1 #include "map_win.h" |
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2 |
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3 MapWin::MapSelector::MapSelector(std::vector<std::string> ml, std::string act, int identifier, bool edge):id(identifier),itisedge(edge),set_new_map(false) |
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4 { |
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5 update_list(ml); |
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6 |
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7 if(act=="") |
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8 { |
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9 cbt.set_active(0); |
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10 default_state=true; |
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11 } |
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12 else |
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13 { |
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14 cbt.set_active_text((Glib::ustring)act); |
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15 default_state=false; |
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16 } |
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17 |
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18 //binding signal to the actual entry |
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19 cbt.signal_changed().connect |
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20 ( |
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21 sigc::mem_fun((*this), &MapWin::MapSelector::comboChanged), |
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22 false |
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23 ); |
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24 |
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25 if(itisedge) |
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26 { |
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27 label=new Gtk::Label(edge_property_strings[id]); |
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28 } |
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29 else |
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30 { |
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31 label=new Gtk::Label(node_property_strings[id]); |
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32 } |
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33 |
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34 label->set_width_chars(longest_property_string_length); |
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35 |
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36 defbut=new Gtk::Button(); |
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37 defbut->set_label("Reset"); |
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38 |
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39 defbut->signal_pressed().connect |
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40 ( |
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41 sigc::mem_fun(*this, &MapWin::MapSelector::reset) |
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42 ); |
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43 |
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44 newbut=new Gtk::Button(Gtk::Stock::NEW); |
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45 |
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46 newbut->signal_pressed().connect |
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47 ( |
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48 sigc::mem_fun(*this, &MapWin::MapSelector::new_but_pressed) |
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49 ); |
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50 |
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51 add(*label); |
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52 |
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53 add(cbt); |
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54 |
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55 add(*defbut); |
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56 add(*newbut); |
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57 } |
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58 |
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59 void MapWin::MapSelector::new_but_pressed() |
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60 { |
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61 set_new_map=true; |
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62 signal_newmapwin.emit(itisedge); |
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63 } |
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64 |
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65 void MapWin::MapSelector::update_list( std::vector< std::string > ml ) |
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66 { |
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67 int prev_act=cbt.get_active_row_number(); |
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68 cbt.clear(); |
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69 std::vector< std::string >::iterator emsi=ml.begin(); |
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70 for(;emsi!=ml.end();emsi++) |
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71 { |
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72 cbt.append_text(*emsi); |
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73 } |
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74 cbt.prepend_text("Default values"); |
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75 if(prev_act!=-1) |
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76 { |
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77 cbt.set_active(prev_act); |
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78 } |
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79 } |
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80 |
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81 void MapWin::MapSelector::comboChanged() |
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82 { |
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83 if(cbt.get_active_row_number()!=0) |
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84 { |
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85 default_state=false; |
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86 Glib::ustring mapname = cbt.get_active_text(); |
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87 if(!(mapname.empty())) //We seem to get 2 signals, one when the text is empty. |
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88 { |
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89 signal_cbt.emit(mapname); |
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90 } |
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91 } |
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92 else if((!default_state)&&(cbt.get_active_row_number()==0)) |
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93 { |
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94 reset(); |
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95 } |
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96 } |
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97 |
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98 void MapWin::MapSelector::reset() |
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99 { |
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100 default_state=true; |
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101 |
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102 cbt.set_active(0); |
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103 |
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104 signal_cbt.emit(""); |
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105 } |
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106 |
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107 |
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108 Glib::ustring MapWin::MapSelector::get_active_text() |
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109 { |
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110 return cbt.get_active_text(); |
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111 } |
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112 |
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113 void MapWin::MapSelector::set_active_text(Glib::ustring text) |
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114 { |
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115 cbt.set_active_text(text); |
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116 } |
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117 |
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118 void MapWin::MapSelector::append_text(Glib::ustring text) |
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119 { |
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120 cbt.append_text(text); |
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121 if(set_new_map) |
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122 { |
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123 set_active_text(text); |
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124 set_new_map=false; |
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125 } |
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126 } |
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127 |
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128 sigc::signal<void, std::string> MapWin::MapSelector::signal_cbt_ch() |
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129 { |
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130 return signal_cbt; |
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131 } |
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132 |
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133 sigc::signal<void, bool> MapWin::MapSelector::signal_newmapwin_needed() |
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134 { |
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135 return signal_newmapwin; |
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136 } |
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