for the invalid NodeIt | 
|---|
 | 709 |     int index(const NodeIt &n) const { return n.idx; } | 
|---|
 | 710 |     /// index of an edge on the path. Returns length+1 for the invalid EdgeIt | 
|---|
 | 711 |     int index(const EdgeIt &e) const { return e.it - edges.begin(); } | 
|---|
 | 712 |  | 
|---|
| [225] | 713 |     EdgeIt& next(EdgeIt &e) const; | 
|---|
 | 714 |     NodeIt& next(NodeIt &n) const; | 
|---|
 | 715 |     template <typename It> | 
|---|
 | 716 |     It getNext(It it) const { | 
|---|
 | 717 |       It tmp(it); return next(tmp); | 
|---|
 | 718 |     } | 
|---|
 | 719 |  | 
|---|
 | 720 |     // A path is constructed using the following four functions. | 
|---|
 | 721 |     // They return false if the requested operation is inconsistent | 
|---|
 | 722 |     // with the path constructed so far. | 
|---|
 | 723 |     // If your path has only one edge you MUST set either "from" or "to"! | 
|---|
 | 724 |     // So you probably SHOULD call it in any case to be safe (and check the | 
|---|
 | 725 |     // returned value to check if your path is consistent with your idea). | 
|---|
 | 726 |     bool pushFront(const GraphEdge &e); | 
|---|
 | 727 |     bool pushBack(const GraphEdge &e); | 
|---|
 | 728 |     bool setFrom(const GraphNode &n); | 
|---|
 | 729 |     bool setTo(const GraphNode &n); | 
|---|
 | 730 |  | 
|---|
 | 731 |     // WARNING: these two functions return the head/tail of an edge with | 
|---|
 | 732 |     // respect to the direction of the path! | 
|---|
 | 733 |     // So G.head(P.graphEdge(e)) == P.graphNode(P.head(e)) holds only if  | 
|---|
 | 734 |     // P.forward(e) is true (or the edge is a loop)! | 
|---|
 | 735 |     NodeIt head(const EdgeIt& e) const; | 
|---|
 | 736 |     NodeIt tail(const EdgeIt& e) const; | 
|---|
 | 737 |  | 
|---|
 | 738 |     // FIXME: ezeknek valami jobb nev kellene!!! | 
|---|
 | 739 |     GraphEdge graphEdge(const EdgeIt& e) const; | 
|---|
 | 740 |     GraphNode graphNode(const NodeIt& n) const; | 
|---|
 | 741 |  | 
|---|
 | 742 |  | 
|---|
 | 743 |     /*** Iterator classes ***/ | 
|---|
 | 744 |     class EdgeIt { | 
|---|
| [369] | 745 |       friend class DynamicPath; | 
|---|
| [225] | 746 |  | 
|---|
 | 747 |       typename Container::const_iterator it; | 
|---|
 | 748 |       bool forw; | 
|---|
 | 749 |     public: | 
|---|
 | 750 |       // FIXME: jarna neki ilyen is... | 
|---|
 | 751 |       // EdgeIt(Invalid); | 
|---|
 | 752 |  | 
|---|
 | 753 |       bool forward() const { return forw; } | 
|---|
 | 754 |  | 
|---|
 | 755 |       bool operator==(const EdgeIt& e) const { return it==e.it; } | 
|---|
 | 756 |       bool operator!=(const EdgeIt& e) const { return it!=e.it; } | 
|---|
 | 757 |       bool operator<(const EdgeIt& e) const { return it<e.it; } | 
|---|
 | 758 |     }; | 
|---|
 | 759 |  | 
|---|
 | 760 |     class NodeIt { | 
|---|
| [369] | 761 |       friend class DynamicPath; | 
|---|
| [225] | 762 |  | 
|---|
| [226] | 763 |       size_t idx; | 
|---|
| [225] | 764 |       bool tail;  // Is this node the tail of the edge with same idx? | 
|---|
 | 765 |  | 
|---|
