1 | /* -*- mode: C++; indent-tabs-mode: nil; -*- |
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2 | * |
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3 | * This file is a part of LEMON, a generic C++ optimization library. |
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4 | * |
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5 | * Copyright (C) 2003-2009 |
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6 | * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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7 | * (Egervary Research Group on Combinatorial Optimization, EGRES). |
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8 | * |
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9 | * Permission to use, modify and distribute this software is granted |
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10 | * provided that this copyright notice appears in all copies. For |
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11 | * precise terms see the accompanying LICENSE file. |
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12 | * |
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13 | * This software is provided "AS IS" with no warranty of any kind, |
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14 | * express or implied, and with no claim as to its suitability for any |
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15 | * purpose. |
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16 | * |
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17 | */ |
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18 | |
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19 | ///\ingroup graph_concepts |
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20 | ///\file |
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21 | ///\brief The concept of Undirected Graphs. |
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22 | |
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23 | #ifndef LEMON_CONCEPTS_GRAPH_H |
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24 | #define LEMON_CONCEPTS_GRAPH_H |
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25 | |
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26 | #include <lemon/concepts/graph_components.h> |
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27 | #include <lemon/core.h> |
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28 | |
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29 | namespace lemon { |
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30 | namespace concepts { |
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31 | |
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32 | /// \ingroup graph_concepts |
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33 | /// |
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34 | /// \brief Class describing the concept of Undirected Graphs. |
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35 | /// |
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36 | /// This class describes the common interface of all Undirected |
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37 | /// Graphs. |
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38 | /// |
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39 | /// As all concept describing classes it provides only interface |
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40 | /// without any sensible implementation. So any algorithm for |
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41 | /// undirected graph should compile with this class, but it will not |
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42 | /// run properly, of course. |
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43 | /// |
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44 | /// The LEMON undirected graphs also fulfill the concept of |
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45 | /// directed graphs (\ref lemon::concepts::Digraph "Digraph |
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46 | /// Concept"). Each edges can be seen as two opposite |
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47 | /// directed arc and consequently the undirected graph can be |
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48 | /// seen as the direceted graph of these directed arcs. The |
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49 | /// Graph has the Edge inner class for the edges and |
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50 | /// the Arc type for the directed arcs. The Arc type is |
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51 | /// convertible to Edge or inherited from it so from a directed |
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52 | /// arc we can get the represented edge. |
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53 | /// |
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54 | /// In the sense of the LEMON each edge has a default |
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55 | /// direction (it should be in every computer implementation, |
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56 | /// because the order of edge's nodes defines an |
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57 | /// orientation). With the default orientation we can define that |
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58 | /// the directed arc is forward or backward directed. With the \c |
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59 | /// direction() and \c direct() function we can get the direction |
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60 | /// of the directed arc and we can direct an edge. |
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61 | /// |
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62 | /// The EdgeIt is an iterator for the edges. We can use |
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63 | /// the EdgeMap to map values for the edges. The InArcIt and |
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64 | /// OutArcIt iterates on the same edges but with opposite |
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65 | /// direction. The IncEdgeIt iterates also on the same edges |
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66 | /// as the OutArcIt and InArcIt but it is not convertible to Arc just |
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67 | /// to Edge. |
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68 | class Graph { |
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69 | public: |
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70 | /// \brief The undirected graph should be tagged by the |
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71 | /// UndirectedTag. |
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72 | /// |
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73 | /// The undirected graph should be tagged by the UndirectedTag. This |
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74 | /// tag helps the enable_if technics to make compile time |
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75 | /// specializations for undirected graphs. |
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76 | typedef True UndirectedTag; |
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77 | |
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78 | /// \brief The base type of node iterators, |
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79 | /// or in other words, the trivial node iterator. |
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80 | /// |
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81 | /// This is the base type of each node iterator, |
