| 1 | // -*- c++ -*- | 
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| 2 | #ifndef LEMON_NET_GRAPH_H | 
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| 3 | #define LEMON_NET_GRAPH_H | 
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| 4 |  | 
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| 5 | ///\file | 
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| 6 | ///\brief Declaration of HierarchyGraph. | 
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| 7 |  | 
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| 8 | #include <lemon/invalid.h> | 
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| 9 | #include <lemon/maps.h> | 
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| 10 |  | 
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| 11 | /// The namespace of LEMON | 
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| 12 | namespace lemon | 
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| 13 | { | 
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| 14 |  | 
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| 15 | // @defgroup empty_graph The HierarchyGraph class | 
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| 16 | // @{ | 
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| 17 |  | 
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| 18 | /// A graph class in that a simple edge can represent a path. | 
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| 19 |  | 
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| 20 | /// This class provides common features of a graph structure | 
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| 21 | /// that represents a network. You can handle with it layers. This | 
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| 22 | /// means that a node in one layer can be a complete network in a nother | 
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| 23 | /// layer. | 
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| 24 |  | 
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| 25 | template < class Gact, class Gsub > class HierarchyGraph | 
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| 26 | { | 
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| 27 |  | 
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| 28 | public: | 
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| 29 |  | 
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| 30 | /// The actual layer | 
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| 31 | Gact actuallayer; | 
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| 32 |  | 
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| 33 |  | 
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| 34 | /// Map of the subnetworks in the sublayer | 
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| 35 | /// The appropriate edge nodes are also stored here | 
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| 36 |  | 
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| 37 | class SubNetwork | 
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| 38 | { | 
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| 39 |  | 
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| 40 | struct actedgesubnodestruct | 
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| 41 | { | 
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| 42 | typename Gact::Edge actedge; | 
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| 43 | typename Gsub::Node subnode; | 
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| 44 | }; | 
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| 45 |  | 
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| 46 | int edgenumber; | 
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| 47 | bool connectable; | 
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| 48 | Gact *actuallayer; | 
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| 49 | typename Gact::Node * actuallayernode; | 
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| 50 | Gsub *subnetwork; | 
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| 51 | actedgesubnodestruct *assignments; | 
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| 52 |  | 
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| 53 | public: | 
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| 54 |  | 
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| 55 | int addAssignment (typename Gact::Edge actedge, | 
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| 56 | typename Gsub::Node subnode) | 
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| 57 | { | 
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| 58 | if (!(actuallayer->valid (actedge))) | 
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| 59 | { | 
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| 60 | cerr << "The given edge is not in the given network!" << endl; | 
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| 61 | return -1; | 
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| 62 | } | 
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| 63 | else if ((actuallayer->id (actuallayer->source (actedge)) != | 
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| 64 | actuallayer->id (*actuallayernode)) | 
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| 65 | && (actuallayer->id (actuallayer->target (actedge)) != | 
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| 66 | actuallayer->id (*actuallayernode))) | 
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| 67 | { | 
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| 68 | cerr << "The given edge does not connect to the given node!" << | 
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| 69 | endl; | 
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| 70 | return -1; | 
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| 71 | } | 
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| 72 |  | 
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| 73 | if (!(subnetwork->valid (subnode))) | 
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| 74 | { | 
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| 75 | cerr << "The given node is not in the given network!" << endl; | 
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| 76 | return -1; | 
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| 77 | } | 
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| 78 |  | 
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| 79 | int i = 0; | 
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| 80 | //while in the array there is valid note that is not equvivalent with the one that would be noted increase i | 
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| 81 | while ((i < edgenumber) | 
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| 82 | && (actuallayer->valid (assignments[i].actedge)) | 
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| 83 | && (assignments[i].actedge != actedge)) | 
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| 84 | i++; | 
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| 85 | if (assignments[i].actedge == actedge) | 
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| 86 | { | 
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| 87 | cout << "Warning: Redefinement of assigment!!!" << endl; | 
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| 88 | } | 
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| 89 | if (i == edgenumber) | 
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| 90 | { | 
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| 91 | cout << | 
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| 92 | "This case can't be!!! (because there should be the guven edge in the array already and the cycle had to stop)" | 
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| 93 | << endl; | 
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| 94 | } | 
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| 95 | //if(!(actuallayer->valid(assignments[i].actedge)))   //this condition is necessary if we do not obey redefinition | 
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| 96 | { | 
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| 97 | assignments[i].actedge = actedge; | 
