| [703] | 1 | /* -*- mode: C++; indent-tabs-mode: nil; -*- | 
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| [701] | 2 | * | 
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| [703] | 3 | * This file is a part of LEMON, a generic C++ optimization library. | 
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| [701] | 4 | * | 
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| [703] | 5 | * Copyright (C) 2003-2009 | 
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| [701] | 6 | * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport | 
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|  | 7 | * (Egervary Research Group on Combinatorial Optimization, EGRES). | 
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|  | 8 | * | 
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|  | 9 | * Permission to use, modify and distribute this software is granted | 
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|  | 10 | * provided that this copyright notice appears in all copies. For | 
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|  | 11 | * precise terms see the accompanying LICENSE file. | 
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|  | 12 | * | 
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|  | 13 | * This software is provided "AS IS" with no warranty of any kind, | 
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|  | 14 | * express or implied, and with no claim as to its suitability for any | 
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|  | 15 | * purpose. | 
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|  | 16 | * | 
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|  | 17 | */ | 
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|  | 18 |  | 
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| [855] | 19 | #ifndef LEMON_QUAD_HEAP_H | 
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|  | 20 | #define LEMON_QUAD_HEAP_H | 
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| [701] | 21 |  | 
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| [703] | 22 | ///\ingroup heaps | 
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| [701] | 23 | ///\file | 
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| [855] | 24 | ///\brief Fourary (quaternary) heap implementation. | 
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| [701] | 25 |  | 
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|  | 26 | #include <vector> | 
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|  | 27 | #include <utility> | 
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|  | 28 | #include <functional> | 
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|  | 29 |  | 
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|  | 30 | namespace lemon { | 
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|  | 31 |  | 
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| [703] | 32 | /// \ingroup heaps | 
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| [701] | 33 | /// | 
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| [855] | 34 | ///\brief Fourary (quaternary) heap data structure. | 
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| [701] | 35 | /// | 
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| [855] | 36 | /// This class implements the \e Fourary (\e quaternary) \e heap | 
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|  | 37 | /// data structure. | 
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| [703] | 38 | /// It fully conforms to the \ref concepts::Heap "heap concept". | 
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| [701] | 39 | /// | 
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| [855] | 40 | /// The fourary heap is a specialization of the \ref DHeap "D-ary heap" | 
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|  | 41 | /// for <tt>D=4</tt>. It is similar to the \ref BinHeap "binary heap", | 
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| [703] | 42 | /// but its nodes have at most four children, instead of two. | 
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| [701] | 43 | /// | 
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| [703] | 44 | /// \tparam PR Type of the priorities of the items. | 
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|  | 45 | /// \tparam IM A read-writable item map with \c int values, used | 
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|  | 46 | /// internally to handle the cross references. | 
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|  | 47 | /// \tparam CMP A functor class for comparing the priorities. | 
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|  | 48 | /// The default is \c std::less<PR>. | 
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|  | 49 | /// | 
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|  | 50 | ///\sa BinHeap | 
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| [855] | 51 | ///\sa DHeap | 
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| [703] | 52 | #ifdef DOXYGEN | 
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|  | 53 | template <typename PR, typename IM, typename CMP> | 
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|  | 54 | #else | 
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|  | 55 | template <typename PR, typename IM, typename CMP = std::less<PR> > | 
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|  | 56 | #endif | 
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| [855] | 57 | class QuadHeap { | 
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| [703] | 58 | public: | 
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|  | 59 | /// Type of the item-int map. | 
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|  | 60 | typedef IM ItemIntMap; | 
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|  | 61 | /// Type of the priorities. | 
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|  | 62 | typedef PR Prio; | 
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|  | 63 | /// Type of the items stored in the heap. | 
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|  | 64 | typedef typename ItemIntMap::Key Item; | 
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|  | 65 | /// Type of the item-priority pairs. | 
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|  | 66 | typedef std::pair<Item,Prio> Pair; | 
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|  | 67 | /// Functor type for comparing the priorities. | 
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|  | 68 | typedef CMP Compare; | 
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| [701] | 69 |  | 
