klao@493
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// -*- C++ -*- //
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klao@493
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alpar@921
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#ifndef LEMON_DEBUG_H
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alpar@921
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#define LEMON_DEBUG_H
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klao@493
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klao@493
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//! \file
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//! \brief Basic definitions for debug control.
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klao@493
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alpar@921
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namespace lemon {
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klao@493
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alpar@680
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//! Debug mode for testing/debugging
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alpar@680
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//! Use this debug mode if you want exhaustive range and consistency checks.
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//! It also produces verbose debug messages.
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struct DebugOn {
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//! Example: check whether the edges added to a path are adjacent
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static const bool consistensy_check = true;
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static const bool range_check = true;
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//! Examples: initialize maps with some value;
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//! after deleting an item from UnionFindEnum set its value in the
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//! corresponding map to NULL...
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static const bool ensure_safe_state = true;
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klao@619
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static const int verbose = 5;
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};
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klao@493
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alpar@680
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//! Debug mode for turning off debug aids.
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alpar@680
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//! This debud mode switches off all range and consistency checks,
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//! as well as the debug messages.
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//!
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struct DebugOff {
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static const bool consistensy_check = false;
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static const bool range_check = false;
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static const bool ensure_safe_state = false;
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static const int verbose = 0;
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};
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#ifdef DEBUG
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//! The default debug mode.
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//! The default debug mode.
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//!
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typedef DebugOn DefaultDebugMode;
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#else
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//! The default debug mode.
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alpar@680
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//! The default debug mode.
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//!
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typedef DebugOff DefaultDebugMode;
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#endif
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}
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alpar@921
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#endif // LEMON_DEBUG_H
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