COIN-OR::LEMON - Graph Library

source: lemon-main/lemon/concepts/bpgraph.h

Last change on this file was 1210:da87dbdf3daf, checked in by Alpar Juttner <alpar@…>, 4 years ago

Resolve deprecation warnings of gcc 9 (#633)

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1/* -*- mode: C++; indent-tabs-mode: nil; -*-
2 *
3 * This file is a part of LEMON, a generic C++ optimization library.
4 *
5 * Copyright (C) 2003-2013
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
8 *
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
12 *
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
15 * purpose.
16 *
17 */
18
19///\ingroup graph_concepts
20///\file
21///\brief The concept of undirected graphs.
22
23#ifndef LEMON_CONCEPTS_BPGRAPH_H
24#define LEMON_CONCEPTS_BPGRAPH_H
25
26#include <lemon/concepts/graph_components.h>
27#include <lemon/concepts/maps.h>
28#include <lemon/concept_check.h>
29#include <lemon/core.h>
30#include <lemon/bits/stl_iterators.h>
31
32namespace lemon {
33  namespace concepts {
34
35    /// \ingroup graph_concepts
36    ///
37    /// \brief Class describing the concept of undirected bipartite graphs.
38    ///
39    /// This class describes the common interface of all undirected
40    /// bipartite graphs.
41    ///
42    /// Like all concept classes, it only provides an interface
43    /// without any sensible implementation. So any general algorithm for
44    /// undirected bipartite graphs should compile with this class,
45    /// but it will not run properly, of course.
46    /// An actual graph implementation like \ref ListBpGraph or
47    /// \ref SmartBpGraph may have additional functionality.
48    ///
49    /// The bipartite graphs also fulfill the concept of \ref Graph
50    /// "undirected graphs". Bipartite graphs provide a bipartition of
51    /// the node set, namely a red and blue set of the nodes. The
52    /// nodes can be iterated with the RedNodeIt and BlueNodeIt in the
53    /// two node sets. With RedNodeMap and BlueNodeMap values can be
54    /// assigned to the nodes in the two sets.
55    ///
56    /// The edges of the graph cannot connect two nodes of the same
57    /// set. The edges inherent orientation is from the red nodes to
58    /// the blue nodes.
59    ///
60    /// \sa Graph
61    class BpGraph {
62    private:
63      /// BpGraphs are \e not copy constructible. Use bpGraphCopy instead.
64      BpGraph(const BpGraph&) {}
65      /// \brief Assignment of a graph to another one is \e not allowed.
66      /// Use bpGraphCopy instead.
67      void operator=(const BpGraph&) {}
68
69    public:
70      /// Default constructor.
71      BpGraph() {}
72
73      /// \brief Undirected graphs should be tagged with \c UndirectedTag.
74      ///
75      /// Undirected graphs should be tagged with \c UndirectedTag.
76      ///
77      /// This tag helps the \c enable_if technics to make compile time
78      /// specializations for undirected graphs.
79      typedef True UndirectedTag;
80
81      /// The node type of the graph
82
83      /// This class identifies a node of the graph. It also serves
84      /// as a base class of the node iterators,
85      /// thus they convert to this type.
86      class Node {
87      public:
88        /// Default constructor
89
90        /// Default constructor.
91        /// \warning It sets the object to an undefined value.
92        Node() { }
93        /// Copy constructor.
94
95        /// Copy constructor.
96        ///
97        Node(const Node&) { }
98        /// Assignment operator
99
100        /// Assignment operator.
101        ///
102        const Node &operator=(const Node&) { return *this; }
103
104        /// %Invalid constructor \& conversion.
105
106        /// Initializes the object to be invalid.
107        /// \sa Invalid for more details.
108        Node(Invalid) { }
109        /// Equality operator
110
111        /// Equality operator.
112        ///
113        /// Two iterators are equal if and only if they point to the
114        /// same object or both are \c INVALID.
115        bool operator==(Node) const { return true; }
116
117        /// Inequality operator
118
119        /// Inequality operator.
120        bool operator!=(Node) const { return true; }
121
122        /// Artificial ordering operator.
123
124        /// Artificial ordering operator.
125        ///
126        /// \note This operator only has to define some strict ordering of
127        /// the items; this order has nothing to do with the iteration
128        /// ordering of the items.
129        bool operator<(Node) const { return false; }
130
131      };
132
133      /// Class to represent red nodes.
134
135      /// This class represents the red nodes of the graph. It does
136      /// not supposed to be used directly, because the nodes can be
137      /// represented as Node instances. This class can be used as
138      /// template parameter for special map classes.
139      class RedNode : public Node {
140      public:
141        /// Default constructor
142
143        /// Default constructor.
144        /// \warning It sets the object to an undefined value.
145        RedNode() { }
146        /// Copy constructor.
147
148        /// Copy constructor.
149        ///
150        RedNode(const RedNode&) : Node() { }
151        /// Assignment operator
152
153        /// Assignment operator.
154        ///
155        const RedNode &operator=(const RedNode&) { return *this; }
156
157        /// %Invalid constructor \& conversion.
158
159        /// Initializes the object to be invalid.
160        /// \sa Invalid for more details.
161        RedNode(Invalid) { }
162
163      };
164
165      /// Class to represent blue nodes.
