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8 #include "all_include.h"
10 #include <libgnomecanvasmm.h>
12 ///Class MapStorage is responsible for storing
13 ///NodeMaps and EdgeMaps that can be shown later
14 ///on GUI. Therefore maps can be added to it,
15 ///and datas over the added maps can be queried.
16 ///The maps will be stored in an std::map,
17 ///referenced with their names. Unfortunately at
18 ///the moment it works only with double type maps
20 ///\todo too many things are public!!
26 /// the coordinates of the nodes
27 XYMap<Graph::NodeMap<double> > coords;
28 /// the coordinates of the arrows on the edges
29 XYMap<Graph::EdgeMap<double> > arrow_pos;
32 std::string file_name;
34 ///Stores double type NodeMaps
35 std::map< std::string,Graph::NodeMap<double> * > nodemap_storage;
37 ///Stores double type EdgeMaps
38 std::map< std::string,Graph::EdgeMap<double> * > edgemap_storage;
40 //Stores the default values for the different visualization node attributes
41 std::vector<Graph::NodeMap<double> > default_nodemaps;
43 //Stores the default values for the different visualization edge attributes
44 std::vector<Graph::EdgeMap<double> > default_edgemaps;
46 //Stores the active maps for the different visualization node attributes
47 std::vector< std::string > active_nodemaps;
49 //Stores the active maps for the different visualization edge attributes
50 std::vector< std::string > active_edgemaps;
52 // Default values for the maps
53 std::map< std::string, double > nodemap_default;
55 // Default values for the maps
56 std::map< std::string, double > edgemap_default;
58 bool arrow_pos_read_ok;
61 typedef sigc::signal<void, bool, int> Signal_Prop;
62 Signal_Prop signal_prop;
63 sigc::signal<void, std::string> signal_node_map;
64 sigc::signal<void, std::string> signal_edge_map;
67 ///Constructor of MapStorage. Expects the Graph of
68 ///which maps will be stored in it.
69 ///Its all activity is initializing default values
70 ///for different visualization attributes
72 ///\param graph is the graph for which the maps are stored in this object.
77 void changeActiveMap(bool, int, std::string);
79 std::string getActiveEdgeMap(int);
80 std::string getActiveNodeMap(int);
82 std::vector<std::string> getEdgeMapList();
83 std::vector<std::string> getNodeMapList();
85 Signal_Prop signal_prop_ch();
87 sigc::signal<void, std::string> signal_node_map_ch(){return signal_node_map;};
88 sigc::signal<void, std::string> signal_edge_map_ch(){return signal_edge_map;};
90 ///Adds given map to storage. A name and the map itself has to be provided.
91 ///\param name is the name of map
92 ///\nodemap is the pointer of the given nodemap
93 ///\todo map should be given by reference!
94 int addNodeMap(const std::string &,Graph::NodeMap<double> *, double);
96 ///Adds given map to storage. A name and the map itself has to be provided.
97 ///\param name is the name of map
98 ///\edgemap is the pointer of the given edgemap
99 ///\todo map should be given by reference!
100 int addEdgeMap(const std::string &,Graph::EdgeMap<double> *, double);
102 ///Returns how much nodemaps is stored in \ref MapStorage
103 int numOfNodeMaps() {return nodemap_storage.size();};
105 ///Returns how much edgemaps is stored in \ref MapStorage
106 int numOfEdgeMaps() {return edgemap_storage.size();};
108 ///Returns the maximum value of the given NodeMap. NodeMap has to be given by its name.
109 ///\param name is the name of map of which maximum is searched
110 double maxOfNodeMap(const std::string &);
112 ///Returns the maximum value of the given EdgeMap. EdgeMap has to be given by its name.
113 ///\param name is the name of map of which maximum is searched
114 double maxOfEdgeMap(const std::string &);
116 ///Returns the minimum value of the given NodeMap. NodeMap has to be given by its name.
117 ///\param name is the name of map of which minimum is searched
118 double minOfNodeMap(const std::string &);
120 ///Returns the minimum value of the given EdgeMap. EdgeMap has to be given by its name.
121 ///\param name is the name of map of which minimum is searched
122 double minOfEdgeMap(const std::string &);
124 ///To be able to iterate through each maps this function returns an iterator pointing to the first nodemap in the storage.
125 std::map< std::string,Graph::NodeMap<double> * >::iterator beginOfNodeMaps(){return nodemap_storage.begin();};
127 ///To be able to iterate through each maps this function returns an iterator pointing to the first edgemap in the storage.
128 std::map< std::string,Graph::EdgeMap<double> * >::iterator beginOfEdgeMaps(){return edgemap_storage.begin();};
130 ///To be able to iterate through each maps this function returns an iterator pointing to the last nodemap in the storage.
131 std::map< std::string,Graph::NodeMap<double> * >::iterator endOfNodeMaps(){return nodemap_storage.end();};
133 ///To be able to iterate through each maps this function returns an iterator pointing to the last edgemap in the storage.
134 std::map< std::string,Graph::EdgeMap<double> * >::iterator endOfEdgeMaps(){return edgemap_storage.end();};
136 void mapChanged(bool, std::string);
138 int readFromFile(const std::string &);
139 void writeToFile(const std::string &);
143 void ArrowPosReadOK();
146 #endif //MAPSTORAGE_H