| [677] | 1 | // -*- c++ -*- | 
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| [921] | 2 | #ifndef LEMON_NET_GRAPH_H | 
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|  | 3 | #define LEMON_NET_GRAPH_H | 
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| [677] | 4 |  | 
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|  | 5 | ///\file | 
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|  | 6 | ///\brief Declaration of EdgePathGraph. | 
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|  | 7 |  | 
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| [921] | 8 | #include <lemon/invalid.h> | 
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|  | 9 | #include <lemon/maps.h> | 
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| [677] | 10 |  | 
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| [921] | 11 | /// The namespace of LEMON | 
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|  | 12 | namespace lemon { | 
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| [677] | 13 |  | 
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|  | 14 | // @defgroup empty_graph The EdgePathGraph class | 
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|  | 15 | // @{ | 
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|  | 16 |  | 
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|  | 17 | /// A graph class in that a simple edge can represent a path. | 
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|  | 18 |  | 
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|  | 19 | /// This class provides all the common features of a graph structure | 
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|  | 20 | /// that represents a network. You can handle with it layers. This | 
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|  | 21 | /// means that an edge in one layer can be a complete path in a nother | 
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|  | 22 | /// layer. | 
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|  | 23 |  | 
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|  | 24 | template <typename P, class Gact, class Gsub> | 
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|  | 25 | class EdgePathGraph | 
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|  | 26 | { | 
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|  | 27 |  | 
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|  | 28 | public: | 
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|  | 29 |  | 
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|  | 30 | /// The actual layer | 
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|  | 31 | Gact actuallayer; | 
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|  | 32 |  | 
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|  | 33 |  | 
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|  | 34 | /// The layer on which the edges in this layer can represent paths. | 
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|  | 35 | Gsub * sublayer; | 
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|  | 36 |  | 
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|  | 37 |  | 
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|  | 38 | /// Map of nodes that represent the nodes of this layer in the sublayer | 
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|  | 39 | typename Gact::template NodeMap<typename Gsub::Node *> projection; | 
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|  | 40 |  | 
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|  | 41 |  | 
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|  | 42 | /// Map of routes that are represented by some edges in this layer | 
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|  | 43 | typename Gact::template EdgeMap<P *> edgepath; | 
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|  | 44 |  | 
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|  | 45 |  | 
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|  | 46 | /// Defalult constructor. | 
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|  | 47 | /// We don't need any extra lines, because the actuallayer | 
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|  | 48 | /// variable has run its constructor, when we have created this class | 
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|  | 49 | /// So only the two maps has to be initialised here. | 
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|  | 50 | EdgePathGraph() : projection(actuallayer), edgepath(actuallayer) | 
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|  | 51 | { | 
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|  | 52 | } | 
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|  | 53 |  | 
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|  | 54 |  | 
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|  | 55 | ///Copy consructor. | 
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|  | 56 | EdgePathGraph(const EdgePathGraph<P, Gact, Gsub> & EPG ) : actuallayer(EPG.actuallayer) , edgepath(actuallayer), projection(actuallayer) | 
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|  | 57 | { | 
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|  | 58 | } | 
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|  | 59 |  | 
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|  | 60 |  | 
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|  | 61 | /// Map adder | 
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|  | 62 |  | 
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|  | 63 | /// This function gets two edgemaps. One belongs to the actual layer and the | 
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|  | 64 | /// other belongs to the sublayer. | 
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|  | 65 | /// The function iterates through all of the edges in the edgemap belonging to the actual layer. | 
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|  | 66 | /// It gets the value that belongs to the actual edge, and adds it to the value of each edge in the | 
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|  | 67 | /// path represented by itself in the edgemap that belongs to the sublayer. | 
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|  | 68 |  | 
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|  | 69 | template <typename T1, typename T2> void addMap (typename Gact::EdgeMap<T1> & actmap, typename Gsub::EdgeMap<T2> & submap) | 
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|  | 70 | { | 
