gui/nbtab.h
author deba
Mon, 03 Apr 2006 09:45:23 +0000
changeset 2031 080d51024ac5
parent 1849 a4d1362397fe
permissions -rw-r--r--
Correcting the structure of the graph's and adaptor's map.
The template assign operators and map iterators can be used for adaptors also.

Some bugfix in the adaptors

New class SwapBpUGraphAdaptor which swaps the two nodeset of the graph.
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// -*- C++ -*- //
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#ifndef NBTAB_H
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#define NBTAB_H
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class NoteBookTab;
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#include "mapstorage.h"
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#include "map_win.h"
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#include "graph_displayer_canvas.h"
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#include <libgnomecanvasmm.h>
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#include <libgnomecanvasmm/polygon.h>
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///One tab in the Notebook that is placed in the main window (\ref MainWin).
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///One graph and all of its accessories like maps are assigned to one tab in the notebook.
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///\ref NoteBookTab is responsible for the user defined display of the graph: view can be
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///set by visualized maps, therefore \ref NoteBookTab must provide an interface to set the
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///view of graph. This is \ref Mapwin window.
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///
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///\ref NoteBookTab is also
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///responsible for modify the graph if it is
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///requested. Therefore it is responsible for translating user events to modifications to
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///do on graph, like node/edge addition/deletion, map modification, addition and so on.
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///
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///To be able to solve these tasks the help of \ref MainWin is also needed, for example to
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///know which editor-tool is active at the moment. Therefore \ref MainWin knows \ref NoteBookTab.
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///
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///Some information in the other direction is needed as well: for example when new map creation is requested for this tab
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///\ref NoteBookTab must ask \ref MainWin to pop-up a \ref NewMapWin. Communication in this direction is realized by signals
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///therefore \ref NoteBookTab does not know \ref MainWin at all, but in this way it is not necessary.
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class NoteBookTab : public Gtk::VBox
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{
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public:
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  ///Constructor of \ref NoteBookTab
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  ///It initiates the \re GraphDisplayerCanvas, on which the graph will be drawn
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  ///Signals of \ref MapStorage will be bound to the appropriate callback functions here.
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  NoteBookTab();
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  ///Maps assigned to the graph displayed in this \ref NoteBookTab of notebook.
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  MapStorage mapstorage;
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  ///Title changement indicator.
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  ///If graph is loaded from disk or saved to disk or changed its name somehow
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  ///this signal will be emit to let
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  ///\ref MainWin know that it has to modify the title of the main window.
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  ///It contains the new title.
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  sigc::signal<void, std::string> signal_title;
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  ///Returns \ref signal_title to be the caller able to connect it to a callback function.
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  sigc::signal<void, std::string> signal_title_ch();
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  ///Indicates that new map window should be popped up.
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  ///\ref NoteBookTab can ask \ref MainWin to pop up a \ref NweMapWin ny emitting this signal.
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  ///The signal contains whether an edgemap or a nodemap should be popped up. \ref NewMapWin
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  ///is not popped up by \ref NoteBookTab, because not only \ref NoteBookTab needs \ref NewMapWin,
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  ///but for example \ref MainWin and \ref AlgoWin s as well.
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  sigc::signal<void, NoteBookTab *, bool> signal_newmap;
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  ///Returns \ref signal_newmap to be the caller able to connect it to a callback function.
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  sigc::signal<void, NoteBookTab *, bool> signal_newmap_needed();
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  ///Loads the given file.
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  ///The given file will be load in the \ref MapStorage and afeter that
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  ///\ref GraphDisplayerCanvas will be requested to display the graph.
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  ///\ref GraphDisplayer will get datas from the recently set \ref MapStorage.
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  void readFile(const std::string &);
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  ///The graph will be drawn on this \ref GraphDisplayerCanvas
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  GraphDisplayerCanvas * gd_canvas;
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  ///Indicates whether the \ref MapWin is opened or not. See \ref mapwin.
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  bool mapwinexists;
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  ///Address of the only \ref MapWin that the \ref NoteBookTab can open.
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  ///Only one of this window can be opened at the same time (\ref mapwinexists), 
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  ///because there is no need for more, one per tab is enough.
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  ///There won1t be benefit of more than one, but it would be
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  ///more complicated to synchronize them.
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  MapWin * mapwin;
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public:
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  ///Callback for 'FileNew' action.
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  virtual void newFile();
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  ///Callback for 'FileOpen' action.
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  virtual void openFile();
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  ///Callback for 'FileSave' action.
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  virtual void saveFile();
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  ///Callback for 'FileSaveAs' action.
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  virtual void saveFileAs();
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  ///Callback for 'Close' action.
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  virtual void close();
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  ///Handles changement of view of graph.
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  ///If the user changes the map to show by a property to a nother in \ref MapWin,
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  ///\ref MapWin will call this function. This function will registrate in \ref MapStorage
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  ///the new map to display by the changed property. After that \ref MapStorage will
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  ///emits a signal that will be forwarded to \ref GraphDisplayerCanvas to update the
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  ///appropriate parts of graph.
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  ///\param itiesedge whether the changed property is edge property or node property
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  ///\param prop id of property, see all_include.h
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  ///\param mapname name of the recently selected map
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  void propertyChange(bool itisedge, int prop, std::string mapname);
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  ///Emits a signal that request \ref MainWin to pop up \ref NewMapWin
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  ///This function is called by \ref MapWin.
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  ///\param itisedge whether the new map should be an edgemap or a nodemap.
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  void popupNewMapWin(bool itisedge);
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  ///Returns the actually selected edgemap to visualize by the given property.
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  ///\ref MapWin calls this function, beacuse it does not know \ref MapStorage.
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  ///\param prop property to inquire.
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  std::string getActiveEdgeMap(int prop);
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  ///Returns the actually selected nodemap to visualize by the given property.
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  ///\ref MapWin calls this function, beacuse it does not know \ref MapStorage.
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  ///\param prop property to inquire.
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  std::string getActiveNodeMap(int prop);
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  ///Registers recently created edgemap in \ref MapWin.
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  ///After creation of new map \ref MapStorage emits a signal.
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  ///This signal is bound to this callback function, that will call
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  ///a function with the same name and same parameterin \ref MapWin.
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  ///This call-forwarder function is needed, because \ref Mapstorage does not know \ref MapWin
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  ///\param mapname name of new map
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  void registerNewEdgeMap(std::string mapname);
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  ///Registers recently created nodemap in \ref MapWin.
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  ///After creation of new map \ref MapStorage emits a signal.
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  ///This signal is bound to this callback function, that will call
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  ///a function with the same name and same parameter in \ref MapWin.
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  ///This call-forwarder function is needed, because \ref Mapstorage does not know \ref MapWin
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  ///\param mapname name of new map
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  void registerNewNodeMap(std::string mapname);
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  ///Pops up and registrates the \ref MapWin of \ref NoteBookTab.
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  ///See also
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  ///\ref mapwin.
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  void createMapWin(std::string);
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  ///Closes and deregistrates the \ref MapWin of \ref NoteBookTab.
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  ///See also
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  ///\ref mapwin.
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  void closeMapWin();
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};
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#endif //NBTAB_H