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| [703] | 70 | /// \brief Type to represent the states of the items. | 
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| [701] | 71 | /// | 
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| [703] | 72 | /// Each item has a state associated to it. It can be "in heap", | 
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|  | 73 | /// "pre-heap" or "post-heap". The latter two are indifferent from the | 
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| [701] | 74 | /// heap's point of view, but may be useful to the user. | 
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|  | 75 | /// | 
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| [703] | 76 | /// The item-int map must be initialized in such way that it assigns | 
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|  | 77 | /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. | 
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| [701] | 78 | enum State { | 
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| [703] | 79 | IN_HEAP = 0,    ///< = 0. | 
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|  | 80 | PRE_HEAP = -1,  ///< = -1. | 
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|  | 81 | POST_HEAP = -2  ///< = -2. | 
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| [701] | 82 | }; | 
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|  | 83 |  | 
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|  | 84 | private: | 
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| [703] | 85 | std::vector<Pair> _data; | 
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|  | 86 | Compare _comp; | 
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|  | 87 | ItemIntMap &_iim; | 
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| [701] | 88 |  | 
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|  | 89 | public: | 
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| [703] | 90 | /// \brief Constructor. | 
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| [701] | 91 | /// | 
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| [703] | 92 | /// Constructor. | 
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|  | 93 | /// \param map A map that assigns \c int values to the items. | 
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|  | 94 | /// It is used internally to handle the cross references. | 
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|  | 95 | /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. | 
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| [855] | 96 | explicit QuadHeap(ItemIntMap &map) : _iim(map) {} | 
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| [701] | 97 |  | 
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| [703] | 98 | /// \brief Constructor. | 
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| [701] | 99 | /// | 
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| [703] | 100 | /// Constructor. | 
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|  | 101 | /// \param map A map that assigns \c int values to the items. | 
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|  | 102 | /// It is used internally to handle the cross references. | 
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|  | 103 | /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. | 
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|  | 104 | /// \param comp The function object used for comparing the priorities. | 
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| [855] | 105 | QuadHeap(ItemIntMap &map, const Compare &comp) | 
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| [703] | 106 | : _iim(map), _comp(comp) {} | 
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|  | 107 |  | 
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|  | 108 | /// \brief The number of items stored in the heap. | 
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| [701] | 109 | /// | 
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| [703] | 110 | /// This function returns the number of items stored in the heap. | 
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|  | 111 | int size() const { return _data.size(); } | 
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| [701] | 112 |  | 
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| [703] | 113 | /// \brief Check if the heap is empty. | 
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| [701] | 114 | /// | 
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| [703] | 115 | /// This function returns \c true if the heap is empty. | 
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|  | 116 | bool empty() const { return _data.empty(); } | 
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| [701] | 117 |  | 
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| [703] | 118 | /// \brief Make the heap empty. | 
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| [701] | 119 | /// | 
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| [703] | 120 | /// This functon makes the heap empty. | 
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|  | 121 | /// It does not change the cross reference map. If you want to reuse | 
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|  | 122 | /// a heap that is not surely empty, you should first clear it and | 
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|  | 123 | /// then you should set the cross reference map to \c PRE_HEAP | 
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|  | 124 | /// for each item. | 
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|  | 125 | void clear() { _data.clear(); } | 
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| [701] | 126 |  | 
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|  | 127 | private: | 
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|  | 128 | static int parent(int i) { return (i-1)/4; } | 
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|  | 129 | static int firstChild(int i) { return 4*i+1; } | 
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|  | 130 |  | 
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|  | 131 | bool less(const Pair &p1, const Pair &p2) const { | 
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| [703] | 132 | return _comp(p1.second, p2.second); | 
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| [701] | 133 | } | 
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|  | 134 |  | 
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| [703] | 135 | void bubbleUp(int hole, Pair p) { | 
