| 1 | // -*- c++ -*- | 
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| 2 | #ifndef LEMON_BFS_DFS_H | 
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| 3 | #define LEMON_BFS_DFS_H | 
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| 4 |  | 
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| 5 | /// \ingroup galgs | 
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| 6 | /// \file | 
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| 7 | /// \brief Bfs and dfs iterators. | 
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| 8 | /// | 
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| 9 | /// This file contains bfs and dfs iterator classes. | 
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| 10 | /// | 
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| 11 | // /// \author Marton Makai | 
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| 12 |  | 
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| 13 | #include <queue> | 
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| 14 | #include <stack> | 
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| 15 | #include <utility> | 
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| 16 |  | 
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| 17 | #include <lemon/invalid.h> | 
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| 18 |  | 
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| 19 | namespace lemon { | 
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| 20 | namespace marci { | 
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| 21 |  | 
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| 22 | /// Bfs searches for the nodes wich are not marked in | 
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| 23 | /// \c reached_map | 
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| 24 | /// RM have to be a read-write bool node-map. | 
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| 25 | /// \ingroup galgs | 
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| 26 | template <typename Graph, /*typename OutEdgeIt,*/ | 
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| 27 | typename RM/*=typename Graph::NodeMap<bool>*/ > | 
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| 28 | class BfsIterator { | 
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| 29 | public: | 
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| 30 | typedef RM ReachedMap; | 
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| 31 | protected: | 
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| 32 | typedef typename Graph::Node Node; | 
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| 33 | typedef typename Graph::Edge Edge; | 
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| 34 | typedef typename Graph::OutEdgeIt OutEdgeIt; | 
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| 35 | const Graph* graph; | 
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| 36 | std::queue<Node> bfs_queue; | 
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| 37 | ReachedMap* reached_map; | 
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| 38 | bool b_node_newly_reached; | 
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| 39 | //OutEdgeIt actual_edge; | 
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| 40 | Edge actual_edge; | 
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| 41 | /// \e | 
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| 42 | BfsIterator(const Graph& _graph) : graph(&_graph), reached_map(0) { } | 
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| 43 | /// RM have to be set before any bfs operation. | 
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| 44 | BfsIterator<Graph, RM>& setReached(RM& _reached_map) { | 
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| 45 | reached_map=&_reached_map; | 
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| 46 | } | 
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| 47 | public: | 
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| 48 | /// In that constructor \c _reached_map have to be a reference | 
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| 49 | /// for a bool bode-map. The algorithm will search for the | 
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| 50 | /// initially \c false nodes | 
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| 51 | /// in a bfs order. | 
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| 52 | BfsIterator(const Graph& _graph, ReachedMap& _reached_map) : | 
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| 53 | graph(&_graph), reached_map(&_reached_map) { } | 
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| 54 | /// The same as above, but the map storing the reached nodes | 
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| 55 | /// is constructed dynamically to everywhere false. | 
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| 56 | /// \deprecated | 
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| 57 | //     BfsIterator(const Graph& _graph) : | 
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| 58 | //       graph(&_graph), reached_map(new ReachedMap(*graph /*, false*/)), | 
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| 59 | //       own_reached_map(true) { } | 
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| 60 | //     /// The map storing the reached nodes have to be destroyed if | 
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| 61 | //     /// it was constructed dynamically | 
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| 62 | //     ~BfsIterator() { if (own_reached_map) delete reached_map; } | 
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| 63 | /// This method markes \c s reached. | 
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| 64 | /// If the queue is empty, then \c s is pushed in the bfs queue | 
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| 65 | /// and the first out-edge is processed. | 
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| 66 | /// If the queue is not empty, then \c s is simply pushed. | 
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| 67 | BfsIterator<Graph, /*OutEdgeIt,*/ ReachedMap>& pushAndSetReached(Node s) { | 
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| 68 | reached_map->set(s, true); | 
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| 69 | if (bfs_queue.empty()) { | 
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| 70 | bfs_queue.push(s); | 
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| 71 | actual_edge=OutEdgeIt(*graph, s); | 
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| 72 | //graph->first(actual_edge, s); | 
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| 73 | if (actual_edge!=INVALID) { | 
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| 74 | Node w=graph->target(actual_edge); | 
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| 75 | if (!(*reached_map)[w]) { | 
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| 76 | bfs_queue.push(w); | 
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| 77 | reached_map->set(w, true); | 
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| 78 | b_node_newly_reached=true; | 
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| 79 | } else { | 
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| 80 | b_node_newly_reached=false; | 
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| 81 | } | 
