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// -*- C++ -*- //
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#ifndef GRAPH_DISPLAYER_CANVAS_H
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#define GRAPH_DISPLAYER_CANVAS_H
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class GraphDisplayerCanvas;
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#include "all_include.h"
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#include "nbtab.h"
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#include <libgnomecanvasmm.h>
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#include <libgnomecanvasmm/polygon.h>
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#include <lemon/xy.h>
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///This class is the canvas, on which the graph can be drawn.
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class GraphDisplayerCanvas : public Gnome::Canvas::CanvasAA
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{
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friend class BrokenEdge;
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///Edge displayer class
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///This class is responsible for displaying edges in graph.
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///The displayed edge is broken in the middle. The
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///aim of this is to be able to indicate direction of edges
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///and to be able to display more then one edges between the
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///same source and target
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class BrokenEdge : public Gnome::Canvas::Line
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{
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///The edge that the class displays.
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///It is needed, because some datas needed from
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///graph can be accessed by this or should be sent
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///as parameter, but it would be complicated
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Edge edge;
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///Reference to the canvas, on which the graph is drawn.
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///It is needed, because some datas needed from
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///graph can be accessed by this or should be sent
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///as parameter, but it would be complicated
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GraphDisplayerCanvas & gdc;
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///An arrow that indicates the direction of the edges
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///in case of directional graph direction can be indicated
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///by this polygon. The polygon formulates a red arrow.
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Gnome::Canvas::Polygon * arrow;
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///Indicates whether the button of mouse is pressed or not at the moment.
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bool isbutton;
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///At this location was the mousebutton pressed. Horizontal component.
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///It helps to calculate the
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///distance of dragging.
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double clicked_x;
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///At this location was the mousebutton pressed. Vertical component.
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///It helps to calculate the
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///distance of dragging.
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double clicked_y;
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///event handler for forming broken edges
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///\param event the
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///event to handle
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bool edgeFormerEventHandler(GdkEvent* event);
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public:
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///Constructor of broken edge class.
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///\param g the group to which the edge belongs
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///\param _edge the represented edge
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///\param gc the canvas
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BrokenEdge(Gnome::Canvas::Group & g, Edge _edge, GraphDisplayerCanvas & gc);
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///Destructor of broken edge class
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///Frees up
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///reserved memory
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~BrokenEdge();
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///The function that draws the edge based on collected data
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void draw();
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};
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///Type of canvas, on which the graph is drawn
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typedef Gnome::Canvas::CanvasAA Parent;
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public:
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///Constructor
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///\param nbt the tab of the window, in which the graph is displayed
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GraphDisplayerCanvas(NoteBookTab & nbt);
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///destructor of the class
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virtual ~GraphDisplayerCanvas();
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///Changes the width of edge(s) according to the given map.
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///\param mapname is the name of the map which contains the values to be set
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///\param edge if it is given, only the width of the given edge will be set, instead of all of them.
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int changeEdgeWidth (std::string mapname, Edge edge=INVALID);
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///Resets width of edge(s) to the default value
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///\param edge if it is given, only the width of the
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///given edge will be reset, instead of all of them.
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int resetEdgeWidth (Edge edge=INVALID);
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///Changes the color of edge(s) according to the given map.
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///\param mapname is the name of the map which contains the new values
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///\param edge if it is given, only the color of the given edge will be set, instead of all of them.
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int changeEdgeColor (std::string mapname, Edge edge=INVALID);
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///Resets color of edge(s) to the default value
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///\param edge if it is given, only the color of the
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///given edge will be reset, instead of all of them.
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int resetEdgeColor (Edge edge=INVALID);
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///Changes the label of edge(s) according to the given map.
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///\param mapname is the name of the map which contains the new values
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///\param edge if it is given, only the label of the given edge will be set, instead of all of them.
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int changeEdgeText (std::string mapname, Edge edge=INVALID);
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///Resets label of edge(s) to the default value
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///\param edge if it is given, only the color of the
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///given edge will be reset, instead of all of them.
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int resetEdgeText (Edge edge=INVALID);
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///Changes the radius of node(s) according to the given map.