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| [701] | 136 | int par = parent(hole); | 
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| [703] | 137 | while( hole>0 && less(p,_data[par]) ) { | 
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|  | 138 | move(_data[par],hole); | 
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| [701] | 139 | hole = par; | 
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|  | 140 | par = parent(hole); | 
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|  | 141 | } | 
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|  | 142 | move(p, hole); | 
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|  | 143 | } | 
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|  | 144 |  | 
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| [703] | 145 | void bubbleDown(int hole, Pair p, int length) { | 
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| [705] | 146 | if( length>1 ) { | 
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|  | 147 | int child = firstChild(hole); | 
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| [706] | 148 | while( child+3<length ) { | 
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|  | 149 | int min=child; | 
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|  | 150 | if( less(_data[++child], _data[min]) ) min=child; | 
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|  | 151 | if( less(_data[++child], _data[min]) ) min=child; | 
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|  | 152 | if( less(_data[++child], _data[min]) ) min=child; | 
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|  | 153 | if( !less(_data[min], p) ) | 
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| [705] | 154 | goto ok; | 
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| [706] | 155 | move(_data[min], hole); | 
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|  | 156 | hole = min; | 
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| [705] | 157 | child = firstChild(hole); | 
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|  | 158 | } | 
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| [706] | 159 | if ( child<length ) { | 
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|  | 160 | int min = child; | 
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|  | 161 | if( ++child<length && less(_data[child], _data[min]) ) min=child; | 
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|  | 162 | if( ++child<length && less(_data[child], _data[min]) ) min=child; | 
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|  | 163 | if( less(_data[min], p) ) { | 
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|  | 164 | move(_data[min], hole); | 
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|  | 165 | hole = min; | 
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|  | 166 | } | 
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|  | 167 | } | 
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| [701] | 168 | } | 
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|  | 169 | ok: | 
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|  | 170 | move(p, hole); | 
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|  | 171 | } | 
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|  | 172 |  | 
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|  | 173 | void move(const Pair &p, int i) { | 
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| [703] | 174 | _data[i] = p; | 
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|  | 175 | _iim.set(p.first, i); | 
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| [701] | 176 | } | 
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|  | 177 |  | 
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|  | 178 | public: | 
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|  | 179 | /// \brief Insert a pair of item and priority into the heap. | 
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|  | 180 | /// | 
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| [703] | 181 | /// This function inserts \c p.first to the heap with priority | 
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|  | 182 | /// \c p.second. | 
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| [701] | 183 | /// \param p The pair to insert. | 
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| [703] | 184 | /// \pre \c p.first must not be stored in the heap. | 
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| [701] | 185 | void push(const Pair &p) { | 
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| [703] | 186 | int n = _data.size(); | 
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|  | 187 | _data.resize(n+1); | 
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|  | 188 | bubbleUp(n, p); | 
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| [701] | 189 | } | 
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|  | 190 |  | 
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| [703] | 191 | /// \brief Insert an item into the heap with the given priority. | 
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| [701] | 192 | /// | 
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| [703] | 193 | /// This function inserts the given item into the heap with the | 
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|  | 194 | /// given priority. | 
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| [701] | 195 | /// \param i The item to insert. | 
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|  | 196 | /// \param p The priority of the item. | 
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| [703] | 197 | /// \pre \e i must not be stored in the heap. | 
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| [701] | 198 | void push(const Item &i, const Prio &p) { push(Pair(i,p)); } | 
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|  | 199 |  | 
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| [703] | 200 | /// \brief Return the item having minimum priority. | 
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| [701] | 201 | /// | 
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| [703] | 202 | /// This function returns the item having minimum priority. | 
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|  | 203 | /// \pre The heap must be non-empty. | 
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|  | 204 | Item top() const { return _data[0].first; } | 
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| [701] | 205 |  | 
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| [703] | 206 | /// \brief The minimum priority. | 