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| 98 | assignments[i].subnode = subnode; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | /// If to all of the edges a subnode is assigned then the subnetwork is connectable (attachable?) | 
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| 102 | /// We do not need to check for further attributes, because to notice an assignment we need | 
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| 103 | /// all of them to be correctly initialised before. | 
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| 104 | if (i == edgenumber - 1) | 
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| 105 | connectable = 1; | 
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| 106 |  | 
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| 107 | return 0; | 
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| 108 | } | 
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| 109 |  | 
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| 110 | int setSubNetwork (Gsub * sn) | 
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| 111 | { | 
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| 112 | subnetwork = sn; | 
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| 113 | return 0; | 
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| 114 | } | 
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| 115 |  | 
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| 116 | int setActualLayer (Gact * al) | 
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| 117 | { | 
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| 118 | actuallayer = al; | 
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| 119 | return 0; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | int setActualLayerNode (typename Gact::Node * aln) | 
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| 123 | { | 
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| 124 | typename Gact::InEdgeIt iei; | 
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| 125 | typename Gact::OutEdgeIt oei; | 
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| 126 |  | 
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| 127 | actuallayernode = aln; | 
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| 128 |  | 
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| 129 | edgenumber = 0; | 
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| 130 |  | 
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| 131 | if (actuallayer) | 
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| 132 | { | 
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| 133 | for (iei = actuallayer->first (iei, (*actuallayernode)); | 
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| 134 | ((actuallayer->valid (iei)) | 
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| 135 | && (actuallayer->target (iei) == (*actuallayernode))); | 
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| 136 | actuallayer->next (iei)) | 
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| 137 | { | 
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| 138 | cout << actuallayer->id (actuallayer-> | 
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| 139 | source (iei)) << " " << actuallayer-> | 
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| 140 | id (actuallayer->target (iei)) << endl; | 
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| 141 | edgenumber++; | 
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| 142 | } | 
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| 143 | //cout << "Number of in-edges: " << edgenumber << endl; | 
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| 144 | for (oei = actuallayer->first (oei, (*actuallayernode)); | 
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| 145 | ((actuallayer->valid (oei)) | 
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| 146 | && (actuallayer->source (oei) == (*actuallayernode))); | 
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| 147 | actuallayer->next (oei)) | 
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| 148 | { | 
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| 149 | cout << actuallayer->id (actuallayer-> | 
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| 150 | source (oei)) << " " << actuallayer-> | 
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| 151 | id (actuallayer->target (oei)) << endl; | 
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| 152 | edgenumber++; | 
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| 153 | } | 
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| 154 | //cout << "Number of in+out-edges: " << edgenumber << endl; | 
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| 155 | assignments = new actedgesubnodestruct[edgenumber]; | 
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| 156 | for (int i = 0; i < edgenumber; i++) | 
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| 157 | { | 
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| 158 | assignments[i].actedge = INVALID; | 
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| 159 | assignments[i].subnode = INVALID; | 
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| 160 | } | 
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| 161 | } | 
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| 162 | else | 
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| 163 | { | 
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| 164 | cerr << "There is no actual layer defined yet!" << endl; | 
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| 165 | return -1; | 
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| 166 | } | 
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| 167 |  | 
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| 168 | return 0; | 
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| 169 | } | 
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| 170 |  | 
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| 171 | SubNetwork ():edgenumber (0), connectable (false), actuallayer (NULL), | 
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| 172 | actuallayernode (NULL), subnetwork (NULL), | 
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| 173 | assignments (NULL) | 
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| 174 | { | 
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| 175 | } | 
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| 176 |  | 
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| 177 | }; | 
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| 178 |  | 
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| 179 | typename Gact::template NodeMap < SubNetwork > subnetworks; | 
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| 180 |  | 
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| 181 |  | 
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| 182 | /// Defalult constructor. | 
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| 183 | /// We don't need any extra lines, because the actuallayer | 
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| 184 | /// variable has run its constructor, when we have created this class | 
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| 185 | /// So only the two maps has to be initialised here. | 
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| 186 | HierarchyGraph ():subnetworks (actuallayer) | 
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| 187 | { | 
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| 188 | } | 
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| 189 |  | 
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| 190 |  | 
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| 191 | ///Copy consructor. | 
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| 192 | HierarchyGraph (const HierarchyGraph < Gact, Gsub > &HG):actuallayer (HG.actuallayer), | 
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| 193 | subnetworks | 
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| 194 | (actuallayer) | 
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| 195 | { | 
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| 196 | } | 
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| 197 |  | 
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| 198 |  | 
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| 199 | /// The base type of the node iterators. | 