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82 | /// thus each kind of node iterator converts to this. |
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83 | /// More precisely each kind of node iterator should be inherited |
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84 | /// from the trivial node iterator. |
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85 | class Node { |
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86 | public: |
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87 | /// Default constructor |
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88 | |
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89 | /// @warning The default constructor sets the iterator |
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90 | /// to an undefined value. |
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91 | Node() { } |
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92 | /// Copy constructor. |
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93 | |
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94 | /// Copy constructor. |
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95 | /// |
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96 | Node(const Node&) { } |
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97 | |
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98 | /// Invalid constructor \& conversion. |
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99 | |
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100 | /// This constructor initializes the iterator to be invalid. |
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101 | /// \sa Invalid for more details. |
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102 | Node(Invalid) { } |
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103 | /// Equality operator |
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104 | |
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105 | /// Two iterators are equal if and only if they point to the |
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106 | /// same object or both are invalid. |
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107 | bool operator==(Node) const { return true; } |
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108 | |
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109 | /// Inequality operator |
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110 | |
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111 | /// \sa operator==(Node n) |
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112 | /// |
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113 | bool operator!=(Node) const { return true; } |
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114 | |
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115 | /// Artificial ordering operator. |
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116 | |
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117 | /// To allow the use of graph descriptors as key type in std::map or |
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118 | /// similar associative container we require this. |
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119 | /// |
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120 | /// \note This operator only have to define some strict ordering of |
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121 | /// the items; this order has nothing to do with the iteration |
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122 | /// ordering of the items. |
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123 | bool operator<(Node) const { return false; } |
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124 | |
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125 | }; |
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126 | |
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127 | /// This iterator goes through each node. |
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128 | |
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129 | /// This iterator goes through each node. |
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130 | /// Its usage is quite simple, for example you can count the number |
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131 | /// of nodes in graph \c g of type \c Graph like this: |
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132 | ///\code |
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133 | /// int count=0; |
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134 | /// for (Graph::NodeIt n(g); n!=INVALID; ++n) ++count; |
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135 | ///\endcode |
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136 | class NodeIt : public Node { |
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137 | public: |
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138 | /// Default constructor |
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139 | |
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140 | /// @warning The default constructor sets the iterator |
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141 | /// to an undefined value. |
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142 | NodeIt() { } |
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143 | /// Copy constructor. |
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144 | |
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145 | /// Copy constructor. |
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146 | /// |
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147 | NodeIt(const NodeIt& n) : Node(n) { } |
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148 | /// Invalid constructor \& conversion. |
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149 | |
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150 | /// Initialize the iterator to be invalid. |
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151 | /// \sa Invalid for more details. |
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152 | NodeIt(Invalid) { } |
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153 | /// Sets the iterator to the first node. |
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154 | |
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155 | /// Sets the iterator to the first node of \c g. |
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156 | /// |
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157 | NodeIt(const Graph&) { } |
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158 | /// Node -> NodeIt conversion. |
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159 | |
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160 | /// Sets the iterator to the node of \c the graph pointed by |
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161 | /// the trivial iterator. |
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162 | /// This feature necessitates that each time we |
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163 | /// iterate the arc-set, the iteration order is the same. |
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164 | NodeIt(const Graph&, const Node&) { } |
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165 | /// Next node. |
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166 | |
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167 | /// Assign the iterator to the next node. |
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168 | /// |
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169 | NodeIt& operator++() { return *this; } |
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170 | }; |
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171 | |
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172 | |
