lemon/min_mean_cycle.h
author deba
Wed, 18 Apr 2007 16:35:04 +0000
changeset 2421 160ebfb944a9
parent 2409 fe0a8fe16271
child 2437 02c7076bf894
permissions -rw-r--r--
Small changes
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2007
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_MIN_MEAN_CYCLE_H
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#define LEMON_MIN_MEAN_CYCLE_H
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/// \ingroup min_cost_flow
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///
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/// \file 
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/// \brief Karp algorithm for finding a minimum mean cycle.
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#include <lemon/graph_utils.h>
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#include <lemon/topology.h>
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#include <lemon/path.h>
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namespace lemon {
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  /// \addtogroup min_cost_flow
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  /// @{
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  /// \brief Implementation of Karp's algorithm for finding a
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  /// minimum mean (directed) cycle.
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  ///
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  /// The \ref lemon::MinMeanCycle "MinMeanCycle" implements Karp's
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  /// algorithm for finding a minimum mean (directed) cycle.
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  ///
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  /// \param Graph The directed graph type the algorithm runs on.
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  /// \param LengthMap The type of the length (cost) map.
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  ///
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  /// \author Peter Kovacs
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#ifdef DOXYGEN
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  template <typename Graph, typename LengthMap>
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#else
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  template <typename Graph,
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    typename LengthMap = typename Graph::template EdgeMap<int> >
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#endif
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  class MinMeanCycle
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  {
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    typedef typename Graph::Node Node;
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    typedef typename Graph::NodeIt NodeIt;
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    typedef typename Graph::Edge Edge;
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    typedef typename Graph::EdgeIt EdgeIt;
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    typedef typename Graph::OutEdgeIt OutEdgeIt;
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    typedef typename LengthMap::Value Length;
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    typedef typename Graph::template NodeMap<int> IntNodeMap;
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    typedef typename Graph::template NodeMap<Edge> PredNodeMap;
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    typedef Path<Graph> Path;
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    typedef std::vector<Node> NodeVector;
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    typedef typename NodeVector::iterator NodeVectorIt;
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  protected:
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    /// \brief Data sturcture for path data.
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    struct PathData
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    {
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      bool found;
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      Length dist;
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      Edge pred;
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      PathData(bool _found = false, Length _dist = 0) :
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	found(_found), dist(_dist), pred(INVALID) {}
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      PathData(bool _found, Length _dist, Edge _pred) :
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	found(_found), dist(_dist), pred(_pred) {}
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    };
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  private:
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    typedef typename Graph::template NodeMap<std::vector<PathData> >
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      PathDataNodeMap;
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  protected:
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    /// \brief Node map for storing path data.
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    /// 
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    /// Node map for storing path data of all nodes in the current
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    /// component. dmap[v][k] is the length of a shortest directed walk 
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    /// to node v from the starting node containing exactly k edges.
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    PathDataNodeMap dmap;
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    /// \brief The directed graph the algorithm runs on.
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    const Graph& graph;
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    /// \brief The length of the edges.
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    const LengthMap& length;
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    /// \brief The total length of the found cycle.
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    Length cycle_length;
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    /// \brief The number of edges in the found cycle.
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    int cycle_size;
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    /// \brief A node for obtaining a minimum mean cycle. 
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    Node cycle_node;
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    /// \brief The found cycle.
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    Path *cycle_path;
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    /// \brief The algorithm uses local \ref lemon::Path "Path" 
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    /// structure to store the found cycle.
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    bool local_path;
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    /// \brief Node map for identifying strongly connected components.
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    IntNodeMap comp;
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    /// \brief The number of strongly connected components.
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    int comp_num;
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    /// \brief Counter for identifying the current component.
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    int comp_cnt;
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    /// \brief Nodes of the current component.
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    NodeVector nodes;
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    /// \brief The processed nodes in the last round.
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    NodeVector process;
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  public :
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    /// \brief The constructor of the class.
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    ///
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    /// The constructor of the class.
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    ///
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    /// \param _graph The directed graph the algorithm runs on.
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    /// \param _length The length (cost) of the edges.
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    MinMeanCycle( const Graph& _graph,
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		  const LengthMap& _length ) :
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      graph(_graph), length(_length), dmap(_graph), comp(_graph),
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      cycle_length(0), cycle_size(-1), cycle_node(INVALID),
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      cycle_path(NULL), local_path(false)
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    { }
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    /// \brief The destructor of the class.
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    ~MinMeanCycle() { 
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      if (local_path) delete cycle_path;
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    }
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  protected:
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    /// \brief Initializes the internal data structures for the current
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    /// component.