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| 200 |  | 
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| 201 | /// This is the base type of each node iterators, | 
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| 202 | /// thus each kind of node iterator will convert to this. | 
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| 203 | /// The Node type of the HierarchyGraph is the Node type of the actual layer. | 
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| 204 | typedef typename Gact::Node Node; | 
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| 205 |  | 
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| 206 |  | 
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| 207 | /// This iterator goes through each node. | 
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| 208 |  | 
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| 209 | /// Its usage is quite simple, for example you can count the number | 
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| 210 | /// of nodes in graph \c G of type \c Graph like this: | 
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| 211 | /// \code | 
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| 212 | ///int count=0; | 
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| 213 | ///for(Graph::NodeIt n(G);G.valid(n);G.next(n)) count++; | 
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| 214 | /// \endcode | 
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| 215 | /// The NodeIt type of the HierarchyGraph is the NodeIt type of the actual layer. | 
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| 216 | typedef typename Gact::NodeIt NodeIt; | 
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| 217 |  | 
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| 218 |  | 
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| 219 | /// The base type of the edge iterators. | 
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| 220 | /// The Edge type of the HierarchyGraph is the Edge type of the actual layer. | 
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| 221 | typedef typename Gact::Edge Edge; | 
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| 222 |  | 
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| 223 |  | 
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| 224 | /// This iterator goes trough the outgoing edges of a node. | 
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| 225 |  | 
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| 226 | /// This iterator goes trough the \e outgoing edges of a certain node | 
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| 227 | /// of a graph. | 
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| 228 | /// Its usage is quite simple, for example you can count the number | 
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| 229 | /// of outgoing edges of a node \c n | 
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| 230 | /// in graph \c G of type \c Graph as follows. | 
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| 231 | /// \code | 
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| 232 | ///int count=0; | 
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| 233 | ///for(Graph::OutEdgeIt e(G,n);G.valid(e);G.next(e)) count++; | 
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| 234 | /// \endcode | 
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| 235 | /// The OutEdgeIt type of the HierarchyGraph is the OutEdgeIt type of the actual layer. | 
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| 236 | typedef typename Gact::OutEdgeIt OutEdgeIt; | 
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| 237 |  | 
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| 238 |  | 
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| 239 | /// This iterator goes trough the incoming edges of a node. | 
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| 240 |  | 
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| 241 | /// This iterator goes trough the \e incoming edges of a certain node | 
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| 242 | /// of a graph. | 
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| 243 | /// Its usage is quite simple, for example you can count the number | 
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| 244 | /// of outgoing edges of a node \c n | 
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| 245 | /// in graph \c G of type \c Graph as follows. | 
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| 246 | /// \code | 
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| 247 | ///int count=0; | 
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| 248 | ///for(Graph::InEdgeIt e(G,n);G.valid(e);G.next(e)) count++; | 
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| 249 | /// \endcode | 
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| 250 | /// The InEdgeIt type of the HierarchyGraph is the InEdgeIt type of the actual layer. | 
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| 251 | typedef typename Gact::InEdgeIt InEdgeIt; | 
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| 252 |  | 
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| 253 |  | 
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| 254 | /// This iterator goes through each edge. | 
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| 255 |  | 
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| 256 | /// This iterator goes through each edge of a graph. | 
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| 257 | /// Its usage is quite simple, for example you can count the number | 
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| 258 | /// of edges in a graph \c G of type \c Graph as follows: | 
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| 259 | /// \code | 
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| 260 | ///int count=0; | 
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| 261 | ///for(Graph::EdgeIt e(G);G.valid(e);G.next(e)) count++; | 
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| 262 | /// \endcode | 
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| 263 | /// The EdgeIt type of the HierarchyGraph is the EdgeIt type of the actual layer. | 
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| 264 | typedef typename Gact::EdgeIt EdgeIt; | 
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| 265 |  | 
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| 266 |  | 
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| 267 | /// First node of the graph. | 
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| 268 |  | 
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| 269 | /// \retval i the first node. | 
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| 270 | /// \return the first node. | 
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| 271 | typename Gact::NodeIt & first (typename Gact::NodeIt & i) const | 
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| 272 | { | 
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| 273 | return actuallayer.first (i); | 
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| 274 | } | 
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| 275 |  | 
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| 276 |  | 
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| 277 | /// The first incoming edge. | 
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| 278 | typename Gact::InEdgeIt & first (typename Gact::InEdgeIt & i, | 
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| 279 | typename Gact::Node) const | 
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| 280 | { | 
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| 281 | return actuallayer.first (i); | 
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| 282 | } | 
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| 283 |  | 
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| 284 |  | 
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| 285 | /// The first outgoing edge. | 
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| 286 | typename Gact::OutEdgeIt & first (typename Gact::OutEdgeIt & i, | 
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| 287 | typename Gact::Node) const | 