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| 82 | } | 
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| 83 | } else { | 
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| 84 | bfs_queue.push(s); | 
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| 85 | } | 
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| 86 | return *this; | 
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| 87 | } | 
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| 88 | /// As \c BfsIterator<Graph, ReachedMap> works as an edge-iterator, | 
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| 89 | /// its \c operator++() iterates on the edges in a bfs order. | 
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| 90 | BfsIterator<Graph, /*OutEdgeIt,*/ ReachedMap>& | 
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| 91 | operator++() { | 
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| 92 | if (actual_edge!=INVALID) { | 
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| 93 | actual_edge=++OutEdgeIt(*graph, actual_edge); | 
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| 94 | //++actual_edge; | 
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| 95 | if (actual_edge!=INVALID) { | 
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| 96 | Node w=graph->target(actual_edge); | 
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| 97 | if (!(*reached_map)[w]) { | 
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| 98 | bfs_queue.push(w); | 
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| 99 | reached_map->set(w, true); | 
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| 100 | b_node_newly_reached=true; | 
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| 101 | } else { | 
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| 102 | b_node_newly_reached=false; | 
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| 103 | } | 
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| 104 | } | 
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| 105 | } else { | 
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| 106 | bfs_queue.pop(); | 
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| 107 | if (!bfs_queue.empty()) { | 
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| 108 | actual_edge=OutEdgeIt(*graph, bfs_queue.front()); | 
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| 109 | //graph->first(actual_edge, bfs_queue.front()); | 
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| 110 | if (actual_edge!=INVALID) { | 
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| 111 | Node w=graph->target(actual_edge); | 
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| 112 | if (!(*reached_map)[w]) { | 
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| 113 | bfs_queue.push(w); | 
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| 114 | reached_map->set(w, true); | 
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| 115 | b_node_newly_reached=true; | 
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| 116 | } else { | 
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| 117 | b_node_newly_reached=false; | 
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| 118 | } | 
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| 119 | } | 
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| 120 | } | 
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| 121 | } | 
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| 122 | return *this; | 
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| 123 | } | 
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| 124 | /// Returns true iff the algorithm is finished. | 
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| 125 | bool finished() const { return bfs_queue.empty(); } | 
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| 126 | /// The conversion operator makes for converting the bfs-iterator | 
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| 127 | /// to an \c out-edge-iterator. | 
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| 128 | ///\bug Edge have to be in LEMON 0.2 | 
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| 129 | operator Edge() const { return actual_edge; } | 
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| 130 | /// Returns if b-node has been reached just now. | 
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| 131 | bool isBNodeNewlyReached() const { return b_node_newly_reached; } | 
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| 132 | /// Returns if a-node is examined. | 
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| 133 | bool isANodeExamined() const { return actual_edge==INVALID; } | 
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| 134 | /// Returns a-node of the actual edge, so does if the edge is invalid. | 
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| 135 | Node source() const { return bfs_queue.front(); } | 
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| 136 | /// \pre The actual edge have to be valid. | 
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| 137 | Node target() const { return graph->target(actual_edge); } | 
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| 138 | /// Guess what? | 
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| 139 | /// \deprecated | 
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| 140 | const ReachedMap& reachedMap() const { return *reached_map; } | 
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| 141 | /// Guess what? | 
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| 142 | /// \deprecated | 
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| 143 | typename ReachedMap::Value reached(const Node& n) const { | 
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| 144 | return (*reached_map)[n]; | 
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| 145 | } | 
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| 146 | /// Guess what? | 
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| 147 | /// \deprecated | 
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| 148 | const std::queue<Node>& getBfsQueue() const { return bfs_queue; } | 
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| 149 | }; | 
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| 150 |  | 
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| 151 | /// Bfs searches for the nodes wich are not marked in | 
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| 152 | /// \c reached_map | 
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| 153 | /// RM have to work as a read-write bool Node-map, | 
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| 154 | /// PM is a write edge node-map and | 
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| 155 | /// PNM is a write node node-map and | 
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| 156 | /// DM is a read-write node-map of integral value, have to be. | 
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| 157 | /// \ingroup galgs | 
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| 158 | template <typename Graph, | 
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| 159 | typename RM=typename Graph::template NodeMap<bool>, | 
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| 160 | typename PM | 
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| 161 | =typename Graph::template NodeMap<typename Graph::Edge>, | 
