Shape feature of EPS can be used.
3 * This file is a part of LEMON, a generic C++ optimization library
5 * Copyright (C) 2003-2006
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
22 #include <all_include.h>
24 #include <libgnomecanvasmm.h>
26 ///class MapStorage handles NodeMaps and EdgeMaps.
28 ///Class MapStorage is responsible for storing
29 ///NodeMaps and EdgeMaps that can be shown later
30 ///on GUI. Therefore maps can be added to it,
31 ///and datas over the added maps can be queried.
32 ///The maps will be stored in an std::map,
33 ///referenced with their names. Unfortunately at
34 ///the moment it works only with double type maps
36 ///\todo too many things are public!!
40 std::string background_file_name;
42 double background_scaling;
44 void setBackground(const std::string& file_name);
45 const std::string& getBackgroundFilename();
46 bool isBackgroundSet();
47 double getBackgroundScaling();
48 void setBackgroundScaling(double scaling);
49 ///The graph for which the datas are stored.
51 /// the coordinates of the nodes
52 XYMap<Graph::NodeMap<double> > coords;
53 /// the coordinates of the arrows on the edges
54 XYMap<Graph::EdgeMap<double> > arrow_pos;
56 ///The content of the object has changed, update is needed.
59 ///Name of file loaded in object.
60 std::string file_name;
62 ///Stores double type NodeMaps
63 std::map< std::string,Graph::NodeMap<double> * > nodemap_storage;
65 ///Stores double type EdgeMaps
66 std::map< std::string,Graph::EdgeMap<double> * > edgemap_storage;
68 ///Stores the default values for the different visualization node attributes
69 std::vector<Graph::NodeMap<double> > default_nodemaps;
71 ///Stores the default values for the different visualization edge attributes
72 std::vector<Graph::EdgeMap<double> > default_edgemaps;
74 ///Stores the active maps for the different visualization node attributes
75 std::vector< std::string > active_nodemaps;
77 /// Stores the active maps for the different visualization edge attributes
78 std::vector< std::string > active_edgemaps;
80 /// Default values for the maps
81 std::map< std::string, double > nodemap_default;
83 /// Default values for the maps
84 std::map< std::string, double > edgemap_default;
86 bool arrow_pos_read_ok;
90 /// Signal emitted on any change made on map values
92 /// Signal emitted if the visualization of the maps might have to be updated.
93 /// bool shows us whether the changed map is edge or nodemap.
94 /// int tells us the refreshed property
95 sigc::signal<void, bool, int> signal_prop;
97 /// Signal emitted in the case of nodemap addition
99 /// std::string is the
100 ///name of the new map
101 sigc::signal<void, std::string> signal_node_map;
103 /// Signal emitted in the case of edgemap addition
105 /// std::string is the
106 ///name of the new map
107 sigc::signal<void, std::string> signal_edge_map;
109 /// Signal emitted, when entry in \ref MapWin should be changed.
110 sigc::signal<void, bool, int, std::string> signal_map_win;
112 /// Signal emitted, when entry in \ref DesignWin should be changed.
113 sigc::signal<void, double, double, int> signal_design_win;
115 ///Signal emitted when background should be set by \ref NoteBookTab
116 sigc::signal<void> signal_background;
118 ///Iteration number during graph design
121 ///Attraction factor during graph design
124 ///Propulsation factor during graph design
128 ///Constructor of MapStorage.
130 ///Its all activity is initializing default values
131 ///for different visualization attributes.
134 ///Destructor of MapStorage
136 ///Maps stored here are created with new. Destructor
137 ///deletes them to free up the reserved memory.
140 /// Registrates if the shown map by any attribute has changed to another.
142 ///It handles the \ref active_edgemaps and
143 ///\ref active_nodemaps vectors. It also emits \ref signal_prop signal to let
144 ///know the interested objects that the visible map of a certain
145 ///attribute has changed.
146 ///\param itisedge edgemap or nodemap has changed
147 ///\param prop the property of which the map is changed
148 ///\param mapname the visible map
149 void changeActiveMap(bool itisedge , int prop , std::string mapname);
151 ///Emits signals that let change the active maps in \ref MapWin.
152 void broadcastActiveMaps();
154 /// Returns the active edgemap shown by a visualization property.
156 /// \param prop is the property
157 ///that shows the requested map.
158 std::string getActiveEdgeMap(int prop);
160 /// Returns the active nodemap shown by a visualization property.
162 /// \param prop is the property
163 ///that shows the requested map.
164 std::string getActiveNodeMap(int prop);
166 /// Returns the names of the edgemaps stored here.
167 std::vector<std::string> getEdgeMapList();
169 /// Returns the names of the nodemaps stored here.