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///\param mapname is the name of the map which contains the new values
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///\param node if it is given, only the radius of the given node will be set, instead of all of them.
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int changeNodeRadius (std::string mapname, Node node=INVALID);
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///Resets radius of node(s) to the default value
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///\param node if it is given, only the radius of the
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///given node will be reset, instead of all of them.
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int resetNodeRadius (Node node=INVALID);
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///Changes the color of node(s) according to the given map.
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///\param mapname is the name of the map which contains the new values
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///\param node if it is given, only the color of the given node will be set, instead of all of them.
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int changeNodeColor (std::string mapname, Node node=INVALID);
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///Resets color of node(s) to the default value
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///\param node if it is given, only the color of the
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///given node will be reset, instead of all of them.
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int resetNodeColor (Node node=INVALID);
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///Changes the label of node(s) according to the given map.
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///\param mapname is the name of the map which contains the new values
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///\param node if it is given, only the label of the given node will be set, instead of all of them.
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int changeNodeText (std::string mapname, Node node=INVALID);
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///Resets label of node(s) to the default value
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///\param node if it is given, only the label of the
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///given node will be reset, instead of all of them.
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int resetNodeText (Node node=INVALID);
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///This function is called, when any of the displayed attributes have to be updated, or changed
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///\param itisedge if true, edge property has to be changed, else node property
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///\param prop the id of property that has to changed or updated
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void propertyChange(bool itisedge, int prop);
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///updates the given property
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///\param edge if it is not INVALID, only the property of the given edge will be updated, instead of all of them
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///\param prop the property to update
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void propertyUpdate(Edge edge, int prop);
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///updates the given property
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///\param node if it is not INVALID, only the property of the given node will be updated, instead of all of them
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///\param prop the property to update
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void propertyUpdate(Node node, int prop);
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///updates all the property for the given edge
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void propertyUpdate(Edge);
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///updates all the property for the given node
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void propertyUpdate(Node);
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///Callback for 'ViewZoomIn' action.
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virtual void zoomIn();
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///Callback for 'ViewZoomOut' action.
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virtual void zoomOut();
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///Callback for 'ViewZoomFit' action.
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virtual void zoomFit();
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///Callback for 'ViewZoom100' action.
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virtual void zoom100();
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///Sets the scroll region of the convas to the bounding box of the graph.
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void updateScrollRegion();
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///This function changes the tool in the graph-editor's hand
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void changeEditorialTool(int);
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protected:
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//maximizing, minimizing, restoring window, etc.
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virtual bool on_expose_event(GdkEventExpose *);
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private:
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///This function is responsible for the correct
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///reaction of any action happened in the territory
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///of the canvas
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///DEPRECATED!!!!
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bool eventHandler(GdkEvent* e, Node n);
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///actual event handler
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///
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///Actual event handler should be stored, to be able to disconnect it and later reconnect it.
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sigc::connection actual_handler;
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///event handler for the case when move-tool is active
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bool moveEventHandler(GdkEvent*);
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///event handler for the case when create_node-tool is active
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bool createNodeEventHandler(GdkEvent*);
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///event handler for the case when create_edge-tool is active
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bool createEdgeEventHandler(GdkEvent*);
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///event handler for the case when eraser-tool is active
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bool eraserEventHandler(GdkEvent*);
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///event handler for the case when edge map editor tool is active
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bool edgeMapEditEventHandler(GdkEvent*);
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///event handler for the case when node map editor tool is active
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bool nodeMapEditEventHandler(GdkEvent*);
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public:
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///Moves the text to new place
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void textReposition(xy<double>);
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///Activates an edge belonging to a BrokenEdge
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///After we have activated an edge this way,
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///the GDC object will know, which edge is under forming
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///therefore it can redraw the necessary elements on the canvas,
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///for example the text belonging to the \ref BrokenEdge can be
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///redrawn (\ref textReposition).
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void toggleEdgeActivity(BrokenEdge*, bool);
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public:
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///Returns the actual tool in hand
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int getActualTool();
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///draws the graph
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///Called when opening a file.
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void drawGraph();
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///Clears the canvas
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///It achieves this by deleting all data
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///structure used to help handle the displayed graph.