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| [701] | 207 | /// | 
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| [703] | 208 | /// This function returns the minimum priority. | 
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|  | 209 | /// \pre The heap must be non-empty. | 
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|  | 210 | Prio prio() const { return _data[0].second; } | 
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| [701] | 211 |  | 
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| [703] | 212 | /// \brief Remove the item having minimum priority. | 
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| [701] | 213 | /// | 
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| [703] | 214 | /// This function removes the item having minimum priority. | 
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| [701] | 215 | /// \pre The heap must be non-empty. | 
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|  | 216 | void pop() { | 
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| [703] | 217 | int n = _data.size()-1; | 
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|  | 218 | _iim.set(_data[0].first, POST_HEAP); | 
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|  | 219 | if (n>0) bubbleDown(0, _data[n], n); | 
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|  | 220 | _data.pop_back(); | 
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| [701] | 221 | } | 
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|  | 222 |  | 
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| [703] | 223 | /// \brief Remove the given item from the heap. | 
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| [701] | 224 | /// | 
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| [703] | 225 | /// This function removes the given item from the heap if it is | 
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|  | 226 | /// already stored. | 
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|  | 227 | /// \param i The item to delete. | 
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|  | 228 | /// \pre \e i must be in the heap. | 
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| [701] | 229 | void erase(const Item &i) { | 
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| [703] | 230 | int h = _iim[i]; | 
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|  | 231 | int n = _data.size()-1; | 
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|  | 232 | _iim.set(_data[h].first, POST_HEAP); | 
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| [701] | 233 | if( h<n ) { | 
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| [703] | 234 | if( less(_data[parent(h)], _data[n]) ) | 
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|  | 235 | bubbleDown(h, _data[n], n); | 
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| [701] | 236 | else | 
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| [703] | 237 | bubbleUp(h, _data[n]); | 
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| [701] | 238 | } | 
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| [703] | 239 | _data.pop_back(); | 
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| [701] | 240 | } | 
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|  | 241 |  | 
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| [703] | 242 | /// \brief The priority of the given item. | 
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| [701] | 243 | /// | 
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| [703] | 244 | /// This function returns the priority of the given item. | 
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| [701] | 245 | /// \param i The item. | 
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| [703] | 246 | /// \pre \e i must be in the heap. | 
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| [701] | 247 | Prio operator[](const Item &i) const { | 
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| [703] | 248 | int idx = _iim[i]; | 
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|  | 249 | return _data[idx].second; | 
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| [701] | 250 | } | 
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|  | 251 |  | 
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| [703] | 252 | /// \brief Set the priority of an item or insert it, if it is | 
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|  | 253 | /// not stored in the heap. | 
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| [701] | 254 | /// | 
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| [703] | 255 | /// This method sets the priority of the given item if it is | 
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|  | 256 | /// already stored in the heap. Otherwise it inserts the given | 
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|  | 257 | /// item into the heap with the given priority. | 
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| [701] | 258 | /// \param i The item. | 
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|  | 259 | /// \param p The priority. | 
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|  | 260 | void set(const Item &i, const Prio &p) { | 
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| [703] | 261 | int idx = _iim[i]; | 
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| [701] | 262 | if( idx < 0 ) | 
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|  | 263 | push(i,p); | 
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| [703] | 264 | else if( _comp(p, _data[idx].second) ) | 
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|  | 265 | bubbleUp(idx, Pair(i,p)); | 
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| [701] | 266 | else | 
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| [703] | 267 | bubbleDown(idx, Pair(i,p), _data.size()); | 
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| [701] | 268 | } | 
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|  | 269 |  | 
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| [703] | 270 | /// \brief Decrease the priority of an item to the given value. | 
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| [701] | 271 | /// | 
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| [703] | 272 | /// This function decreases the priority of an item to the given value. | 
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| [701] | 273 | /// \param i The item. | 
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|  | 274 | /// \param p The priority. | 
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| [703] | 275 | /// \pre \e i must be stored in the heap with priority at least \e p. | 