166
167      /// This class represents the blue nodes of the graph. It does
168      /// not supposed to be used directly, because the nodes can be
169      /// represented as Node instances. This class can be used as
170      /// template parameter for special map classes.
171      class BlueNode : public Node {
172      public:
173        /// Default constructor
174
175        /// Default constructor.
176        /// \warning It sets the object to an undefined value.
177        BlueNode() { }
178        /// Copy constructor.
179
180        /// Copy constructor.
181        ///
182        BlueNode(const BlueNode&) : Node() { }
183        /// Assignment operator
184
185        /// Assignment operator.
186        ///
187        const BlueNode &operator=(const BlueNode&) { return *this; }
188
189
190        /// %Invalid constructor \& conversion.
191
192        /// Initializes the object to be invalid.
193        /// \sa Invalid for more details.
194        BlueNode(Invalid) { }
195
196      };
197
198      /// Iterator class for the red nodes.
199
200      /// This iterator goes through each red node of the graph.
201      /// Its usage is quite simple, for example, you can count the number
202      /// of red nodes in a graph \c g of type \c %BpGraph like this:
203      ///\code
204      /// int count=0;
205      /// for (BpGraph::RedNodeIt n(g); n!=INVALID; ++n) ++count;
206      ///\endcode
207      class RedNodeIt : public RedNode {
208      public:
209        /// Default constructor
210
211        /// Default constructor.
212        /// \warning It sets the iterator to an undefined value.
213        RedNodeIt() { }
214        /// Copy constructor.
215
216        /// Copy constructor.
217        ///
218        RedNodeIt(const RedNodeIt& n) : RedNode(n) { }
219        /// Assignment operator
220
221        /// Assignment operator.
222        ///
223        const RedNodeIt &operator=(const RedNodeIt&) { return *this; }
224        /// %Invalid constructor \& conversion.
225
226        /// Initializes the iterator to be invalid.
227        /// \sa Invalid for more details.
228        RedNodeIt(Invalid) { }
229        /// Sets the iterator to the first red node.
230
231        /// Sets the iterator to the first red node of the given
232        /// digraph.
233        explicit RedNodeIt(const BpGraph&) { }
234        /// Sets the iterator to the given red node.
235
236        /// Sets the iterator to the given red node of the given
237        /// digraph.
238        RedNodeIt(const BpGraph&, const RedNode&) { }
239        /// Next node.
240
241        /// Assign the iterator to the next red node.
242        ///
243        RedNodeIt& operator++() { return *this; }
244      };
245
246      /// \brief Gets the collection of the red nodes of the graph.
247      ///
248      /// This function can be used for iterating on
249      /// the red nodes of the graph. It returns a wrapped RedNodeIt,
250      /// which looks like an STL container (by having begin() and end())
251      /// which you can use in range-based for loops, stl algorithms, etc.
252      /// For example if g is a BpGraph, you can write:
253      ///\code
254      /// for(auto v: g.redNodes())
255      ///   doSomething(v);
256      ///\endcode
257      LemonRangeWrapper1<RedNodeIt, BpGraph> redNodes() const {
258        return LemonRangeWrapper1<RedNodeIt, BpGraph>(*this);
259      }
260
261
262      /// Iterator class for the blue nodes.
263
264      /// This iterator goes through each blue node of the graph.
265      /// Its usage is quite simple, for example, you can count the number
266      /// of blue nodes in a graph \c g of type \c %BpGraph like this:
267      ///\code
268      /// int count=0;
269      /// for (BpGraph::BlueNodeIt n(g); n!=INVALID; ++n) ++count;
270      ///\endcode
271      class BlueNodeIt : public BlueNode {
272      public:
273        /// Default constructor
274
275        /// Default constructor.
276        /// \warning It sets the iterator to an undefined value.
277        BlueNodeIt() { }
278        /// Copy constructor.
279
280        /// Copy constructor.
281        ///
282        BlueNodeIt(const BlueNodeIt& n) : BlueNode(n) { }
283        /// Assignment operator
284
285        /// Assignment operator.
286        ///
287        const BlueNodeIt &operator=(const BlueNodeIt&) { return *this; }
288        /// %Invalid constructor \& conversion.
289
290        /// Initializes the iterator to be invalid.
291        /// \sa Invalid for more details.
292        BlueNodeIt(Invalid) { }
293        /// Sets the iterator to the first blue node.
294
295        /// Sets the iterator to the first blue node of the given
296        /// digraph.
297        explicit BlueNodeIt(const BpGraph&) { }
298        /// Sets the iterator to the given blue node.
299
300        /// Sets the iterator to the given blue node of the given
301        /// digraph.
302        BlueNodeIt(const BpGraph&, const BlueNode&) { }
303        /// Next node.
304
305        /// Assign the iterator to the next blue node.
306        ///
307        BlueNodeIt& operator++() { return *this; }
308      };
309
310      /// \brief Gets the collection of the blue nodes of the graph.
311      ///
312      /// This function can be used for iterating on
313      /// the blue nodes of the graph. It returns a wrapped BlueNodeIt,
314      /// which looks like an STL container (by having begin() and end())
315      /// which you can use in range-based for loops, stl algorithms, etc.