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| 162 | typename PNM | 
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| 163 | =typename Graph::template NodeMap<typename Graph::Node>, | 
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| 164 | typename DM=typename Graph::template NodeMap<int> > | 
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| 165 | class Bfs : public BfsIterator<Graph, RM> { | 
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| 166 | typedef BfsIterator<Graph, RM> Parent; | 
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| 167 | public: | 
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| 168 | typedef RM ReachedMap; | 
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| 169 | typedef PM PredMap; | 
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| 170 | typedef PNM PredNodeMap; | 
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| 171 | typedef DM DistMap; | 
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| 172 | protected: | 
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| 173 | typedef typename Parent::Node Node; | 
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| 174 | PredMap* pred_map; | 
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| 175 | PredNodeMap* pred_node_map; | 
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| 176 | DistMap* dist_map; | 
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| 177 | /// \e | 
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| 178 | Bfs<Graph, RM, PM, PNM, DM> | 
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| 179 | (const Graph& _graph) : BfsIterator<Graph, RM>(_graph) { } | 
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| 180 | /// PM have to be set before any bfs operation. | 
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| 181 | Bfs<Graph, RM, PM, PNM, DM>& | 
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| 182 | setPredMap(PredMap& _pred_map) { | 
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| 183 | pred_map=&_pred_map; | 
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| 184 | } | 
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| 185 | /// PredNodeMap have to be set before any bfs operation. | 
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| 186 | Bfs<Graph, RM, PM, PNM, DM>& | 
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| 187 | setPredNodeMap(PredNodeMap& _pred_node_map) { | 
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| 188 | pred_node_map=&_pred_node_map; | 
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| 189 | } | 
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| 190 | /// DistMap have to be set before any bfs operation. | 
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| 191 | Bfs<Graph, RM, PM, PNM, DM>& | 
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| 192 | setDistMap(DistMap& _dist_map) { | 
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| 193 | dist_map=&_dist_map; | 
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| 194 | } | 
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| 195 | public: | 
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| 196 | /// The algorithm will search in a bfs order for | 
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| 197 | /// the nodes which are \c false initially. | 
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| 198 | /// The constructor makes no initial changes on the maps. | 
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| 199 | Bfs<Graph, RM, PM, PNM, DM> | 
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| 200 | (const Graph& _graph, ReachedMap& _reached_map, | 
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| 201 | PredMap& _pred_map, PredNodeMap& _pred_node_map, | 
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| 202 | DistMap& _dist_map) : BfsIterator<Graph, RM>(_graph, _reached_map), | 
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| 203 | pred_map(&_pred_map), pred_node_map(&_pred_node_map), | 
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| 204 | dist_map(&_dist_map) { } | 
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| 205 | /// \c s is marked to be reached and pushed in the bfs queue. | 
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| 206 | /// If the queue is empty, then the first out-edge is processed. | 
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| 207 | /// If \c s was not marked previously, then | 
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| 208 | /// in addition its pred_map is set to be \c INVALID, | 
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| 209 | /// and dist_map to \c 0. | 
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| 210 | /// if \c s was marked previuosly, then it is simply pushed. | 
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| 211 | Bfs<Graph, RM, PM, PNM, DM>& push(Node s) { | 
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| 212 | if ((*(this->reached_map))[s]) { | 
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| 213 | Parent::pushAndSetReached(s); | 
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| 214 | } else { | 
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| 215 | Parent::pushAndSetReached(s); | 
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| 216 | pred_map->set(s, INVALID); | 
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| 217 | pred_node_map->set(s, INVALID); | 
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| 218 | dist_map->set(s, 0); | 
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| 219 | } | 
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| 220 | return *this; | 
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| 221 | } | 
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| 222 | /// A bfs is processed from \c s. | 
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| 223 | Bfs<Graph, RM, PM, PNM, DM>& run(Node s) { | 
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| 224 | push(s); | 
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| 225 | while (!this->finished()) this->operator++(); | 
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| 226 | return *this; | 
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| 227 | } | 
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| 228 | /// Beside the bfs iteration, \c pred_map and \dist_map are saved in a | 
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| 229 | /// newly reached node. | 
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| 230 | Bfs<Graph, RM, PM, PNM, DM>& operator++() { | 
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| 231 | Parent::operator++(); | 
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| 232 | if ((this->actual_edge)!=INVALID && this->b_node_newly_reached) | 
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| 233 | { | 
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| 234 | pred_map->set(this->target(), this->actual_edge); | 
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| 235 | pred_node_map->set(this->target(), this->source()); | 
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| 236 | dist_map->set(this->target(), (*dist_map)[this->source()]); | 
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| 237 | } | 
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| 238 | return *this; | 
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| 239 | } | 
