| 1 | // -*- c++ -*- // |
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| 2 | |
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| 3 | ///\ingroup datas |
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| 4 | ///\file |
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| 5 | ///\brief Classes for representing paths in graphs. |
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| 6 | |
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| 7 | #ifndef HUGO_PATH_H |
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| 8 | #define HUGO_PATH_H |
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| 9 | |
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| 10 | #include <deque> |
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| 11 | #include <vector> |
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| 12 | #include <algorithm> |
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| 13 | |
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| 14 | #include <invalid.h> |
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| 15 | #include <error.h> |
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| 16 | #include <debug.h> |
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| 17 | |
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| 18 | namespace hugo { |
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| 19 | |
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| 20 | /// \addtogroup datas |
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| 21 | /// @{ |
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| 22 | |
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| 23 | |
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| 24 | //! \brief A structure for representing directed path in a graph. |
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| 25 | //! |
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| 26 | //! \param Graph The graph type in which the path is. |
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| 27 | //! \param DM DebugMode, defaults to DefaultDebugMode. |
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| 28 | //! |
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| 29 | //! In a sense, the path can be treated as a graph, for is has \c NodeIt |
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| 30 | //! and \c EdgeIt with the same usage. These types converts to the \c Node |
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| 31 | //! and \c Edge of the original graph. |
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| 32 | //! |
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| 33 | //! \todo Thoroughfully check all the range and consistency tests. |
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| 34 | template<typename Graph, typename DM = DefaultDebugMode> |
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| 35 | class DirPath { |
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| 36 | public: |
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| 37 | typedef typename Graph::Edge GraphEdge; |
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| 38 | typedef typename Graph::Node GraphNode; |
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| 39 | class NodeIt; |
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| 40 | class EdgeIt; |
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| 41 | |
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| 42 | protected: |
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| 43 | const Graph *gr; |
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| 44 | typedef std::vector<GraphEdge> Container; |
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| 45 | Container edges; |
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| 46 | |
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| 47 | public: |
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| 48 | |
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| 49 | /// \param _G The graph in which the path is. |
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| 50 | /// |
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| 51 | DirPath(const Graph &_G) : gr(&_G) {} |
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| 52 | |
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| 53 | /// \brief Subpath constructor. |
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| 54 | /// |
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| 55 | /// Subpath defined by two nodes. |
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| 56 | /// \warning It is an error if the two edges are not in order! |
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| 57 | /// \todo Implement! |
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| 58 | DirPath(const DirPath &P, const NodeIt &a, const NodeIt &b); |
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| 59 | /// \brief Subpath constructor. |
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| 60 | /// |
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| 61 | /// Subpath defined by two edges. Contains edges in [a,b) |
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| 62 | /// \warning It is an error if the two edges are not in order! |
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| 63 | /// \todo Implement! |
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| 64 | DirPath(const DirPath &P, const EdgeIt &a, const EdgeIt &b); |
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| 65 | |
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| 66 | /// Length of the path. |
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| 67 | size_t length() const { return edges.size(); } |
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| 68 | /// Returns whether the path is empty. |
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| 69 | bool empty() const { return edges.empty(); } |
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| 70 | |
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| 71 | /// Resets the path to an empty path. |
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| 72 | void clear() { edges.clear(); } |
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| 73 | |
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| 74 | /// \brief Starting point of the path. |
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| 75 | /// |
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| 76 | /// Starting point of the path. |
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| 77 | /// Returns INVALID if the path is empty. |
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| 78 | GraphNode from() const { |
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| 79 | return empty() ? INVALID : gr->tail(edges[0]); |
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| 80 | } |