316      /// For example if g is a BpGraph, you can write:
317      ///\code
318      /// for(auto v: g.blueNodes())
319      ///   doSomething(v);
320      ///\endcode
321      LemonRangeWrapper1<BlueNodeIt, BpGraph> blueNodes() const {
322        return LemonRangeWrapper1<BlueNodeIt, BpGraph>(*this);
323      }
324
325
326      /// Iterator class for the nodes.
327
328      /// This iterator goes through each node of the graph.
329      /// Its usage is quite simple, for example, you can count the number
330      /// of nodes in a graph \c g of type \c %BpGraph like this:
331      ///\code
332      /// int count=0;
333      /// for (BpGraph::NodeIt n(g); n!=INVALID; ++n) ++count;
334      ///\endcode
335      class NodeIt : public Node {
336      public:
337        /// Default constructor
338
339        /// Default constructor.
340        /// \warning It sets the iterator to an undefined value.
341        NodeIt() { }
342        /// Copy constructor.
343
344        /// Copy constructor.
345        ///
346        NodeIt(const NodeIt& n) : Node(n) { }
347        /// Assignment operator
348
349        /// Assignment operator.
350        ///
351        const NodeIt &operator=(const NodeIt&) { return *this; }
352        /// %Invalid constructor \& conversion.
353
354        /// Initializes the iterator to be invalid.
355        /// \sa Invalid for more details.
356        NodeIt(Invalid) { }
357        /// Sets the iterator to the first node.
358
359        /// Sets the iterator to the first node of the given digraph.
360        ///
361        explicit NodeIt(const BpGraph&) { }
362        /// Sets the iterator to the given node.
363
364        /// Sets the iterator to the given node of the given digraph.
365        ///
366        NodeIt(const BpGraph&, const Node&) { }
367        /// Next node.
368
369        /// Assign the iterator to the next node.
370        ///
371        NodeIt& operator++() { return *this; }
372      };
373
374      /// \brief Gets the collection of the nodes of the graph.
375      ///
376      /// This function can be used for iterating on
377      /// the nodes of the graph. It returns a wrapped NodeIt,
378      /// which looks like an STL container (by having begin() and end())
379      /// which you can use in range-based for loops, stl algorithms, etc.
380      /// For example if g is a BpGraph, you can write:
381      ///\code
382      /// for(auto v: g.nodes())
383      ///   doSomething(v);
384      ///\endcode
385      LemonRangeWrapper1<NodeIt, BpGraph> nodes() const {
386        return LemonRangeWrapper1<NodeIt, BpGraph>(*this);
387      }
388
389
390
391      /// The edge type of the graph
392
393      /// This class identifies an edge of the graph. It also serves
394      /// as a base class of the edge iterators,
395      /// thus they will convert to this type.
396      class Edge {
397      public:
398        /// Default constructor
399
400        /// Default constructor.
401        /// \warning It sets the object to an undefined value.
402        Edge() { }
403        /// Copy constructor.
404
405        /// Copy constructor.
406        ///
407        Edge(const Edge&) { }
408        /// Assignment operator
409
410        /// Assignment operator.
411        ///
412        const Edge &operator=(const Edge&) { return *this; }
413        /// %Invalid constructor \& conversion.
414
415        /// Initializes the object to be invalid.
416        /// \sa Invalid for more details.
417        Edge(Invalid) { }
418        /// Equality operator
419
420        /// Equality operator.
421        ///
422        /// Two iterators are equal if and only if they point to the
423        /// same object or both are \c INVALID.
424        bool operator==(Edge) const { return true; }
425        /// Inequality operator
426
427        /// Inequality operator.
428        bool operator!=(Edge) const { return true; }
429
430        /// Artificial ordering operator.
431
432        /// Artificial ordering operator.
433        ///
434        /// \note This operator only has to define some strict ordering of
435        /// the edges; this order has nothing to do with the iteration
436        /// ordering of the edges.
437        bool operator<(Edge) const { return false; }
438      };
439
440      /// Iterator class for the edges.
441
442      /// This iterator goes through each edge of the graph.
443      /// Its usage is quite simple, for example, you can count the number
444      /// of edges in a graph \c g of type \c %BpGraph as follows:
445      ///\code
446      /// int count=0;
447      /// for(BpGraph::EdgeIt e(g); e!=INVALID; ++e) ++count;
448      ///\endcode
449      class EdgeIt : public Edge {
450      public:
451        /// Default constructor
452
453        /// Default constructor.
454        /// \warning It sets the iterator to an undefined value.
455        EdgeIt() { }
456        /// Copy constructor.
457
458        /// Copy constructor.
459        ///
460        EdgeIt(const EdgeIt& e) : Edge(e) { }
461        /// Assignment operator
462
463        /// Assignment operator.
464        ///
465        const EdgeIt &operator=(const EdgeIt&) { return *this; }
466        /// %Invalid constructor \& conversion.
467
468        /// Initializes the iterator to be invalid.
469        /// \sa Invalid for more details.
470        EdgeIt(Invalid) { }
471        /// Sets the iterator to the first edge.
472
473        /// Sets the iterator to the first edge of the given graph.
474        ///
475        explicit EdgeIt(const BpGraph&) { }
476        /// Sets the iterator to the given edge.
477
478        /// Sets the iterator to the given edge of the given graph.
479        ///
480        EdgeIt(const BpGraph&, const Edge&) { }
481        /// Next edge
482
483        /// Assign the iterator to the next edge.
