equal
deleted
inserted
replaced
42 |
42 |
43 ///If user wants to create a new for an input, or output |
43 ///If user wants to create a new for an input, or output |
44 ///it can let \ref NewMapWin popped up from here as well. |
44 ///it can let \ref NewMapWin popped up from here as well. |
45 ///In that case will be this signal emitted. |
45 ///In that case will be this signal emitted. |
46 sigc::signal<void, std::string, bool> signal_newmapwin_need; |
46 sigc::signal<void, std::string, bool> signal_newmapwin_need; |
|
47 |
|
48 ///Signal emitted when maplists are updated after tab change |
|
49 sigc::signal<void> signal_maplist_updated; |
|
50 |
47 |
51 |
48 protected: |
52 protected: |
49 ///Holder of tabnames. |
53 ///Holder of tabnames. |
50 Gtk::ComboBoxText tabcbt; |
54 Gtk::ComboBoxText tabcbt; |
51 |
55 |
94 ///Signal emitted, when selected tab changes, and new list of maps required. |
98 ///Signal emitted, when selected tab changes, and new list of maps required. |
95 sigc::signal<void, std::string> signal_maplist_needed(); |
99 sigc::signal<void, std::string> signal_maplist_needed(); |
96 |
100 |
97 ///Emitted if user wants to create a new map for inpuit or output. |
101 ///Emitted if user wants to create a new map for inpuit or output. |
98 sigc::signal<void, std::string, bool> signal_newmapwin_needed(){return signal_newmapwin_need;}; |
102 sigc::signal<void, std::string, bool> signal_newmapwin_needed(){return signal_newmapwin_need;}; |
|
103 |
|
104 sigc::signal<void> signal_upon_maplist_updated(){return signal_maplist_updated;}; |
99 |
105 |
100 ///Emits signal that requires list of maps for the recently selected \ref NoteBookTab. |
106 ///Emits signal that requires list of maps for the recently selected \ref NoteBookTab. |
101 void emit_tab_change(); |
107 void emit_tab_change(); |
102 |
108 |
103 ///Interface, through which \ref AlgoBox can be notified about tab addition, deletion in \ref MainWin |
109 ///Interface, through which \ref AlgoBox can be notified about tab addition, deletion in \ref MainWin |