src/work/marci/bipartite_graph_wrapper_test.cc
author alpar
Mon, 08 Nov 2004 15:23:31 +0000
changeset 968 1a7593db0eaa
parent 902 309d81806228
child 986 e997802b855c
permissions -rw-r--r--
Several changes in doc.
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// -*- c++ -*-
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#include <iostream>
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#include <fstream>
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#include <vector>
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//#include <sage_graph.h>
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#include <lemon/smart_graph.h>
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//#include <dimacs.h>
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#include <lemon/time_measure.h>
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//#include <for_each_macros.h>
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#include <bfs_dfs.h>
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#include <lemon/graph_wrapper.h>
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#include <bipartite_graph_wrapper.h>
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#include <lemon/maps.h>
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#include <lemon/preflow.h>
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#include <augmenting_flow.h>
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using std::cout;
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using std::endl;
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using namespace lemon;
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int main() {
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  //typedef UndirSageGraph Graph; 
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  typedef SmartGraph Graph;
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  typedef Graph::Node Node;
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  typedef Graph::NodeIt NodeIt;
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  typedef Graph::Edge Edge;
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  typedef Graph::EdgeIt EdgeIt;
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  typedef Graph::OutEdgeIt OutEdgeIt;
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  Graph g;
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//   std::vector<Graph::Node> s_nodes;
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//   std::vector<Graph::Node> t_nodes;
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//   for (int i=0; i<3; ++i) s_nodes.push_back(g.addNode());
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//   for (int i=0; i<3; ++i) t_nodes.push_back(g.addNode());
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//   g.addEdge(s_nodes[0], t_nodes[2]);
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//   g.addEdge(t_nodes[1], s_nodes[2]);
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//   g.addEdge(s_nodes[0], t_nodes[1]);
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//   Graph::NodeMap<int> ref_map(g, -1);
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//   IterableBoolMap< Graph::NodeMap<int> > bipartite_map(ref_map);
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//   for (int i=0; i<3; ++i) bipartite_map.insert(s_nodes[i], false);
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//   for (int i=0; i<3; ++i) bipartite_map.insert(t_nodes[i], true);
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  std::vector<Graph::Node> nodes;
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  for (int i=0; i<3; ++i) nodes.push_back(g.addNode());
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  for (int i=3; i<6; ++i) nodes.push_back(g.addNode());
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  g.addEdge(nodes[0], nodes[3+2]);
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  g.addEdge(nodes[3+1], nodes[2]);
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  g.addEdge(nodes[0], nodes[3+1]);
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  Graph::NodeMap<int> ref_map(g, -1);
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  IterableBoolMap< Graph::NodeMap<int> > bipartite_map(ref_map);
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  for (int i=0; i<3; ++i) bipartite_map.insert(nodes[i], false);
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  for (int i=3; i<6; ++i) bipartite_map.insert(nodes[i], true);
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  Graph::Node u;
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  cout << "These nodes will be in S:" << endl;
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  //FIXME azert kellene ++, es invalid vizsgalat u-bol, hogy ezt le lehessen 
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  //irni 1etlen FOR_EACH-csel.
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  for (bipartite_map.first(u, false); u!=INVALID; bipartite_map.next(u)) 
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    cout << g.id(u) << " ";
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  cout << endl;
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  cout << "These nodes will be in T:" << endl;
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  for (bipartite_map.first(u, true); u!=INVALID; bipartite_map.next(u)) 
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    cout << g.id(u) << " ";
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  cout << endl;
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  typedef BipartiteGraphWrapper<Graph> BGW;
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  BGW bgw(g, bipartite_map);
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  cout << "Nodes by NodeIt:" << endl;
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  for (BGW::NodeIt n(bgw); n!=INVALID; ++n)
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    cout << g.id(n) << " ";
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  cout << endl;
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  cout << "Nodes in S by ClassNodeIt:" << endl;
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  for (BGW::ClassNodeIt n(bgw, bgw.S_CLASS); n!=INVALID; ++n)
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    cout << g.id(n) << " ";
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  cout << endl;
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  cout << "Nodes in T by ClassNodeIt:" << endl;
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  for (BGW::ClassNodeIt n(bgw, bgw.T_CLASS); n!=INVALID; ++n)
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    cout << g.id(n) << " ";
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  cout << endl;
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  cout << "Edges of the bipartite graph:" << endl;
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  for (BGW::EdgeIt e(bgw); e!=INVALID; ++e)
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    cout << g.id(bgw.tail(e)) << "->" << g.id(bgw.head(e)) << endl;
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  BGW::NodeMap<int> dbyj(bgw);
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  BGW::EdgeMap<int> dbyxcj(bgw);
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//   typedef stBipartiteGraphWrapper<BGW> stGW;
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//   stGW stgw(bgw);
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//   ConstMap<stGW::Edge, int> const1map(1);
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//   stGW::NodeMap<int> ize(stgw);
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//   stGW::EdgeMap<int> flow(stgw);
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//   BfsIterator< BGW, BGW::NodeMap<bool> > bfs(bgw);
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//   Graph::NodeIt si;
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//   Graph::Node s; 
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//   s=g.first(si);
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//   bfs.pushAndSetReached(BGW::Node(s));
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//   while (!bfs.finished()) { ++bfs; }
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//   FOR_EACH_LOC(stGW::NodeIt, n, stgw) { 
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//     cout << "out-edges of " << n << ":" << endl; 
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//     FOR_EACH_INC_LOC(stGW::OutEdgeIt, e, stgw, n) { 
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//       cout << " " << e << endl;
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//       cout << " aNode: " << stgw.aNode(e) << endl;
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//       cout << " bNode: " << stgw.bNode(e) << endl;      
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//     }
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//     cout << "in-edges of " << n << ":" << endl; 
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//     FOR_EACH_INC_LOC(stGW::InEdgeIt, e, stgw, n) { 
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//       cout << " " << e << endl;
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//       cout << " aNode: " << stgw.aNode(e) << endl;
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//       cout << " bNode: " << stgw.bNode(e) << endl;     
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//     }
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//   }
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//   cout << "Edges of the stGraphWrapper:" << endl; 
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//   FOR_EACH_LOC(stGW::EdgeIt, n, stgw) { 
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//     cout << " " << n << endl;
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//   }
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//   stGW::NodeMap<bool> b(stgw);
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//   FOR_EACH_LOC(stGW::NodeIt, n, stgw) { 
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//     cout << n << ": " << b[n] << endl;
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//   }
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//   cout << "Bfs from s:" << endl;
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//   BfsIterator< stGW, stGW::NodeMap<bool> > bfs_stgw(stgw);
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//   bfs_stgw.pushAndSetReached(stgw.S_NODE);
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//   while (!bfs_stgw.finished()) { 
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//     cout << " " << stGW::OutEdgeIt(bfs_stgw) << endl;
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//     ++bfs_stgw; 
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//   }
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//   AugmentingFlow<stGW, int, ConstMap<stGW::Edge, int>, stGW::EdgeMap<int> > 
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//     max_flow_test(stgw, stgw.S_NODE, stgw.T_NODE, const1map, flow);
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//   while (max_flow_test.augmentOnShortestPath()) { }
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//   cout << max_flow_test.flowValue() << std::endl;
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  return 0;
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}