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| [701] | 276 | void decrease(const Item &i, const Prio &p) { | 
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| [703] | 277 | int idx = _iim[i]; | 
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|  | 278 | bubbleUp(idx, Pair(i,p)); | 
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| [701] | 279 | } | 
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|  | 280 |  | 
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| [703] | 281 | /// \brief Increase the priority of an item to the given value. | 
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| [701] | 282 | /// | 
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| [703] | 283 | /// This function increases the priority of an item to the given value. | 
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| [701] | 284 | /// \param i The item. | 
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|  | 285 | /// \param p The priority. | 
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| [703] | 286 | /// \pre \e i must be stored in the heap with priority at most \e p. | 
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| [701] | 287 | void increase(const Item &i, const Prio &p) { | 
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| [703] | 288 | int idx = _iim[i]; | 
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|  | 289 | bubbleDown(idx, Pair(i,p), _data.size()); | 
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| [701] | 290 | } | 
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|  | 291 |  | 
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| [703] | 292 | /// \brief Return the state of an item. | 
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| [701] | 293 | /// | 
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| [703] | 294 | /// This method returns \c PRE_HEAP if the given item has never | 
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|  | 295 | /// been in the heap, \c IN_HEAP if it is in the heap at the moment, | 
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|  | 296 | /// and \c POST_HEAP otherwise. | 
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|  | 297 | /// In the latter case it is possible that the item will get back | 
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|  | 298 | /// to the heap again. | 
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| [701] | 299 | /// \param i The item. | 
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|  | 300 | State state(const Item &i) const { | 
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| [703] | 301 | int s = _iim[i]; | 
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| [701] | 302 | if (s>=0) s=0; | 
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|  | 303 | return State(s); | 
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|  | 304 | } | 
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|  | 305 |  | 
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| [703] | 306 | /// \brief Set the state of an item in the heap. | 
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| [701] | 307 | /// | 
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| [703] | 308 | /// This function sets the state of the given item in the heap. | 
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|  | 309 | /// It can be used to manually clear the heap when it is important | 
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|  | 310 | /// to achive better time complexity. | 
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| [701] | 311 | /// \param i The item. | 
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|  | 312 | /// \param st The state. It should not be \c IN_HEAP. | 
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|  | 313 | void state(const Item& i, State st) { | 
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|  | 314 | switch (st) { | 
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|  | 315 | case POST_HEAP: | 
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|  | 316 | case PRE_HEAP: | 
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|  | 317 | if (state(i) == IN_HEAP) erase(i); | 
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| [703] | 318 | _iim[i] = st; | 
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| [701] | 319 | break; | 
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|  | 320 | case IN_HEAP: | 
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|  | 321 | break; | 
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|  | 322 | } | 
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|  | 323 | } | 
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|  | 324 |  | 
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| [703] | 325 | /// \brief Replace an item in the heap. | 
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| [701] | 326 | /// | 
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| [703] | 327 | /// This function replaces item \c i with item \c j. | 
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|  | 328 | /// Item \c i must be in the heap, while \c j must be out of the heap. | 
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|  | 329 | /// After calling this method, item \c i will be out of the | 
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|  | 330 | /// heap and \c j will be in the heap with the same prioriority | 
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|  | 331 | /// as item \c i had before. | 
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| [701] | 332 | void replace(const Item& i, const Item& j) { | 
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| [703] | 333 | int idx = _iim[i]; | 
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|  | 334 | _iim.set(i, _iim[j]); | 
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|  | 335 | _iim.set(j, idx); | 
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|  | 336 | _data[idx].first = j; | 
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| [701] | 337 | } | 
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|  | 338 |  | 
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| [855] | 339 | }; // class QuadHeap | 
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| [701] | 340 |  | 
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|  | 341 | } // namespace lemon | 
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|  | 342 |  | 
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|  | 343 | #endif // LEMON_FOURARY_HEAP_H | 
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