 | 766 |     public: | 
|---|
 | 767 |       // FIXME: jarna neki ilyen is... | 
|---|
 | 768 |       // NodeIt(Invalid); | 
|---|
 | 769 |  | 
|---|
 | 770 |       bool operator==(const NodeIt& n) const { return idx==n.idx; } | 
|---|
 | 771 |       bool operator!=(const NodeIt& n) const { return idx!=n.idx; } | 
|---|
 | 772 |       bool operator<(const NodeIt& n) const { return idx<n.idx; } | 
|---|
 | 773 |     }; | 
|---|
 | 774 |  | 
|---|
 | 775 |   private: | 
|---|
 | 776 |     bool edgeIncident(const GraphEdge &e, const GraphNode &a, | 
|---|
 | 777 |                       GraphNode &b); | 
|---|
 | 778 |     bool connectTwoEdges(const GraphEdge &e, const GraphEdge &f); | 
|---|
 | 779 |   }; | 
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 | 780 |  | 
|---|
 | 781 |   template<typename Gr> | 
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| [369] | 782 |   typename DynamicPath<Gr>::EdgeIt& | 
|---|
 | 783 |   DynamicPath<Gr>::next(DynamicPath::EdgeIt &e) const { | 
|---|
| [225] | 784 |     if( e.it == edges.end() )  | 
|---|
 | 785 |       return e; | 
|---|
 | 786 |  | 
|---|
 | 787 |     GraphNode common_node = ( e.forw ? G.head(*e.it) : G.tail(*e.it) ); | 
|---|
 | 788 |     ++e.it; | 
|---|
 | 789 |  | 
|---|
 | 790 |     // Invalid edgeit is always forward :) | 
|---|
 | 791 |     if( e.it == edges.end() ) { | 
|---|
 | 792 |       e.forw = true; | 
|---|
 | 793 |       return e; | 
|---|
 | 794 |     } | 
|---|
 | 795 |  | 
|---|
 | 796 |     e.forw = ( G.tail(*e.it) == common_node ); | 
|---|
 | 797 |     return e; | 
|---|
 | 798 |   } | 
|---|
 | 799 |  | 
|---|
 | 800 |   template<typename Gr> | 
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| [369] | 801 |   typename DynamicPath<Gr>::NodeIt& DynamicPath<Gr>::next(NodeIt &n) const { | 
|---|
| [225] | 802 |     if( n.idx >= length() ) { | 
|---|
 | 803 |       // FIXME: invalid | 
|---|
 | 804 |       n.idx = length()+1; | 
|---|
 | 805 |       return n; | 
|---|
 | 806 |     } | 
|---|
 | 807 |  | 
|---|
 | 808 |      | 
|---|
 | 809 |     GraphNode next_node = ( n.tail ? G.head(edges[n.idx]) : | 
|---|
 | 810 |                               G.tail(edges[n.idx]) ); | 
|---|
 | 811 |     ++n.idx; | 
|---|
 | 812 |     if( n.idx < length() ) { | 
|---|
 | 813 |       n.tail = ( next_node == G.tail(edges[n.idx]) ); | 
|---|
 | 814 |     } | 
|---|
 | 815 |     else { | 
|---|
 | 816 |       n.tail = true; | 
|---|
 | 817 |     } | 
|---|
 | 818 |  | 
|---|
 | 819 |     return n; | 
|---|
 | 820 |   } | 
|---|
 | 821 |  | 
|---|
 | 822 |   template<typename Gr> | 
|---|
| [369] | 823 |   bool DynamicPath<Gr>::edgeIncident(const GraphEdge &e, const GraphNode &a, | 
|---|
| [225] | 824 |                           GraphNode &b) { | 
|---|
 | 825 |     if( G.tail(e) == a ) { | 
|---|
 | 826 |       b=G.head(e); | 
|---|
 | 827 |       return true; | 
|---|
 | 828 |     } | 
|---|
 | 829 |     if( G.head(e) == a ) { | 
|---|
 | 830 |       b=G.tail(e); | 
|---|
 | 831 |       return true; | 
|---|
 | 832 |     } | 
|---|
 | 833 |     return false; | 
|---|
 | 834 |   } | 
|---|
 | 835 |  | 