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| 288 | { | 
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| 289 | return actuallayer.first (i); | 
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| 290 | } | 
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| 291 |  | 
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| 292 |  | 
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| 293 | //  SymEdgeIt &first(SymEdgeIt &, Node) const { return i;} | 
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| 294 | /// The first edge of the Graph. | 
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| 295 | typename Gact::EdgeIt & first (typename Gact::EdgeIt & i) const | 
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| 296 | { | 
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| 297 | return actuallayer.first (i); | 
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| 298 | } | 
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| 299 |  | 
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| 300 |  | 
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| 301 | //     Node getNext(Node) const {} | 
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| 302 | //     InEdgeIt getNext(InEdgeIt) const {} | 
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| 303 | //     OutEdgeIt getNext(OutEdgeIt) const {} | 
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| 304 | //     //SymEdgeIt getNext(SymEdgeIt) const {} | 
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| 305 | //     EdgeIt getNext(EdgeIt) const {} | 
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| 306 |  | 
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| 307 |  | 
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| 308 | /// Go to the next node. | 
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| 309 | typename Gact::NodeIt & next (typename Gact::NodeIt & i) const | 
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| 310 | { | 
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| 311 | return actuallayer.next (i); | 
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| 312 | } | 
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| 313 | /// Go to the next incoming edge. | 
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| 314 | typename Gact::InEdgeIt & next (typename Gact::InEdgeIt & i) const | 
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| 315 | { | 
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| 316 | return actuallayer.next (i); | 
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| 317 | } | 
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| 318 | /// Go to the next outgoing edge. | 
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| 319 | typename Gact::OutEdgeIt & next (typename Gact::OutEdgeIt & i) const | 
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| 320 | { | 
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| 321 | return actuallayer.next (i); | 
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| 322 | } | 
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| 323 | //SymEdgeIt &next(SymEdgeIt &) const {} | 
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| 324 | /// Go to the next edge. | 
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| 325 | typename Gact::EdgeIt & next (typename Gact::EdgeIt & i) const | 
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| 326 | { | 
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| 327 | return actuallayer.next (i); | 
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| 328 | } | 
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| 329 |  | 
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| 330 | ///Gives back the target node of an edge. | 
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| 331 | typename Gact::Node target (typename Gact::Edge edge) const | 
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| 332 | { | 
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| 333 | return actuallayer.target (edge); | 
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| 334 | } | 
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| 335 | ///Gives back the source node of an edge. | 
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| 336 | typename Gact::Node source (typename Gact::Edge edge) const | 
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| 337 | { | 
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| 338 | return actuallayer.source (edge); | 
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| 339 | } | 
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| 340 |  | 
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| 341 | //   Node aNode(InEdgeIt) const {} | 
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| 342 | //   Node aNode(OutEdgeIt) const {} | 
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| 343 | //   Node aNode(SymEdgeIt) const {} | 
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| 344 |  | 
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| 345 | //   Node bNode(InEdgeIt) const {} | 
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| 346 | //   Node bNode(OutEdgeIt) const {} | 
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| 347 | //   Node bNode(SymEdgeIt) const {} | 
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| 348 |  | 
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| 349 | /// Checks if a node iterator is valid | 
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| 350 |  | 
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| 351 | ///\todo Maybe, it would be better if iterator converted to | 
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| 352 | ///bool directly, as Jacint prefers. | 
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| 353 | bool valid (const typename Gact::Node & node) const | 
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| 354 | { | 
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| 355 | return actuallayer.valid (node); | 
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| 356 | } | 
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| 357 | /// Checks if an edge iterator is valid | 
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| 358 |  | 
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| 359 | ///\todo Maybe, it would be better if iterator converted to | 
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| 360 | ///bool directly, as Jacint prefers. | 
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| 361 | bool valid (const typename Gact::Edge & edge) const | 
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| 362 | { | 
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| 363 | return actuallayer.valid (edge); | 
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| 364 | } | 
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| 365 |  | 
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| 366 | ///Gives back the \e id of a node. | 
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| 367 |  | 
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| 368 | ///\warning Not all graph structures provide this feature. | 
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| 369 | /// | 
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| 370 | int id (const typename Gact::Node & node) const | 
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| 371 | { | 
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| 372 | return actuallayer.id (node); | 
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| 373 | } | 
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| 374 | ///Gives back the \e id of an edge. | 
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| 375 |  | 
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| 376 | ///\warning Not all graph structures provide this feature. | 
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| 377 | /// | 
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| 378 | int id (const typename Gact::Edge & edge) const | 
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| 379 | { | 
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| 380 | return actuallayer.id (edge); | 
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| 381 | } | 
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| 382 |  | 
