ladanyi@6: // -*- C++ -*- // ladanyi@6: ladanyi@6: #ifndef MAP_WIN_H ladanyi@6: #define MAP_WIN_H ladanyi@6: hegyi@28: class MapWin; hegyi@28: ladanyi@53: #include "all_include.h" ladanyi@53: #include "graph_displayer_canvas.h" ladanyi@53: #include "mapstorage.h" ladanyi@6: #include ladanyi@6: #include ladanyi@6: ladanyi@6: ///This class is responsible for creating a window, ladanyi@6: ///on which the visualization attributes can be ladanyi@6: ///assigned to maps. ladanyi@6: class MapWin : public Gtk::Window ladanyi@6: { ladanyi@6: protected: ladanyi@6: ///The \ref GraphDisplayerCanvas on which the graph will be drawn. ladanyi@6: ///It has to be known for this class, because ladanyi@6: ///when a map assigned to a certain attribute ladanyi@6: ///a function of the \ref GraphDisplayerCanvas will be called. ladanyi@6: GraphDisplayerCanvas & gdc; ladanyi@6: ladanyi@6: ///The \ref MapStorage in which the visualizable maps are stored ladanyi@6: MapStorage & ms; ladanyi@6: hegyi@28: Gtk::Table * table; ladanyi@6: hegyi@28: Gtk::Combo * e_combo_array, * n_combo_array; ladanyi@6: hegyi@8: Gtk::Label * label; ladanyi@6: hegyi@28: Gtk::VBox vbox; hegyi@28: ladanyi@6: public: ladanyi@6: ///Constructor of MapWin creates the widgets shown in MapWin. ladanyi@6: MapWin(const std::string& title, MapStorage &, GraphDisplayerCanvas &); ladanyi@6: ladanyi@6: ///If a radiobutton is clicked, this function determines ladanyi@6: ///which button was that and after that calls the ladanyi@6: ///appropriate function of the \ref GraphDisplayerCanvas ladanyi@6: ///to change the visible values of that attribute. hegyi@30: virtual void eComboChanged(int); hegyi@28: ///If a radiobutton is clicked, this function determines hegyi@28: ///which button was that and after that calls the hegyi@28: ///appropriate function of the \ref GraphDisplayerCanvas hegyi@28: ///to change the visible values of that attribute. hegyi@30: virtual void nComboChanged(int); hegyi@28: hegyi@28: ///This function is created to set the appropriate maps on the newly created node hegyi@30: void updateNode(Graph::Node); hegyi@28: hegyi@28: ///This function is created to set the appropriate maps on the newly created edge hegyi@30: void updateEdge(Graph::Edge); hegyi@28: hegyi@38: ///This function inserts name of the new edgemap in the list in the combo box hegyi@38: void registerNewEdgeMap(std::string); hegyi@38: hegyi@38: ///This function inserts name of the new nodemap in the list in the combo box hegyi@38: void registerNewNodeMap(std::string); hegyi@38: hegyi@30: virtual bool closeIfEscapeIsPressed(GdkEventKey*); hegyi@38: ladanyi@53: void update(); ladanyi@6: }; ladanyi@6: ladanyi@6: #endif //MAP_WIN_H