1 | // -*- c++ -*- // |
---|
2 | |
---|
3 | ///\ingroup datas |
---|
4 | ///\file |
---|
5 | ///\brief Classes for representing paths in graphs. |
---|
6 | |
---|
7 | #ifndef HUGO_PATH_H |
---|
8 | #define HUGO_PATH_H |
---|
9 | |
---|
10 | #include <deque> |
---|
11 | #include <vector> |
---|
12 | #include <algorithm> |
---|
13 | |
---|
14 | #include <invalid.h> |
---|
15 | #include <error.h> |
---|
16 | #include <debug.h> |
---|
17 | |
---|
18 | namespace hugo { |
---|
19 | |
---|
20 | /// \addtogroup datas |
---|
21 | /// @{ |
---|
22 | |
---|
23 | |
---|
24 | //! \brief A structure for representing directed path in a graph. |
---|
25 | //! |
---|
26 | //! \param Graph The graph type in which the path is. |
---|
27 | //! \param DM DebugMode, defaults to DefaultDebugMode. |
---|
28 | //! |
---|
29 | //! In a sense, the path can be treated as a graph, for is has \c NodeIt |
---|
30 | //! and \c EdgeIt with the same usage. These types converts to the \c Node |
---|
31 | //! and \c Edge of the original graph. |
---|
32 | //! |
---|
33 | //! \todo Thoroughfully check all the range and consistency tests. |
---|
34 | template<typename Graph, typename DM = DefaultDebugMode> |
---|
35 | class DirPath { |
---|
36 | public: |
---|
37 | typedef typename Graph::Edge GraphEdge; |
---|
38 | typedef typename Graph::Node GraphNode; |
---|
39 | class NodeIt; |
---|
40 | class EdgeIt; |
---|
41 | |
---|
42 | protected: |
---|
43 | const Graph *gr; |
---|
44 | typedef std::vector<GraphEdge> Container; |
---|
45 | Container edges; |
---|
46 | |
---|
47 | public: |
---|
48 | |
---|
49 | /// \param _G The graph in which the path is. |
---|
50 | /// |
---|
51 | DirPath(const Graph &_G) : gr(&_G) {} |
---|
52 | |
---|
53 | /// \brief Subpath constructor. |
---|
54 | /// |
---|
55 | /// Subpath defined by two nodes. |
---|
56 | /// \warning It is an error if the two edges are not in order! |
---|
57 | /// \todo Implement! |
---|
58 | DirPath(const DirPath &P, const NodeIt &a, const NodeIt &b); |
---|
59 | /// \brief Subpath constructor. |
---|
60 | /// |
---|
61 | /// Subpath defined by two edges. Contains edges in [a,b) |
---|
62 | /// \warning It is an error if the two edges are not in order! |
---|
63 | /// \todo Implement! |
---|
64 | DirPath(const DirPath &P, const EdgeIt &a, const EdgeIt &b); |
---|
65 | |
---|
66 | /// Length of the path. |
---|
67 | size_t length() const { return edges.size(); } |
---|
68 | /// Returns whether the path is empty. |
---|
69 | bool empty() const { return edges.empty(); } |
---|
70 | |
---|
71 | /// Resets the path to an empty path. |
---|
72 | void clear() { edges.clear(); } |
---|
73 | |
---|
74 | /// \brief Starting point of the path. |
---|
75 | /// |
---|
76 | /// Starting point of the path. |
---|
77 | /// Returns INVALID if the path is empty. |
---|
78 | GraphNode from() const { |
---|
79 | return empty() ? INVALID : gr->tail(edges[0]); |
---|
80 | } |
---|
81 | /// \brief End point of the path. |
---|
82 | /// |
---|
83 | /// End point of the path. |
---|
84 | /// Returns INVALID if the path is empty. |
---|
85 | GraphNode to() const { |
---|
86 | return empty() ? INVALID : gr->head(edges[length()-1]); |
---|
87 | } |
---|
88 | |
---|
89 | /// \brief Initializes node or edge iterator to point to the first |