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|  | 71 | for(EdgeIt e(actuallayer);actuallayer.valid(e);actuallayer.next(e)) | 
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|  | 72 | { | 
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|  | 73 | typedef typename P::EdgeIt PEdgeIt; | 
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|  | 74 | PEdgeIt f; | 
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|  | 75 |  | 
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| [986] | 76 | //dep//cout << "Edge " << id(source(e)) << " - " << id(target(e)) << " in actual layer is"; | 
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| [677] | 77 | T1 incr=actmap[e]; | 
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|  | 78 | //cout << incr << endl; | 
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|  | 79 |  | 
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|  | 80 | if(edgepath[e]) | 
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|  | 81 | { | 
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|  | 82 | //dep//cout << endl << "Path"; | 
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|  | 83 | for(edgepath[e]->first(f); edgepath[e]->valid(f); edgepath[e]->next(f)) | 
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|  | 84 | { | 
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| [986] | 85 | //dep//cout << " " << sublayer->id(sublayer->source(f)) << "-" << sublayer->id(sublayer->target(f)); | 
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| [677] | 86 | submap[f]+=incr; | 
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|  | 87 | } | 
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| [986] | 88 | //dep////cout << EPGr2.id(EPGr2.target(f)) << endl; | 
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| [677] | 89 | //dep//cout << endl; | 
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|  | 90 | } | 
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|  | 91 | else | 
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|  | 92 | { | 
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|  | 93 | //dep//cout << " itself." <<endl; | 
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|  | 94 | } | 
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|  | 95 | } | 
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|  | 96 |  | 
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|  | 97 | }; | 
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|  | 98 |  | 
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|  | 99 |  | 
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|  | 100 | /// Describe | 
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|  | 101 | /// This function walks thorugh the edges of the actual layer | 
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|  | 102 | /// and displays the path represented by the actual edge. | 
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|  | 103 | void describe () | 
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|  | 104 | { | 
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|  | 105 | for(EdgeIt e(actuallayer);actuallayer.valid(e);actuallayer.next(e)) | 
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|  | 106 | { | 
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|  | 107 | typedef typename P::EdgeIt PEdgeIt; | 
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|  | 108 | PEdgeIt f; | 
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|  | 109 |  | 
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| [986] | 110 | cout << "Edge " << id(source(e)) << " - " << id(target(e)) << " in actual layer is"; | 
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| [677] | 111 | if(edgepath[e]) | 
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|  | 112 | { | 
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|  | 113 | cout << endl << "Path"; | 
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|  | 114 | for(edgepath[e]->first(f); edgepath[e]->valid(f); edgepath[e]->next(f)) | 
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|  | 115 | { | 
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| [986] | 116 | cout << " " << sublayer->id(sublayer->source(f)) << "-" << sublayer->id(sublayer->target(f)); | 
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| [677] | 117 | } | 
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| [986] | 118 | //cout << EPGr2.id(EPGr2.target(f)) << endl; | 
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| [677] | 119 | cout << endl; | 
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|  | 120 | } | 
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|  | 121 | else | 
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|  | 122 | { | 
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|  | 123 | cout << " itself." <<endl; | 
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|  | 124 | } | 
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|  | 125 | } | 
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|  | 126 |  | 
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|  | 127 | }; | 
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|  | 128 |  | 
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|  | 129 |  | 
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|  | 130 |  | 
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|  | 131 |  | 
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|  | 132 | /// The base type of the node iterators. | 
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|  | 133 |  | 
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|  | 134 | /// This is the base type of each node iterators, | 
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|  | 135 | /// thus each kind of node iterator will convert to this. | 
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|  | 136 | /// The Node type of the EdgePathGraph is the Node type of the actual layer. | 
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|  | 137 | typedef typename Gact::Node Node; | 
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|  | 138 |  | 
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|  | 139 |  | 
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|  | 140 | /// This iterator goes through each node. | 
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|  | 141 |  | 
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|  | 142 | /// Its usage is quite simple, for example you can count the number | 