|---|
 | 836 |   template<typename Gr> | 
|---|
| [369] | 837 |   bool DynamicPath<Gr>::connectTwoEdges(const GraphEdge &e, | 
|---|
| [225] | 838 |                              const GraphEdge &f) { | 
|---|
 | 839 |     if( edgeIncident(f, G.tail(e), _last) ) { | 
|---|
 | 840 |       _first = G.head(e); | 
|---|
 | 841 |       return true; | 
|---|
 | 842 |     } | 
|---|
 | 843 |     if( edgeIncident(f, G.head(e), _last) ) { | 
|---|
 | 844 |       _first = G.tail(e); | 
|---|
 | 845 |       return true; | 
|---|
 | 846 |     } | 
|---|
 | 847 |     return false; | 
|---|
 | 848 |   } | 
|---|
 | 849 |  | 
|---|
 | 850 |   template<typename Gr> | 
|---|
| [369] | 851 |   bool DynamicPath<Gr>::pushFront(const GraphEdge &e) { | 
|---|
| [225] | 852 |     if( G.valid(_first) ) { | 
|---|
 | 853 |         if( edgeIncident(e, _first, _first) ) { | 
|---|
 | 854 |           edges.push_front(e); | 
|---|
 | 855 |           return true; | 
|---|
 | 856 |         } | 
|---|
 | 857 |         else | 
|---|
 | 858 |           return false; | 
|---|
 | 859 |     } | 
|---|
 | 860 |     else if( length() < 1 || connectTwoEdges(e, edges[0]) ) { | 
|---|
 | 861 |       edges.push_front(e); | 
|---|
 | 862 |       return true; | 
|---|
 | 863 |     } | 
|---|
 | 864 |     else | 
|---|
 | 865 |       return false; | 
|---|
 | 866 |   } | 
|---|
 | 867 |  | 
|---|
 | 868 |   template<typename Gr> | 
|---|
| [369] | 869 |   bool DynamicPath<Gr>::pushBack(const GraphEdge &e) { | 
|---|
| [225] | 870 |     if( G.valid(_last) ) { | 
|---|
 | 871 |         if( edgeIncident(e, _last, _last) ) { | 
|---|
 | 872 |           edges.push_back(e); | 
|---|
 | 873 |           return true; | 
|---|
 | 874 |         } | 
|---|
 | 875 |         else | 
|---|
 | 876 |           return false; | 
|---|
 | 877 |     } | 
|---|
 | 878 |     else if( length() < 1 || connectTwoEdges(edges[0], e) ) { | 
|---|
 | 879 |       edges.push_back(e); | 
|---|
 | 880 |       return true; | 
|---|
 | 881 |     } | 
|---|
 | 882 |     else | 
|---|
 | 883 |       return false; | 
|---|
 | 884 |   } | 
|---|
 | 885 |  | 
|---|
 | 886 |  | 
|---|
 | 887 |   template<typename Gr> | 
|---|
| [369] | 888 |   bool DynamicPath<Gr>::setFrom(const GraphNode &n) { | 
|---|
| [225] | 889 |     if( G.valid(_first) ) { | 
|---|
 | 890 |       return _first == n; | 
|---|
 | 891 |     } | 
|---|
 | 892 |     else { | 
|---|
 | 893 |       if( length() > 0) { | 
|---|
 | 894 |         if( edgeIncident(edges[0], n, _last) ) { | 
|---|
 | 895 |           _first = n; | 
|---|
 | 896 |           return true; | 
|---|
 | 897 |         } | 
|---|
 | 898 |         else return false; | 
|---|
 | 899 |       } | 
|---|
 | 900 |       else { | 
|---|
 | 901 |         _first = _last = n; | 
|---|
 | 902 |         return true; | 
|---|
 | 903 |       } | 
|---|
 | 904 |     } | 
|---|
 | 905 |   } | 
|---|
 | 906 |  | 
|---|
 | 907 |   template<typename Gr> | 
|---|
| [369] | 908 |   bool DynamicPath<Gr>::setTo(const GraphNode &n) { | 
|---|
| [225] | 909 |     if( G.valid(_last) ) { | 
|---|
 | 910 |       return _last == n; | 
|---|