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| 240 | /// Guess what? | 
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| 241 | /// \deprecated | 
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| 242 | const PredMap& predMap() const { return *pred_map; } | 
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| 243 | /// Guess what? | 
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| 244 | /// \deprecated | 
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| 245 | typename PredMap::Value pred(const Node& n) const { | 
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| 246 | return (*pred_map)[n]; | 
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| 247 | } | 
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| 248 | /// Guess what? | 
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| 249 | /// \deprecated | 
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| 250 | const PredNodeMap& predNodeMap() const { return *pred_node_map; } | 
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| 251 | /// Guess what? | 
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| 252 | /// \deprecated | 
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| 253 | typename PredNodeMap::Value predNode(const Node& n) const { | 
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| 254 | return (*pred_node_map)[n]; | 
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| 255 | } | 
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| 256 | /// Guess what? | 
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| 257 | /// \deprecated | 
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| 258 | const DistMap& distMap() const { return *dist_map; } | 
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| 259 | /// Guess what? | 
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| 260 | /// \deprecated | 
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| 261 | typename DistMap::Value dist(const Node& n) const { | 
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| 262 | return (*dist_map)[n]; | 
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| 263 | } | 
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| 264 | }; | 
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| 265 |  | 
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| 266 | //   template <typename Graph, | 
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| 267 | //          typename RM=typename Graph::template NodeMap<bool>, | 
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| 268 | //          typename PM | 
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| 269 | //          =typename Graph::template NodeMap<typename Graph::Edge>, | 
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| 270 | //          typename PredNodeMap | 
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| 271 | //          =typename Graph::template NodeMap<typename Graph::Node>, | 
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| 272 | //          typename DistMap=typename Graph::template NodeMap<int> > | 
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| 273 | //     class BfsWizard : public Bfs<Graph> { | 
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| 274 | //     public: | 
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| 275 | //       typedef Bfs<Graph, PM, PredNodeMap, DistMap> Parent; | 
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| 276 | //     protected: | 
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| 277 | //       typedef typename Parent::Node Node; | 
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| 278 | //       bool own_reached_map; | 
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| 279 | //       bool own_pred_map; | 
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| 280 | //       bool own_pred_node_map; | 
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| 281 | //       bool own_dist_map; | 
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| 282 |  | 
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| 283 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 284 | //       makeRreached() { | 
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| 285 | //      own_reached_map=true; | 
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| 286 | //      reached=new ReachedMap(*graph, false); | 
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| 287 | //       } | 
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| 288 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 289 | //       deleteReachedMap() { | 
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| 290 | //      own_reached_map=false; | 
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| 291 | //      delete reached; | 
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| 292 | //       } | 
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| 293 |  | 
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| 294 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 295 | //       makePM() { | 
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| 296 | //      own_pred_map=true; | 
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| 297 | //      pred_map=new PM(*graph, INVALID); | 
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| 298 | //       } | 
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| 299 | //       BfsWizard<Graph, ReachedMap, PM, PredNodeMap, DistMap>& | 
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| 300 | //       deletePM() { | 
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| 301 | //      own_pred_map=false; | 
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| 302 | //      delete pred_map; | 
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| 303 | //       } | 
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| 304 |  | 
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| 305 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 306 | //       makePredNodeMap() { | 
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| 307 | //      own_pred_node_map=true; | 
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| 308 | //      pred_node_map=new PredNodeMap(*graph, INVALID); | 
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| 309 | //       } | 
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| 310 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 311 | //       deletePredNodeMap() { | 
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| 312 | //      own_pred_node_map=false; | 
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| 313 | //      delete pred_node_map; | 
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| 314 | //       } | 
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| 315 |  | 
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| 316 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 317 | //       makeDistMap() { | 
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| 318 | //      own_dist_map=true; | 
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| 319 | //      dist_map=new DistMap(*graph, 0); | 
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| 320 | //       } | 
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| 321 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 322 | //       deleteDistMap() { | 
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| 323 | //      own_dist_map=false; | 