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void clear();
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///creates a new Nodemap
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///\param init initial value of the map
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///\param mapname name of new map
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int addNewNodeMap(double init,std::string mapname);
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///creates a new Edgemap
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///\param init initial value of the map
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///\param mapname name of new map
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int addNewEdgeMap(double init,std::string mapname);
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private:
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///Deletes the given element.
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void deleteItem(Node);
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///Deletes the given element.
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alpar@62
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void deleteItem(Edge);
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private:
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///Map of nodes of graph
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Graph::NodeMap<Gnome::Canvas::Ellipse *> nodesmap;
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///Map of edges of graph
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Graph::EdgeMap<BrokenEdge *> edgesmap;
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///Map of texts to write on edges
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Graph::EdgeMap<Gnome::Canvas::Text *> edgetextmap;
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///Map of texts to write on nodes
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Graph::NodeMap<Gnome::Canvas::Text *> nodetextmap;
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hegyi@28
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///Group of graphical elements of displayed_graph
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Gnome::Canvas::Group displayed_graph;
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private:
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///Indicates whether the button of mouse is pressed or not
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hegyi@20
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int isbutton;
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ladanyi@6
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hegyi@21
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///Stores the actual tool in hand
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int actual_tool;
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hegyi@21
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ladanyi@6
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///At this location was the mousebutton pressed.
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///It helps to calculate the distance of dragging.
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ladanyi@6
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double clicked_x, clicked_y;
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ladanyi@6
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ladanyi@6
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///Remembers which Gnome::Canvas::Item was pressed.
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hegyi@118
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hegyi@118
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316 |
///this variable is needed, to work on it after selection
|
hegyi@118
|
317 |
Gnome::Canvas::Item * active_item;
|
hegyi@118
|
318 |
|
hegyi@118
|
319 |
///Remembers which Gnome::Canvas::Item was pressed.
|
hegyi@118
|
320 |
|
hegyi@118
|
321 |
///this variable is used at edge creation, it will
|
hegyi@118
|
322 |
///be the secondly selected node. No local variable
|
hegyi@118
|
323 |
///can be used for this purpose inside the function,
|
hegyi@118
|
324 |
///because the node selected by button press, and
|
hegyi@118
|
325 |
///the edge is created by button release. Both of
|
hegyi@118
|
326 |
///them is different function call.
|
hegyi@118
|
327 |
Gnome::Canvas::Item * target_item;
|
hegyi@118
|
328 |
|
hegyi@118
|
329 |
///selected node (for any editing)
|
alpar@62
|
330 |
Node active_node;
|
hegyi@118
|
331 |
|
hegyi@118
|
332 |
///selected edge (for any editing)
|
alpar@62
|
333 |
Edge active_edge;
|
hegyi@118
|
334 |
|
hegyi@118
|
335 |
///the edge that is selected by clicking on the red arrow in the middle of it
|
hegyi@118
|
336 |
|
hegyi@118
|
337 |
///This edge is stored only for the purpose of reshape it.
|
hegyi@118
|
338 |
///That is why it is selected in a different manner.
|
alpar@62
|
339 |
Edge forming_edge;
|
hegyi@35
|
340 |
|
hegyi@118
|
341 |
///Map displayed by label can be edited.
|
hegyi@118
|
342 |
std::string nodemap_to_edit;
|
hegyi@118
|
343 |
|
hegyi@118
|
344 |
///Map displayed by label can be edited.
|
hegyi@118
|
345 |
std::string edgemap_to_edit;
|
ladanyi@6
|
346 |
|
ladanyi@6
|
347 |
static const int zoom_step = 5;
|
hegyi@19
|
348 |
|
hegyi@88
|
349 |
private:
|
hegyi@88
|
350 |
|
hegyi@118
|
351 |
///reference to the container, in which the canvas is
|
hegyi@96
|
352 |
NoteBookTab & mytab;
|
hegyi@55
|
353 |
|
alpar@127
|
354 |
XY calcArrowPos(XY, XY, XY, XY, bool);
|
ladanyi@6
|
355 |
};
|
ladanyi@6
|
356 |
|
ladanyi@6
|
357 |
#endif //GRAPH_DISPLAYER_CANVAS_H
|