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| 81 | /// \brief End point of the path. |
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| 82 | /// |
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| 83 | /// End point of the path. |
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| 84 | /// Returns INVALID if the path is empty. |
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| 85 | GraphNode to() const { |
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| 86 | return empty() ? INVALID : gr->head(edges[length()-1]); |
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| 87 | } |
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| 88 | |
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| 89 | /// \brief Initializes node or edge iterator to point to the first |
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| 90 | /// node or edge. |
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| 91 | /// |
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| 92 | /// \sa nth |
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| 93 | template<typename It> |
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| 94 | It& first(It &i) const { return i=It(*this); } |
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| 95 | |
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| 96 | /// \brief Initializes node or edge iterator to point to the node or edge |
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| 97 | /// of a given index. |
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| 98 | template<typename It> |
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| 99 | It& nth(It &i, int n) const { |
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| 100 | // FIXME: this test should be different for NodeIt and EdgeIt: |
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| 101 | if( DM::range_check && (n<0 || n>int(length())) ) |
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| 102 | fault("DirPath::nth: index out of range"); |
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| 103 | return i=It(*this, n); |
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| 104 | } |
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| 105 | |
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| 106 | /// Checks validity of a node or edge iterator. |
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| 107 | template<typename It> |
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| 108 | bool valid(const It &i) const { return i.valid(); } |
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| 109 | |
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| 110 | /// Steps the given node or edge iterator. |
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| 111 | template<typename It> |
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| 112 | It& next(It &e) const { |
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| 113 | if( DM::range_check && !e.valid() ) |
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| 114 | fault("DirPath::next() on invalid iterator"); |
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| 115 | return ++e; |
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| 116 | } |
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| 117 | |
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| 118 | /// \brief Returns node iterator pointing to the head node of the |
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| 119 | /// given edge iterator. |
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| 120 | NodeIt head(const EdgeIt& e) const { |
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| 121 | return NodeIt(*this, e.idx+1); |
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| 122 | } |
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| 123 | |
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| 124 | /// \brief Returns node iterator pointing to the tail node of the |
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| 125 | /// given edge iterator. |
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| 126 | NodeIt tail(const EdgeIt& e) const { |
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| 127 | return NodeIt(*this, e.idx); |
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| 128 | } |
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| 129 | |
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| 130 | |
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| 131 | /*** Iterator classes ***/ |
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| 132 | class EdgeIt { |
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| 133 | friend class DirPath; |
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| 134 | |
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| 135 | int idx; |
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| 136 | const DirPath *p; |
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| 137 | public: |
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| 138 | EdgeIt() {} |
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| 139 | EdgeIt(Invalid) : idx(-1), p(0) {} |
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| 140 | EdgeIt(const DirPath &_p, int _idx = 0) : |
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| 141 | idx(_idx), p(&_p) { validate(); } |
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| 142 | |
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| 143 | bool valid() const { return idx!=-1; } |
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| 144 | |
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| 145 | operator GraphEdge () const { |
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| 146 | return valid() ? p->edges[idx] : INVALID; |
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| 147 | } |
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| 148 | EdgeIt& operator++() { ++idx; validate(); return *this; } |
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| 149 | |
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| 150 | bool operator==(const EdgeIt& e) const { return idx==e.idx; } |
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| 151 | bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } |
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| 152 | bool operator<(const EdgeIt& e) const { return idx<e.idx; } |
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| 153 | |
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| 154 | private: |
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| 155 | // FIXME: comparison between signed and unsigned... |
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| 156 | // Jo ez igy? Vagy esetleg legyen a length() int? |
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| 157 | void validate() { if( size_t(idx) >= p->length() ) idx=-1; } |