 | 911 |     } | 
|---|
 | 912 |     else { | 
|---|
 | 913 |       if( length() > 0) { | 
|---|
 | 914 |         if( edgeIncident(edges[0], n, _first) ) { | 
|---|
 | 915 |           _last = n; | 
|---|
 | 916 |           return true; | 
|---|
 | 917 |         } | 
|---|
 | 918 |         else return false; | 
|---|
 | 919 |       } | 
|---|
 | 920 |       else { | 
|---|
 | 921 |         _first = _last = n; | 
|---|
 | 922 |         return true; | 
|---|
 | 923 |       } | 
|---|
 | 924 |     } | 
|---|
 | 925 |   } | 
|---|
 | 926 |  | 
|---|
 | 927 |  | 
|---|
 | 928 |   template<typename Gr> | 
|---|
| [369] | 929 |   typename DynamicPath<Gr>::NodeIt | 
|---|
 | 930 |   DynamicPath<Gr>::tail(const EdgeIt& e) const { | 
|---|
| [225] | 931 |     NodeIt n; | 
|---|
 | 932 |  | 
|---|
 | 933 |     if( e.it == edges.end() ) { | 
|---|
 | 934 |       // FIXME: invalid-> invalid | 
|---|
 | 935 |       n.idx = length() + 1; | 
|---|
 | 936 |       n.tail = true; | 
|---|
 | 937 |       return n; | 
|---|
 | 938 |     } | 
|---|
 | 939 |  | 
|---|
 | 940 |     n.idx = e.it-edges.begin(); | 
|---|
 | 941 |     n.tail = e.forw; | 
|---|
| [226] | 942 |     return n; | 
|---|
| [225] | 943 |   } | 
|---|
 | 944 |  | 
|---|
 | 945 |   template<typename Gr> | 
|---|
| [369] | 946 |   typename DynamicPath<Gr>::NodeIt | 
|---|
 | 947 |   DynamicPath<Gr>::head(const EdgeIt& e) const { | 
|---|
| [225] | 948 |     if( e.it == edges.end()-1 ) { | 
|---|
 | 949 |       return _last; | 
|---|
 | 950 |     } | 
|---|
 | 951 |  | 
|---|
 | 952 |     EdgeIt next_edge = e; | 
|---|
 | 953 |     next(next_edge); | 
|---|
 | 954 |     return tail(next_edge); | 
|---|
 | 955 |   } | 
|---|
 | 956 |        | 
|---|
 | 957 |   template<typename Gr> | 
|---|
| [369] | 958 |   typename DynamicPath<Gr>::GraphEdge | 
|---|
 | 959 |   DynamicPath<Gr>::graphEdge(const EdgeIt& e) const { | 
|---|
| [225] | 960 |     if( e.it != edges.end() ) { | 
|---|
 | 961 |       return *e.it; | 
|---|
 | 962 |     } | 
|---|
 | 963 |     else { | 
|---|
 | 964 |       return INVALID; | 
|---|
 | 965 |     } | 
|---|
 | 966 |   } | 
|---|
 | 967 |    | 
|---|
 | 968 |   template<typename Gr> | 
|---|
| [369] | 969 |   typename DynamicPath<Gr>::GraphNode | 
|---|
 | 970 |   DynamicPath<Gr>::graphNode(const NodeIt& n) const { | 
|---|
| [225] | 971 |     if( n.idx < length() ) { | 
|---|
 | 972 |       return n.tail ? G.tail(edges[n.idx]) : G.head(edges[n.idx]); | 
|---|
 | 973 |     } | 
|---|
 | 974 |     else if( n.idx == length() ) { | 
|---|
 | 975 |       return _last; | 
|---|
 | 976 |     } | 
|---|
 | 977 |     else { | 
|---|
 | 978 |       return INVALID; | 
|---|
 | 979 |     } | 
|---|
 | 980 |   } | 
|---|
 | 981 |  | 
|---|
 | 982 |   template<typename Gr> | 
|---|
| [369] | 983 |   typename DynamicPath<Gr>::EdgeIt& | 
|---|
 | 984 |   DynamicPath<Gr>::nth(EdgeIt &e, size_t k) const { | 
|---|
| [450] | 985 |     if( k>=length() ) { | 
|---|
| [225] | 986 |       // FIXME: invalid EdgeIt | 
|---|
 | 987 |       e.it = edges.end(); | 
|---|
 | 988 |       e.forw = true; | 
|---|
 | 989 |       return e; | 