484        ///
485        EdgeIt& operator++() { return *this; }
486      };
487
488      /// \brief Gets the collection of the edges of the graph.
489      ///
490      /// This function can be used for iterating on the
491      /// edges of the graph. It returns a wrapped
492      /// EdgeIt, which looks like an STL container
493      /// (by having begin() and end()) which you can use in range-based
494      /// for loops, stl algorithms, etc.
495      /// For example if g is a BpGraph, you can write:
496      ///\code
497      /// for(auto e: g.edges())
498      ///   doSomething(e);
499      ///\endcode
500      LemonRangeWrapper1<EdgeIt, BpGraph> edges() const {
501        return LemonRangeWrapper1<EdgeIt, BpGraph>(*this);
502      }
503
504
505      /// Iterator class for the incident edges of a node.
506
507      /// This iterator goes trough the incident undirected edges
508      /// of a certain node of a graph.
509      /// Its usage is quite simple, for example, you can compute the
510      /// degree (i.e. the number of incident edges) of a node \c n
511      /// in a graph \c g of type \c %BpGraph as follows.
512      ///
513      ///\code
514      /// int count=0;
515      /// for(BpGraph::IncEdgeIt e(g, n); e!=INVALID; ++e) ++count;
516      ///\endcode
517      ///
518      /// \warning Loop edges will be iterated twice.
519      class IncEdgeIt : public Edge {
520      public:
521        /// Default constructor
522
523        /// Default constructor.
524        /// \warning It sets the iterator to an undefined value.
525        IncEdgeIt() { }
526        /// Copy constructor.
527
528        /// Copy constructor.
529        ///
530        IncEdgeIt(const IncEdgeIt& e) : Edge(e) { }
531        /// Assignment operator
532
533        /// Assignment operator.
534        ///
535        const IncEdgeIt &operator=(const IncEdgeIt&) { return *this; }
536        /// %Invalid constructor \& conversion.
537
538        /// Initializes the iterator to be invalid.
539        /// \sa Invalid for more details.
540        IncEdgeIt(Invalid) { }
541        /// Sets the iterator to the first incident edge.
542
543        /// Sets the iterator to the first incident edge of the given node.
544        ///
545        IncEdgeIt(const BpGraph&, const Node&) { }
546        /// Sets the iterator to the given edge.
547
548        /// Sets the iterator to the given edge of the given graph.
549        ///
550        IncEdgeIt(const BpGraph&, const Edge&) { }
551        /// Next incident edge
552
553        /// Assign the iterator to the next incident edge
554        /// of the corresponding node.
555        IncEdgeIt& operator++() { return *this; }
556      };
557
558      /// \brief Gets the collection of the incident edges
559      ///  of a certain node of the graph.
560      ///
561      /// This function can be used for iterating on the
562      /// incident undirected edges of a certain node of the graph.
563      /// It returns a wrapped
564      /// IncEdgeIt, which looks like an STL container
565      /// (by having begin() and end()) which you can use in range-based
566      /// for loops, stl algorithms, etc.
567      /// For example if g is a BpGraph and u is a Node, you can write:
568      ///\code
569      /// for(auto e: g.incEdges(u))
570      ///   doSomething(e);
571      ///\endcode
572      LemonRangeWrapper2<IncEdgeIt, BpGraph, Node> incEdges(const Node& u) const {
573        return LemonRangeWrapper2<IncEdgeIt, BpGraph, Node>(*this, u);
574      }
575
576
577      /// The arc type of the graph
578
579      /// This class identifies a directed arc of the graph. It also serves
580      /// as a base class of the arc iterators,
581      /// thus they will convert to this type.
582      class Arc {
583      public:
584        /// Default constructor
585
586        /// Default constructor.
587        /// \warning It sets the object to an undefined value.
588        Arc() { }
589        /// Copy constructor.
590
591        /// Copy constructor.
592        ///
593        Arc(const Arc&) { }
594        /// Assignment operator
595
596        /// Assignment operator.
597        ///
598        const Arc &operator=(const Arc&) { return *this; }
599        /// %Invalid constructor \& conversion.
600
601        /// Initializes the object to be invalid.
602        /// \sa Invalid for more details.
603        Arc(Invalid) { }
604        /// Equality operator
605
606        /// Equality operator.
607        ///
608        /// Two iterators are equal if and only if they point to the
609        /// same object or both are \c INVALID.
610        bool operator==(Arc) const { return true; }
611        /// Inequality operator
612
613        /// Inequality operator.
614        bool operator!=(Arc) const { return true; }
615
616        /// Artificial ordering operator.
617
618        /// Artificial ordering operator.
619        ///
620        /// \note This operator only has to define some strict ordering of
621        /// the arcs; this order has nothing to do with the iteration
622        /// ordering of the arcs.
623        bool operator<(Arc) const { return false; }
624
625        /// Converison to \c Edge
626
627        /// Converison to \c Edge.
628        ///
629        operator Edge() const { return Edge(); }
630      };
631
632      /// Iterator class for the arcs.
633
634      /// This iterator goes through each directed arc of the graph.