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| 158 | }; |
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| 159 | |
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| 160 | class NodeIt { |
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| 161 | friend class DirPath; |
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| 162 | |
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| 163 | int idx; |
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| 164 | const DirPath *p; |
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| 165 | public: |
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| 166 | NodeIt() {} |
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| 167 | NodeIt(Invalid) : idx(-1), p(0) {} |
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| 168 | NodeIt(const DirPath &_p, int _idx = 0) : |
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| 169 | idx(_idx), p(&_p) { validate(); } |
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| 170 | |
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| 171 | bool valid() const { return idx!=-1; } |
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| 172 | |
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| 173 | operator const GraphEdge& () const { |
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| 174 | if(idx >= p->length()) |
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| 175 | return p->to(); |
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| 176 | else if(idx >= 0) |
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| 177 | return p->gr->tail(p->edges[idx]); |
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| 178 | else |
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| 179 | return INVALID; |
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| 180 | } |
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| 181 | NodeIt& operator++() { ++idx; validate(); return *this; } |
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| 182 | |
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| 183 | bool operator==(const NodeIt& e) const { return idx==e.idx; } |
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| 184 | bool operator!=(const NodeIt& e) const { return idx!=e.idx; } |
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| 185 | bool operator<(const NodeIt& e) const { return idx<e.idx; } |
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| 186 | |
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| 187 | private: |
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| 188 | void validate() { if( size_t(idx) > p->length() ) idx=-1; } |
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| 189 | }; |
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| 190 | |
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| 191 | friend class Builder; |
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| 192 | |
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| 193 | /** |
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| 194 | * \brief Class to build paths |
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| 195 | * |
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| 196 | * \ingroup datas |
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| 197 | * This class is used to fill a path with edges. |
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| 198 | * |
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| 199 | * You can push new edges to the front and to the back of the path in |
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| 200 | * arbitrary order the you can commit these changes to the graph. |
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| 201 | * |
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| 202 | * Fundamentally, for most "Paths" (classes fulfilling the |
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| 203 | * PathConcept) while the builder is active (after the first modifying |
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| 204 | * operation and until the commit()) the original Path is in a |
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| 205 | * "transitional" state (operations ot it have undefined result). But |
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| 206 | * in the case of DirPath the original path is unchanged until the |
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| 207 | * commit. However we don't recomend that you use this feature. |
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| 208 | */ |
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| 209 | class Builder { |
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| 210 | DirPath &P; |
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| 211 | Container front, back; |
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| 212 | |
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| 213 | public: |
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| 214 | ///\param _P the path you want to fill in. |
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| 215 | /// |
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| 216 | Builder(DirPath &_P) : P(_P) {} |
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| 217 | |
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| 218 | ///Sets the first node of the path. |
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| 219 | |
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| 220 | ///Sets the first node of the path. If the path is empty, this |
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| 221 | ///function or setTo() have to be called before any call to \ref |
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| 222 | ///pushFront() or \ref pushBack() |
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| 223 | void setFrom(const GraphNode &) {} |
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| 224 | |
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| 225 | ///Sets the last node of the path. |
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| 226 | |
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| 227 | ///Sets the last node of the path. If the path is empty, this |
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| 228 | ///function or setFrom() have to be called before any call of \ref |
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| 229 | ///pushFront() or \ref pushBack() |
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| 230 | void setTo(const GraphNode &) {} |
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| 231 | |
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| 232 | ///Push a new edge to the front of the path |
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| 233 | |
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| 234 | ///Push a new edge to the front of the path. |