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|  | 143 | /// of nodes in graph \c G of type \c Graph like this: | 
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|  | 144 | /// \code | 
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|  | 145 | ///int count=0; | 
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|  | 146 | ///for(Graph::NodeIt n(G);G.valid(n);G.next(n)) count++; | 
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|  | 147 | /// \endcode | 
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|  | 148 | /// The NodeIt type of the EdgePathGraph is the NodeIt type of the actual layer. | 
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|  | 149 | typedef typename Gact::NodeIt NodeIt; | 
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|  | 150 |  | 
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|  | 151 |  | 
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|  | 152 | /// The base type of the edge iterators. | 
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|  | 153 | /// The Edge type of the EdgePathGraph is the Edge type of the actual layer. | 
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|  | 154 | typedef typename  Gact::Edge Edge; | 
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|  | 155 |  | 
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|  | 156 |  | 
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|  | 157 | /// This iterator goes trough the outgoing edges of a node. | 
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|  | 158 |  | 
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|  | 159 | /// This iterator goes trough the \e outgoing edges of a certain node | 
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|  | 160 | /// of a graph. | 
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|  | 161 | /// Its usage is quite simple, for example you can count the number | 
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|  | 162 | /// of outgoing edges of a node \c n | 
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|  | 163 | /// in graph \c G of type \c Graph as follows. | 
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|  | 164 | /// \code | 
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|  | 165 | ///int count=0; | 
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|  | 166 | ///for(Graph::OutEdgeIt e(G,n);G.valid(e);G.next(e)) count++; | 
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|  | 167 | /// \endcode | 
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|  | 168 | /// The OutEdgeIt type of the EdgePathGraph is the OutEdgeIt type of the actual layer. | 
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|  | 169 | typedef typename Gact::OutEdgeIt OutEdgeIt; | 
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|  | 170 |  | 
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|  | 171 |  | 
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|  | 172 | /// This iterator goes trough the incoming edges of a node. | 
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|  | 173 |  | 
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|  | 174 | /// This iterator goes trough the \e incoming edges of a certain node | 
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|  | 175 | /// of a graph. | 
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|  | 176 | /// Its usage is quite simple, for example you can count the number | 
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|  | 177 | /// of outgoing edges of a node \c n | 
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|  | 178 | /// in graph \c G of type \c Graph as follows. | 
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|  | 179 | /// \code | 
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|  | 180 | ///int count=0; | 
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|  | 181 | ///for(Graph::InEdgeIt e(G,n);G.valid(e);G.next(e)) count++; | 
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|  | 182 | /// \endcode | 
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|  | 183 | /// The InEdgeIt type of the EdgePathGraph is the InEdgeIt type of the actual layer. | 
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|  | 184 | typedef typename Gact::InEdgeIt InEdgeIt; | 
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|  | 185 |  | 
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|  | 186 |  | 
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|  | 187 | /// This iterator goes through each edge. | 
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|  | 188 |  | 
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|  | 189 | /// This iterator goes through each edge of a graph. | 
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|  | 190 | /// Its usage is quite simple, for example you can count the number | 
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|  | 191 | /// of edges in a graph \c G of type \c Graph as follows: | 
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|  | 192 | /// \code | 
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|  | 193 | ///int count=0; | 
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|  | 194 | ///for(Graph::EdgeIt e(G);G.valid(e);G.next(e)) count++; | 
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|  | 195 | /// \endcode | 
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|  | 196 | /// The EdgeIt type of the EdgePathGraph is the EdgeIt type of the actual layer. | 
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|  | 197 | typedef typename Gact::EdgeIt EdgeIt; | 
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|  | 198 |  | 
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|  | 199 |  | 
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|  | 200 | /// First node of the graph. | 
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|  | 201 |  | 
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|  | 202 | /// \retval i the first node. | 
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|  | 203 | /// \return the first node. | 
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|  | 204 | typename Gact::NodeIt &first(typename Gact::NodeIt &i) const { return actuallayer.first(i);} | 
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|  | 205 |  | 
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|  | 206 |  | 
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|  | 207 | /// The first incoming edge. | 
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|  | 208 | typename Gact::InEdgeIt &first(typename Gact::InEdgeIt &i, typename Gact::Node) const { return actuallayer.first(i);} | 