635      /// Its usage is quite simple, for example, you can count the number
636      /// of arcs in a graph \c g of type \c %BpGraph as follows:
637      ///\code
638      /// int count=0;
639      /// for(BpGraph::ArcIt a(g); a!=INVALID; ++a) ++count;
640      ///\endcode
641      class ArcIt : public Arc {
642      public:
643        /// Default constructor
644
645        /// Default constructor.
646        /// \warning It sets the iterator to an undefined value.
647        ArcIt() { }
648        /// Copy constructor.
649
650        /// Copy constructor.
651        ///
652        ArcIt(const ArcIt& e) : Arc(e) { }
653        /// Assignment operator
654
655        /// Assignment operator.
656        ///
657        const ArcIt &operator=(const ArcIt&) { return *this; }
658        /// %Invalid constructor \& conversion.
659
660        /// Initializes the iterator to be invalid.
661        /// \sa Invalid for more details.
662        ArcIt(Invalid) { }
663        /// Sets the iterator to the first arc.
664
665        /// Sets the iterator to the first arc of the given graph.
666        ///
667        explicit ArcIt(const BpGraph &g)
668        {
669          ::lemon::ignore_unused_variable_warning(g);
670        }
671        /// Sets the iterator to the given arc.
672
673        /// Sets the iterator to the given arc of the given graph.
674        ///
675        ArcIt(const BpGraph&, const Arc&) { }
676        /// Next arc
677
678        /// Assign the iterator to the next arc.
679        ///
680        ArcIt& operator++() { return *this; }
681      };
682
683      /// \brief Gets the collection of the directed arcs of the graph.
684      ///
685      /// This function can be used for iterating on the
686      /// arcs of the graph. It returns a wrapped
687      /// ArcIt, which looks like an STL container
688      /// (by having begin() and end()) which you can use in range-based
689      /// for loops, stl algorithms, etc.
690      /// For example if g is a BpGraph you can write:
691      ///\code
692      /// for(auto a: g.arcs())
693      ///   doSomething(a);
694      ///\endcode
695      LemonRangeWrapper1<ArcIt, BpGraph> arcs() const {
696        return LemonRangeWrapper1<ArcIt, BpGraph>(*this);
697      }
698
699
700      /// Iterator class for the outgoing arcs of a node.
701
702      /// This iterator goes trough the \e outgoing directed arcs of a
703      /// certain node of a graph.
704      /// Its usage is quite simple, for example, you can count the number
705      /// of outgoing arcs of a node \c n
706      /// in a graph \c g of type \c %BpGraph as follows.
707      ///\code
708      /// int count=0;
709      /// for (Digraph::OutArcIt a(g, n); a!=INVALID; ++a) ++count;
710      ///\endcode
711      class OutArcIt : public Arc {
712      public:
713        /// Default constructor
714
715        /// Default constructor.
716        /// \warning It sets the iterator to an undefined value.
717        OutArcIt() { }
718        /// Copy constructor.
719
720        /// Copy constructor.
721        ///
722        OutArcIt(const OutArcIt& e) : Arc(e) { }
723        /// Assignment operator
724
725        /// Assignment operator.
726        ///
727        const OutArcIt &operator=(const OutArcIt&) { return *this; }
728        /// %Invalid constructor \& conversion.
729
730        /// Initializes the iterator to be invalid.
731        /// \sa Invalid for more details.
732        OutArcIt(Invalid) { }
733        /// Sets the iterator to the first outgoing arc.
734
735        /// Sets the iterator to the first outgoing arc of the given node.
736        ///
737        OutArcIt(const BpGraph& n, const Node& g) {
738          ::lemon::ignore_unused_variable_warning(n);
739          ::lemon::ignore_unused_variable_warning(g);
740        }
741        /// Sets the iterator to the given arc.
742
743        /// Sets the iterator to the given arc of the given graph.
744        ///
745        OutArcIt(const BpGraph&, const Arc&) { }
746        /// Next outgoing arc
747
748        /// Assign the iterator to the next
749        /// outgoing arc of the corresponding node.
750        OutArcIt& operator++() { return *this; }
751      };
752
753      /// \brief Gets the collection of the outgoing directed arcs of a
754      /// certain node of the graph.
755      ///
756      /// This function can be used for iterating on the
757      /// outgoing arcs of a certain node of the graph. It returns a wrapped
758      /// OutArcIt, which looks like an STL container
759      /// (by having begin() and end()) which you can use in range-based
760      /// for loops, stl algorithms, etc.
761      /// For example if g is a BpGraph and u is a Node, you can write:
762      ///\code
763      /// for(auto a: g.outArcs(u))
764      ///   doSomething(a);
765      ///\endcode
766      LemonRangeWrapper2<OutArcIt, BpGraph, Node> outArcs(const Node& u) const {
767        return LemonRangeWrapper2<OutArcIt, BpGraph, Node>(*this, u);
768      }
769
770
771      /// Iterator class for the incoming arcs of a node.
772
773      /// This iterator goes trough the \e incoming directed arcs of a
774      /// certain node of a graph.
775      /// Its usage is quite simple, for example, you can count the number
776      /// of incoming arcs of a node \c n
777      /// in a graph \c g of type \c %BpGraph as follows.
778      ///\code
779      /// int count=0;
780      /// for (Digraph::InArcIt a(g, n); a!=INVALID; ++a) ++count;
781      ///\endcode
782      class InArcIt : public Arc {
783      public:
784        /// Default constructor
785
786        /// Default constructor.