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| 235 | ///\sa setTo |
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| 236 | void pushFront(const GraphEdge& e) { |
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| 237 | if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) { |
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| 238 | fault("DirPath::Builder::pushFront: nonincident edge"); |
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| 239 | } |
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| 240 | front.push_back(e); |
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| 241 | } |
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| 242 | |
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| 243 | ///Push a new edge to the back of the path |
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| 244 | |
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| 245 | ///Push a new edge to the back of the path. |
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| 246 | ///\sa setFrom |
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| 247 | void pushBack(const GraphEdge& e) { |
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| 248 | if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) { |
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| 249 | fault("DirPath::Builder::pushBack: nonincident edge"); |
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| 250 | } |
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| 251 | back.push_back(e); |
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| 252 | } |
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| 253 | |
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| 254 | ///Commit the changes to the path. |
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| 255 | void commit() { |
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| 256 | if( !(front.empty() && back.empty()) ) { |
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| 257 | Container tmp; |
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| 258 | tmp.reserve(front.size()+back.size()+P.length()); |
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| 259 | tmp.insert(tmp.end(), front.rbegin(), front.rend()); |
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| 260 | tmp.insert(tmp.end(), P.edges.begin(), P.edges.end()); |
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| 261 | tmp.insert(tmp.end(), back.begin(), back.end()); |
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| 262 | P.edges.swap(tmp); |
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| 263 | front.clear(); |
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| 264 | back.clear(); |
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| 265 | } |
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| 266 | } |
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| 267 | |
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| 268 | // ///Desctuctor |
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| 269 | |
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| 270 | // ///The desctuctor. |
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| 271 | // ///It commit also commit the changes. |
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| 272 | // ///\todo Is this what we want? |
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| 273 | // Nope. Let's use commit() explicitly. |
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| 274 | // ~Builder() { commit(); } |
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| 275 | |
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| 276 | // FIXME: Hmm, pontosan hogy is kene ezt csinalni? |
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| 277 | // Hogy kenyelmes egy ilyet hasznalni? |
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| 278 | void reserve(size_t r) { |
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| 279 | front.reserve(r); |
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| 280 | back.reserve(r); |
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| 281 | } |
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| 282 | |
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| 283 | private: |
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| 284 | bool empty() { |
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| 285 | return front.empty() && back.empty() && P.empty(); |
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| 286 | } |
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| 287 | |
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| 288 | GraphNode from() const { |
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| 289 | if( ! front.empty() ) |
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| 290 | return P.gr->tail(front[front.size()-1]); |
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| 291 | else if( ! P.empty() ) |
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| 292 | return P.gr->tail(P.edges[0]); |
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| 293 | else if( ! back.empty() ) |
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| 294 | return P.gr->tail(back[0]); |
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| 295 | else |
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| 296 | return INVALID; |
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| 297 | } |
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| 298 | GraphNode to() const { |
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| 299 | if( ! back.empty() ) |
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| 300 | return P.gr->head(back[back.size()-1]); |
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| 301 | else if( ! P.empty() ) |
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| 302 | return P.gr->head(P.edges[P.length()-1]); |
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| 303 | else if( ! front.empty() ) |
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| 304 | return P.gr->head(front[0]); |
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| 305 | else |
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| 306 | return INVALID; |
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| 307 | } |
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| 308 | |
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| 309 | }; |
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| 310 | |
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| 311 | }; |
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| 312 | |
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| 313 | |
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| 314 | |
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| 315 | |
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| 316 | |
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| 317 | |