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173 | /// The base type of the edge iterators. |
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174 | |
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175 | /// The base type of the edge iterators. |
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176 | /// |
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177 | class Edge { |
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178 | public: |
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179 | /// Default constructor |
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180 | |
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181 | /// @warning The default constructor sets the iterator |
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182 | /// to an undefined value. |
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183 | Edge() { } |
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184 | /// Copy constructor. |
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185 | |
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186 | /// Copy constructor. |
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187 | /// |
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188 | Edge(const Edge&) { } |
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189 | /// Initialize the iterator to be invalid. |
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190 | |
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191 | /// Initialize the iterator to be invalid. |
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192 | /// |
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193 | Edge(Invalid) { } |
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194 | /// Equality operator |
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195 | |
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196 | /// Two iterators are equal if and only if they point to the |
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197 | /// same object or both are invalid. |
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198 | bool operator==(Edge) const { return true; } |
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199 | /// Inequality operator |
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200 | |
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201 | /// \sa operator==(Edge n) |
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202 | /// |
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203 | bool operator!=(Edge) const { return true; } |
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204 | |
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205 | /// Artificial ordering operator. |
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206 | |
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207 | /// To allow the use of graph descriptors as key type in std::map or |
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208 | /// similar associative container we require this. |
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209 | /// |
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210 | /// \note This operator only have to define some strict ordering of |
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211 | /// the items; this order has nothing to do with the iteration |
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212 | /// ordering of the items. |
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213 | bool operator<(Edge) const { return false; } |
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214 | }; |
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215 | |
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216 | /// This iterator goes through each edge. |
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217 | |
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218 | /// This iterator goes through each edge of a graph. |
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219 | /// Its usage is quite simple, for example you can count the number |
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220 | /// of edges in a graph \c g of type \c Graph as follows: |
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221 | ///\code |
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222 | /// int count=0; |
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223 | /// for(Graph::EdgeIt e(g); e!=INVALID; ++e) ++count; |
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224 | ///\endcode |
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225 | class EdgeIt : public Edge { |
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226 | public: |
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227 | /// Default constructor |
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228 | |
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229 | /// @warning The default constructor sets the iterator |
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230 | /// to an undefined value. |
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231 | EdgeIt() { } |
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232 | /// Copy constructor. |
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233 | |
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234 | /// Copy constructor. |
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235 | /// |
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236 | EdgeIt(const EdgeIt& e) : Edge(e) { } |
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237 | /// Initialize the iterator to be invalid. |
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238 | |
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239 | /// Initialize the iterator to be invalid. |
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240 | /// |
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241 | EdgeIt(Invalid) { } |
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242 | /// This constructor sets the iterator to the first edge. |
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243 | |
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244 | /// This constructor sets the iterator to the first edge. |
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245 | EdgeIt(const Graph&) { } |
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246 | /// Edge -> EdgeIt conversion |
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247 | |
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248 | /// Sets the iterator to the value of the trivial iterator. |
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249 | /// This feature necessitates that each time we |
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250 | /// iterate the edge-set, the iteration order is the |
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251 | /// same. |
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252 | EdgeIt(const Graph&, const Edge&) { } |
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253 | /// Next edge |
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254 | |
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255 | /// Assign the iterator to the next edge. |
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256 | EdgeIt& operator++() { return *this; } |
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257 | }; |
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258 | |
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259 | /// \brief This iterator goes trough the incident undirected |
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260 | /// arcs of a node. |
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261 | /// |
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262 | /// This iterator goes trough the incident edges |