---|
90 | /// node or edge. |
---|
91 | /// |
---|
92 | /// \sa nth |
---|
93 | template<typename It> |
---|
94 | It& first(It &i) const { return i=It(*this); } |
---|
95 | |
---|
96 | /// \brief Initializes node or edge iterator to point to the node or edge |
---|
97 | /// of a given index. |
---|
98 | template<typename It> |
---|
99 | It& nth(It &i, int n) const { |
---|
100 | // FIXME: this test should be different for NodeIt and EdgeIt: |
---|
101 | if( DM::range_check && (n<0 || n>int(length())) ) |
---|
102 | fault("DirPath::nth: index out of range"); |
---|
103 | return i=It(*this, n); |
---|
104 | } |
---|
105 | |
---|
106 | /// Checks validity of a node or edge iterator. |
---|
107 | template<typename It> |
---|
108 | bool valid(const It &i) const { return i.valid(); } |
---|
109 | |
---|
110 | /// Steps the given node or edge iterator. |
---|
111 | template<typename It> |
---|
112 | It& next(It &e) const { |
---|
113 | if( DM::range_check && !e.valid() ) |
---|
114 | fault("DirPath::next() on invalid iterator"); |
---|
115 | return ++e; |
---|
116 | } |
---|
117 | |
---|
118 | /// \brief Returns node iterator pointing to the head node of the |
---|
119 | /// given edge iterator. |
---|
120 | NodeIt head(const EdgeIt& e) const { |
---|
121 | return NodeIt(*this, e.idx+1); |
---|
122 | } |
---|
123 | |
---|
124 | /// \brief Returns node iterator pointing to the tail node of the |
---|
125 | /// given edge iterator. |
---|
126 | NodeIt tail(const EdgeIt& e) const { |
---|
127 | return NodeIt(*this, e.idx); |
---|
128 | } |
---|
129 | |
---|
130 | |
---|
131 | /*** Iterator classes ***/ |
---|
132 | class EdgeIt { |
---|
133 | friend class DirPath; |
---|
134 | |
---|
135 | int idx; |
---|
136 | const DirPath *p; |
---|
137 | public: |
---|
138 | EdgeIt() {} |
---|
139 | EdgeIt(Invalid) : idx(-1), p(0) {} |
---|
140 | EdgeIt(const DirPath &_p, int _idx = 0) : |
---|
141 | idx(_idx), p(&_p) { validate(); } |
---|
142 | |
---|
143 | bool valid() const { return idx!=-1; } |
---|
144 | |
---|
145 | operator GraphEdge () const { |
---|
146 | return valid() ? p->edges[idx] : INVALID; |
---|
147 | } |
---|
148 | EdgeIt& operator++() { ++idx; validate(); return *this; } |
---|
149 | |
---|
150 | bool operator==(const EdgeIt& e) const { return idx==e.idx; } |
---|
151 | bool operator!=(const EdgeIt& e) const { return idx!=e.idx; } |
---|
152 | bool operator<(const EdgeIt& e) const { return idx<e.idx; } |
---|
153 | |
---|
154 | private: |
---|
155 | // FIXME: comparison between signed and unsigned... |
---|
156 | // Jo ez igy? Vagy esetleg legyen a length() int? |
---|
157 | void validate() { if( size_t(idx) >= p->length() ) idx=-1; } |
---|
158 | }; |
---|
159 | |
---|
160 | class NodeIt { |
---|
161 | friend class DirPath; |
---|
162 | |
---|
163 | int idx; |
---|
164 | const DirPath *p; |
---|
165 | public: |
---|
166 | NodeIt() {} |
---|
167 | NodeIt(Invalid) : idx(-1), p(0) {} |
---|
168 | NodeIt(const DirPath &_p, int _idx = 0) : |
---|
169 | idx(_idx), p(&_p) { validate(); } |
---|
170 | |
---|
171 | bool valid() const { return idx!=-1; } |
---|
172 | |
---|
173 | operator const GraphEdge& () const { |
---|
174 | if(idx >= p->length()) |
---|
175 | return p->to(); |