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| 318 | |
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| 319 | |
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| 320 | |
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| 321 | |
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| 322 | /**********************************************************************/ |
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| 323 | |
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| 324 | |
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| 325 | /* Ennek az allocatorosdinak sokkal jobban utana kene nezni a hasznalata |
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| 326 | elott. Eleg bonyinak nez ki, ahogyan azokat az STL-ben hasznaljak. */ |
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| 327 | |
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| 328 | template<typename Graph> |
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| 329 | class DynamicPath { |
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| 330 | |
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| 331 | public: |
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| 332 | typedef typename Graph::Edge GraphEdge; |
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| 333 | typedef typename Graph::Node GraphNode; |
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| 334 | class NodeIt; |
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| 335 | class EdgeIt; |
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| 336 | |
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| 337 | protected: |
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| 338 | Graph& G; |
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| 339 | // FIXME: ehelyett eleg lenne tarolni ket boolt: a ket szelso el |
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| 340 | // iranyitasat: |
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| 341 | GraphNode _first, _last; |
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| 342 | typedef std::deque<GraphEdge> Container; |
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| 343 | Container edges; |
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| 344 | |
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| 345 | public: |
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| 346 | |
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| 347 | DynamicPath(Graph &_G) : G(_G), _first(INVALID), _last(INVALID) {} |
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| 348 | |
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| 349 | /// Subpath defined by two nodes. |
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| 350 | /// Nodes may be in reversed order, then |
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| 351 | /// we contstruct the reversed path. |
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| 352 | DynamicPath(const DynamicPath &P, const NodeIt &a, const NodeIt &b); |
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| 353 | /// Subpath defined by two edges. Contains edges in [a,b) |
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| 354 | /// It is an error if the two edges are not in order! |
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| 355 | DynamicPath(const DynamicPath &P, const EdgeIt &a, const EdgeIt &b); |
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| 356 | |
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| 357 | size_t length() const { return edges.size(); } |
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| 358 | GraphNode from() const { return _first; } |
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| 359 | GraphNode to() const { return _last; } |
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| 360 | |
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| 361 | NodeIt& first(NodeIt &n) const { return nth(n, 0); } |
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| 362 | EdgeIt& first(EdgeIt &e) const { return nth(e, 0); } |
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| 363 | template<typename It> |
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| 364 | It first() const { |
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| 365 | It e; |
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| 366 | first(e); |
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| 367 | return e; |
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| 368 | } |
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| 369 | |
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| 370 | NodeIt& nth(NodeIt &, size_t) const; |
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| 371 | EdgeIt& nth(EdgeIt &, size_t) const; |
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| 372 | template<typename It> |
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| 373 | It nth(size_t n) const { |
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| 374 | It e; |
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| 375 | nth(e, n); |
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| 376 | return e; |
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| 377 | } |
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| 378 | |
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| 379 | bool valid(const NodeIt &n) const { return n.idx <= length(); } |
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| 380 | bool valid(const EdgeIt &e) const { return e.it < edges.end(); } |
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| 381 | |
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| 382 | bool isForward(const EdgeIt &e) const { return e.forw; } |
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| 383 | |
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| 384 | /// index of a node on the path. Returns length+2 for the invalid NodeIt |
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| 385 | int index(const NodeIt &n) const { return n.idx; } |
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| 386 | /// index of an edge on the path. Returns length+1 for the invalid EdgeIt |
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| 387 | int index(const EdgeIt &e) const { return e.it - edges.begin(); } |
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| 388 | |
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| 389 | EdgeIt& next(EdgeIt &e) const; |
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| 390 | NodeIt& next(NodeIt &n) const; |
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| 391 | template <typename It> |
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| 392 | It getNext(It it) const { |
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| 393 | It tmp(it); return next(tmp); |
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| 394 | } |