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263 | /// of a certain node of a graph. You should assume that the |
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264 | /// loop arcs will be iterated twice. |
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265 | /// |
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266 | /// Its usage is quite simple, for example you can compute the |
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267 | /// degree (i.e. count the number of incident arcs of a node \c n |
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268 | /// in graph \c g of type \c Graph as follows. |
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269 | /// |
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270 | ///\code |
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271 | /// int count=0; |
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272 | /// for(Graph::IncEdgeIt e(g, n); e!=INVALID; ++e) ++count; |
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273 | ///\endcode |
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274 | class IncEdgeIt : public Edge { |
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275 | public: |
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276 | /// Default constructor |
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277 | |
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278 | /// @warning The default constructor sets the iterator |
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279 | /// to an undefined value. |
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280 | IncEdgeIt() { } |
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281 | /// Copy constructor. |
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282 | |
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283 | /// Copy constructor. |
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284 | /// |
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285 | IncEdgeIt(const IncEdgeIt& e) : Edge(e) { } |
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286 | /// Initialize the iterator to be invalid. |
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287 | |
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288 | /// Initialize the iterator to be invalid. |
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289 | /// |
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290 | IncEdgeIt(Invalid) { } |
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291 | /// This constructor sets the iterator to first incident arc. |
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292 | |
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293 | /// This constructor set the iterator to the first incident arc of |
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294 | /// the node. |
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295 | IncEdgeIt(const Graph&, const Node&) { } |
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296 | /// Edge -> IncEdgeIt conversion |
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297 | |
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298 | /// Sets the iterator to the value of the trivial iterator \c e. |
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299 | /// This feature necessitates that each time we |
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300 | /// iterate the arc-set, the iteration order is the same. |
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301 | IncEdgeIt(const Graph&, const Edge&) { } |
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302 | /// Next incident arc |
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303 | |
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304 | /// Assign the iterator to the next incident arc |
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305 | /// of the corresponding node. |
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306 | IncEdgeIt& operator++() { return *this; } |
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307 | }; |
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308 | |
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309 | /// The directed arc type. |
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310 | |
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311 | /// The directed arc type. It can be converted to the |
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312 | /// edge or it should be inherited from the undirected |
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313 | /// arc. |
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314 | class Arc : public Edge { |
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315 | public: |
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316 | /// Default constructor |
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317 | |
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318 | /// @warning The default constructor sets the iterator |
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319 | /// to an undefined value. |
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320 | Arc() { } |
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321 | /// Copy constructor. |
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322 | |
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323 | /// Copy constructor. |
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324 | /// |
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325 | Arc(const Arc& e) : Edge(e) { } |
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326 | /// Initialize the iterator to be invalid. |
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327 | |
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328 | /// Initialize the iterator to be invalid. |
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329 | /// |
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330 | Arc(Invalid) { } |
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331 | /// Equality operator |
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332 | |
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333 | /// Two iterators are equal if and only if they point to the |
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334 | /// same object or both are invalid. |
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335 | bool operator==(Arc) const { return true; } |
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336 | /// Inequality operator |
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337 | |
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338 | /// \sa operator==(Arc n) |
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339 | /// |
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340 | bool operator!=(Arc) const { return true; } |
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341 | |
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342 | /// Artificial ordering operator. |
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343 | |
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344 | /// To allow the use of graph descriptors as key type in std::map or |
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345 | /// similar associative container we require this. |
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346 | /// |
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347 | /// \note This operator only have to define some strict ordering of |
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348 | /// the items; this order has nothing to do with the iteration |
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349 | /// ordering of the items. |
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350 | bool operator<(Arc) const { return false; } |