787        /// \warning It sets the iterator to an undefined value.
788        InArcIt() { }
789        /// Copy constructor.
790
791        /// Copy constructor.
792        ///
793        InArcIt(const InArcIt& e) : Arc(e) { }
794        /// Assignment operator
795
796        /// Assignment operator.
797        ///
798        const InArcIt &operator=(const InArcIt&) { return *this; }
799        /// %Invalid constructor \& conversion.
800
801        /// Initializes the iterator to be invalid.
802        /// \sa Invalid for more details.
803        InArcIt(Invalid) { }
804        /// Sets the iterator to the first incoming arc.
805
806        /// Sets the iterator to the first incoming arc of the given node.
807        ///
808        InArcIt(const BpGraph& g, const Node& n) {
809          ::lemon::ignore_unused_variable_warning(n);
810          ::lemon::ignore_unused_variable_warning(g);
811        }
812        /// Sets the iterator to the given arc.
813
814        /// Sets the iterator to the given arc of the given graph.
815        ///
816        InArcIt(const BpGraph&, const Arc&) { }
817        /// Next incoming arc
818
819        /// Assign the iterator to the next
820        /// incoming arc of the corresponding node.
821        InArcIt& operator++() { return *this; }
822      };
823
824      /// \brief Gets the collection of the incoming directed arcs of a
825      /// certain node of the graph.
826      ///
827      /// This function can be used for iterating on the
828      /// incoming arcs of a certain node of the graph. It returns a wrapped
829      /// InArcIt, which looks like an STL container
830      /// (by having begin() and end()) which you can use in range-based
831      /// for loops, stl algorithms, etc.
832      /// For example if g is a BpGraph and u is a Node, you can write:
833      ///\code
834      /// for(auto a: g.inArcs(u))
835      ///   doSomething(a);
836      ///\endcode
837      LemonRangeWrapper2<InArcIt, BpGraph, Node> inArcs(const Node& u) const {
838        return LemonRangeWrapper2<InArcIt, BpGraph, Node>(*this, u);
839      }
840
841
842      /// \brief Standard graph map type for the nodes.
843      ///
844      /// Standard graph map type for the nodes.
845      /// It conforms to the ReferenceMap concept.
846      template<class T>
847      class NodeMap : public ReferenceMap<Node, T, T&, const T&>
848      {
849      public:
850
851        /// Constructor
852        explicit NodeMap(const BpGraph&) { }
853        /// Constructor with given initial value
854        NodeMap(const BpGraph&, T) { }
855
856      private:
857        ///Copy constructor
858        NodeMap(const NodeMap& nm) :
859          ReferenceMap<Node, T, T&, const T&>(nm) { }
860        ///Assignment operator
861        template <typename CMap>
862        NodeMap& operator=(const CMap&) {
863          checkConcept<ReadMap<Node, T>, CMap>();
864          return *this;
865        }
866      };
867
868      /// \brief Standard graph map type for the red nodes.
869      ///
870      /// Standard graph map type for the red nodes.
871      /// It conforms to the ReferenceMap concept.
872      template<class T>
873      class RedNodeMap : public ReferenceMap<Node, T, T&, const T&>
874      {
875      public:
876
877        /// Constructor
878        explicit RedNodeMap(const BpGraph&) { }
879        /// Constructor with given initial value
880        RedNodeMap(const BpGraph&, T) { }
881
882      private:
883        ///Copy constructor
884        RedNodeMap(const RedNodeMap& nm) :
885          ReferenceMap<Node, T, T&, const T&>(nm) { }
886        ///Assignment operator
887        template <typename CMap>
888        RedNodeMap& operator=(const CMap&) {
889          checkConcept<ReadMap<Node, T>, CMap>();
890          return *this;
891        }
892      };
893
894      /// \brief Standard graph map type for the blue nodes.
895      ///
896      /// Standard graph map type for the blue nodes.
897      /// It conforms to the ReferenceMap concept.
898      template<class T>
899      class BlueNodeMap : public ReferenceMap<Node, T, T&, const T&>
900      {
901      public:
902
903        /// Constructor
904        explicit BlueNodeMap(const BpGraph&) { }
905        /// Constructor with given initial value
906        BlueNodeMap(const BpGraph&, T) { }
907
908      private:
909        ///Copy constructor
910        BlueNodeMap(const BlueNodeMap& nm) :
911          ReferenceMap<Node, T, T&, const T&>(nm) { }
912        ///Assignment operator
913        template <typename CMap>
914        BlueNodeMap& operator=(const CMap&) {
915          checkConcept<ReadMap<Node, T>, CMap>();
916          return *this;
917        }
918      };
919
920      /// \brief Standard graph map type for the arcs.
921      ///
922      /// Standard graph map type for the arcs.
923      /// It conforms to the ReferenceMap concept.
924      template<class T>
925      class ArcMap : public ReferenceMap<Arc, T, T&, const T&>
926      {
927      public:
928
929        /// Constructor
930        explicit ArcMap(const BpGraph&) { }
931        /// Constructor with given initial value
932        ArcMap(const BpGraph&, T) { }
933
934      private:
935        ///Copy constructor
936        ArcMap(const ArcMap& em) :
937          ReferenceMap<Arc, T, T&, const T&>(em) { }
938        ///Assignment operator
939        template <typename CMap>
940        ArcMap& operator=(const CMap&) {
941          checkConcept<ReadMap<Arc, T>, CMap>();
942          return *this;
943        }
944      };
945
946      /// \brief Standard graph map type for the edges.