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|  | 209 |  | 
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|  | 210 |  | 
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|  | 211 | /// The first outgoing edge. | 
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|  | 212 | typename Gact::OutEdgeIt &first(typename Gact::OutEdgeIt &i, typename Gact::Node) const { return actuallayer.first(i);} | 
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|  | 213 |  | 
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|  | 214 |  | 
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|  | 215 | //  SymEdgeIt &first(SymEdgeIt &, Node) const { return i;} | 
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|  | 216 | /// The first edge of the Graph. | 
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|  | 217 | typename Gact::EdgeIt &first(typename Gact::EdgeIt &i) const { return actuallayer.first(i);} | 
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|  | 218 |  | 
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|  | 219 |  | 
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|  | 220 | //     Node getNext(Node) const {} | 
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|  | 221 | //     InEdgeIt getNext(InEdgeIt) const {} | 
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|  | 222 | //     OutEdgeIt getNext(OutEdgeIt) const {} | 
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|  | 223 | //     //SymEdgeIt getNext(SymEdgeIt) const {} | 
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|  | 224 | //     EdgeIt getNext(EdgeIt) const {} | 
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|  | 225 |  | 
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|  | 226 |  | 
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|  | 227 | /// Go to the next node. | 
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|  | 228 | typename Gact::NodeIt &next(typename Gact::NodeIt &i) const { return actuallayer.next(i);} | 
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|  | 229 | /// Go to the next incoming edge. | 
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|  | 230 | typename Gact::InEdgeIt &next(typename Gact::InEdgeIt &i) const { return actuallayer.next(i);} | 
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|  | 231 | /// Go to the next outgoing edge. | 
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|  | 232 | typename Gact::OutEdgeIt &next(typename Gact::OutEdgeIt &i) const { return actuallayer.next(i);} | 
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|  | 233 | //SymEdgeIt &next(SymEdgeIt &) const {} | 
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|  | 234 | /// Go to the next edge. | 
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|  | 235 | typename Gact::EdgeIt &next(typename Gact::EdgeIt &i) const { return actuallayer.next(i);} | 
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|  | 236 |  | 
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| [986] | 237 | ///Gives back the target node of an edge. | 
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|  | 238 | typename Gact::Node target(typename Gact::Edge edge) const { return actuallayer.target(edge); } | 
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|  | 239 | ///Gives back the source node of an edge. | 
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|  | 240 | typename Gact::Node source(typename Gact::Edge edge) const { return actuallayer.source(edge); } | 
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| [677] | 241 |  | 
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|  | 242 | //   Node aNode(InEdgeIt) const {} | 
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|  | 243 | //   Node aNode(OutEdgeIt) const {} | 
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|  | 244 | //   Node aNode(SymEdgeIt) const {} | 
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|  | 245 |  | 
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|  | 246 | //   Node bNode(InEdgeIt) const {} | 
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|  | 247 | //   Node bNode(OutEdgeIt) const {} | 
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|  | 248 | //   Node bNode(SymEdgeIt) const {} | 
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|  | 249 |  | 
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|  | 250 | /// Checks if a node iterator is valid | 
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|  | 251 |  | 
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|  | 252 | ///\todo Maybe, it would be better if iterator converted to | 
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|  | 253 | ///bool directly, as Jacint prefers. | 
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|  | 254 | bool valid(const typename Gact::Node& node) const { return actuallayer.valid(node);} | 
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|  | 255 | /// Checks if an edge iterator is valid | 
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|  | 256 |  | 
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|  | 257 | ///\todo Maybe, it would be better if iterator converted to | 
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|  | 258 | ///bool directly, as Jacint prefers. | 
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|  | 259 | bool valid(const typename Gact::Edge& edge) const { return actuallayer.valid(edge);} | 
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|  | 260 |  | 
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|  | 261 | ///Gives back the \e id of a node. | 
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|  | 262 |  | 
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|  | 263 | ///\warning Not all graph structures provide this feature. | 
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|  | 264 | /// | 
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|  | 265 | int id(const typename Gact::Node & node) const { return actuallayer.id(node);} | 
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|  | 266 | ///Gives back the \e id of an edge. | 
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|  | 267 |  | 
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|  | 268 | ///\warning Not all graph structures provide this feature. | 
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|  | 269 | /// | 
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|  | 270 | int id(const typename Gact::Edge & edge) const { return actuallayer.id(edge);} | 