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351 | |
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352 | }; |
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353 | /// This iterator goes through each directed arc. |
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354 | |
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355 | /// This iterator goes through each arc of a graph. |
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356 | /// Its usage is quite simple, for example you can count the number |
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357 | /// of arcs in a graph \c g of type \c Graph as follows: |
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358 | ///\code |
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359 | /// int count=0; |
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360 | /// for(Graph::ArcIt e(g); e!=INVALID; ++e) ++count; |
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361 | ///\endcode |
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362 | class ArcIt : public Arc { |
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363 | public: |
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364 | /// Default constructor |
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365 | |
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366 | /// @warning The default constructor sets the iterator |
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367 | /// to an undefined value. |
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368 | ArcIt() { } |
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369 | /// Copy constructor. |
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370 | |
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371 | /// Copy constructor. |
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372 | /// |
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373 | ArcIt(const ArcIt& e) : Arc(e) { } |
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374 | /// Initialize the iterator to be invalid. |
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375 | |
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376 | /// Initialize the iterator to be invalid. |
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377 | /// |
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378 | ArcIt(Invalid) { } |
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379 | /// This constructor sets the iterator to the first arc. |
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380 | |
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381 | /// This constructor sets the iterator to the first arc of \c g. |
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382 | ///@param g the graph |
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383 | ArcIt(const Graph &g) { ignore_unused_variable_warning(g); } |
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384 | /// Arc -> ArcIt conversion |
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385 | |
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386 | /// Sets the iterator to the value of the trivial iterator \c e. |
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387 | /// This feature necessitates that each time we |
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388 | /// iterate the arc-set, the iteration order is the same. |
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389 | ArcIt(const Graph&, const Arc&) { } |
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390 | ///Next arc |
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391 | |
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392 | /// Assign the iterator to the next arc. |
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393 | ArcIt& operator++() { return *this; } |
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394 | }; |
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395 | |
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396 | /// This iterator goes trough the outgoing directed arcs of a node. |
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397 | |
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398 | /// This iterator goes trough the \e outgoing arcs of a certain node |
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399 | /// of a graph. |
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400 | /// Its usage is quite simple, for example you can count the number |
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401 | /// of outgoing arcs of a node \c n |
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402 | /// in graph \c g of type \c Graph as follows. |
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403 | ///\code |
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404 | /// int count=0; |
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405 | /// for (Graph::OutArcIt e(g, n); e!=INVALID; ++e) ++count; |
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406 | ///\endcode |
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407 | |
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408 | class OutArcIt : public Arc { |
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409 | public: |
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410 | /// Default constructor |
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411 | |
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412 | /// @warning The default constructor sets the iterator |
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413 | /// to an undefined value. |
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414 | OutArcIt() { } |
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415 | /// Copy constructor. |
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416 | |
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417 | /// Copy constructor. |
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418 | /// |
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419 | OutArcIt(const OutArcIt& e) : Arc(e) { } |
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420 | /// Initialize the iterator to be invalid. |
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421 | |
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422 | /// Initialize the iterator to be invalid. |
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423 | /// |
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424 | OutArcIt(Invalid) { } |
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425 | /// This constructor sets the iterator to the first outgoing arc. |
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426 | |
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427 | /// This constructor sets the iterator to the first outgoing arc of |
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428 | /// the node. |
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429 | ///@param n the node |
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430 | ///@param g the graph |
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431 | OutArcIt(const Graph& n, const Node& g) { |
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432 | ignore_unused_variable_warning(n); |
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433 | ignore_unused_variable_warning(g); |
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434 | } |
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435 | /// Arc -> OutArcIt conversion |
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436 | |
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437 | /// Sets the iterator to the value of the trivial iterator. |
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438 | /// This feature necessitates that each time we |