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| 395 | |
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| 396 | // A path is constructed using the following four functions. |
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| 397 | // They return false if the requested operation is inconsistent |
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| 398 | // with the path constructed so far. |
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| 399 | // If your path has only one edge you MUST set either "from" or "to"! |
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| 400 | // So you probably SHOULD call it in any case to be safe (and check the |
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| 401 | // returned value to check if your path is consistent with your idea). |
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| 402 | bool pushFront(const GraphEdge &e); |
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| 403 | bool pushBack(const GraphEdge &e); |
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| 404 | bool setFrom(const GraphNode &n); |
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| 405 | bool setTo(const GraphNode &n); |
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| 406 | |
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| 407 | // WARNING: these two functions return the head/tail of an edge with |
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| 408 | // respect to the direction of the path! |
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| 409 | // So G.head(P.graphEdge(e)) == P.graphNode(P.head(e)) holds only if |
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| 410 | // P.forward(e) is true (or the edge is a loop)! |
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| 411 | NodeIt head(const EdgeIt& e) const; |
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| 412 | NodeIt tail(const EdgeIt& e) const; |
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| 413 | |
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| 414 | // FIXME: ezeknek valami jobb nev kellene!!! |
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| 415 | GraphEdge graphEdge(const EdgeIt& e) const; |
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| 416 | GraphNode graphNode(const NodeIt& n) const; |
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| 417 | |
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| 418 | |
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| 419 | /*** Iterator classes ***/ |
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| 420 | class EdgeIt { |
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| 421 | friend class DynamicPath; |
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| 422 | |
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| 423 | typename Container::const_iterator it; |
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| 424 | bool forw; |
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| 425 | public: |
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| 426 | // FIXME: jarna neki ilyen is... |
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| 427 | // EdgeIt(Invalid); |
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| 428 | |
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| 429 | bool forward() const { return forw; } |
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| 430 | |
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| 431 | bool operator==(const EdgeIt& e) const { return it==e.it; } |
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| 432 | bool operator!=(const EdgeIt& e) const { return it!=e.it; } |
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| 433 | bool operator<(const EdgeIt& e) const { return it<e.it; } |
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| 434 | }; |
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| 435 | |
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| 436 | class NodeIt { |
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| 437 | friend class DynamicPath; |
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| 438 | |
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| 439 | size_t idx; |
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| 440 | bool tail; // Is this node the tail of the edge with same idx? |
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| 441 | |
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| 442 | public: |
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| 443 | // FIXME: jarna neki ilyen is... |
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| 444 | // NodeIt(Invalid); |
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| 445 | |
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| 446 | bool operator==(const NodeIt& n) const { return idx==n.idx; } |
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| 447 | bool operator!=(const NodeIt& n) const { return idx!=n.idx; } |
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| 448 | bool operator<(const NodeIt& n) const { return idx<n.idx; } |
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| 449 | }; |
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| 450 | |
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| 451 | private: |
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| 452 | bool edgeIncident(const GraphEdge &e, const GraphNode &a, |
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| 453 | GraphNode &b); |
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| 454 | bool connectTwoEdges(const GraphEdge &e, const GraphEdge &f); |
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| 455 | }; |
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| 456 | |
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| 457 | template<typename Gr> |
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| 458 | typename DynamicPath<Gr>::EdgeIt& |
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| 459 | DynamicPath<Gr>::next(DynamicPath::EdgeIt &e) const { |
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| 460 | if( e.it == edges.end() ) |
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| 461 | return e; |
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| 462 | |
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| 463 | GraphNode common_node = ( e.forw ? G.head(*e.it) : G.tail(*e.it) ); |
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| 464 | ++e.it; |
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| 465 | |
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| 466 | // Invalid edgeit is always forward :) |
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| 467 | if( e.it == edges.end() ) { |
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| 468 | e.forw = true; |
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| 469 | return e; |