---|
176 | else if(idx >= 0) |
---|
177 | return p->gr->tail(p->edges[idx]); |
---|
178 | else |
---|
179 | return INVALID; |
---|
180 | } |
---|
181 | NodeIt& operator++() { ++idx; validate(); return *this; } |
---|
182 | |
---|
183 | bool operator==(const NodeIt& e) const { return idx==e.idx; } |
---|
184 | bool operator!=(const NodeIt& e) const { return idx!=e.idx; } |
---|
185 | bool operator<(const NodeIt& e) const { return idx<e.idx; } |
---|
186 | |
---|
187 | private: |
---|
188 | void validate() { if( size_t(idx) > p->length() ) idx=-1; } |
---|
189 | }; |
---|
190 | |
---|
191 | friend class Builder; |
---|
192 | |
---|
193 | /** |
---|
194 | * \brief Class to build paths |
---|
195 | * |
---|
196 | * \ingroup datas |
---|
197 | * This class is used to fill a path with edges. |
---|
198 | * |
---|
199 | * You can push new edges to the front and to the back of the path in |
---|
200 | * arbitrary order the you can commit these changes to the graph. |
---|
201 | * |
---|
202 | * Fundamentally, for most "Paths" (classes fulfilling the |
---|
203 | * PathConcept) while the builder is active (after the first modifying |
---|
204 | * operation and until the commit()) the original Path is in a |
---|
205 | * "transitional" state (operations ot it have undefined result). But |
---|
206 | * in the case of DirPath the original path is unchanged until the |
---|
207 | * commit. However we don't recomend that you use this feature. |
---|
208 | */ |
---|
209 | class Builder { |
---|
210 | DirPath &P; |
---|
211 | Container front, back; |
---|
212 | |
---|
213 | public: |
---|
214 | ///\param _P the path you want to fill in. |
---|
215 | /// |
---|
216 | Builder(DirPath &_P) : P(_P) {} |
---|
217 | |
---|
218 | ///Sets the first node of the path. |
---|
219 | |
---|
220 | ///Sets the first node of the path. If the path is empty, this |
---|
221 | ///function or setTo() have to be called before any call to \ref |
---|
222 | ///pushFront() or \ref pushBack() |
---|
223 | void setFrom(const GraphNode &) {} |
---|
224 | |
---|
225 | ///Sets the last node of the path. |
---|
226 | |
---|
227 | ///Sets the last node of the path. If the path is empty, this |
---|
228 | ///function or setFrom() have to be called before any call of \ref |
---|
229 | ///pushFront() or \ref pushBack() |
---|
230 | void setTo(const GraphNode &) {} |
---|
231 | |
---|
232 | ///Push a new edge to the front of the path |
---|
233 | |
---|
234 | ///Push a new edge to the front of the path. |
---|
235 | ///\sa setTo |
---|
236 | void pushFront(const GraphEdge& e) { |
---|
237 | if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) { |
---|
238 | fault("DirPath::Builder::pushFront: nonincident edge"); |
---|
239 | } |
---|
240 | front.push_back(e); |
---|
241 | } |
---|
242 | |
---|
243 | ///Push a new edge to the back of the path |
---|
244 | |
---|
245 | ///Push a new edge to the back of the path. |
---|
246 | ///\sa setFrom |
---|
247 | void pushBack(const GraphEdge& e) { |
---|
248 | if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) { |
---|
249 | fault("DirPath::Builder::pushBack: nonincident edge"); |
---|
250 | } |
---|
251 | back.push_back(e); |
---|
252 | } |
---|
253 | |
---|
254 | ///Commit the changes to the path. |