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439 | /// iterate the arc-set, the iteration order is the same. |
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440 | OutArcIt(const Graph&, const Arc&) { } |
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441 | ///Next outgoing arc |
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442 | |
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443 | /// Assign the iterator to the next |
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444 | /// outgoing arc of the corresponding node. |
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445 | OutArcIt& operator++() { return *this; } |
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446 | }; |
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447 | |
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448 | /// This iterator goes trough the incoming directed arcs of a node. |
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449 | |
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450 | /// This iterator goes trough the \e incoming arcs of a certain node |
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451 | /// of a graph. |
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452 | /// Its usage is quite simple, for example you can count the number |
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453 | /// of outgoing arcs of a node \c n |
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454 | /// in graph \c g of type \c Graph as follows. |
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455 | ///\code |
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456 | /// int count=0; |
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457 | /// for(Graph::InArcIt e(g, n); e!=INVALID; ++e) ++count; |
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458 | ///\endcode |
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459 | |
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460 | class InArcIt : public Arc { |
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461 | public: |
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462 | /// Default constructor |
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463 | |
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464 | /// @warning The default constructor sets the iterator |
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465 | /// to an undefined value. |
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466 | InArcIt() { } |
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467 | /// Copy constructor. |
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468 | |
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469 | /// Copy constructor. |
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470 | /// |
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471 | InArcIt(const InArcIt& e) : Arc(e) { } |
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472 | /// Initialize the iterator to be invalid. |
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473 | |
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474 | /// Initialize the iterator to be invalid. |
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475 | /// |
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476 | InArcIt(Invalid) { } |
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477 | /// This constructor sets the iterator to first incoming arc. |
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478 | |
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479 | /// This constructor set the iterator to the first incoming arc of |
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480 | /// the node. |
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481 | ///@param n the node |
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482 | ///@param g the graph |
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483 | InArcIt(const Graph& g, const Node& n) { |
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484 | ignore_unused_variable_warning(n); |
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485 | ignore_unused_variable_warning(g); |
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486 | } |
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487 | /// Arc -> InArcIt conversion |
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488 | |
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489 | /// Sets the iterator to the value of the trivial iterator \c e. |
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490 | /// This feature necessitates that each time we |
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491 | /// iterate the arc-set, the iteration order is the same. |
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492 | InArcIt(const Graph&, const Arc&) { } |
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493 | /// Next incoming arc |
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494 | |
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495 | /// Assign the iterator to the next inarc of the corresponding node. |
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496 | /// |
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497 | InArcIt& operator++() { return *this; } |
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498 | }; |
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499 | |
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500 | /// \brief Read write map of the nodes to type \c T. |
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501 | /// |
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502 | /// ReadWrite map of the nodes to type \c T. |
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503 | /// \sa Reference |
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504 | template<class T> |
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505 | class NodeMap : public ReadWriteMap< Node, T > |
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506 | { |
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507 | public: |
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508 | |
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509 | ///\e |
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510 | NodeMap(const Graph&) { } |
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511 | ///\e |
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512 | NodeMap(const Graph&, T) { } |
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513 | |
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514 | private: |
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515 | ///Copy constructor |
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516 | NodeMap(const NodeMap& nm) : ReadWriteMap< Node, T >(nm) { } |
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517 | ///Assignment operator |
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518 | template <typename CMap> |
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519 | NodeMap& operator=(const CMap&) { |
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520 | checkConcept<ReadMap<Node, T>, CMap>(); |
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521 | return *this; |
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522 | } |
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523 | }; |
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524 | |
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525 | /// \brief Read write map of the directed arcs to type \c T. |
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526 | /// |
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527 | /// Reference map of the directed arcs to type \c T. |
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528 | /// \sa Reference |
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529 | template<class T> |