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    void initCurrent() {
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      nodes.clear();
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      // Finding the nodes of the current component
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      for (NodeIt v(graph); v != INVALID; ++v) {
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	if (comp[v] == comp_cnt) nodes.push_back(v);
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      }
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      // Creating vectors for all nodes
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      int n = nodes.size();
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      for (NodeVectorIt vi = nodes.begin(); vi != nodes.end(); ++vi) {
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	dmap[*vi].resize(n + 1);
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      }
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    }
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    /// \brief Processes all rounds of computing required path data for 
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    /// the current component.
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    void processRounds() {
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      dmap[nodes[0]][0] = PathData(true, 0);
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      process.clear();
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      // Processing the first round
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      for (OutEdgeIt e(graph, nodes[0]); e != INVALID; ++e) {
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	Node v = graph.target(e);
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	if (comp[v] != comp_cnt || v == nodes[0]) continue;
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	dmap[v][1] = PathData(true, length[e], e);
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	process.push_back(v);
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      }
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      // Processing other rounds 
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      int n = nodes.size(), k;
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      for (k = 2; k <= n && process.size() < n; ++k) {
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	processNextBuildRound(k);
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      }
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      for ( ; k <= n; ++k) {
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	processNextFullRound(k);
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      }
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    }
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    /// \brief Processes one round of computing required path data and
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    /// rebuilds \ref process vector.
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    void processNextBuildRound(int k) {
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      NodeVector next;
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      for (NodeVectorIt ui = process.begin(); ui != process.end(); ++ui) {
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	for (OutEdgeIt e(graph, *ui); e != INVALID; ++e) {
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	  Node v = graph.target(e);
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	  if (comp[v] != comp_cnt) continue;
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	  if (!dmap[v][k].found) {
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	    next.push_back(v);
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	    dmap[v][k] = PathData(true, dmap[*ui][k-1].dist + length[e], e);
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	  }
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	  else if (dmap[*ui][k-1].dist + length[e] < dmap[v][k].dist) {
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	    dmap[v][k] = PathData(true, dmap[*ui][k-1].dist + length[e], e);
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	  }
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	}
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      }
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      process.swap(next);
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    }
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    /// \brief Processes one round of computing required path data
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    /// using \ref nodes vector instead of \ref process vector.
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    void processNextFullRound(int k) {
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      for (NodeVectorIt ui = nodes.begin(); ui != nodes.end(); ++ui) {
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	for (OutEdgeIt e(graph, *ui); e != INVALID; ++e) {
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	  Node v = graph.target(e);
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	  if (comp[v] != comp_cnt) continue;
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	  if ( !dmap[v][k].found || 
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	       dmap[*ui][k-1].dist + length[e] < dmap[v][k].dist ) {
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	    dmap[v][k] = PathData(true, dmap[*ui][k-1].dist + length[e], e);
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	  }
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	}
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      }
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    }
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    /// \brief Finds the minimum cycle mean value in the current 
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    /// component.
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    bool findCurrentMin(Length &min_length, int &min_size, Node &min_node) {
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      bool found_min = false;
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      for (NodeVectorIt vi = nodes.begin(); vi != nodes.end(); ++vi) {
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	int n = nodes.size();
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	if (!dmap[*vi][n].found) continue;
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	Length len;
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	int size;
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	bool found_one = false;
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	for (int k = 0; k < n; ++k) {
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	  if (!dmap[*vi][k].found) continue;
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	  Length _len = dmap[*vi][n].dist - dmap[*vi][k].dist;
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	  int _size = n - k; 
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	  if (!found_one || len * _size < _len * size) {
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	    found_one = true;
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	    len = _len;
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	    size = _size;
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	  }
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	}
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	if ( found_one && 
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	     (!found_min || len * min_size < min_length * size) ) {
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	  found_min = true;
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	  min_length = len;
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	  min_size = size;
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	  min_node = *vi;
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	}
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      }
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      return found_min;
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    }
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  public:  
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    /// \brief Runs the algorithm.
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    ///
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    /// Runs the algorithm.
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    ///
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    /// \return \c true if a cycle exists in the graph.
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    ///
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    /// \note Apart from the return value, m.run() is just a shortcut 
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    /// of the following code.
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    /// \code
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    ///   m.init();
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    ///   m.findMinMean();
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    ///   m.findCycle();
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    /// \endcode
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    bool run() {
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      init();
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      findMinMean();
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      return findCycle();
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    }
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    /// \brief Initializes the internal data structures.
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    void init() {
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      comp_num = stronglyConnectedComponents(graph, comp);
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      if (!cycle_path) {
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	local_path = true;
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	cycle_path = new Path;
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      }
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    }
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    /// \brief Finds the minimum cycle mean value in the graph.
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    ///
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    /// Computes all the required path data and finds the minimum cycle
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    /// mean value in the graph.
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    ///
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    /// \return \c true if a cycle exists in the graph.
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    /// 
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    /// \pre \ref init() must be called before using this function.