---|
255 | void commit() { |
---|
256 | if( !(front.empty() && back.empty()) ) { |
---|
257 | Container tmp; |
---|
258 | tmp.reserve(front.size()+back.size()+P.length()); |
---|
259 | tmp.insert(tmp.end(), front.rbegin(), front.rend()); |
---|
260 | tmp.insert(tmp.end(), P.edges.begin(), P.edges.end()); |
---|
261 | tmp.insert(tmp.end(), back.begin(), back.end()); |
---|
262 | P.edges.swap(tmp); |
---|
263 | front.clear(); |
---|
264 | back.clear(); |
---|
265 | } |
---|
266 | } |
---|
267 | |
---|
268 | // ///Desctuctor |
---|
269 | |
---|
270 | // ///The desctuctor. |
---|
271 | // ///It commit also commit the changes. |
---|
272 | // ///\todo Is this what we want? |
---|
273 | // Nope. Let's use commit() explicitly. |
---|
274 | // ~Builder() { commit(); } |
---|
275 | |
---|
276 | // FIXME: Hmm, pontosan hogy is kene ezt csinalni? |
---|
277 | // Hogy kenyelmes egy ilyet hasznalni? |
---|
278 | void reserve(size_t r) { |
---|
279 | front.reserve(r); |
---|
280 | back.reserve(r); |
---|
281 | } |
---|
282 | |
---|
283 | private: |
---|
284 | bool empty() { |
---|
285 | return front.empty() && back.empty() && P.empty(); |
---|
286 | } |
---|
287 | |
---|
288 | GraphNode from() const { |
---|
289 | if( ! front.empty() ) |
---|
290 | return P.gr->tail(front[front.size()-1]); |
---|
291 | else if( ! P.empty() ) |
---|
292 | return P.gr->tail(P.edges[0]); |
---|
293 | else if( ! back.empty() ) |
---|
294 | return P.gr->tail(back[0]); |
---|
295 | else |
---|
296 | return INVALID; |
---|
297 | } |
---|
298 | GraphNode to() const { |
---|
299 | if( ! back.empty() ) |
---|
300 | return P.gr->head(back[back.size()-1]); |
---|
301 | else if( ! P.empty() ) |
---|
302 | return P.gr->head(P.edges[P.length()-1]); |
---|
303 | else if( ! front.empty() ) |
---|
304 | return P.gr->head(front[0]); |
---|
305 | else |
---|
306 | return INVALID; |
---|
307 | } |
---|
308 | |
---|
309 | }; |
---|
310 | |
---|
311 | }; |
---|
312 | |
---|
313 | |
---|
314 | |
---|
315 | |
---|
316 | |
---|
317 | |
---|
318 | |
---|
319 | |
---|
320 | |
---|
321 | |
---|
322 | /**********************************************************************/ |
---|
323 | |
---|
324 | |
---|
325 | /* Ennek az allocatorosdinak sokkal jobban utana kene nezni a hasznalata |
---|
326 | elott. Eleg bonyinak nez ki, ahogyan azokat az STL-ben hasznaljak. */ |
---|
327 | |
---|
328 | template<typename Graph> |
---|
329 | class DynamicPath { |
---|
330 | |
---|
331 | public: |
---|
332 | typedef typename Graph::Edge GraphEdge; |
---|
333 | typedef typename Graph::Node GraphNode; |
---|
334 | class NodeIt; |
---|
335 | class EdgeIt; |
---|
336 | |
---|
337 | protected: |
---|
338 | Graph& G; |
---|
339 | // FIXME: ehelyett eleg lenne tarolni ket boolt: a ket szelso el |
---|
340 | // iranyitasat: |
---|
341 | GraphNode _first, _last; |
---|
342 | typedef std::deque<GraphEdge> Container; |
---|
343 | Container edges; |
---|
344 | |
---|
345 | public: |
---|
346 | |
---|
347 | DynamicPath(Graph &_G) : G(_G), _first(INVALID), _last(INVALID) {} |
---|
348 | |
---|
349 | /// Subpath defined by two nodes. |
---|
350 | /// Nodes may be in reversed order, then |
---|
351 | /// we contstruct the reversed path. |
---|