947      ///
948      /// Standard graph map type for the edges.
949      /// It conforms to the ReferenceMap concept.
950      template<class T>
951      class EdgeMap : public ReferenceMap<Edge, T, T&, const T&>
952      {
953      public:
954
955        /// Constructor
956        explicit EdgeMap(const BpGraph&) { }
957        /// Constructor with given initial value
958        EdgeMap(const BpGraph&, T) { }
959
960      private:
961        ///Copy constructor
962        EdgeMap(const EdgeMap& em) :
963          ReferenceMap<Edge, T, T&, const T&>(em) {}
964        ///Assignment operator
965        template <typename CMap>
966        EdgeMap& operator=(const CMap&) {
967          checkConcept<ReadMap<Edge, T>, CMap>();
968          return *this;
969        }
970      };
971
972      /// \brief Gives back %true for red nodes.
973      ///
974      /// Gives back %true for red nodes.
975      bool red(const Node&) const { return true; }
976
977      /// \brief Gives back %true for blue nodes.
978      ///
979      /// Gives back %true for blue nodes.
980      bool blue(const Node&) const { return true; }
981
982      /// \brief Converts the node to red node object.
983      ///
984      /// This function converts unsafely the node to red node
985      /// object. It should be called only if the node is from the red
986      /// partition or INVALID.
987      RedNode asRedNodeUnsafe(const Node&) const { return RedNode(); }
988
989      /// \brief Converts the node to blue node object.
990      ///
991      /// This function converts unsafely the node to blue node
992      /// object. It should be called only if the node is from the red
993      /// partition or INVALID.
994      BlueNode asBlueNodeUnsafe(const Node&) const { return BlueNode(); }
995
996      /// \brief Converts the node to red node object.
997      ///
998      /// This function converts safely the node to red node
999      /// object. If the node is not from the red partition, then it
1000      /// returns INVALID.
1001      RedNode asRedNode(const Node&) const { return RedNode(); }
1002
1003      /// \brief Converts the node to blue node object.
1004      ///
1005      /// This function converts unsafely the node to blue node
1006      /// object. If the node is not from the blue partition, then it
1007      /// returns INVALID.
1008      BlueNode asBlueNode(const Node&) const { return BlueNode(); }
1009
1010      /// \brief Gives back the red end node of the edge.
1011      ///
1012      /// Gives back the red end node of the edge.
1013      RedNode redNode(const Edge&) const { return RedNode(); }
1014
1015      /// \brief Gives back the blue end node of the edge.
1016      ///
1017      /// Gives back the blue end node of the edge.
1018      BlueNode blueNode(const Edge&) const { return BlueNode(); }
1019
1020      /// \brief The first node of the edge.
1021      ///
1022      /// It is a synonim for the \c redNode().
1023      Node u(Edge) const { return INVALID; }
1024
1025      /// \brief The second node of the edge.
1026      ///
1027      /// It is a synonim for the \c blueNode().
1028      Node v(Edge) const { return INVALID; }
1029
1030      /// \brief The source node of the arc.
1031      ///
1032      /// Returns the source node of the given arc.
1033      Node source(Arc) const { return INVALID; }
1034
1035      /// \brief The target node of the arc.
1036      ///
1037      /// Returns the target node of the given arc.
1038      Node target(Arc) const { return INVALID; }
1039
1040      /// \brief The ID of the node.
1041      ///
1042      /// Returns the ID of the given node.
1043      int id(Node) const { return -1; }
1044
1045      /// \brief The red ID of the node.
1046      ///
1047      /// Returns the red ID of the given node.
1048      int id(RedNode) const { return -1; }
1049
1050      /// \brief The blue ID of the node.
1051      ///
1052      /// Returns the blue ID of the given node.
1053      int id(BlueNode) const { return -1; }
1054
1055      /// \brief The ID of the edge.
1056      ///
1057      /// Returns the ID of the given edge.
1058      int id(Edge) const { return -1; }
1059
1060      /// \brief The ID of the arc.
1061      ///
1062      /// Returns the ID of the given arc.
1063      int id(Arc) const { return -1; }
1064
1065      /// \brief The node with the given ID.
1066      ///
1067      /// Returns the node with the given ID.
1068      /// \pre The argument should be a valid node ID in the graph.
1069      Node nodeFromId(int) const { return INVALID; }
1070
1071      /// \brief The edge with the given ID.
1072      ///
1073      /// Returns the edge with the given ID.
1074      /// \pre The argument should be a valid edge ID in the graph.
1075      Edge edgeFromId(int) const { return INVALID; }
1076
1077      /// \brief The arc with the given ID.
1078      ///
1079      /// Returns the arc with the given ID.
1080      /// \pre The argument should be a valid arc ID in the graph.
1081      Arc arcFromId(int) const { return INVALID; }
1082
1083      /// \brief An upper bound on the node IDs.
1084      ///
1085      /// Returns an upper bound on the node IDs.
1086      int maxNodeId() const { return -1; }
1087
1088      /// \brief An upper bound on the red IDs.