170 std::vector<std::string> getNodeMapList();
172 ///returns \ref signal_prop to be able to connect functions to it
173 sigc::signal<void, bool, int> signal_prop_ch();
175 ///returns \ref signal_node_map to be able to connect functions to it
176 sigc::signal<void, std::string> signal_node_map_ch(){return signal_node_map;};
178 ///returns \ref signal_edge_map to be able to connect functions to it
179 sigc::signal<void, std::string> signal_edge_map_ch(){return signal_edge_map;};
181 ///returns \ref signal_map_win to be able to connect functions to it
182 sigc::signal<void, bool, int, std::string> signal_map_win_ch(){return signal_map_win;};
184 ///returns \ref signal_design_win to be able to connect functions to it
185 sigc::signal<void, double, double, int> signal_design_win_ch(){return signal_design_win;};
187 ///returns \ref signal_background to be able to connect functions to it
188 sigc::signal<void> signal_background_ch(){return signal_background;};
191 ///Adds given map to storage.
193 ///A name and the map itself has to be provided.
194 ///\param mapname is the name of map
195 ///\param nodemap is the pointer of the given nodemap
196 ///\param def the default value of the map. If not given, it will be 0.
197 ///If new edge is added to graph the value of it in the map will be this.
198 ///\todo map should be given by reference!
199 ///\todo why is default value stored?
200 int addNodeMap(const std::string & mapname,Graph::NodeMap<double> * nodemap, double def=0.0);
202 ///Adds given map to storage. A name and the map itself has to be provided.
204 ///A name and the map itself has to be provided.
205 ///\param mapname is the name of map
206 ///\param edgemap is the pointer of the given edgemap
207 ///\param def the default value of the map. If not given, it will be 0.
208 ///If new edge is added to graph the value of it in the map will be this.
209 ///\todo map should be given by reference!
210 int addEdgeMap(const std::string & mapname,Graph::EdgeMap<double> * edgemap, double def=0.0);
212 ///Returns how much nodemaps is stored in \ref MapStorage
213 int numOfNodeMaps() {return nodemap_storage.size();};
215 ///Returns how much edgemaps is stored in \ref MapStorage
216 int numOfEdgeMaps() {return edgemap_storage.size();};
218 ///Returns the maximum value of the given NodeMap.
220 ///NodeMap has to be given by its name.
221 ///\param name the name of map of which maximum is searched
222 double maxOfNodeMap(const std::string & name);
224 ///Returns the maximum value of the given EdgeMap.
226 ///EdgeMap has to be given by its name.
227 ///\param name the name of map of which maximum is searched
228 double maxOfEdgeMap(const std::string & name);
230 ///Returns the minimum value of the given NodeMap.
232 ///NodeMap has to be given by its name.
233 ///\param name the name of map of which minimum is searched
234 double minOfNodeMap(const std::string & name);
236 ///Returns the minimum value of the given EdgeMap.
238 ///EdgeMap has to be given by its name.
239 ///\param name the name of map of which minimum is searched
240 double minOfEdgeMap(const std::string & name);
242 ///Returns iterator pointing to the first NodeMap in storage.
244 ///To be able to iterate through each maps this function
245 ///returns an iterator pointing to the first nodemap in
247 std::map< std::string,Graph::NodeMap<double> * >::iterator beginOfNodeMaps(){return nodemap_storage.begin();};
249 ///Returns iterator pointing to the first EdgeMap in storage.
251 ///To be able to iterate through each maps this function
252 ///returns an iterator pointing to the first edgemap in
254 std::map< std::string,Graph::EdgeMap<double> * >::iterator beginOfEdgeMaps(){return edgemap_storage.begin();};
256 ///Returns iterator pointing after the last NodeMap in storage.
258 ///To be able to iterate through each maps this function
259 ///returns an iterator pointing to the last nodemap in the storage.
260 std::map< std::string,Graph::NodeMap<double> * >::iterator endOfNodeMaps(){return nodemap_storage.end();};
262 ///Returns iterator pointing after the last EdgeMap in storage.
264 ///To be able to iterate through each maps this function
265 ///returns an iterator pointing to the last edgemap in the storage.
266 std::map< std::string,Graph::EdgeMap<double> * >::iterator endOfEdgeMaps(){return edgemap_storage.end();};
268 ///Emits \ref signal_prop if mapvalues have changed, and MapStorage gets to know it.
270 ///If values in a map have changed, this function checks, whether it is displayed.
271 ///This check means searching the given mapname between active maps
272 ///(\ref active_nodemaps, \ref active_edgemaps). If it is there at a certain property,
273 ///it emits a signal with the property, where the gotten mapname was found. One signal
274 ///is emitted for each property displaying the given map.
275 ///\param itisedge whether the map an edgemap or nodemap
276 ///\param mapname name of map to visualize
277 void mapChanged(bool itisedge, std::string mapname);
279 ///Read datas from the given filename.
280 int readFromFile(const std::string &);
282 ///Save datas to the given filename.
283 void writeToFile(const std::string &);
285 ///Deletes all datastructures stored here.
288 void ArrowPosReadOK();
290 void get_design_data(double &, double &, int &);
291 void set_attraction(double);
292 void set_propulsation(double);
293 void set_iteration(int);
295 void redesign_data_changed();
297 void exportGraphToEPS(std::vector<bool>, std::string, std::string);
300 #endif //MAPSTORAGE_H