352 | DynamicPath(const DynamicPath &P, const NodeIt &a, const NodeIt &b); |
---|
353 | /// Subpath defined by two edges. Contains edges in [a,b) |
---|
354 | /// It is an error if the two edges are not in order! |
---|
355 | DynamicPath(const DynamicPath &P, const EdgeIt &a, const EdgeIt &b); |
---|
356 | |
---|
357 | size_t length() const { return edges.size(); } |
---|
358 | GraphNode from() const { return _first; } |
---|
359 | GraphNode to() const { return _last; } |
---|
360 | |
---|
361 | NodeIt& first(NodeIt &n) const { return nth(n, 0); } |
---|
362 | EdgeIt& first(EdgeIt &e) const { return nth(e, 0); } |
---|
363 | template<typename It> |
---|
364 | It first() const { |
---|
365 | It e; |
---|
366 | first(e); |
---|
367 | return e; |
---|
368 | } |
---|
369 | |
---|
370 | NodeIt& nth(NodeIt &, size_t) const; |
---|
371 | EdgeIt& nth(EdgeIt &, size_t) const; |
---|
372 | template<typename It> |
---|
373 | It nth(size_t n) const { |
---|
374 | It e; |
---|
375 | nth(e, n); |
---|
376 | return e; |
---|
377 | } |
---|
378 | |
---|
379 | bool valid(const NodeIt &n) const { return n.idx <= length(); } |
---|
380 | bool valid(const EdgeIt &e) const { return e.it < edges.end(); } |
---|
381 | |
---|
382 | bool isForward(const EdgeIt &e) const { return e.forw; } |
---|
383 | |
---|
384 | /// index of a node on the path. Returns length+2 for the invalid NodeIt |
---|
385 | int index(const NodeIt &n) const { return n.idx; } |
---|
386 | /// index of an edge on the path. Returns length+1 for the invalid EdgeIt |
---|
387 | int index(const EdgeIt &e) const { return e.it - edges.begin(); } |
---|
388 | |
---|
389 | EdgeIt& next(EdgeIt &e) const; |
---|
390 | NodeIt& next(NodeIt &n) const; |
---|
391 | template <typename It> |
---|
392 | It getNext(It it) const { |
---|
393 | It tmp(it); return next(tmp); |
---|
394 | } |
---|
395 | |
---|
396 | // A path is constructed using the following four functions. |
---|
397 | // They return false if the requested operation is inconsistent |
---|
398 | // with the path constructed so far. |
---|
399 | // If your path has only one edge you MUST set either "from" or "to"! |
---|
400 | // So you probably SHOULD call it in any case to be safe (and check the |
---|
401 | // returned value to check if your path is consistent with your idea). |
---|
402 | bool pushFront(const GraphEdge &e); |
---|
403 | bool pushBack(const GraphEdge &e); |
---|
404 | bool setFrom(const GraphNode &n); |
---|
405 | bool setTo(const GraphNode &n); |
---|
406 | |
---|
407 | // WARNING: these two functions return the head/tail of an edge with |
---|
408 | // respect to the direction of the path! |
---|
409 | // So G.head(P.graphEdge(e)) == P.graphNode(P.head(e)) holds only if |
---|
410 | // P.forward(e) is true (or the edge is a loop)! |
---|
411 | NodeIt head(const EdgeIt& e) const; |
---|
412 | NodeIt tail(const EdgeIt& e) const; |
---|
413 | |
---|
414 | // FIXME: ezeknek valami jobb nev kellene!!! |
---|
415 | GraphEdge graphEdge(const EdgeIt& e) const; |
---|
416 | GraphNode graphNode(const NodeIt& n) const; |
---|
417 | |
---|
418 | |
---|
419 | /*** Iterator classes ***/ |
---|
420 | class EdgeIt { |
---|
421 | friend class DynamicPath; |
---|
422 | |
---|
423 | typename Container::const_iterator it; |
---|
