main_win.h
author hegyi
Fri, 13 Oct 2006 13:53:44 +0000
changeset 163 443bc769b344
parent 157 7e6ad28aeb9e
child 174 95872af46fc4
permissions -rw-r--r--
Dijkstra in GUI - and the body...
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// -*- C++ -*- //
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#ifndef MAIN_WIN_H
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#define MAIN_WIN_H
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#include "all_include.h"
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#include "algowin.h"
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#include "map_win.h"
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#include "new_map_win.h"
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#include "nbtab.h"
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#include <libgnomecanvasmm.h>
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#include <libgnomecanvasmm/polygon.h>
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///This class is the main window of GUI.
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///It has menus, and a notebook. Notebook has different pages,
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///the so called tabs (\ref NoteBookTab). Each \ref NoteBookTab contains a canvas on which graphs can be drawn.
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///To manage creation and close of tabs and tabswitching is the task of MainWin.
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class MainWin : public Gtk::Window
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{
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  ///Container in which the menus and the notebook is.
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  //Gtk::VBox vbox;
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  Gtk::Table table;
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  Gtk::Table table2;
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  ///Container in which the toolbar and the node parametrizer is.
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  Gtk::HBox hbox;
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  ///Should nodes be autoscaled or not?
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  Gtk::CheckButton * auto_scale;
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  ///Should node size track zoom factor?
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  Gtk::CheckButton * zoom_track;
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  ///Minimum and maximum node radius entry
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  Gtk::SpinButton * radius_size, * edge_width;
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  ///The notebook that has tabs (\ref NoteBookTab) with different graphs.
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  Gtk::Notebook notebook;
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  ///The tool selected to manipulate graph.
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  ///It has to be stored, because in case of tabswitching
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  ///the correct tool has to be set for the actual graph.
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  int active_tool;
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  ///The number of active tab in the notebook.
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  int active_tab;
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  ///Vector of existing tabs in the notebook.
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  std::vector<NoteBookTab *> tabs;
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  ///Vector of the name of tabs.
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  ///All \ref NoteBookTab has a name that is stored here. The index of the name
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  ///is the same as the index of the \ref NoteBookTab in \ref tabs.
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  std::vector<std::string> tabnames;
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  ///Counter of occurence of the same file names.
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  ///If a file is opened more than once we have to score
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  ///the occurences to let the titles on tabs different.
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  ///If more than one occurence is present, from the second
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  ///one near the filename the number of the occurence appear.
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  std::map<std::string, int> strinst;
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  ///Set of opened \ref AlgoWin s.
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  ///More than one \refAlgoWin can be opened. We have to
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  ///communicate with them in case of new \ref NoteBookTab creation,
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  ///\ref NoteBookTab close, or map change. Therefore we have to score
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  ///their occurences.
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  std::set< AlgoWin* > aws;
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public:
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  ///Constructor of the \ref MainWin.
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  ///It creates the menus, the toolbar and the notebook in which
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  ///\ref NoteBookTab s take place. \ref NoteBookTab s are the
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  ///holder of the canvases on which the graphs are drawn.
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  MainWin();
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  ///Sets title of tabs.
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  ///It alse registrates it in \ref tabnames. If more than one
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  ///occurence is in the notebook of the same file it has to
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  ///extend tabname with the number of occurence.
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  void set_tabtitle(std::string);
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  ///ActionGroup for menu
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  Glib::RefPtr<Gtk::ActionGroup> ag;
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  ///UIManager for menu
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  Glib::RefPtr<Gtk::UIManager> uim;
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  ///Creates a new \ref NoteBookTab and opens the given file.
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  ///It is called only with command line parameters at stratup.
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  void readFile(const std::string &);
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  ///Tooltips
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  Gtk::Tooltips tooltips;
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  //Call-backs of buttons
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  ///Callback for 'FileNew' action.
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  virtual void newFile();
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  ///Callback for 'FileOpen' action.
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  virtual void openFile();
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  ///Callback for 'FileSave' action.
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  virtual void saveFile();
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  ///Callback for 'FileSaveAs' action.
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  virtual void saveFileAs();
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  ///Callback for 'Close' action.
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  virtual void close();
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  //Toolbar
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  ///Callback for 'zoomIn' action.
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  ///It calls the appropriate function in
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  ///\ref GraphDisplayerCanvas
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  virtual void zoomIn();
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  ///Callback for 'zoomOut' action.
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  ///It calls the appropriate function in
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  ///\ref GraphDisplayerCanvas
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  virtual void zoomOut();
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  ///Callback for 'zoomFit' action.
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  ///It calls the appropriate function in
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  ///\ref GraphDisplayerCanvas
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  virtual void zoomFit();
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  ///Callback for 'zoom100' action.
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  ///It calls the appropriate function in
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  ///\ref GraphDisplayerCanvas
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  virtual void zoom100();
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  ///Callback for Show Maps menupoint.
