new_map_win.h
author hegyi
Tue, 20 Feb 2007 15:46:19 +0000
changeset 189 8b69c54d5bf0
parent 121 637c12cbd64c
child 194 6b2b718420eb
permissions -rw-r--r--
No segmentation fault will be occured if two nodes are exactly overlap each other, AND they are connected.
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef NEWMAPWIN_H
    20 #define NEWMAPWIN_H
    21 
    22 class NewMapWin;
    23 
    24 #include <all_include.h>
    25 #include <nbtab.h>
    26 #include <libgnomecanvasmm.h>
    27 #include <libgnomecanvasmm/polygon.h>
    28 #include <stack>
    29 
    30 ///Graphical interface for node/edge map creation.
    31 
    32 ///This class is responsible for creating a window,
    33 ///on which the parameters of a new map can be set.
    34 class NewMapWin : public Gtk::Dialog
    35 {
    36   ///The \ref NoteBookTab in which the new map has to be placed.
    37   NoteBookTab & mytab;
    38 
    39 public:
    40 
    41   ///Struct to be able to evaluate expressions.
    42 
    43   ///Initial values of map elements can be given
    44   ///by numbers or by expressions. From expressions
    45   ///we build first a tree according to the priorities
    46   ///of operations in the expression. This is the data
    47   ///structure
    48   ///that can store one tree element.
    49   struct tree_node
    50   {
    51     ///Character stored in this tree element
    52     char ch;
    53     ///Left child of tree element.
    54     tree_node * left_child;
    55     ///Right child of tree element.
    56     tree_node * right_child;
    57   };
    58   
    59   ///Constructor of NewMapWin.
    60 
    61   ///It creates the widgets shown in
    62   ///NewMapWin.
    63   NewMapWin(const std::string& title, NoteBookTab &, bool itisedge=true, bool edgenode=true);
    64 
    65   ///Callback function for OK button. It creates the map.
    66   
    67   ///This function determines whether the input is correct:
    68   ///the name of new map must not be already used, the expression
    69   ///that gives tha initial values of map elements has to be valid.
    70   ///If input is correct it creates and registrates the new map
    71   ///to the correct place. (\ref mytab)
    72   virtual void on_response(int response_id);
    73 
    74   ///Close window if Esc key pressed.
    75   virtual bool closeIfEscapeIsPressed(GdkEventKey*);
    76 
    77   ///Function that creates a tree from an appropriately manipulated string.
    78 
    79   ///Tree is builded according to priorities of operations in expression given by string.
    80   ///Priorities are indicated in a vector that contains weights for each operation.
    81   ///\param to_tree string to build tree from
    82   ///\param weights weights (priorities)
    83   ///\param offset this function call is recursive. This parameter tells us,
    84   ///with which part of the string do we have to deal with.
    85   tree_node * weightedString2Tree(std::string to_tree, std::vector<unsigned int> & weights, int offset);
    86 
    87   ///Function that creates a string from a tree by postorder reading.
    88 
    89   ///This is the last step of creating polishform
    90   ///from a given expression string.
    91   ///\param root the root of the tree to read through
    92   std::string postOrder(tree_node * root);
    93 
    94   ///From the given expression it creates expression given in polish form.
    95 
    96   ///First it substitutes variables and numbers in the given expression.
    97   ///The substitutions will be one character long local variables.
    98   ///The substituted-substitution pair is registrated in \ref ch2var.
    99   ///After that it gives weights fo each character in substituted expression.
   100   ///Weights are calculated according to the priority of operations in expression.
   101   ///Then it creates tree (\ref tree_node) from the weighted string. (\ref weightedString2Tree)
   102   ///\param to_polish the string to turn into polish_form
   103   ///\param itisedge do we have to create an edgemap or a nodemap.
   104   ///It is important, because variables are maps and if expression
   105   ///citates a map that does not exists the expression is not valid.
   106   ///But to determine, whether the map exists we have to know where
   107   ///to search for it. And of course for a new edgemap only edgemaps can be serve with values. 
   108   std::string string2Polishform(std::string to_polish, bool itisedge);
   109 
   110   ///Returns whether a string can be used as value in an expression.
   111 
   112   ///The given string has to be either a mapname or a number. If it is a mapname
   113   ///we have to know whether it is an edgemap or a nodemap.
   114   ///\param variable the string about the function has to determine whether it is usable in expressions
   115   ///\param itisedge should the mapname be between edgemaps, or nodemaps
   116   bool validVariable(std::string variable, bool itisedge);
   117 
   118   ///Deletes the whole tree created for translating string to polishform.
   119  
   120   ///\param root
   121   ///root of the tree
   122   void deleteTree(tree_node * root);
   123 
   124   ///Dictionary of substitutions in expression.
   125 
   126   ///Variables and numbers are substituted with one character long variables in expressions.
   127   ///This is the dictionary.
   128   std::map<char, std::string> ch2var;
   129 
   130   ///Entry which gives us the name of new map.
   131   Gtk::Entry name;
   132 
   133   ///Entry which gives us the initial values of elements of new map.
   134 
   135   ///Initial value can be a number or an expression after that the
   136   ///initial value for each map element can be calculated.
   137   Gtk::Entry default_value;
   138 
   139   ///GTK Designing object.
   140   Gtk::Table * table;
   141 
   142   ///Information holder in window.
   143   Gtk::Label * label;
   144 
   145   ///If selected, nodemap will be created.
   146   Gtk::RadioButton node;
   147 
   148   ///If selected, edgemap will be created.
   149   Gtk::RadioButton edge;
   150 };
   151 
   152 #endif //NEWMAPWIN_H