424 | bool forw; |
---|
425 | public: |
---|
426 | // FIXME: jarna neki ilyen is... |
---|
427 | // EdgeIt(Invalid); |
---|
428 | |
---|
429 | bool forward() const { return forw; } |
---|
430 | |
---|
431 | bool operator==(const EdgeIt& e) const { return it==e.it; } |
---|
432 | bool operator!=(const EdgeIt& e) const { return it!=e.it; } |
---|
433 | bool operator<(const EdgeIt& e) const { return it<e.it; } |
---|
434 | }; |
---|
435 | |
---|
436 | class NodeIt { |
---|
437 | friend class DynamicPath; |
---|
438 | |
---|
439 | size_t idx; |
---|
440 | bool tail; // Is this node the tail of the edge with same idx? |
---|
441 | |
---|
442 | public: |
---|
443 | // FIXME: jarna neki ilyen is... |
---|
444 | // NodeIt(Invalid); |
---|
445 | |
---|
446 | bool operator==(const NodeIt& n) const { return idx==n.idx; } |
---|
447 | bool operator!=(const NodeIt& n) const { return idx!=n.idx; } |
---|
448 | bool operator<(const NodeIt& n) const { return idx<n.idx; } |
---|
449 | }; |
---|
450 | |
---|
451 | private: |
---|
452 | bool edgeIncident(const GraphEdge &e, const GraphNode &a, |
---|
453 | GraphNode &b); |
---|
454 | bool connectTwoEdges(const GraphEdge &e, const GraphEdge &f); |
---|
455 | }; |
---|
456 | |
---|
457 | template<typename Gr> |
---|
458 | typename DynamicPath<Gr>::EdgeIt& |
---|
459 | DynamicPath<Gr>::next(DynamicPath::EdgeIt &e) const { |
---|
460 | if( e.it == edges.end() ) |
---|
461 | return e; |
---|
462 | |
---|
463 | GraphNode common_node = ( e.forw ? G.head(*e.it) : G.tail(*e.it) ); |
---|
464 | ++e.it; |
---|
465 | |
---|
466 | // Invalid edgeit is always forward :) |
---|
467 | if( e.it == edges.end() ) { |
---|
468 | e.forw = true; |
---|
469 | return e; |
---|
470 | } |
---|
471 | |
---|
472 | e.forw = ( G.tail(*e.it) == common_node ); |
---|
473 | return e; |
---|
474 | } |
---|
475 | |
---|
476 | template<typename Gr> |
---|
477 | typename DynamicPath<Gr>::NodeIt& DynamicPath<Gr>::next(NodeIt &n) const { |
---|
478 | if( n.idx >= length() ) { |
---|
479 | // FIXME: invalid |
---|
480 | n.idx = length()+1; |
---|
481 | return n; |
---|
482 | } |
---|
483 | |
---|
484 | |
---|
485 | GraphNode next_node = ( n.tail ? G.head(edges[n.idx]) : |
---|
486 | G.tail(edges[n.idx]) ); |
---|
487 | ++n.idx; |
---|
488 | if( n.idx < length() ) { |
---|
489 | n.tail = ( next_node == G.tail(edges[n.idx]) ); |
---|
490 | } |
---|
491 | else { |
---|
492 | n.tail = true; |
---|
493 | } |
---|
494 | |
---|
495 | return n; |
---|
496 | } |
---|
497 | |
---|
498 | template<typename Gr> |
---|
499 | bool DynamicPath<Gr>::edgeIncident(const GraphEdge &e, const GraphNode &a, |
---|
500 | GraphNode &b) { |
---|
501 | if( G.tail(e) == a ) { |
---|
502 | b=G.head(e); |
---|
503 | return true; |
---|
504 | } |
---|
505 | if( G.head(e) == a ) { |
---|
506 | b=G.tail(e); |
---|
507 | return true; |
---|
508 | } |
---|
509 | return false; |
---|
510 | } |
---|
511 | |
---|
512 | template<typename Gr> |
---|
513 | bool DynamicPath<Gr>::connectTwoEdges(const GraphEdge &e, |
---|
514 | const GraphEdge &f) { |
---|
515 | if( edgeIncident(f, G.tail(e), _last) ) { |
---|
516 | _first = G.head(e); |
---|
517 | return true; |
---|
518 | } |
---|
519 | if( edgeIncident(f, G.head(e), _last) ) { |
---|
520 | _first = G.tail(e); |