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  ///It calls the appropriate function in
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  ///\ref NoteBookTab
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  virtual void createMapWin();
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  ///Callback for Show Design menupoint.
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  ///It calls the appropriate function in
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  ///\ref NoteBookTab
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  virtual void createDesignWin();
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  ///Pops up an Algorithm window.
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  ///It not only creates but registrates the newly created \ref AlgoWin.
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  ///It is necessary, because in case of changement between tabs or maps
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  ///we have to communicate with it. Signals are also have to be connected
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  ///to it, because \ref AlgoWin emits signals if it needs anything (maplist, deregistration).
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  ///\param algo type of the algorithm to run.
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  virtual void createAlgoWin(int algo);
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  ///Deregisters AlgoWin
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  ///This is the function connected to the closing signal of \ref AlgoWin.
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  ///It only deletes the sender \ref AlgoWin from \ref aws. This function
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  ///is called only by the closing \ref AlgoWin itself.
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  ///\param aw the \ref AlgoWin to delete.
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  virtual void deRegisterAlgoWin(AlgoWin * aw);
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  ///Updates list of tabs in all of the \ref AlgoWin
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  ///When \ref NoteBookTab inserted somewhere or closed one tablist in all \ref AlgoWin
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  ///have to be updated. That is why we score all the opened \ref AlgoWin.
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  ///During update \ref tabnames will be passed to each \ref AlgoWin.
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  virtual void updateAlgoWinTabs();
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  ///Refresh list of maps in the AlgoWin that requested it.
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  ///In an \ref AlgoWin there is a ComboBoxText, in which
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  ///a \ref NoteBookTab can be chosen that contains the graph and the maps,
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  ///on which we would like to run algorithms. If we change the
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  ///tab the available maps also have to be updated, because
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  ///in the different tabs different maps are available. Therefore
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  ///on tab change the \ref AlgoWin emits a signal that contains itself
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  ///so that the appropriate maps can be sent to it. For the sake of simplicity
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  ///the program answers this call with the mapstorage of the newly selected tab.
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  ///\param aw the caller \ref AlgoWin
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  ///\param tabname the newly selected tab in the \ref AlgoWin
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  virtual void updateAlgoWinMaps(AlgoWin * aw, std::string tabname);
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  ///Registrates the new graph-editor tool in hand.
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  ///The editor-tool in hand is global, it is the same for all tab
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  ///at the same time. Therefore the active tool has to be scored here (\ref active_tool).
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  ///This function is the callback function of the editor-tool buttons. It sets \ref active_tool
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  ///to the correct value.
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  ///\param tool the newly selected graph-editor tool (See all_include.h)
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  virtual void changeEditorialTool(int tool);
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  ///Pops up a \ref NewMapWin dialog after requested by a \ref MapWin
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  ///Each tab can pop-up a \ref MapWin. In \ref MapWin new tab can be created.
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  ///In this case \ref NoteBookTab emits a signal. This function is connected to that signal.
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  ///It sends the caller \ref NoteBookTab and whether an edgemap or a nodemap should be created.
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  ///Caller \ref NoteBookTab is necessary for the window to be able to place the new map in its
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  ///correct place.
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  ///\param nbt the caller tab
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  ///\param itisedge true if edgemap has to be created, false if nodemap
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  virtual void createNewMapWinAfterSignal(NoteBookTab * nbt, bool itisedge);
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  ///Pops up a \ref NewMapWin dialog after requested by an \ref AlgoWin
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  ///\ref AlgoWin can also can request a \ref NewMapWin to pop-up. 
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  ///It emits a signal in this case. This function is bound to that signal.
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  ///The signal contains the name of \ref NoteBookTab in which the new map has to be
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  ///placed and whether the new map is an edgemap or a nodemap.
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  ///\ref tabname the tab in which the new map has to be placed
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  ///\ref itisedge true if the new map will be edge map, false if it will be nodemap
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  virtual void createNewMapWinTabString(std::string tabname, bool itisedge);
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  ///Pops up a \ref NewMapWin dialog if button on \ref MainWin has been pressed.
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  ///In this case a general \ref NewMapWin will be popped up. This means that
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  ///both edge and nodemap can be created by it. The new map will be placed in
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  ///\MapStorage of the actual selected \ref NoteBookTab.
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  virtual void createNewMapWin();
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  //Notebook handlers
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  ///Callback for 'FileNewTab' action.
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  virtual void newTab();
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  ///Callback for 'FileCloseTab' action.
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  ///It closes the actual \ref NoteBookTab and registrates this event:
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  ///data is shifted to the correct places in vectors.
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  virtual void closeTab();
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  ///Tabswitching handler
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  ///Sets the variables that have to store the actual state, and it
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  ///updates the title of window to the actually selected \ref NoteBookTab.
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  virtual void onChangeTab(GtkNotebookPage*, guint);
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  virtual void nodeViewChanged();
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  virtual void reDesignGraph();
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};
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#endif //MAIN_WIN_H