|---|
 | 990 |     } | 
|---|
 | 991 |  | 
|---|
 | 992 |     e.it = edges.begin()+k; | 
|---|
 | 993 |     if(k==0) { | 
|---|
 | 994 |       e.forw = ( G.tail(*e.it) == _first ); | 
|---|
 | 995 |     } | 
|---|
 | 996 |     else { | 
|---|
 | 997 |       e.forw = ( G.tail(*e.it) == G.tail(edges[k-1]) || | 
|---|
 | 998 |                  G.tail(*e.it) == G.head(edges[k-1]) ); | 
|---|
 | 999 |     } | 
|---|
 | 1000 |     return e; | 
|---|
 | 1001 |   } | 
|---|
 | 1002 |      | 
|---|
 | 1003 |   template<typename Gr> | 
|---|
| [369] | 1004 |   typename DynamicPath<Gr>::NodeIt& | 
|---|
 | 1005 |   DynamicPath<Gr>::nth(NodeIt &n, size_t k) const { | 
|---|
| [450] | 1006 |     if( k>length() ) { | 
|---|
| [225] | 1007 |       // FIXME: invalid NodeIt | 
|---|
 | 1008 |       n.idx = length()+1; | 
|---|
 | 1009 |       n.tail = true; | 
|---|
 | 1010 |       return n; | 
|---|
 | 1011 |     } | 
|---|
 | 1012 |     if( k==length() ) { | 
|---|
 | 1013 |       n.idx = length(); | 
|---|
 | 1014 |       n.tail = true; | 
|---|
 | 1015 |       return n; | 
|---|
 | 1016 |     } | 
|---|
 | 1017 |     n = tail(nth<EdgeIt>(k)); | 
|---|
 | 1018 |     return n; | 
|---|
 | 1019 |   } | 
|---|
 | 1020 |  | 
|---|
| [226] | 1021 |   // Reszut konstruktorok: | 
|---|
 | 1022 |  | 
|---|
 | 1023 |  | 
|---|
 | 1024 |   template<typename Gr> | 
|---|
| [369] | 1025 |   DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const EdgeIt &a, | 
|---|
 | 1026 |                                const EdgeIt &b) : | 
|---|
| [226] | 1027 |     G(P.G), edges(a.it, b.it)    // WARNING: if b.it < a.it this will blow up!  | 
|---|
 | 1028 |   { | 
|---|
 | 1029 |     if( G.valid(P._first) && a.it < P.edges.end() ) { | 
|---|
 | 1030 |       _first = ( a.forw ? G.tail(*a.it) : G.head(*a.it) ); | 
|---|
 | 1031 |       if( b.it < P.edges.end() ) { | 
|---|
 | 1032 |         _last = ( b.forw ? G.tail(*b.it) : G.head(*b.it) ); | 
|---|
 | 1033 |       } | 
|---|
 | 1034 |       else { | 
|---|
 | 1035 |         _last = P._last; | 
|---|
 | 1036 |       } | 
|---|
 | 1037 |     } | 
|---|
 | 1038 |   } | 
|---|
 | 1039 |  | 
|---|
 | 1040 |   template<typename Gr> | 
|---|
| [369] | 1041 |   DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const NodeIt &a, | 
|---|
 | 1042 |                                const NodeIt &b) : G(P.G) | 
|---|
| [226] | 1043 |   { | 
|---|
 | 1044 |     if( !P.valid(a) || !P.valid(b) ) | 
|---|
 | 1045 |       return; | 
|---|
 | 1046 |  | 
|---|
 | 1047 |     int ai = a.idx, bi = b.idx; | 
|---|
 | 1048 |     if( bi<ai ) | 
|---|
| [450] | 1049 |       std::swap(ai,bi); | 
|---|
| [226] | 1050 |      | 
|---|
 | 1051 |     edges.resize(bi-ai); | 
|---|
 | 1052 |     copy(P.edges.begin()+ai, P.edges.begin()+bi, edges.begin()); | 
|---|
 | 1053 |  | 
|---|
 | 1054 |     _first = P.graphNode(a); | 
|---|
 | 1055 |     _last = P.graphNode(b); | 
|---|
 | 1056 |   } | 
|---|
 | 1057 |  | 
|---|
| [434] | 1058 |   ///@} | 
|---|
| [225] | 1059 |  | 
|---|
 | 1060 | } // namespace hugo | 
|---|
 | 1061 |  | 
|---|
 | 1062 | #endif // HUGO_PATH_H | 
|---|