---|
521 | return true; |
---|
522 | } |
---|
523 | return false; |
---|
524 | } |
---|
525 | |
---|
526 | template<typename Gr> |
---|
527 | bool DynamicPath<Gr>::pushFront(const GraphEdge &e) { |
---|
528 | if( G.valid(_first) ) { |
---|
529 | if( edgeIncident(e, _first, _first) ) { |
---|
530 | edges.push_front(e); |
---|
531 | return true; |
---|
532 | } |
---|
533 | else |
---|
534 | return false; |
---|
535 | } |
---|
536 | else if( length() < 1 || connectTwoEdges(e, edges[0]) ) { |
---|
537 | edges.push_front(e); |
---|
538 | return true; |
---|
539 | } |
---|
540 | else |
---|
541 | return false; |
---|
542 | } |
---|
543 | |
---|
544 | template<typename Gr> |
---|
545 | bool DynamicPath<Gr>::pushBack(const GraphEdge &e) { |
---|
546 | if( G.valid(_last) ) { |
---|
547 | if( edgeIncident(e, _last, _last) ) { |
---|
548 | edges.push_back(e); |
---|
549 | return true; |
---|
550 | } |
---|
551 | else |
---|
552 | return false; |
---|
553 | } |
---|
554 | else if( length() < 1 || connectTwoEdges(edges[0], e) ) { |
---|
555 | edges.push_back(e); |
---|
556 | return true; |
---|
557 | } |
---|
558 | else |
---|
559 | return false; |
---|
560 | } |
---|
561 | |
---|
562 | |
---|
563 | template<typename Gr> |
---|
564 | bool DynamicPath<Gr>::setFrom(const GraphNode &n) { |
---|
565 | if( G.valid(_first) ) { |
---|
566 | return _first == n; |
---|
567 | } |
---|
568 | else { |
---|
569 | if( length() > 0) { |
---|
570 | if( edgeIncident(edges[0], n, _last) ) { |
---|
571 | _first = n; |
---|
572 | return true; |
---|
573 | } |
---|
574 | else return false; |
---|
575 | } |
---|
576 | else { |
---|
577 | _first = _last = n; |
---|
578 | return true; |
---|
579 | } |
---|
580 | } |
---|
581 | } |
---|
582 | |
---|
583 | template<typename Gr> |
---|
584 | bool DynamicPath<Gr>::setTo(const GraphNode &n) { |
---|
585 | if( G.valid(_last) ) { |
---|
586 | return _last == n; |
---|
587 | } |
---|
588 | else { |
---|
589 | if( length() > 0) { |
---|
590 | if( edgeIncident(edges[0], n, _first) ) { |
---|
591 | _last = n; |
---|
592 | return true; |
---|
593 | } |
---|
594 | else return false; |
---|
595 | } |
---|
596 | else { |
---|
597 | _first = _last = n; |
---|
598 | return true; |
---|
599 | } |
---|
600 | } |
---|
601 | } |
---|
602 | |
---|
603 | |
---|
604 | template<typename Gr> |
---|
605 | typename DynamicPath<Gr>::NodeIt |
---|
606 | DynamicPath<Gr>::tail(const EdgeIt& e) const { |
---|
607 | NodeIt n; |
---|
608 | |
---|
609 | if( e.it == edges.end() ) { |
---|
610 | // FIXME: invalid-> invalid |
---|
611 | n.idx = length() + 1; |
---|
612 | n.tail = true; |
---|
613 | return n; |
---|
614 | } |
---|
615 | |
---|
616 | n.idx = e.it-edges.begin(); |
---|
617 | n.tail = e.forw; |
---|
618 | return n; |
---|
619 | } |
---|
620 | |
---|
621 | template<typename Gr> |
---|
622 | typename DynamicPath<Gr>::NodeIt |
---|
623 | DynamicPath<Gr>::head(const EdgeIt& e) const { |
---|
624 | if( e.it == edges.end()-1 ) { |
---|
625 | return _last; |
---|
626 | } |
---|
627 | |
---|
628 | EdgeIt next_edge = e; |
---|
629 | next(next_edge); |
---|
630 | return tail(next_edge); |
---|
631 | } |
---|
632 | |
---|
633 | template<typename Gr> |
---|
634 | typename DynamicPath<Gr>::GraphEdge |
---|