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| 470 | } |
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| 471 | |
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| 472 | e.forw = ( G.tail(*e.it) == common_node ); |
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| 473 | return e; |
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| 474 | } |
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| 475 | |
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| 476 | template<typename Gr> |
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| 477 | typename DynamicPath<Gr>::NodeIt& DynamicPath<Gr>::next(NodeIt &n) const { |
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| 478 | if( n.idx >= length() ) { |
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| 479 | // FIXME: invalid |
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| 480 | n.idx = length()+1; |
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| 481 | return n; |
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| 482 | } |
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| 483 | |
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| 484 | |
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| 485 | GraphNode next_node = ( n.tail ? G.head(edges[n.idx]) : |
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| 486 | G.tail(edges[n.idx]) ); |
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| 487 | ++n.idx; |
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| 488 | if( n.idx < length() ) { |
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| 489 | n.tail = ( next_node == G.tail(edges[n.idx]) ); |
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| 490 | } |
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| 491 | else { |
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| 492 | n.tail = true; |
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| 493 | } |
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| 494 | |
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| 495 | return n; |
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| 496 | } |
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| 497 | |
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| 498 | template<typename Gr> |
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| 499 | bool DynamicPath<Gr>::edgeIncident(const GraphEdge &e, const GraphNode &a, |
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| 500 | GraphNode &b) { |
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| 501 | if( G.tail(e) == a ) { |
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| 502 | b=G.head(e); |
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| 503 | return true; |
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| 504 | } |
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| 505 | if( G.head(e) == a ) { |
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| 506 | b=G.tail(e); |
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| 507 | return true; |
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| 508 | } |
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| 509 | return false; |
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| 510 | } |
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| 511 | |
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| 512 | template<typename Gr> |
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| 513 | bool DynamicPath<Gr>::connectTwoEdges(const GraphEdge &e, |
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| 514 | const GraphEdge &f) { |
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| 515 | if( edgeIncident(f, G.tail(e), _last) ) { |
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| 516 | _first = G.head(e); |
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| 517 | return true; |
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| 518 | } |
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| 519 | if( edgeIncident(f, G.head(e), _last) ) { |
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| 520 | _first = G.tail(e); |
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| 521 | return true; |
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| 522 | } |
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| 523 | return false; |
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| 524 | } |
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| 525 | |
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| 526 | template<typename Gr> |
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| 527 | bool DynamicPath<Gr>::pushFront(const GraphEdge &e) { |
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| 528 | if( G.valid(_first) ) { |
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| 529 | if( edgeIncident(e, _first, _first) ) { |
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| 530 | edges.push_front(e); |
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| 531 | return true; |
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| 532 | } |
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| 533 | else |
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| 534 | return false; |
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| 535 | } |
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| 536 | else if( length() < 1 || connectTwoEdges(e, edges[0]) ) { |
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| 537 | edges.push_front(e); |
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| 538 | return true; |
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| 539 | } |
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| 540 | else |
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| 541 | return false; |
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| 542 | } |
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| 543 | |
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| 544 | template<typename Gr> |
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| 545 | bool DynamicPath<Gr>::pushBack(const GraphEdge &e) { |
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| 546 | if( G.valid(_last) ) { |
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| 547 | if( edgeIncident(e, _last, _last) ) { |
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| 548 | edges.push_back(e); |
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| 549 | return true; |
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| 550 | } |
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| 551 | else |
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| 552 | return false; |
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| 553 | } |
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| 554 | else if( length() < 1 || connectTwoEdges(edges[0], e) ) { |