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| 324 | //      delete dist_map; | 
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| 325 | //       } | 
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| 326 |  | 
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| 327 | //     public: | 
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| 328 | //       /// User friendly Bfs class. | 
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| 329 | //       /// The maps which are not explicitly given by the user are | 
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| 330 | //       /// constructed with false, INVALID, INVALID and 0 values. | 
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| 331 | //       /// For the user defined maps, the values are not modified, and | 
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| 332 | //       /// the bfs is processed without any preset on maps. Therefore, | 
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| 333 | //       /// the bfs will search only the nodes which are set false previously | 
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| 334 | //       /// in reached, and in the nodes wich are not newly reached by the | 
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| 335 | //       /// search, the map values are not modified. | 
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| 336 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap> | 
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| 337 | //       (const Graph& _graph) : | 
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| 338 | //      own_reached_map(false), | 
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| 339 | //      own_pred_map(false), | 
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| 340 | //      own_pred_node_map(false), | 
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| 341 | //      own_dist_map(false) { | 
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| 342 | //       } | 
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| 343 |  | 
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| 344 | //       /// \e | 
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| 345 | //       ~BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>() { | 
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| 346 | //      if (own_reached_map) deleteReachedMap(); | 
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| 347 | //      if (own_pred_map) deletePM(); | 
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| 348 | //      if (own_pred_node_map) deletePredNodeMap(); | 
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| 349 | //      if (own_dist_map) deleteDistMap(); | 
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| 350 | //       } | 
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| 351 |  | 
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| 352 | //       /// \e | 
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| 353 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 354 | //       setReachedMap(ReachedMap& _reached) { | 
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| 355 | //      if (own_reached_map) deleteReachedMap(); | 
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| 356 | //      Parent::setReachedMap(_reached); | 
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| 357 | //       } | 
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| 358 | //       /// \e | 
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| 359 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 360 | //       setPM(PM& _pred) { | 
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| 361 | //      if (own_pred_map) deletePM(); | 
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| 362 | //      Parent::setPM(_pred); | 
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| 363 | //       } | 
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| 364 | //       /// \e | 
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| 365 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 366 | //       setPredNodeMap(PredNodeMap& _pred_node) { | 
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| 367 | //      if (own_pred_node_map) deletePredNodeMap(); | 
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| 368 | //      Parent::setPredNodeMap(_pred_node); | 
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| 369 | //       } | 
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| 370 | //       /// \e | 
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| 371 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 372 | //       setDistMap(DistMap& _dist) { | 
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| 373 | //      if (own_dist_map) deleteDistMap(); | 
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| 374 | //      Parent::setDistMap(_dist); | 
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| 375 | //       } | 
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| 376 |  | 
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| 377 | //       /// \e | 
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| 378 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 379 | //       push(Node s) { | 
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| 380 | //      if (!reached) makeReachedMap(); | 
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| 381 | //      if (!pred_map) makePMMap(); | 
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| 382 | //      if (!pred_node_map) makePredNodeMap(); | 
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| 383 | //      if (!dist_map) makeDistMap(); | 
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| 384 | //      push(s); | 
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| 385 | //      return *this; | 
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| 386 | //       } | 
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| 387 |  | 
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| 388 | //       /// \e | 
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| 389 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 390 | //       operator++() { | 
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| 391 | //      if (!reached) makeRM(); | 
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| 392 | //      if (!pred_map) makePMMap(); | 
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| 393 | //      if (!pred_node_map) makePredNodeMap(); | 
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| 394 | //      if (!dist_map) makeDistMap(); | 
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| 395 | //      ++(*this); | 
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| 396 | //      return *this; | 
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| 397 | //       } | 
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| 398 |  | 
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| 399 | //       /// \e | 
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| 400 | //       BfsWizard<Graph, RM, PM, PredNodeMap, DistMap>& | 
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| 401 | //       run(Node s) { | 
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| 402 | //      if (!reached) makeRM(); | 
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| 403 | //      if (!pred_map) makePMMap(); | 
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| 404 | //      if (!pred_node_map) makePredNodeMap(); | 
