Changeset 1175:6205eebd62fc in lemon-0.x for doc/quicktour.dox
- Timestamp:
- 02/24/05 18:04:49 (19 years ago)
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- public
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- svn:c9d7d8f5-90d6-0310-b91f-818b3a526b0e/lemon/trunk@1581
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doc/quicktour.dox
r1170 r1175 3 3 \page quicktour Quick Tour to LEMON 4 4 5 Let us first answer the question <b>"What do I want to use LEMON for?" 6 </b>. 7 LEMON is a C++ library, so you can use it if you want to write C++ 8 programs. What kind of tasks does the library LEMON help to solve? 9 It helps to write programs that solve optimization problems that arise 10 frequently when <b>designing and testing certain networks</b>, for example 11 in telecommunication, computer networks, and other areas that I cannot 12 think of now. A very natural way of modelling these networks is by means 13 of a <b> graph</b> (we will always mean a directed graph by that). 14 So if you want to write a program that works with 15 graphs then you might find it useful to use our library LEMON. 16 17 18 19 Some examples are the following: 20 21 - First we give two examples that show how to instantiate a graph. The 22 first one shows the methods that add nodes and edges, but one will 23 usually use the second way which reads a graph from a stream (file). 24 25 26 -# The following code fragment shows how to fill a graph with data. 27 28 \code 29 30 typedef ListGraph Graph; 31 typedef Graph::Edge Edge; 32 typedef Graph::InEdgeIt InEdgeIt; 33 typedef Graph::OutEdgeIt OutEdgeIt; 34 typedef Graph::EdgeIt EdgeIt; 35 typedef Graph::Node Node; 36 typedef Graph::NodeIt NodeIt; 37 38 Graph g; 39 40 for (int i = 0; i < 3; i++) 41 g.addNode(); 42 43 for (NodeIt i(g); i!=INVALID; ++i) 44 for (NodeIt j(g); j!=INVALID; ++j) 45 if (i != j) g.addEdge(i, j); 46 47 \endcode 48 49 -# 50 51 - If you want to solve some transportation problems in a network then 52 you will want to find shortest paths between nodes of a graph. This is 53 usually solved using Dijkstra's algorithm. A utility 54 that solves this is the \ref lemon::Dijkstra "LEMON Dijkstra class". 55 A simple program using the \ref lemon::Dijkstra "LEMON Dijkstra class" is 56 as follows (we assume that the graph is already given in the memory): 57 58 \code 59 60 \endcode 61 62 - If you want to design a network and want to minimize the total length 63 of wires then you might be looking for a <b>minimum spanning tree</b> in 64 an undirected graph. This can be found using the Kruskal algorithm: the 65 class \ref lemon::Kruskal "LEMON Kruskal class" does this job for you. 66 The following code fragment shows an example: 67 68 \code 69 70 \endcode 71 72 73 74 Some more detailed introduction can be obtained by following the links 75 below: 76 5 77 \ref graphs "Graph structures" 6 play a central role in LEMON, so if you are new to it,78 play a central role in LEMON, so if you are new to the library, 7 79 you probably should start \ref graphs "here". 8 You can also find that page along with others under9 <a class="el" href="pages.html"> Related Pages </a>. 80 (You can also find that page along with others under 81 <a class="el" href="pages.html"> Related Pages </a>.) 10 82 11 83 If you are
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