635 | DynamicPath<Gr>::graphEdge(const EdgeIt& e) const { |
---|
636 | if( e.it != edges.end() ) { |
---|
637 | return *e.it; |
---|
638 | } |
---|
639 | else { |
---|
640 | return INVALID; |
---|
641 | } |
---|
642 | } |
---|
643 | |
---|
644 | template<typename Gr> |
---|
645 | typename DynamicPath<Gr>::GraphNode |
---|
646 | DynamicPath<Gr>::graphNode(const NodeIt& n) const { |
---|
647 | if( n.idx < length() ) { |
---|
648 | return n.tail ? G.tail(edges[n.idx]) : G.head(edges[n.idx]); |
---|
649 | } |
---|
650 | else if( n.idx == length() ) { |
---|
651 | return _last; |
---|
652 | } |
---|
653 | else { |
---|
654 | return INVALID; |
---|
655 | } |
---|
656 | } |
---|
657 | |
---|
658 | template<typename Gr> |
---|
659 | typename DynamicPath<Gr>::EdgeIt& |
---|
660 | DynamicPath<Gr>::nth(EdgeIt &e, size_t k) const { |
---|
661 | if( k>=length() ) { |
---|
662 | // FIXME: invalid EdgeIt |
---|
663 | e.it = edges.end(); |
---|
664 | e.forw = true; |
---|
665 | return e; |
---|
666 | } |
---|
667 | |
---|
668 | e.it = edges.begin()+k; |
---|
669 | if(k==0) { |
---|
670 | e.forw = ( G.tail(*e.it) == _first ); |
---|
671 | } |
---|
672 | else { |
---|
673 | e.forw = ( G.tail(*e.it) == G.tail(edges[k-1]) || |
---|
674 | G.tail(*e.it) == G.head(edges[k-1]) ); |
---|
675 | } |
---|
676 | return e; |
---|
677 | } |
---|
678 | |
---|
679 | template<typename Gr> |
---|
680 | typename DynamicPath<Gr>::NodeIt& |
---|
681 | DynamicPath<Gr>::nth(NodeIt &n, size_t k) const { |
---|
682 | if( k>length() ) { |
---|
683 | // FIXME: invalid NodeIt |
---|
684 | n.idx = length()+1; |
---|
685 | n.tail = true; |
---|
686 | return n; |
---|
687 | } |
---|
688 | if( k==length() ) { |
---|
689 | n.idx = length(); |
---|
690 | n.tail = true; |
---|
691 | return n; |
---|
692 | } |
---|
693 | n = tail(nth<EdgeIt>(k)); |
---|
694 | return n; |
---|
695 | } |
---|
696 | |
---|
697 | // Reszut konstruktorok: |
---|
698 | |
---|
699 | |
---|
700 | template<typename Gr> |
---|
701 | DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const EdgeIt &a, |
---|
702 | const EdgeIt &b) : |
---|
703 | G(P.G), edges(a.it, b.it) // WARNING: if b.it < a.it this will blow up! |
---|
704 | { |
---|
705 | if( G.valid(P._first) && a.it < P.edges.end() ) { |
---|
706 | _first = ( a.forw ? G.tail(*a.it) : G.head(*a.it) ); |
---|
707 | if( b.it < P.edges.end() ) { |
---|
708 | _last = ( b.forw ? G.tail(*b.it) : G.head(*b.it) ); |
---|
709 | } |
---|
710 | else { |
---|
711 | _last = P._last; |
---|
712 | } |
---|
713 | } |
---|
714 | } |
---|
715 | |
---|
716 | template<typename Gr> |
---|
717 | DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const NodeIt &a, |
---|
718 | const NodeIt &b) : G(P.G) |
---|
719 | { |
---|
720 | if( !P.valid(a) || !P.valid(b) ) |
---|
721 | return; |
---|
722 | |
---|
723 | int ai = a.idx, bi = b.idx; |
---|
724 | if( bi<ai ) |
---|
725 | std::swap(ai,bi); |
---|
726 | |
---|
727 | edges.resize(bi-ai); |
---|
728 | copy(P.edges.begin()+ai, P.edges.begin()+bi, edges.begin()); |
---|
729 | |
---|
730 | _first = P.graphNode(a); |
---|
731 | _last = P.graphNode(b); |
---|
732 | } |
---|
733 | |
---|
734 | ///@} |
---|
735 | |
---|
736 | } // namespace hugo |
---|
737 | |
---|
738 | #endif // HUGO_PATH_H |
---|