ladanyi@6: // -*- C++ -*- // ladanyi@6: ladanyi@6: #ifndef MAP_WIN_H ladanyi@6: #define MAP_WIN_H ladanyi@6: hegyi@28: class MapWin; hegyi@28: ladanyi@53: #include "all_include.h" ladanyi@53: #include "graph_displayer_canvas.h" ladanyi@53: #include "mapstorage.h" hegyi@82: #include "new_map_win.h" ladanyi@6: #include ladanyi@6: #include ladanyi@6: ladanyi@6: ///This class is responsible for creating a window, ladanyi@6: ///on which the visualization attributes can be ladanyi@6: ///assigned to maps. ladanyi@6: class MapWin : public Gtk::Window ladanyi@6: { hegyi@89: hegyi@89: class MapSelector : public Gtk::HBox hegyi@89: { hegyi@89: protected: hegyi@89: GraphDisplayerCanvas & gdc; hegyi@89: ///The \ref MapStorage in which the visualizable maps are stored hegyi@89: MapStorage & ms; hegyi@89: hegyi@89: int id; hegyi@89: hegyi@89: bool itisedge; hegyi@89: hegyi@89: bool default_state; hegyi@89: hegyi@89: bool set_new_map; hegyi@89: hegyi@89: Gtk::ComboBoxText cbt; hegyi@89: hegyi@89: Gtk::Button * newbut, * defbut; hegyi@89: hegyi@89: Gtk::HBox hbox; hegyi@89: hegyi@89: Gtk::Label * label; hegyi@89: hegyi@89: Node node_to_update; hegyi@89: Edge edge_to_update; hegyi@89: hegyi@89: hegyi@89: public: hegyi@89: hegyi@90: MapSelector(GraphDisplayerCanvas &, MapStorage &, int, bool); hegyi@89: hegyi@89: void update_list(); hegyi@89: hegyi@89: ///If a radiobutton is clicked, this function determines hegyi@89: ///which button was that and after that calls the hegyi@89: ///appropriate function of the \ref GraphDisplayerCanvas hegyi@89: ///to change the visible values of that attribute. hegyi@89: virtual void comboChanged(); hegyi@89: hegyi@89: virtual void new_but_pressed(); hegyi@89: hegyi@89: virtual void reset(); hegyi@89: hegyi@89: virtual void update(Node node); hegyi@89: virtual void update(Edge edge); hegyi@89: hegyi@89: Glib::ustring get_active_text(); hegyi@89: void set_active_text(Glib::ustring); hegyi@89: void append_text(Glib::ustring); hegyi@89: }; hegyi@89: hegyi@89: hegyi@89: ladanyi@6: protected: ladanyi@6: ///The \ref GraphDisplayerCanvas on which the graph will be drawn. ladanyi@6: ///It has to be known for this class, because ladanyi@6: ///when a map assigned to a certain attribute ladanyi@6: ///a function of the \ref GraphDisplayerCanvas will be called. ladanyi@6: GraphDisplayerCanvas & gdc; ladanyi@6: ladanyi@6: ///The \ref MapStorage in which the visualizable maps are stored ladanyi@6: MapStorage & ms; ladanyi@6: hegyi@28: Gtk::Table * table; ladanyi@6: hegyi@81: MapSelector ** e_combo_array, ** n_combo_array; ladanyi@6: hegyi@8: Gtk::Label * label; ladanyi@6: hegyi@28: Gtk::VBox vbox; hegyi@28: ladanyi@6: public: ladanyi@6: ///Constructor of MapWin creates the widgets shown in MapWin. hegyi@90: MapWin(const std::string& title, MapStorage &, GraphDisplayerCanvas &); ladanyi@6: hegyi@28: ///This function is created to set the appropriate maps on the newly created node hegyi@30: void updateNode(Graph::Node); hegyi@28: hegyi@28: ///This function is created to set the appropriate maps on the newly created edge hegyi@30: void updateEdge(Graph::Edge); hegyi@28: hegyi@38: ///This function inserts name of the new edgemap in the list in the combo box hegyi@38: void registerNewEdgeMap(std::string); hegyi@38: hegyi@38: ///This function inserts name of the new nodemap in the list in the combo box hegyi@38: void registerNewNodeMap(std::string); hegyi@38: hegyi@30: virtual bool closeIfEscapeIsPressed(GdkEventKey*); hegyi@38: ladanyi@53: void update(); ladanyi@6: }; ladanyi@6: ladanyi@6: #endif //MAP_WIN_H