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530 | class ArcMap : public ReadWriteMap<Arc,T> |
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531 | { |
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532 | public: |
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533 | |
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534 | ///\e |
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535 | ArcMap(const Graph&) { } |
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536 | ///\e |
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537 | ArcMap(const Graph&, T) { } |
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538 | private: |
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539 | ///Copy constructor |
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540 | ArcMap(const ArcMap& em) : ReadWriteMap<Arc,T>(em) { } |
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541 | ///Assignment operator |
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542 | template <typename CMap> |
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543 | ArcMap& operator=(const CMap&) { |
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544 | checkConcept<ReadMap<Arc, T>, CMap>(); |
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545 | return *this; |
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546 | } |
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547 | }; |
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548 | |
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549 | /// Read write map of the edges to type \c T. |
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550 | |
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551 | /// Reference map of the arcs to type \c T. |
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552 | /// \sa Reference |
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553 | template<class T> |
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554 | class EdgeMap : public ReadWriteMap<Edge,T> |
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555 | { |
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556 | public: |
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557 | |
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558 | ///\e |
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559 | EdgeMap(const Graph&) { } |
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560 | ///\e |
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561 | EdgeMap(const Graph&, T) { } |
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562 | private: |
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563 | ///Copy constructor |
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564 | EdgeMap(const EdgeMap& em) : ReadWriteMap<Edge,T>(em) {} |
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565 | ///Assignment operator |
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566 | template <typename CMap> |
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567 | EdgeMap& operator=(const CMap&) { |
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568 | checkConcept<ReadMap<Edge, T>, CMap>(); |
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569 | return *this; |
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570 | } |
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571 | }; |
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572 | |
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573 | /// \brief Direct the given edge. |
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574 | /// |
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575 | /// Direct the given edge. The returned arc source |
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576 | /// will be the given node. |
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577 | Arc direct(const Edge&, const Node&) const { |
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578 | return INVALID; |
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579 | } |
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580 | |
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581 | /// \brief Direct the given edge. |
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582 | /// |
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583 | /// Direct the given edge. The returned arc |
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584 | /// represents the given edge and the direction comes |
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585 | /// from the bool parameter. The source of the edge and |
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586 | /// the directed arc is the same when the given bool is true. |
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587 | Arc direct(const Edge&, bool) const { |
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588 | return INVALID; |
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589 | } |
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590 | |
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591 | /// \brief Returns true if the arc has default orientation. |
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592 | /// |
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593 | /// Returns whether the given directed arc is same orientation as |
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594 | /// the corresponding edge's default orientation. |
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595 | bool direction(Arc) const { return true; } |
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596 | |
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597 | /// \brief Returns the opposite directed arc. |
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598 | /// |
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599 | /// Returns the opposite directed arc. |
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600 | Arc oppositeArc(Arc) const { return INVALID; } |
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601 | |
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602 | /// \brief Opposite node on an arc |
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603 | /// |
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604 | /// \return the opposite of the given Node on the given Edge |
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605 | Node oppositeNode(Node, Edge) const { return INVALID; } |
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606 | |
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607 | /// \brief First node of the edge. |
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608 | /// |
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609 | /// \return the first node of the given Edge. |
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610 | /// |
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611 | /// Naturally edges don't have direction and thus |
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612 | /// don't have source and target node. But we use these two methods |
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613 | /// to query the two nodes of the arc. The direction of the arc |
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614 | /// which arises this way is called the inherent direction of the |
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615 | /// edge, and is used to define the "default" direction |
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616 | /// of the directed versions of the arcs. |
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617 | /// \sa direction |
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618 | Node u(Edge) const { return INVALID; } |
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619 | |