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| 405 | //      if (!dist_map) makeDistMap(); | 
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| 406 | //      run(s); | 
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| 407 | //      return *this; | 
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| 408 | //       } | 
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| 409 |  | 
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| 410 | //     }; | 
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| 411 |  | 
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| 412 |  | 
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| 413 | /// Dfs searches for the nodes wich are not marked in | 
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| 414 | /// \c reached_map | 
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| 415 | /// Reached have to be a read-write bool Node-map. | 
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| 416 | /// \ingroup galgs | 
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| 417 | template <typename Graph, /*typename OutEdgeIt,*/ | 
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| 418 | typename ReachedMap/*=typename Graph::NodeMap<bool>*/ > | 
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| 419 | class DfsIterator { | 
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| 420 | protected: | 
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| 421 | typedef typename Graph::Node Node; | 
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| 422 | typedef typename Graph::Edge Edge; | 
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| 423 | typedef typename Graph::OutEdgeIt OutEdgeIt; | 
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| 424 | const Graph* graph; | 
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| 425 | std::stack<OutEdgeIt> dfs_stack; | 
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| 426 | bool b_node_newly_reached; | 
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| 427 | Edge actual_edge; | 
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| 428 | Node actual_node; | 
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| 429 | ReachedMap& reached; | 
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| 430 | bool own_reached_map; | 
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| 431 | public: | 
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| 432 | /// In that constructor \c _reached have to be a reference | 
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| 433 | /// for a bool node-map. The algorithm will search in a dfs order for | 
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| 434 | /// the nodes which are \c false initially | 
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| 435 | DfsIterator(const Graph& _graph, ReachedMap& _reached) : | 
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| 436 | graph(&_graph), reached(_reached), | 
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| 437 | own_reached_map(false) { } | 
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| 438 | /// The same as above, but the map of reached nodes is | 
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| 439 | /// constructed dynamically | 
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| 440 | /// to everywhere false. | 
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| 441 | DfsIterator(const Graph& _graph) : | 
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| 442 | graph(&_graph), reached(*(new ReachedMap(*graph /*, false*/))), | 
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| 443 | own_reached_map(true) { } | 
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| 444 | ~DfsIterator() { if (own_reached_map) delete &reached; } | 
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| 445 | /// This method markes s reached and first out-edge is processed. | 
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| 446 | DfsIterator<Graph, /*OutEdgeIt,*/ ReachedMap>& pushAndSetReached(Node s) { | 
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| 447 | actual_node=s; | 
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| 448 | reached.set(s, true); | 
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| 449 | OutEdgeIt e(*graph, s); | 
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| 450 | //graph->first(e, s); | 
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| 451 | dfs_stack.push(e); | 
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| 452 | return *this; | 
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| 453 | } | 
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| 454 | /// As \c DfsIterator<Graph, ReachedMap> works as an edge-iterator, | 
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| 455 | /// its \c operator++() iterates on the edges in a dfs order. | 
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| 456 | DfsIterator<Graph, /*OutEdgeIt,*/ ReachedMap>& | 
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| 457 | operator++() { | 
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| 458 | actual_edge=dfs_stack.top(); | 
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| 459 | if (actual_edge!=INVALID/*.valid()*/) { | 
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| 460 | Node w=graph->target(actual_edge); | 
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| 461 | actual_node=w; | 
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| 462 | if (!reached[w]) { | 
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| 463 | OutEdgeIt e(*graph, w); | 
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| 464 | //graph->first(e, w); | 
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| 465 | dfs_stack.push(e); | 
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| 466 | reached.set(w, true); | 
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| 467 | b_node_newly_reached=true; | 
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| 468 | } else { | 
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| 469 | actual_node=graph->source(actual_edge); | 
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| 470 | ++dfs_stack.top(); | 
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| 471 | b_node_newly_reached=false; | 
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| 472 | } | 
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| 473 | } else { | 
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| 474 | //actual_node=G.aNode(dfs_stack.top()); | 
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| 475 | dfs_stack.pop(); | 
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| 476 | } | 
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| 477 | return *this; | 
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| 478 | } | 
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| 479 | /// Returns true iff the algorithm is finished. | 
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| 480 | bool finished() const { return dfs_stack.empty(); } | 
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| 481 | /// The conversion operator makes for converting the bfs-iterator | 
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| 482 | /// to an \c out-edge-iterator. | 
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| 483 | ///\bug Edge have to be in LEMON 0.2 | 