1089      ///
1090      /// Returns an upper bound on the red IDs.
1091      int maxRedId() const { return -1; }
1092
1093      /// \brief An upper bound on the blue IDs.
1094      ///
1095      /// Returns an upper bound on the blue IDs.
1096      int maxBlueId() const { return -1; }
1097
1098      /// \brief An upper bound on the edge IDs.
1099      ///
1100      /// Returns an upper bound on the edge IDs.
1101      int maxEdgeId() const { return -1; }
1102
1103      /// \brief An upper bound on the arc IDs.
1104      ///
1105      /// Returns an upper bound on the arc IDs.
1106      int maxArcId() const { return -1; }
1107
1108      /// \brief The direction of the arc.
1109      ///
1110      /// Returns \c true if the given arc goes from a red node to a blue node.
1111      bool direction(Arc) const { return true; }
1112
1113      /// \brief Direct the edge.
1114      ///
1115      /// Direct the given edge. The returned arc
1116      /// represents the given edge and its direction comes
1117      /// from the bool parameter. If it is \c true, then the source of the node
1118      /// will be a red node.
1119      Arc direct(Edge, bool) const {
1120        return INVALID;
1121      }
1122
1123      /// \brief Direct the edge.
1124      ///
1125      /// Direct the given edge. The returned arc represents the given
1126      /// edge and its source node is the given node.
1127      Arc direct(Edge, Node) const {
1128        return INVALID;
1129      }
1130
1131      /// \brief The oppositely directed arc.
1132      ///
1133      /// Returns the oppositely directed arc representing the same edge.
1134      Arc oppositeArc(Arc) const { return INVALID; }
1135
1136      /// \brief The opposite node on the edge.
1137      ///
1138      /// Returns the opposite node on the given edge.
1139      Node oppositeNode(Node, Edge) const { return INVALID; }
1140
1141      void first(Node&) const {}
1142      void next(Node&) const {}
1143
1144      void firstRed(RedNode&) const {}
1145      void nextRed(RedNode&) const {}
1146
1147      void firstBlue(BlueNode&) const {}
1148      void nextBlue(BlueNode&) const {}
1149
1150      void first(Edge&) const {}
1151      void next(Edge&) const {}
1152
1153      void first(Arc&) const {}
1154      void next(Arc&) const {}
1155
1156      void firstOut(Arc&, Node) const {}
1157      void nextOut(Arc&) const {}
1158
1159      void firstIn(Arc&, Node) const {}
1160      void nextIn(Arc&) const {}
1161
1162      void firstInc(Edge &, bool &, const Node &) const {}
1163      void nextInc(Edge &, bool &) const {}
1164
1165      // The second parameter is dummy.
1166      Node fromId(int, Node) const { return INVALID; }
1167      // The second parameter is dummy.
1168      Edge fromId(int, Edge) const { return INVALID; }
1169      // The second parameter is dummy.
1170      Arc fromId(int, Arc) const { return INVALID; }
1171
1172      // Dummy parameter.
1173      int maxId(Node) const { return -1; }
1174      // Dummy parameter.
1175      int maxId(RedNode) const { return -1; }
1176      // Dummy parameter.
1177      int maxId(BlueNode) const { return -1; }
1178      // Dummy parameter.
1179      int maxId(Edge) const { return -1; }
1180      // Dummy parameter.
1181      int maxId(Arc) const { return -1; }
1182
1183      /// \brief The base node of the iterator.
1184      ///
1185      /// Returns the base node of the given incident edge iterator.
1186      Node baseNode(IncEdgeIt) const { return INVALID; }
1187
1188      /// \brief The running node of the iterator.
1189      ///
1190      /// Returns the running node of the given incident edge iterator.
1191      Node runningNode(IncEdgeIt) const { return INVALID; }
1192
1193      /// \brief The base node of the iterator.
1194      ///
1195      /// Returns the base node of the given outgoing arc iterator
1196      /// (i.e. the source node of the corresponding arc).
1197      Node baseNode(OutArcIt) const { return INVALID; }
1198
1199      /// \brief The running node of the iterator.
1200      ///
1201      /// Returns the running node of the given outgoing arc iterator
1202      /// (i.e. the target node of the corresponding arc).
1203      Node runningNode(OutArcIt) const { return INVALID; }
1204
1205      /// \brief The base node of the iterator.
1206      ///
1207      /// Returns the base node of the given incoming arc iterator
1208      /// (i.e. the target node of the corresponding arc).
1209      Node baseNode(InArcIt) const { return INVALID; }
1210
1211      /// \brief The running node of the iterator.
1212      ///
1213      /// Returns the running node of the given incoming arc iterator
1214      /// (i.e. the source node of the corresponding arc).
1215      Node runningNode(InArcIt) const { return INVALID; }
1216
1217      template <typename _BpGraph>
1218      struct Constraints {
1219        void constraints() {
1220          checkConcept<BaseBpGraphComponent, _BpGraph>();
1221          checkConcept<IterableBpGraphComponent<>, _BpGraph>();
1222          checkConcept<IDableBpGraphComponent<>, _BpGraph>();
1223          checkConcept<MappableBpGraphComponent<>, _BpGraph>();
1224        }
1225      };
1226
1227    };
1228
1229  }
1230
1231}
1232
1233#endif
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