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620 | /// \brief Second node of the edge. |
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621 | Node v(Edge) const { return INVALID; } |
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622 | |
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623 | /// \brief Source node of the directed arc. |
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624 | Node source(Arc) const { return INVALID; } |
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625 | |
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626 | /// \brief Target node of the directed arc. |
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627 | Node target(Arc) const { return INVALID; } |
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628 | |
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629 | /// \brief Returns the id of the node. |
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630 | int id(Node) const { return -1; } |
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631 | |
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632 | /// \brief Returns the id of the edge. |
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633 | int id(Edge) const { return -1; } |
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634 | |
---|
635 | /// \brief Returns the id of the arc. |
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636 | int id(Arc) const { return -1; } |
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637 | |
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638 | /// \brief Returns the node with the given id. |
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639 | /// |
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640 | /// \pre The argument should be a valid node id in the graph. |
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641 | Node nodeFromId(int) const { return INVALID; } |
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642 | |
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643 | /// \brief Returns the edge with the given id. |
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644 | /// |
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645 | /// \pre The argument should be a valid edge id in the graph. |
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646 | Edge edgeFromId(int) const { return INVALID; } |
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647 | |
---|
648 | /// \brief Returns the arc with the given id. |
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649 | /// |
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650 | /// \pre The argument should be a valid arc id in the graph. |
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651 | Arc arcFromId(int) const { return INVALID; } |
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652 | |
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653 | /// \brief Returns an upper bound on the node IDs. |
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654 | int maxNodeId() const { return -1; } |
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655 | |
---|
656 | /// \brief Returns an upper bound on the edge IDs. |
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657 | int maxEdgeId() const { return -1; } |
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658 | |
---|
659 | /// \brief Returns an upper bound on the arc IDs. |
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660 | int maxArcId() const { return -1; } |
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661 | |
---|
662 | void first(Node&) const {} |
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663 | void next(Node&) const {} |
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664 | |
---|
665 | void first(Edge&) const {} |
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666 | void next(Edge&) const {} |
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667 | |
---|
668 | void first(Arc&) const {} |
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669 | void next(Arc&) const {} |
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670 | |
---|
671 | void firstOut(Arc&, Node) const {} |
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672 | void nextOut(Arc&) const {} |
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673 | |
---|
674 | void firstIn(Arc&, Node) const {} |
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675 | void nextIn(Arc&) const {} |
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676 | |
---|
677 | void firstInc(Edge &, bool &, const Node &) const {} |
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678 | void nextInc(Edge &, bool &) const {} |
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679 | |
---|
680 | // The second parameter is dummy. |
---|
681 | Node fromId(int, Node) const { return INVALID; } |
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682 | // The second parameter is dummy. |
---|
683 | Edge fromId(int, Edge) const { return INVALID; } |
---|
684 | // The second parameter is dummy. |
---|
685 | Arc fromId(int, Arc) const { return INVALID; } |
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686 | |
---|
687 | // Dummy parameter. |
---|
688 | int maxId(Node) const { return -1; } |
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689 | // Dummy parameter. |
---|
690 | int maxId(Edge) const { return -1; } |
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691 | // Dummy parameter. |
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692 | int maxId(Arc) const { return -1; } |
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693 | |
---|
694 | /// \brief Base node of the iterator |
---|
695 | /// |
---|
696 | /// Returns the base node (the source in this case) of the iterator |
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697 | Node baseNode(OutArcIt e) const { |
---|
698 | return source(e); |
---|
699 | } |
---|
700 | /// \brief Running node of the iterator |
---|
701 | /// |
---|
702 | /// Returns the running node (the target in this case) of the |
---|
703 | /// iterator |
---|
704 | Node runningNode(OutArcIt e) const { |
---|
705 | return target(e); |
---|
706 | } |
---|
707 | |
---|
708 | /// \brief Base node of the iterator |
---|
709 | /// |
---|
710 | /// Returns the base node (the target in this case) of the iterator |
---|
711 | Node baseNode(InArcIt e) const { |
---|
712 | return target(e); |
---|
713 | } |
---|
714 | /// \brief Running node of the iterator |
---|
715 | /// |
---|
716 | /// Returns the running node (the source in this case) of the |
---|
717 | /// iterator |
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718 | Node runningNode(InArcIt e) const { |
---|
719 | return source(e); |
---|
720 | } |
---|
721 | |
---|
722 | /// \brief Base node of the iterator |
---|
723 | /// |
---|
724 | /// Returns the base node of the iterator |
---|
725 | Node baseNode(IncEdgeIt) const { |
---|
726 | return INVALID; |
---|
727 | } |
---|
728 | |
---|
729 | /// \brief Running node of the iterator |
---|
730 | /// |
---|
731 | /// Returns the running node of the iterator |
---|
732 | Node runningNode(IncEdgeIt) const { |
---|
733 | return INVALID; |
---|
734 | } |
---|
735 | |
---|
736 | template <typename _Graph> |
---|
737 | struct Constraints { |
---|
738 | void constraints() { |
---|
739 | checkConcept<IterableGraphComponent<>, _Graph>(); |
---|
740 | checkConcept<IDableGraphComponent<>, _Graph>(); |
---|
741 | checkConcept<MappableGraphComponent<>, _Graph>(); |
---|
742 | } |
---|
743 | }; |
---|
744 | |
---|
745 | }; |
---|
746 | |
---|
747 | } |
---|
748 | |
---|
749 | } |
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750 | |
---|
751 | #endif |
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