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| 383 | //void setInvalid(Node &) const {}; | 
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| 384 | //void setInvalid(Edge &) const {}; | 
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| 385 |  | 
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| 386 | ///Add a new node to the graph. | 
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| 387 |  | 
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| 388 | /// \return the new node. | 
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| 389 | /// | 
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| 390 | typename Gact::Node addNode () | 
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| 391 | { | 
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| 392 | return actuallayer.addNode (); | 
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| 393 | } | 
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| 394 | ///Add a new edge to the graph. | 
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| 395 |  | 
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| 396 | ///Add a new edge to the graph with source node \c source | 
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| 397 | ///and target node \c target. | 
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| 398 | ///\return the new edge. | 
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| 399 | typename Gact::Edge addEdge (typename Gact::Node node1, | 
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| 400 | typename Gact::Node node2) | 
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| 401 | { | 
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| 402 | return actuallayer.addEdge (node1, node2); | 
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| 403 | } | 
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| 404 |  | 
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| 405 | /// Resets the graph. | 
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| 406 |  | 
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| 407 | /// This function deletes all edges and nodes of the graph. | 
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| 408 | /// It also frees the memory allocated to store them. | 
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| 409 | void clear () | 
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| 410 | { | 
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| 411 | actuallayer.clear (); | 
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| 412 | } | 
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| 413 |  | 
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| 414 | int nodeNum () const | 
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| 415 | { | 
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| 416 | return actuallayer.nodeNum (); | 
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| 417 | } | 
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| 418 | int edgeNum () const | 
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| 419 | { | 
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| 420 | return actuallayer.edgeNum (); | 
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| 421 | } | 
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| 422 |  | 
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| 423 | ///Read/write/reference map of the nodes to type \c T. | 
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| 424 |  | 
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| 425 | ///Read/write/reference map of the nodes to type \c T. | 
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| 426 | /// \sa MemoryMap | 
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| 427 | /// \todo We may need copy constructor | 
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| 428 | /// \todo We may need conversion from other nodetype | 
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| 429 | /// \todo We may need operator= | 
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| 430 | /// \warning Making maps that can handle bool type (NodeMap<bool>) | 
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| 431 | /// needs extra attention! | 
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| 432 |  | 
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| 433 | template < class T > class NodeMap | 
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| 434 | { | 
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| 435 | public: | 
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| 436 | typedef T Value; | 
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| 437 | typedef Node Key; | 
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| 438 |  | 
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| 439 | NodeMap (const HierarchyGraph &) | 
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| 440 | { | 
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| 441 | } | 
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| 442 | NodeMap (const HierarchyGraph &, T) | 
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| 443 | { | 
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| 444 | } | 
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| 445 |  | 
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| 446 | template < typename TT > NodeMap (const NodeMap < TT > &) | 
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| 447 | { | 
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| 448 | } | 
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| 449 |  | 
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| 450 | /// Sets the value of a node. | 
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| 451 |  | 
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| 452 | /// Sets the value associated with node \c i to the value \c t. | 
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| 453 | /// | 
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| 454 | void set (Node, T) | 
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| 455 | { | 
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| 456 | } | 
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| 457 | // Gets the value of a node. | 
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| 458 | //T get(Node i) const {return *(T*)0;}  //FIXME: Is it necessary? | 
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| 459 | T & operator[](Node) | 
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| 460 | { | 
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| 461 | return *(T *) 0; | 
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| 462 | } | 
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| 463 | const T & operator[] (Node) const | 
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| 464 | { | 
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| 465 | return *(T *) 0; | 
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| 466 | } | 
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| 467 |  | 
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| 468 | /// Updates the map if the graph has been changed | 
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| 469 |  | 
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| 470 | /// \todo Do we need this? | 
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| 471 | /// | 
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| 472 | void update () | 
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| 473 | { | 
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| 474 | } | 
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| 475 | void update (T a) | 
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| 476 | { | 
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| 477 | }                         //FIXME: Is it necessary | 
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| 478 | }; | 
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| 479 |  | 
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| 480 | ///Read/write/reference map of the edges to type \c T. | 
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| 481 |  | 
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| 482 | ///Read/write/reference map of the edges to type \c T. | 