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    bool findMinMean() {
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      cycle_node = INVALID;
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      for (comp_cnt = 0; comp_cnt < comp_num; ++comp_cnt) {
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	initCurrent();
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	processRounds();
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	Length min_length;
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	int min_size;
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	Node min_node;
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	bool found_min = findCurrentMin(min_length, min_size, min_node);
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	if ( found_min && (cycle_node == INVALID || 
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	     min_length * cycle_size < cycle_length * min_size) ) {
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	  cycle_length = min_length;
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	  cycle_size = min_size;
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	  cycle_node = min_node;
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	}
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      }
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      return (cycle_node != INVALID);
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    }
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    /// \brief Finds a critical (minimum mean) cycle.
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    ///
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    /// Finds a critical (minimum mean) cycle using the path data
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    /// stored in \ref dmap.
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    ///
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    /// \return \c true if a cycle exists in the graph.
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    /// 
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    /// \pre \ref init() and \ref findMinMean() must be called before 
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    /// using this function.
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    bool findCycle() {
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      if (cycle_node == INVALID) return false;
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      cycle_length = 0;
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      cycle_size = 0;
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      IntNodeMap reached(graph, -1);
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      int r = reached[cycle_node] = dmap[cycle_node].size() - 1;
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      Node u = graph.source(dmap[cycle_node][r].pred);
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      while (reached[u] < 0) {
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	reached[u] = --r;
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	u = graph.source(dmap[u][r].pred);
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      }
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      r = reached[u];
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      Edge e = dmap[u][r].pred;
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      cycle_path->addFront(e);
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      cycle_length = cycle_length + length[e];
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      ++cycle_size;
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      Node v;
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      while ((v = graph.source(e)) != u) {
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	e = dmap[v][--r].pred;
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	cycle_path->addFront(e);
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	cycle_length = cycle_length + length[e];
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	++cycle_size;
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      }
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      return true;
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    }
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    /// \brief Resets the internal data structures.
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    ///
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    /// Resets the internal data structures so that \ref findMinMean() 
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    /// and \ref findCycle() can be called again (e.g. when the 
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    /// underlaying graph has been modified).
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    void reset() {
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      for (NodeIt u(graph); u != INVALID; ++u)
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	dmap[u].clear();
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      cycle_node = INVALID;
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      if (cycle_path) cycle_path->clear();
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      comp_num = stronglyConnectedComponents(graph, comp);
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    }
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    /// \brief Returns the total length of the found cycle.
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    ///
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    /// Returns the total length of the found cycle.
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    ///
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    /// \pre \ref run() must be called before using this function.
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    Length cycleLength() const { 
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      return cycle_length;
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    }
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    /// \brief Returns the number of edges in the found cycle.
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    ///
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    /// Returns the number of edges in the found cycle.
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    ///
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    /// \pre \ref run() must be called before using this function.
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    int cycleEdgeNum() const { 
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      return cycle_size;
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    }
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    /// \brief Returns the mean length of the found cycle.
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    ///
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    /// Returns the mean length of the found cycle.
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    ///
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    /// \pre \ref run() must be called before using this function.
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    ///
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    /// \warning LengthMap::Value must be convertible to double.
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    ///
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    /// \note m.minMean() is just a shortcut of the following code.
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    /// \code
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    ///   return m.cycleEdgeNum() / double(m.cycleLength());
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    /// \endcode
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    double minMean() const { 
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      return cycle_length / (double)cycle_size;
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    }
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    /// \brief Returns a const reference to the \ref lemon::Path "Path"
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    /// structure of the found cycle.
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    ///
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    /// Returns a const reference to the \ref lemon::Path "Path"
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    /// structure of the found cycle.
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    ///
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    /// \pre \ref run() must be called before using this function.
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    ///
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    /// \sa \ref cyclePath()
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    const Path &cycle() const {
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      return *cycle_path;
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    }
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    /// \brief Sets the \ref lemon::Path "Path" structure storing the 
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    /// found cycle.
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    /// 
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    /// Sets the \ref lemon::Path "Path" structure storing the found 
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    /// cycle. If you don't use this function before calling 
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    /// \ref run(), it will allocate one. The destuctor deallocates 
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    /// this automatically allocated map, of course.
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    ///
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    /// \note The algorithm calls only the \ref lemon::Path::addFront()
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    /// "addFront()" method of the given \ref lemon::Path "Path" 
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    /// structure.
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    /// 
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    /// \return \c (*this)
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    MinMeanCycle &cyclePath(Path& path) {
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      if (local_path) {
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	delete cycle_path;
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	local_path = false;
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      }
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      cycle_path = &path;
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      return *this;
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    }
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  }; //class MinMeanCycle
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  ///@}
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} //namespace lemon
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#endif //LEMON_MIN_MEAN_CYCLE_H