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| 484 | operator Edge() const { return actual_edge; } | 
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| 485 | /// Returns if b-node has been reached just now. | 
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| 486 | bool isBNodeNewlyReached() const { return b_node_newly_reached; } | 
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| 487 | /// Returns if a-node is examined. | 
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| 488 | bool isANodeExamined() const { return actual_edge==INVALID; } | 
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| 489 | /// Returns a-node of the actual edge, so does if the edge is invalid. | 
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| 490 | Node source() const { return actual_node; /*FIXME*/} | 
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| 491 | /// Returns b-node of the actual edge. | 
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| 492 | /// \pre The actual edge have to be valid. | 
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| 493 | Node target() const { return graph->target(actual_edge); } | 
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| 494 | /// Guess what? | 
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| 495 | /// \deprecated | 
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| 496 | const ReachedMap& getReachedMap() const { return reached; } | 
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| 497 | /// Guess what? | 
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| 498 | /// \deprecated | 
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| 499 | const std::stack<OutEdgeIt>& getDfsStack() const { return dfs_stack; } | 
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| 500 | }; | 
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| 501 |  | 
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| 502 | /// Dfs searches for the nodes wich are not marked in | 
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| 503 | /// \c reached_map | 
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| 504 | /// Reached is a read-write bool node-map, | 
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| 505 | /// Pred is a write node-map, have to be. | 
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| 506 | /// \ingroup galgs | 
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| 507 | template <typename Graph, | 
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| 508 | typename ReachedMap=typename Graph::template NodeMap<bool>, | 
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| 509 | typename PredMap | 
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| 510 | =typename Graph::template NodeMap<typename Graph::Edge> > | 
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| 511 | class Dfs : public DfsIterator<Graph, ReachedMap> { | 
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| 512 | typedef DfsIterator<Graph, ReachedMap> Parent; | 
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| 513 | protected: | 
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| 514 | typedef typename Parent::Node Node; | 
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| 515 | PredMap& pred; | 
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| 516 | public: | 
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| 517 | /// The algorithm will search in a dfs order for | 
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| 518 | /// the nodes which are \c false initially. | 
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| 519 | /// The constructor makes no initial changes on the maps. | 
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| 520 | Dfs<Graph, ReachedMap, PredMap>(const Graph& _graph, ReachedMap& _reached, PredMap& _pred) : DfsIterator<Graph, ReachedMap>(_graph, _reached), pred(_pred) { } | 
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| 521 | /// \c s is marked to be reached and pushed in the bfs queue. | 
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| 522 | /// If the queue is empty, then the first out-edge is processed. | 
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| 523 | /// If \c s was not marked previously, then | 
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| 524 | /// in addition its pred is set to be \c INVALID. | 
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| 525 | /// if \c s was marked previuosly, then it is simply pushed. | 
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| 526 | Dfs<Graph, ReachedMap, PredMap>& push(Node s) { | 
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| 527 | if (this->reached[s]) { | 
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| 528 | Parent::pushAndSetReached(s); | 
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| 529 | } else { | 
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| 530 | Parent::pushAndSetReached(s); | 
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| 531 | pred.set(s, INVALID); | 
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| 532 | } | 
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| 533 | return *this; | 
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| 534 | } | 
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| 535 | /// A bfs is processed from \c s. | 
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| 536 | Dfs<Graph, ReachedMap, PredMap>& run(Node s) { | 
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| 537 | push(s); | 
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| 538 | while (!this->finished()) this->operator++(); | 
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| 539 | return *this; | 
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| 540 | } | 
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| 541 | /// Beside the dfs iteration, \c pred is saved in a | 
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| 542 | /// newly reached node. | 
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| 543 | Dfs<Graph, ReachedMap, PredMap>& operator++() { | 
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| 544 | Parent::operator++(); | 
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| 545 | if (this->graph->valid(this->actual_edge) && this->b_node_newly_reached) | 
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| 546 | { | 
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| 547 | pred.set(this->target(), this->actual_edge); | 
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| 548 | } | 
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| 549 | return *this; | 
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| 550 | } | 
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| 551 | /// Guess what? | 
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| 552 | /// \deprecated | 
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| 553 | const PredMap& getPredMap() const { return pred; } | 
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| 554 | }; | 
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| 555 |  | 
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| 556 | } // namespace marci | 
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| 557 | } // namespace lemon | 
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| 558 |  | 
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| 559 | #endif //LEMON_BFS_DFS_H | 
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