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| 483 | ///It behaves exactly in the same way as \ref NodeMap. | 
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| 484 | /// \sa NodeMap | 
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| 485 | /// \sa MemoryMap | 
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| 486 | /// \todo We may need copy constructor | 
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| 487 | /// \todo We may need conversion from other edgetype | 
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| 488 | /// \todo We may need operator= | 
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| 489 | template < class T > class EdgeMap | 
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| 490 | { | 
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| 491 | public: | 
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| 492 | typedef T Value; | 
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| 493 | typedef Edge Key; | 
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| 494 |  | 
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| 495 | EdgeMap (const HierarchyGraph &) | 
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| 496 | { | 
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| 497 | } | 
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| 498 | EdgeMap (const HierarchyGraph &, T) | 
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| 499 | { | 
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| 500 | } | 
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| 501 |  | 
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| 502 | ///\todo It can copy between different types. | 
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| 503 | /// | 
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| 504 | template < typename TT > EdgeMap (const EdgeMap < TT > &) | 
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| 505 | { | 
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| 506 | } | 
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| 507 |  | 
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| 508 | void set (Edge, T) | 
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| 509 | { | 
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| 510 | } | 
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| 511 | //T get(Edge) const {return *(T*)0;} | 
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| 512 | T & operator[](Edge) | 
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| 513 | { | 
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| 514 | return *(T *) 0; | 
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| 515 | } | 
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| 516 | const T & operator[] (Edge) const | 
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| 517 | { | 
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| 518 | return *(T *) 0; | 
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| 519 | } | 
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| 520 |  | 
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| 521 | void update () | 
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| 522 | { | 
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| 523 | } | 
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| 524 | void update (T a) | 
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| 525 | { | 
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| 526 | }                         //FIXME: Is it necessary | 
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| 527 | }; | 
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| 528 | }; | 
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| 529 |  | 
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| 530 | /// An empty erasable graph class. | 
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| 531 |  | 
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| 532 | /// This class provides all the common features of an \e erasable graph | 
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| 533 | /// structure, | 
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| 534 | /// however completely without implementations and real data structures | 
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| 535 | /// behind the interface. | 
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| 536 | /// All graph algorithms should compile with this class, but it will not | 
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| 537 | /// run properly, of course. | 
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| 538 | /// | 
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| 539 | /// \todo This blabla could be replaced by a sepatate description about | 
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| 540 | /// s. | 
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| 541 | /// | 
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| 542 | /// It can be used for checking the interface compatibility, | 
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| 543 | /// or it can serve as a skeleton of a new graph structure. | 
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| 544 | /// | 
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| 545 | /// Also, you will find here the full documentation of a certain graph | 
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| 546 | /// feature, the documentation of a real graph imlementation | 
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| 547 | /// like @ref ListGraph or | 
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| 548 | /// @ref SmartGraph will just refer to this structure. | 
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| 549 | template < typename Gact, typename Gsub > class ErasableHierarchyGraph:public HierarchyGraph < Gact, | 
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| 550 | Gsub | 
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| 551 | > | 
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| 552 | { | 
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| 553 | public: | 
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| 554 | /// Deletes a node. | 
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| 555 | void erase (typename Gact::Node n) | 
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| 556 | { | 
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| 557 | actuallayer.erase (n); | 
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| 558 | } | 
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| 559 | /// Deletes an edge. | 
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| 560 | void erase (typename Gact::Edge e) | 
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| 561 | { | 
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| 562 | actuallayer.erase (e); | 
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| 563 | } | 
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| 564 |  | 
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| 565 | /// Defalult constructor. | 
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| 566 | ErasableHierarchyGraph () | 
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| 567 | { | 
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| 568 | } | 
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| 569 | ///Copy consructor. | 
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| 570 | ErasableHierarchyGraph (const HierarchyGraph < Gact, Gsub > &EPG) | 
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| 571 | { | 
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| 572 | } | 
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| 573 | }; | 
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| 574 |  | 
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| 575 |  | 
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| 576 | // @} | 
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| 577 |  | 
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| 578 | }                               //namespace lemon | 
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| 579 |  | 
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| 580 |  | 
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| 581 | #endif // LEMON_SKELETON_GRAPH_H | 
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