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| 555 | edges.push_back(e); |
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| 556 | return true; |
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| 557 | } |
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| 558 | else |
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| 559 | return false; |
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| 560 | } |
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| 561 | |
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| 562 | |
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| 563 | template<typename Gr> |
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| 564 | bool DynamicPath<Gr>::setFrom(const GraphNode &n) { |
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| 565 | if( G.valid(_first) ) { |
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| 566 | return _first == n; |
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| 567 | } |
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| 568 | else { |
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| 569 | if( length() > 0) { |
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| 570 | if( edgeIncident(edges[0], n, _last) ) { |
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| 571 | _first = n; |
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| 572 | return true; |
|---|
| 573 | } |
|---|
| 574 | else return false; |
|---|
| 575 | } |
|---|
| 576 | else { |
|---|
| 577 | _first = _last = n; |
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| 578 | return true; |
|---|
| 579 | } |
|---|
| 580 | } |
|---|
| 581 | } |
|---|
| 582 | |
|---|
| 583 | template<typename Gr> |
|---|
| 584 | bool DynamicPath<Gr>::setTo(const GraphNode &n) { |
|---|
| 585 | if( G.valid(_last) ) { |
|---|
| 586 | return _last == n; |
|---|
| 587 | } |
|---|
| 588 | else { |
|---|
| 589 | if( length() > 0) { |
|---|
| 590 | if( edgeIncident(edges[0], n, _first) ) { |
|---|
| 591 | _last = n; |
|---|
| 592 | return true; |
|---|
| 593 | } |
|---|
| 594 | else return false; |
|---|
| 595 | } |
|---|
| 596 | else { |
|---|
| 597 | _first = _last = n; |
|---|
| 598 | return true; |
|---|
| 599 | } |
|---|
| 600 | } |
|---|
| 601 | } |
|---|
| 602 | |
|---|
| 603 | |
|---|
| 604 | template<typename Gr> |
|---|
| 605 | typename DynamicPath<Gr>::NodeIt |
|---|
| 606 | DynamicPath<Gr>::tail(const EdgeIt& e) const { |
|---|
| 607 | NodeIt n; |
|---|
| 608 | |
|---|
| 609 | if( e.it == edges.end() ) { |
|---|
| 610 | // FIXME: invalid-> invalid |
|---|
| 611 | n.idx = length() + 1; |
|---|
| 612 | n.tail = true; |
|---|
| 613 | return n; |
|---|
| 614 | } |
|---|
| 615 | |
|---|
| 616 | n.idx = e.it-edges.begin(); |
|---|
| 617 | n.tail = e.forw; |
|---|
| 618 | return n; |
|---|
| 619 | } |
|---|
| 620 | |
|---|
| 621 | template<typename Gr> |
|---|
| 622 | typename DynamicPath<Gr>::NodeIt |
|---|
| 623 | DynamicPath<Gr>::head(const EdgeIt& e) const { |
|---|
| 624 | if( e.it == edges.end()-1 ) { |
|---|
| 625 | return _last; |
|---|
| 626 | } |
|---|
| 627 | |
|---|
| 628 | EdgeIt next_edge = e; |
|---|
| 629 | next(next_edge); |
|---|
| 630 | return tail(next_edge); |
|---|
| 631 | } |
|---|
| 632 | |
|---|
| 633 | template<typename Gr> |
|---|
| 634 | typename DynamicPath<Gr>::GraphEdge |
|---|
| 635 | DynamicPath<Gr>::graphEdge(const EdgeIt& e) const { |
|---|
| 636 | if( e.it != edges.end() ) { |
|---|
| 637 | return *e.it; |
|---|
| 638 | } |
|---|
| 639 | else { |
|---|
| 640 | return INVALID; |
|---|
| 641 | } |
|---|
| 642 | } |
|---|
| 643 | |
|---|
| 644 | template<typename Gr> |
|---|
| 645 | typename DynamicPath<Gr>::GraphNode |
|---|
| 646 | DynamicPath<Gr>::graphNode(const NodeIt& n) const { |
|---|
| 647 | if( n.idx < length() ) { |
|---|
| 648 | return n.tail ? G.tail(edges[n.idx]) : G.head(edges[n.idx]); |
|---|
| 649 | } |
|---|
| 650 | else if( n.idx == length() ) { |
|---|
| 651 | return _last; |
|---|
| 652 | } |
|---|
| 653 | else { |
|---|
| 654 | return INVALID; |
|---|
| 655 | } |
|---|
| 656 | } |
|---|
| 657 | |
|---|
| 658 | template<typename Gr> |
|---|
| 659 | typename DynamicPath<Gr>::EdgeIt& |
|---|
| 660 | DynamicPath<Gr>::nth(EdgeIt &e, size_t k) const { |
|---|
| 661 | if( k>=length() ) { |
|---|
| 662 | // FIXME: invalid EdgeIt |
|---|
| 663 | e.it = edges.end(); |
|---|
| 664 | e.forw = true; |
|---|
| 665 | return e; |
|---|
| 666 | } |
|---|
| 667 | |
|---|
| 668 | e.it = edges.begin()+k; |
|---|
| 669 | if(k==0) { |
|---|
| 670 | e.forw = ( G.tail(*e.it) == _first ); |
|---|
| 671 | } |
|---|
| 672 | else { |
|---|
| 673 | e.forw = ( G.tail(*e.it) == G.tail(edges[k-1]) || |
|---|
| 674 | G.tail(*e.it) == G.head(edges[k-1]) ); |
|---|
| 675 | } |
|---|
| 676 | return e; |
|---|
| 677 | } |
|---|
| 678 | |
|---|
| 679 | template<typename Gr> |
|---|
| 680 | typename DynamicPath<Gr>::NodeIt& |
|---|
| 681 | DynamicPath<Gr>::nth(NodeIt &n, size_t k) const { |
|---|
| 682 | if( k>length() ) { |
|---|
| 683 | // FIXME: invalid NodeIt |
|---|
| 684 | n.idx = length()+1; |
|---|
| 685 | n.tail = true; |
|---|
| 686 | return n; |
|---|
| 687 | } |
|---|
| 688 | if( k==length() ) { |
|---|
| 689 | n.idx = length(); |
|---|
| 690 | n.tail = true; |
|---|
| 691 | return n; |
|---|
| 692 | } |
|---|
| 693 | n = tail(nth<EdgeIt>(k)); |
|---|
| 694 | return n; |
|---|
| 695 | } |
|---|
| 696 | |
|---|
| 697 | // Reszut konstruktorok: |
|---|
| 698 | |
|---|
| 699 | |
|---|
| 700 | template<typename Gr> |
|---|
| 701 | DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const EdgeIt &a, |
|---|
| 702 | const EdgeIt &b) : |
|---|
| 703 | G(P.G), edges(a.it, b.it) // WARNING: if b.it < a.it this will blow up! |
|---|
| 704 | { |
|---|
| 705 | if( G.valid(P._first) && a.it < P.edges.end() ) { |
|---|
| 706 | _first = ( a.forw ? G.tail(*a.it) : G.head(*a.it) ); |
|---|
| 707 | if( b.it < P.edges.end() ) { |
|---|
| 708 | _last = ( b.forw ? G.tail(*b.it) : G.head(*b.it) ); |
|---|
| 709 | } |
|---|
| 710 | else { |
|---|
| 711 | _last = P._last; |
|---|
| 712 | } |
|---|
| 713 | } |
|---|
| 714 | } |
|---|
| 715 | |
|---|
| 716 | template<typename Gr> |
|---|
| 717 | DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const NodeIt &a, |
|---|
| 718 | const NodeIt &b) : G(P.G) |
|---|
| 719 | { |
|---|
| 720 | if( !P.valid(a) || !P.valid(b) ) |
|---|
| 721 | return; |
|---|
| 722 | |
|---|
| 723 | int ai = a.idx, bi = b.idx; |
|---|
| 724 | if( bi<ai ) |
|---|
| 725 | std::swap(ai,bi); |
|---|
| 726 | |
|---|
| 727 | edges.resize(bi-ai); |
|---|
| 728 | copy(P.edges.begin()+ai, P.edges.begin()+bi, edges.begin()); |
|---|
| 729 | |
|---|
| 730 | _first = P.graphNode(a); |
|---|
| 731 | _last = P.graphNode(b); |
|---|
| 732 | } |
|---|
| 733 | |
|---|
| 734 | ///@} |
|---|
| 735 | |
|---|
| 736 | } // namespace hugo |
|---|
| 737 | |
|---|
| 738 | #endif // HUGO_PATH_H |
|---|