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|  | 271 |  | 
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|  | 272 | //void setInvalid(Node &) const {}; | 
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|  | 273 | //void setInvalid(Edge &) const {}; | 
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|  | 274 |  | 
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|  | 275 | ///Add a new node to the graph. | 
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|  | 276 |  | 
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|  | 277 | /// \return the new node. | 
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|  | 278 | /// | 
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|  | 279 | typename Gact::Node addNode() { return actuallayer.addNode();} | 
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|  | 280 | ///Add a new edge to the graph. | 
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|  | 281 |  | 
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| [986] | 282 | ///Add a new edge to the graph with source node \c source | 
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|  | 283 | ///and target node \c target. | 
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| [677] | 284 | ///\return the new edge. | 
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|  | 285 | typename Gact::Edge addEdge(typename Gact::Node node1, typename Gact::Node node2) { return actuallayer.addEdge(node1, node2);} | 
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|  | 286 |  | 
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|  | 287 | /// Resets the graph. | 
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|  | 288 |  | 
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|  | 289 | /// This function deletes all edges and nodes of the graph. | 
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|  | 290 | /// It also frees the memory allocated to store them. | 
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|  | 291 | void clear() {actuallayer.clear();} | 
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|  | 292 |  | 
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|  | 293 | int nodeNum() const { return actuallayer.nodeNum();} | 
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|  | 294 | int edgeNum() const { return actuallayer.edgeNum();} | 
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|  | 295 |  | 
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|  | 296 | ///Read/write/reference map of the nodes to type \c T. | 
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|  | 297 |  | 
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|  | 298 | ///Read/write/reference map of the nodes to type \c T. | 
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| [880] | 299 | /// \sa MemoryMap | 
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| [677] | 300 | /// \todo We may need copy constructor | 
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|  | 301 | /// \todo We may need conversion from other nodetype | 
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|  | 302 | /// \todo We may need operator= | 
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|  | 303 | /// \warning Making maps that can handle bool type (NodeMap<bool>) | 
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|  | 304 | /// needs extra attention! | 
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|  | 305 |  | 
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|  | 306 | template<class T> class NodeMap | 
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|  | 307 | { | 
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|  | 308 | public: | 
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| [987] | 309 | typedef T Value; | 
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|  | 310 | typedef Node Key; | 
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| [677] | 311 |  | 
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|  | 312 | NodeMap(const EdgePathGraph &) {} | 
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|  | 313 | NodeMap(const EdgePathGraph &, T) {} | 
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|  | 314 |  | 
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|  | 315 | template<typename TT> NodeMap(const NodeMap<TT> &) {} | 
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|  | 316 |  | 
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|  | 317 | /// Sets the value of a node. | 
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|  | 318 |  | 
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|  | 319 | /// Sets the value associated with node \c i to the value \c t. | 
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|  | 320 | /// | 
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|  | 321 | void set(Node, T) {} | 
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|  | 322 | // Gets the value of a node. | 
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|  | 323 | //T get(Node i) const {return *(T*)0;}  //FIXME: Is it necessary? | 
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|  | 324 | T &operator[](Node) {return *(T*)0;} | 
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|  | 325 | const T &operator[](Node) const {return *(T*)0;} | 
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|  | 326 |  | 
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|  | 327 | /// Updates the map if the graph has been changed | 
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|  | 328 |  | 
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|  | 329 | /// \todo Do we need this? | 
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|  | 330 | /// | 
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|  | 331 | void update() {} | 
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|  | 332 | void update(T a) {}   //FIXME: Is it necessary | 
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|  | 333 | }; | 
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|  | 334 |  | 
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|  | 335 | ///Read/write/reference map of the edges to type \c T. | 
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|  | 336 |  | 
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|  | 337 | ///Read/write/reference map of the edges to type \c T. | 
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|  | 338 | ///It behaves exactly in the same way as \ref NodeMap. | 
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|  | 339 | /// \sa NodeMap | 
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| [880] | 340 | /// \sa MemoryMap | 
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| [677] | 341 | /// \todo We may need copy constructor | 
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|  | 342 | /// \todo We may need conversion from other edgetype | 
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|  | 343 | /// \todo We may need operator= | 
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|  | 344 | template<class T> class EdgeMap | 
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|  | 345 | { | 
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|  | 346 | public: | 
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| [987] | 347 | typedef T Value; | 
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|  | 348 | typedef Edge Key; | 
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| [677] | 349 |  | 
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|  | 350 | EdgeMap(const EdgePathGraph &) {} | 
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|  | 351 | EdgeMap(const EdgePathGraph &, T ) {} | 
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|  | 352 |  | 
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|  | 353 | ///\todo It can copy between different types. | 
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|  | 354 | /// | 
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|  | 355 | template<typename TT> EdgeMap(const EdgeMap<TT> &) {} | 
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|  | 356 |  | 
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|  | 357 | void set(Edge, T) {} | 
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|  | 358 | //T get(Edge) const {return *(T*)0;} | 
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|  | 359 | T &operator[](Edge) {return *(T*)0;} | 
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|  | 360 | const T &operator[](Edge) const {return *(T*)0;} | 
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|  | 361 |  | 
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|  | 362 | void update() {} | 
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|  | 363 | void update(T a) {}   //FIXME: Is it necessary | 
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|  | 364 | }; | 
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|  | 365 | }; | 
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|  | 366 |  | 
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| [826] | 367 | /// An empty erasable graph class. | 
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| [677] | 368 |  | 
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| [826] | 369 | /// This class provides all the common features of an \e erasable graph | 
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| [677] | 370 | /// structure, | 
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|  | 371 | /// however completely without implementations and real data structures | 
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|  | 372 | /// behind the interface. | 
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|  | 373 | /// All graph algorithms should compile with this class, but it will not | 
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|  | 374 | /// run properly, of course. | 
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|  | 375 | /// | 
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|  | 376 | /// \todo This blabla could be replaced by a sepatate description about | 
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| [880] | 377 | /// s. | 
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| [677] | 378 | /// | 
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|  | 379 | /// It can be used for checking the interface compatibility, | 
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|  | 380 | /// or it can serve as a skeleton of a new graph structure. | 
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|  | 381 | /// | 
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|  | 382 | /// Also, you will find here the full documentation of a certain graph | 
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|  | 383 | /// feature, the documentation of a real graph imlementation | 
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|  | 384 | /// like @ref ListGraph or | 
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|  | 385 | /// @ref SmartGraph will just refer to this structure. | 
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|  | 386 | template <typename P, typename Gact, typename Gsub> | 
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| [826] | 387 | class ErasableEdgePathGraph : public EdgePathGraph<P, Gact, Gsub> | 
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| [677] | 388 | { | 
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|  | 389 | public: | 
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|  | 390 | /// Deletes a node. | 
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|  | 391 | void erase(typename Gact::Node n) {actuallayer.erase(n);} | 
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|  | 392 | /// Deletes an edge. | 
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|  | 393 | void erase(typename Gact::Edge e) {actuallayer.erase(e);} | 
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|  | 394 |  | 
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|  | 395 | /// Defalult constructor. | 
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| [826] | 396 | ErasableEdgePathGraph() {} | 
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| [677] | 397 | ///Copy consructor. | 
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| [826] | 398 | ErasableEdgePathGraph(const EdgePathGraph<P, Gact, Gsub> &EPG) {} | 
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| [677] | 399 | }; | 
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|  | 400 |  | 
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|  | 401 |  | 
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|  | 402 | // @} | 
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|  | 403 |  | 
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| [921] | 404 | } //namespace lemon | 
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| [677] | 405 |  | 
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|  | 406 |  | 
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| [921] | 407 | #endif // LEMON_SKELETON_GRAPH_H | 
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